Commit graph

2133 commits

Author SHA1 Message Date
ehouse
bbd9384a9e fix win32 build 2008-05-10 21:11:54 +00:00
ehouse
180de81e58 Fix color edit dialog itself. Shrink to fit smartphone screen. And
use another owner-drawn button for the sample so it can be located in
the resource file.
2008-05-10 21:09:12 +00:00
ehouse
3d6f26cc3d Work around apparent limitation to smartphone/ppc, that ownerdraw
buttons don't generate WM_MESSAGE events and ownerdraw static controls
don't get drawn: have one disabled ownerdraw button as the color
sample and a real button to trigger the edit.
2008-05-10 18:41:16 +00:00
ehouse
e178b7ccf5 Use SHInitDialog on smartphone to create fullscreen dialogs. Move
test for smartphone into util functions so can't forget it.  This
fixes scrolling on smartphone.
2008-05-10 15:42:52 +00:00
ehouse
ebad668227 add some consts. 2008-05-06 12:49:37 +00:00
ehouse
6c81a63fce redraw tray (if dirty) even if hidden. On wince at least this
prevents the bottoms of the tiles from peeking out from under a
partially obscuring board, giving away information.  In cases where
the board completely hides the tray this is unnecessary, but making
that optimiztion can come later.  This is a bug.
2008-04-14 01:31:53 +00:00
ehouse
ac63d5621f Clean up saved games dialogs, and remove (temporarily) controls that
won't do anything for b2.  Rename a couple of structs.
2008-04-13 17:14:16 +00:00
ehouse
63419db11a Put game name in title bar on launch as well as after opening saved
game.  Clear when opening unnamed/defaultnamed game
2008-04-13 17:01:09 +00:00
ehouse
18ea57fa38 Set clip rect before scrolling screen. Fixes bug where scroll forced
by hint left board drawn incorrectly.
2008-04-12 19:29:20 +00:00
ehouse
4730a23188 fix gtk_draw_vertScrollBoard to scroll bits rather than just letting
board inval everything.
2008-04-12 16:50:46 +00:00
ehouse
b085e0cea7 Fix drawing of cursor arrow by moving the clip rect. 2008-04-12 15:47:15 +00:00
ehouse
c2fbb06438 force miniwindow entirely onto board even if natural position is on
tray; fix overdrawing onto miniwindow by making timer proc return a
boolean and only redrawing (on wince) when it's true.
2008-04-12 15:36:31 +00:00
ehouse
ff254fcef4 add ability to scroll the board by dragging it. add new method
util_altKeyDown to allow user to choose between scrolling board and
dragging the hint rect when both are possible.  add adjustYOffset;
make it and board_setYOffset more tolerant of out-of-bounds inputs and
use that to simplify calling code.
2008-04-08 03:55:53 +00:00
ehouse
fd4cc02c13 shorten dialog 2008-04-02 03:51:12 +00:00
ehouse
97b8d81d40 remove excessive logging 2008-04-02 03:50:55 +00:00
ehouse
11b0b4d254 up version number; test for CELL_DRAGSRC and treat same as empty. 2008-04-01 13:00:10 +00:00
ehouse
0225343c09 Remove params from ceDlgSetup and ceDoDlgFocusScroll; use the right
message to fetch text from listbox on CE.
2008-03-31 00:26:18 +00:00
ehouse
4516cde69c Force redraw after timer fires. This allows scrolling to happen
during drag, but isn't the right fix.  The timerProc should probably
return a boolean indicating whether redraw is needed.
2008-03-31 00:25:18 +00:00
ehouse
6c0d196f6c Remove params from ceDlgSetup and ceDoDlgFocusScroll; use DM_SETDEFID
message to make self-drawn buttons respond to cr key.
2008-03-31 00:24:04 +00:00
ehouse
10c9b15980 Remove params from ceDlgSetup and ceDoDlgFocusScroll 2008-03-31 00:23:07 +00:00
ehouse
7790bf13ff make ceDlgSetup figure out from sizes whether to scroll; make
ceDoDlgFocusScroll parse params passed into WM_NEXTDLGCTL message to
figure out what object is about to get focus.
2008-03-31 00:22:24 +00:00
ehouse
da118a485a Tweak layouts. Wrap color prefs dialog controls in macros so easier to tweak. Up version number. 2008-03-31 00:17:41 +00:00
ehouse
9e38eb7336 name change only 2008-03-30 23:58:04 +00:00
ehouse
1e7bc3839b Implement scrolling during drag via timer rather than by counting on
getting notified when pen is dragged off the board.  The latter won't
happen if the board is up against the edge of the screen.
2008-03-29 20:23:27 +00:00
ehouse
1172502b04 If search limits in use, try vertical as well as horizontal initial moves. 2008-03-29 19:40:03 +00:00
ehouse
75ab88565d implement util_yOffsetChange; increase pen timer to half second. 2008-03-27 04:12:16 +00:00
ehouse
ae67a58a26 Attempt to find font that best fits string to encosing rect. Works
but only with a hack: need to understand pango better.
2008-03-25 12:47:05 +00:00
ehouse
a6dda53907 Use new APIs to scroll dialogs; use new saved games dialogs. 2008-03-24 12:41:12 +00:00
ehouse
3aaebbc1da constants for new savegame dialogs 2008-03-23 19:39:08 +00:00
ehouse
8e285f1097 rename ceStackButtonsRight ceDlgSetup, and make it do more general
setup of dialogs on CE.  No need to move buttons, but now scrolling
may need to be enabled, dialogs made fullscreen, and softkeys added.
Add functions to be called from dialog's wndprocs to implement
scrolling.
2008-03-23 19:37:53 +00:00
ehouse
c06434dd5c Lots of changes for smartphone, in particular removing Ok and cancel
buttons for non-win32 dialogs where they'll be replaced by softkeys.
Also, new dialogs to replace OpenFileName etc. that don't exist on
Smartphone.
2008-03-23 19:29:51 +00:00
ehouse
7759cc98be New functions to replace OpenFileName etc. that don't exist on Smartphone. 2008-03-23 19:25:49 +00:00
ehouse
ed2452cbc2 add assertions that formatted string returned fit within the provided space. 2008-03-23 19:14:20 +00:00
ehouse
5fd535d853 Break Czech into two "languages" as a way to support the two encodings in common use. 2008-03-19 04:47:03 +00:00
ehouse
996e88a575 Pick fonts for tray and board based on sizes at runtime; bury tile
values menuitem.
2008-03-16 14:23:57 +00:00
ehouse
a69092bc53 Use clipping to prevent spillage when cells are very small. 2008-03-15 23:06:06 +00:00
ehouse
f0658b3b20 Use MessageBox instead of my StrBox on Smarthphone; do away with
scrollbar on Smarthphone since there's no touchscreen and I want the
space.  Still need to find a way to scroll screen.
2008-03-15 21:56:37 +00:00
ehouse
0bf21a1b5e Change About box implementation from separate dialog to str resource
passed to MessageBox
2008-03-15 19:24:59 +00:00
ehouse
b7f35d2958 Don't subtract command bar height from client rect height on
smartphone.  This prevents windows from being too small in
non-fullscreen mode.  Make ceSizeIfFullscreen work based on state
rather than assuming it's toggling.
2008-03-15 18:32:22 +00:00
ehouse
cae88f5b6c Rework dialogs to fit or (eventually) scroll on small screen; put
dialogs in fullscreen mode; switch from dropdowns to spinbuttons on
CE; grab OS version on startup (not yet used.)
2008-03-15 15:39:58 +00:00
ehouse
dda5042690 Remove windows LF chars just in case; take SOURCEDICT via cmdline; add emacs modeline. 2008-03-15 15:00:46 +00:00
ehouse
a028b34a11 Compile dict2dawg by default since dict2dawg.pl has problems; fix warnings. 2008-03-15 14:52:23 +00:00
ehouse
439dd4d84a add __attribute__ format and fix resulting compile warnings; add a few
new WM_ strings for debugging.
2008-03-15 14:14:39 +00:00
ehouse
4beb818de3 use sigaction rather than signal 2008-03-15 14:04:02 +00:00
ehouse
1de7ca6697 When scrolling in response to a drag, invalidate under the tile both
before and after the scroll.  Otherwise on platforms where scrolling
is via a bitmove the old position gets scrolled away and never redrawn
leaving ghost tile parts lying around.
2008-03-15 14:00:05 +00:00
ehouse
d3ce87b057 Indicate empty cell with CELL_ISEMPTY rather than an empty string; fix
palm to not draw star on top of placed tile.
2008-03-14 09:36:42 +00:00
ehouse
123923fd4b rewrite invalCellsUnderRect to be less stupid: start from rect passed
in rather than whole board.
2008-03-14 09:20:26 +00:00
ehouse
cb22f01d2b Remove commented-out field. (Forgot to save before checking in....) 2008-03-13 12:43:33 +00:00
ehouse
d00aa75a12 fold hint-region-drag into dragdrpp, saving a bunch of code and
gaining scrolling during drag on small screens.
2008-03-13 12:23:22 +00:00
ehouse
5c8756856d fix crash: check that tile exists before removing 2008-03-12 12:21:23 +00:00
ehouse
6083142344 Make function static 2008-03-11 12:28:57 +00:00
ehouse
a3bc875191 Fix errors, all in debug-only code, flagged by __attribute__ format addition. 2008-03-11 12:24:23 +00:00
ehouse
4a6f07d1fa Don't return tile to tray on a simple tap when drag-drop is available; move
function between files.
2008-03-11 12:22:10 +00:00
ehouse
355cfa9fcc add owner param to drawTileMidDrag so can color tiles correctly 2008-03-11 11:48:53 +00:00
ehouse
bc873169f1 Add __attribute__ ((format)) and fix problem it flags. 2008-03-10 12:02:53 +00:00
ehouse
559700e27b Quick drawTileMidDrag() so doesn't crash. Still needs to set
background color.
2008-03-10 11:59:30 +00:00
ehouse
244d58b957 Work on soft key and menu: derive text from menu item being moved so
that we can pull out and later replace any item by id alone.  Do
something similar on Win32 to ease development.  Remove '&' from
menuitem text, allowing winders to assign command keys, so that we
don't have to pull it before assigning text to softkey.
2008-03-10 01:47:46 +00:00
ehouse
f30dd17e00 rename constants to begin with GTK so they're unique. 2008-03-10 00:51:20 +00:00
ehouse
c526d86a88 invalidate divider when first touched so that it's drawn in-drag immediately. 2008-03-10 00:49:06 +00:00
ehouse
963c59b0b5 implement drawTileMidDrag (same as tile in tray for now) 2008-03-09 23:32:24 +00:00
ehouse
193bc90a06 add dragdrpp.{c,h}, since apparently merging doesn't include svn adding 2008-03-08 23:19:04 +00:00
ehouse
0b1f4b8f0a merge with drag_n_drop branch: apply patch generated with this command on that branch: svn diff -r 2080:2087 2008-03-08 23:16:21 +00:00
ehouse
4c730be669 make new turnChanged notification compile-time conditional 2008-02-27 05:43:27 +00:00
ehouse
067c3c8cd0 remove dead code 2008-02-27 05:38:28 +00:00
ehouse
885e7f0192 Put back "turn done" menu, and add call to change the left softkey.
Call it when turn changes, new game is begun, and hint feature has
been used.  Currently menuitem is duplicated.  Goal is to remove the
item being attached to the left button and to replace it when another
is chosen.
2008-02-26 13:49:41 +00:00
ehouse
da60e6211c add -D_WIN32_IE=0x0400 (needed for some structs in mingw headers) 2008-02-26 13:47:28 +00:00
ehouse
b397c30178 add and call util_turnChanged 2008-02-26 13:46:33 +00:00
ehouse
dfe0249490 Add name of color edited to title of color edited. Clean up names and constants in support. 2008-02-26 13:31:36 +00:00
ehouse
a6575b1a2c Convert prefs in old format to new when encountered so that users
don't lose settings on upgrading.
2008-02-23 22:06:05 +00:00
ehouse
04ff991298 Add more message strings 2008-02-23 22:02:10 +00:00
ehouse
551cad98ed put file menu last where easier to get to 2008-02-23 22:01:36 +00:00
ehouse
9d0231a8b7 line column heads up correctly again 2008-02-23 22:00:40 +00:00
ehouse
907838591e Fix to work with BYOD: pass -r rather than use grep to pull illegal words; fix language code; include charset. 2008-02-23 21:59:38 +00:00
ehouse
bbbad5cbd8 Draw color samples to look more like buttons including thicker border to indicate focus. 2008-02-22 13:27:33 +00:00
ehouse
f0b53fd605 First cut at handling Czech. Correspondent says the Palm dict looks right. Still need to test on Windows and on BYOD. 2008-02-20 03:50:32 +00:00
ehouse
ab73fc4d38 cleanup; add lineno so number of letters is apparent 2008-02-20 03:44:31 +00:00
ehouse
e6a485f653 Add ENABLE_LOGGING define so logging can be used on non-debug builds, e.g. to trace opening of non-debug saved games and prefs files. 2008-02-17 21:48:48 +00:00
ehouse
5a951647e2 add mingwm10.dll to .cab files 2008-02-16 20:26:47 +00:00
ehouse
f5ae6b9809 add -Werror 2008-02-16 19:05:30 +00:00
ehouse
ccb8fb4df7 Fix timers to work even when message queue is full; make fullScreen
choice persistent; clean up resource file and add missing strings.
2008-02-16 17:36:46 +00:00
ehouse
a79dfdecc0 fix warning 2008-02-16 17:19:31 +00:00
ehouse
02f3e10edc move or add ceStackButtonsRight 2008-02-16 17:19:06 +00:00
ehouse
4a464b6ef5 modify ceStackButtonsRight to place dialog ok/cancel buttons in
bottom menubar where possible; move XP_LOGW to cedebug.c
2008-02-16 17:14:35 +00:00
ehouse
3ec8ee536e fix compile warning 2008-02-16 17:09:21 +00:00
ehouse
e3b39a9834 Add missing files. 2008-02-16 16:36:37 +00:00
ehouse
de6e0d4f2d Make cegcc the default build environment for wince. Make inclusion of hacks needed to work with mingw/pocketpc-sdk conditional. 2008-02-16 16:33:46 +00:00
ehouse
f3b8867518 Mark params unused in compiles for standalone; remove unused param. 2008-02-16 16:02:49 +00:00
ehouse
005694b0b1 Don't hide tray if there's only one player. 2008-02-16 15:53:00 +00:00
ehouse
c3555440fd get rid of const-related warnings 2008-02-16 15:49:03 +00:00
ehouse
0913936486 Add resource for two-soft-key commandbar and put it up. The single item is "Done" for now. 2008-02-05 04:57:58 +00:00
ehouse
a05138790c Modify to switch between cegcc and pocketpc-sdk, with pocketpc-sdk
choice commented out.  cegcc builds it about 30% smaller, in line with
what the older M$ tools could do.
2008-02-05 03:45:24 +00:00
ehouse
3532f7fa61 make "next hint" top sub-item since it'll be most frequently used 2008-02-05 03:38:15 +00:00
ehouse
1d61635ebd Don't cast char array to long and write to it! Newer arm compilers
don't like this -- or maybe I was just lucky until now.
2008-02-04 06:13:11 +00:00
ehouse
ea7949dd22 Make a couple of dialogs format for narrower screen and respect keypad buttons. 2008-02-02 20:58:44 +00:00
ehouse
2910bab3a0 fix perimeter focus clearing and board size setting. 2008-02-02 17:21:57 +00:00
ehouse
b98b7fd993 Move toward running curses on a small screen: replace omnipresent menu
with one drawn on demand; change size and location of scoreboard and
tray if needed; use wgetch rather than reading stdin to support keypad
keys for navigation.  Also stick g_ in front of some frequently used
global names.
2008-02-02 16:56:20 +00:00
ehouse
bae6890c35 fix to build without Bluetooth headers 2008-02-02 16:53:36 +00:00
ehouse
6e715d63ee change name of field. No code change. Pending on symbian and franklin which don't compile. 2008-02-02 15:17:53 +00:00
ehouse
1ac6326563 Add full-screen mode and menu to get to it (leaving the cmdbar/softkey
area in place until I figure out how to work a UI without a visible
menu); rework menu to launch new-style from a single softkey; remove
cmdbuttons and associated resources; limited progress on handling
return key/timeouts for keyboard navigation.
2008-01-20 15:36:17 +00:00
ehouse
211100c247 Turn off experimental multi-device features; up copyright; define XP_UCHAR as signed char to fix lots of warnings. 2008-01-19 16:34:21 +00:00
ehouse
f90b6d35e8 Fix to compile and run standalone 2008-01-19 16:04:48 +00:00
ehouse
6e9e5b5c99 Fix to compile and run standalone 2008-01-19 16:03:53 +00:00
ehouse
3d314081b2 Latest strings translated. 2008-01-08 14:35:41 +00:00
ehouse
f0bad7dc38 Tweak text around locating host device 2008-01-07 13:56:53 +00:00
ehouse
f2e5f4f2a4 fix so non-debug builds compile 2008-01-07 13:56:20 +00:00
ehouse
3e04e89803 remove newly-added palm_bt_nameForAddr 2008-01-07 13:36:00 +00:00
ehouse
7153bbb574 Add method to lookup hostname without access to btlib state. Some cleanup. 2008-01-07 01:27:45 +00:00
ehouse
b4f2df5eb5 Log unusual case. 2008-01-07 01:19:47 +00:00
ehouse
c6a6ec1fb0 Get rid of unused enum. 2008-01-07 01:19:24 +00:00
ehouse
e9ac7f53c4 Error code used with method to check consistency of BT address. 2008-01-07 01:18:51 +00:00
ehouse
3de08b9908 non-code change to make debugging easier 2008-01-07 01:17:42 +00:00
ehouse
9246ca78a5 Revert to default values for conType-specific fields for all types but
the current.  This prevents random-string hostnames when switching
from IR to BT.  Also some code cleanup.
2008-01-07 01:15:18 +00:00
ehouse
92c37d836c Error string used with method to check consistency of BT address. 2008-01-07 01:12:12 +00:00
ehouse
ff7a3bfe63 Error code used with method to check consistency of BT address. 2008-01-07 01:11:29 +00:00
ehouse
3374849111 Unify lookup by address and by channelNo; add method to check consistency of BT address. 2008-01-07 01:10:43 +00:00
ehouse
b333476d48 Update to use modified newg_store 2008-01-05 16:37:49 +00:00
ehouse
08da013d4d Warn user, and refuse to continue, when new game is as host and has no remote players. API
changes, so other platforms won't compile until changed.
2008-01-04 14:47:52 +00:00
ehouse
81c3d1681a when variables in callback indicate we're running in another app's context, do nothing 2008-01-02 01:46:35 +00:00
ehouse
bad6415484 log date on startup; don't always put up about dialog on first boot; remove excessive logging 2008-01-02 01:45:58 +00:00
ehouse
22909ce6fb add target for dict2dawg 2008-01-02 01:44:12 +00:00
ehouse
b115cc6f0c fix unused param warning 2008-01-02 01:43:45 +00:00
ehouse
1828cfcf11 up copyright date and beta version number 2008-01-02 01:28:30 +00:00
ehouse
40f7295802 test for duplicate initial client message and if so drop it; add const keyword; add assertion in addr comparion in attempt to learn why duplicates are getting through. 2007-12-31 20:00:13 +00:00
ehouse
4074417b33 ignore timers if state changes after they're set; take down links when resetting 2007-12-31 01:22:03 +00:00
ehouse
81dac2ec1b draw hint borders wider on high-res devices so they're actually visible (part 2) 2007-12-19 05:31:53 +00:00
ehouse
f1ee7db34c Add what may be final French translations; remove pre-release part of aboutbox text. 2007-12-19 05:30:51 +00:00
ehouse
995990d70a draw hint borders wider on high-res devices so they're actually visible 2007-12-19 05:29:53 +00:00
ehouse
02ca3eb9d7 Make initial value of confirmBTConnect true. 2007-12-15 18:55:32 +00:00
ehouse
9292e38cab Substitute name of remote host into request for connection
initialization confirmation.
2007-12-15 07:22:12 +00:00
ehouse
484025a21f Catch French up with change for BT connect confirmation (pending
translation.)
2007-12-14 13:37:12 +00:00
ehouse
8668420dd0 Don't end game when player has no tiles left in tray but still
tentative tiles on board.
2007-12-14 13:25:40 +00:00
ehouse
3b1fcceb16 Fix compilation errors due to constant name changes -- no change to binary. 2007-12-14 13:06:44 +00:00
ehouse
711bdf54f2 Instead of warning user on failure to connect via BT, add preference
to allow user to confirm before every attempt.  Users will learn to
set this when T650s are in the mix.  Save a new preference, and up the
stream version.  Up beta version.  Add the preference both to the prefs
dialog and to the bluetooth connection (for guest) dialog, with both
impacting the same field in gamePrefs.
2007-12-14 03:38:55 +00:00
ehouse
872ae90c94 fix bug using same string and code to warn and to reject phonies. 2007-12-14 03:21:46 +00:00
ehouse
d6a161b939 fix bug introduced by what was supposed to be risk-free change: send prefsChangedEvent rather than the wrong one so preferences get honored again. 2007-12-13 14:44:29 +00:00
ehouse
5cf30db8f0 Change Resend menu text, and to make it clearer put up an error message when it's used in a standalone game. 2007-12-12 04:23:42 +00:00
ehouse
01fec3742c Substitute French translations of new BT-related strings; since this
results in overlapping buttons, add code to space them evenly across
window.
2007-12-11 04:36:50 +00:00
ehouse
8035955814 Add non-sf.net contact options; make params const. 2007-12-09 23:37:47 +00:00
ehouse
4c686bdaa0 Add strings and make other changes needed for compilation with BT on
for French, marked for translation.  Fix formatting and add emacs
compile string for English.
2007-12-09 04:02:24 +00:00
ehouse
a07a5f2822 cleanup; replace a bunch of EvtAddEventToQueue calls with
postEmptyEvent; pass transport type with incoming packets so they can
be rejected if not on expected channel (to stop IR, which is always
on, from injecting into a BT game); do BT work and fire timers even
when menu is down; don't let robot run until after board is drawn for
the first time; on startup, don't let robot run until after board is
drawn once.  Up version to b3.
2007-12-09 01:59:15 +00:00
ehouse
8dfff86cff Fix crash on restart when app had been exited with some form other
than main on top.  focusOwner was saved based on front form but on
startup I tried to set it in the main form.  This will need to be
merged into a branch based on the 4.2.1 release for a 4.2.1.
2007-12-08 21:04:44 +00:00
ehouse
75a3c36ad6 Remove unused code and constants; fix to compile with relay; don't
show connection type dialog unless more than IR is available and
supported, and then build the dropdown dynamically based on what's
compiled-in and available on the device.  This means you don't see the
BT option at all if you don't have BT.
2007-12-08 18:11:42 +00:00
ehouse
348111ece2 Remove unused FindTrustedDevice calls; don't try to become master or slave
until we know which we'll be.  This likely fixes the problem where devices
have trouble connecting after switching roles.
2007-12-07 09:50:48 +00:00
ehouse
619e7d14c0 call util_addrChange prior to closing comms to fix crash moving from
BT to standalone game; add a couple of similar assertions; up beta
version.
2007-12-07 07:50:19 +00:00
ehouse
33cb34abfe Remove excessive focus logging; fix timer bug for BT by posting event so EvtGetEvent can exit 2007-12-06 05:26:44 +00:00
ehouse
ad78ec1fd8 Rewrite of checkIncomingStream to be cleaner and fix bug with initial messages getting dropped
while heartbeat feature was enabled.  Fixed the problem on Linux, but experience on Treo650
is still better without HB feature, so turning it off on Palm.  This seems ready for beta,
but will test a bit more.
2007-12-05 06:33:37 +00:00
ehouse
7929865ad9 Comments only. 2007-12-05 06:31:30 +00:00
ehouse
acc7b5be52 Don't respawn if child died in less than a second. 2007-12-05 06:30:45 +00:00
ehouse
d5d29adc0c Change util function to use signed type; other cleanup to compile with various features. 2007-12-05 06:28:51 +00:00
ehouse
1926c84825 Change state icon even when not doing work to get it to show up (unconnected) earlier. 2007-12-05 06:26:21 +00:00