ehouse
33903f5d61
bug fix: warn about language change when it, not prefs, changes.
2009-10-16 03:17:17 +00:00
ehouse
88e159f8a2
make executable
2009-10-16 03:16:17 +00:00
ehouse
e7af07637d
latest changes from Joan
2009-10-16 03:15:47 +00:00
ehouse
f80b1d74f2
include name of player whose turn it is in scoreboard entry, reducing
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length until it fits. (Still needs polishing...)
2009-10-15 12:44:53 +00:00
ehouse
e539b49948
include name of player whose turn it is in scoreboard entry, reducing
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length until it fits.
2009-10-15 12:42:07 +00:00
ehouse
e7f476c13e
format last player whose turn it is, and track remaining space, so
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platform code can include the name as a turn indicator.
2009-10-15 12:38:47 +00:00
ehouse
dde7cfa9b1
add a const
2009-10-15 12:37:42 +00:00
ehouse
db0c4d24a2
stop building allcaps .rc; increase beta version.
2009-10-02 05:49:49 +00:00
ehouse
5ba99f45d7
warn about need to restart to pick up language change after last
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opportunity to cancel is passed. Change wording to make sense.
2009-10-02 05:48:48 +00:00
ehouse
05928b368d
indicate utf8 as codepage, which fixes Catalan resource display. Change encoding of French
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to utf8 as well.
2009-10-02 05:46:51 +00:00
ehouse
c860123e0d
add and use local copy of pocketpc-cab which is said to work for smartphone too. Not yet tested.
2009-10-02 05:45:23 +00:00
ehouse
dac3ecdda1
Make cestrbox state private. And set font of TEXTEDIT to one that, at
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least on English-localized WINE, prevents dropping accents and other
diacriticals from Polish text (so that StrBox behaves same as
MessageBox in that regard.) Still need to test on US and localized
Wince and with other languages (.dlls and dicts).
2009-10-01 04:15:18 +00:00
ehouse
b1faf6ac8a
windres in mingw32 is broken. Add script that tests for the bug and
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call from Makefile to abort if building on unpatched machine. (Bug
report's been submitted.)
2009-10-01 04:11:36 +00:00
ehouse
1fba7d7ef6
add a couple of consts
2009-10-01 04:09:46 +00:00
ehouse
451315f2c4
change field name to Room and move to first position from third
2009-09-30 03:10:55 +00:00
ehouse
8a577909b1
restore HI_RES_AWARE resource that got lost in l10n changes.
2009-09-30 02:50:11 +00:00
ehouse
6c17c27ee1
Add first pass at Catalan translation, exactly as from translator.
2009-09-30 01:58:03 +00:00
ehouse
c2a8eddfcb
Cleanup script; up versions to b4 (in anticipation :-)
2009-09-28 04:40:33 +00:00
ehouse
e1eac23a3c
Break blank dialog out of palmmain and replace old macros in palmbt so
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can compile debug 68K version again. Organizational change only, no
code/behavior.
2009-09-28 03:59:59 +00:00
ehouse
c2dd21fc4a
Add bitmaps for relay status on palm; refresh icon on form update.
2009-09-27 21:54:56 +00:00
ehouse
469f741991
Turn IR on again
2009-09-27 18:55:16 +00:00
ehouse
b24cab9af3
Just enough changes to get compiling on Palm again: seems to work
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against the relay! Begin process of displaying relay status via icon
reusing BT's spot.
2009-09-27 16:33:36 +00:00
ehouse
448033f722
Make compile for release builds too...
2009-09-26 18:31:33 +00:00
ehouse
9f7b5e077c
Ignore async responses if handles don't match to drop outdated
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requests.
2009-09-26 18:27:28 +00:00
ehouse
fab5aff8ad
svn.ignore additions
2009-09-26 14:47:53 +00:00
ehouse
5e3d40a691
up wince version to beta 3
2009-09-26 14:38:23 +00:00
ehouse
0e43675abf
Address problems matching [re]connections to games: first, go back to
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setting connName when all in a game are present. Second, have every
host include in connections a random number. That number is made part
of the connName and in general used to test whether a host belongs in
a particular game. Add this "seed" to web interface. Means new
versions for relay protocol and game stream format. Latter is handled
correctly so older games can be opened.
2009-09-26 14:37:49 +00:00
ehouse
edde3e2fd5
cleanup
2009-09-26 14:33:52 +00:00
ehouse
2721561324
add option to include new duplicate packets flag
2009-09-26 14:33:09 +00:00
ehouse
030ae52a4b
Store start time as time_t rather than string.
2009-09-26 14:05:51 +00:00
ehouse
827f44ff48
Script to put games on relay that need partners, great for testing
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with just one handheld.
2009-09-26 13:48:58 +00:00
ehouse
547c1758a9
For testing, add option to send duplicates of all packets
2009-09-26 13:47:51 +00:00
ehouse
881639c230
fix null ptr exception using null engine. Logic error was not exposed
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earlier because except in multi-device game the UI would not allow you
to ask an engine-less robot player for a hint.
2009-09-25 10:17:35 +00:00
ehouse
f3c27333ec
add .bmp to svn:ignore
2009-09-24 04:40:26 +00:00
ehouse
17cbbe563f
replace remaining binary bmps with ascii pgms
2009-09-24 04:37:59 +00:00
ehouse
91ccf3bac5
Replace four bitmaps with one drawn on top of background of green and
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red based on connection progress. Store the bitmap as a pgm, and
generate the .bmp from it at build time.
2009-09-24 04:26:28 +00:00
ehouse
ef8c85734e
don't send on disconnect unless connected
2009-09-22 03:50:37 +00:00
ehouse
98e175965d
Replace letters as indicators of network status with icons. So far
...
just rects that change from red to green as we connect -- which could
be done in less space by painting.
2009-09-22 03:49:26 +00:00
ehouse
086d480fe3
cleanup
2009-09-22 03:47:21 +00:00
ehouse
6e276510eb
More tweaks from across the pond.
2009-09-22 03:46:04 +00:00
ehouse
6008633712
No link as part of dll .cab
2009-09-22 03:42:29 +00:00
ehouse
b1352f013c
prepend Test_ to cookie/room name
2009-09-22 03:38:43 +00:00
ehouse
0395c5d26f
b1 -> b2
2009-09-21 12:49:57 +00:00
ehouse
a13e1d6488
add util_clearTimer, implement on all platforms, and call when closing
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comms to fix crash on Wince when timer fired after comms had been
deleted. The closure stored and passed in was no longer a valid ptr.
2009-09-21 12:49:08 +00:00
ehouse
f8848321c4
Didn't mean to check in not deleting tmp files
2009-09-21 12:46:36 +00:00
ehouse
63fc1e048a
Fix crash going from connected to standalone game: don't invoke sockrw
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code when its "self" is null.
2009-09-20 22:23:56 +00:00
ehouse
5fa3e2209c
build .cabs for .dlls (based on same for .exes)
2009-09-20 21:55:31 +00:00
ehouse
a91fd28773
fix some warnings when building linux client without debugging but
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with warnings as errors.
2009-09-20 21:51:29 +00:00
ehouse
e8b372c274
fix more release build unused var warnings
2009-09-20 21:11:58 +00:00
ehouse
7d48ad714f
fix some warnings when building without debugging
2009-09-20 20:49:37 +00:00