ehouse
bbd9384a9e
fix win32 build
2008-05-10 21:11:54 +00:00
ehouse
180de81e58
Fix color edit dialog itself. Shrink to fit smartphone screen. And
...
use another owner-drawn button for the sample so it can be located in
the resource file.
2008-05-10 21:09:12 +00:00
ehouse
3d6f26cc3d
Work around apparent limitation to smartphone/ppc, that ownerdraw
...
buttons don't generate WM_MESSAGE events and ownerdraw static controls
don't get drawn: have one disabled ownerdraw button as the color
sample and a real button to trigger the edit.
2008-05-10 18:41:16 +00:00
ehouse
e178b7ccf5
Use SHInitDialog on smartphone to create fullscreen dialogs. Move
...
test for smartphone into util functions so can't forget it. This
fixes scrolling on smartphone.
2008-05-10 15:42:52 +00:00
ehouse
ebad668227
add some consts.
2008-05-06 12:49:37 +00:00
ehouse
6c81a63fce
redraw tray (if dirty) even if hidden. On wince at least this
...
prevents the bottoms of the tiles from peeking out from under a
partially obscuring board, giving away information. In cases where
the board completely hides the tray this is unnecessary, but making
that optimiztion can come later. This is a bug.
2008-04-14 01:31:53 +00:00
ehouse
ac63d5621f
Clean up saved games dialogs, and remove (temporarily) controls that
...
won't do anything for b2. Rename a couple of structs.
2008-04-13 17:14:16 +00:00
ehouse
63419db11a
Put game name in title bar on launch as well as after opening saved
...
game. Clear when opening unnamed/defaultnamed game
2008-04-13 17:01:09 +00:00
ehouse
18ea57fa38
Set clip rect before scrolling screen. Fixes bug where scroll forced
...
by hint left board drawn incorrectly.
2008-04-12 19:29:20 +00:00
ehouse
4730a23188
fix gtk_draw_vertScrollBoard to scroll bits rather than just letting
...
board inval everything.
2008-04-12 16:50:46 +00:00
ehouse
b085e0cea7
Fix drawing of cursor arrow by moving the clip rect.
2008-04-12 15:47:15 +00:00
ehouse
c2fbb06438
force miniwindow entirely onto board even if natural position is on
...
tray; fix overdrawing onto miniwindow by making timer proc return a
boolean and only redrawing (on wince) when it's true.
2008-04-12 15:36:31 +00:00
ehouse
ff254fcef4
add ability to scroll the board by dragging it. add new method
...
util_altKeyDown to allow user to choose between scrolling board and
dragging the hint rect when both are possible. add adjustYOffset;
make it and board_setYOffset more tolerant of out-of-bounds inputs and
use that to simplify calling code.
2008-04-08 03:55:53 +00:00
ehouse
fd4cc02c13
shorten dialog
2008-04-02 03:51:12 +00:00
ehouse
97b8d81d40
remove excessive logging
2008-04-02 03:50:55 +00:00
ehouse
11b0b4d254
up version number; test for CELL_DRAGSRC and treat same as empty.
2008-04-01 13:00:10 +00:00
ehouse
0225343c09
Remove params from ceDlgSetup and ceDoDlgFocusScroll; use the right
...
message to fetch text from listbox on CE.
2008-03-31 00:26:18 +00:00
ehouse
4516cde69c
Force redraw after timer fires. This allows scrolling to happen
...
during drag, but isn't the right fix. The timerProc should probably
return a boolean indicating whether redraw is needed.
2008-03-31 00:25:18 +00:00
ehouse
6c0d196f6c
Remove params from ceDlgSetup and ceDoDlgFocusScroll; use DM_SETDEFID
...
message to make self-drawn buttons respond to cr key.
2008-03-31 00:24:04 +00:00
ehouse
10c9b15980
Remove params from ceDlgSetup and ceDoDlgFocusScroll
2008-03-31 00:23:07 +00:00
ehouse
7790bf13ff
make ceDlgSetup figure out from sizes whether to scroll; make
...
ceDoDlgFocusScroll parse params passed into WM_NEXTDLGCTL message to
figure out what object is about to get focus.
2008-03-31 00:22:24 +00:00
ehouse
da118a485a
Tweak layouts. Wrap color prefs dialog controls in macros so easier to tweak. Up version number.
2008-03-31 00:17:41 +00:00
ehouse
9e38eb7336
name change only
2008-03-30 23:58:04 +00:00
ehouse
1e7bc3839b
Implement scrolling during drag via timer rather than by counting on
...
getting notified when pen is dragged off the board. The latter won't
happen if the board is up against the edge of the screen.
2008-03-29 20:23:27 +00:00
ehouse
1172502b04
If search limits in use, try vertical as well as horizontal initial moves.
2008-03-29 19:40:03 +00:00
ehouse
75ab88565d
implement util_yOffsetChange; increase pen timer to half second.
2008-03-27 04:12:16 +00:00
ehouse
ae67a58a26
Attempt to find font that best fits string to encosing rect. Works
...
but only with a hack: need to understand pango better.
2008-03-25 12:47:05 +00:00
ehouse
a6dda53907
Use new APIs to scroll dialogs; use new saved games dialogs.
2008-03-24 12:41:12 +00:00
ehouse
3aaebbc1da
constants for new savegame dialogs
2008-03-23 19:39:08 +00:00
ehouse
8e285f1097
rename ceStackButtonsRight ceDlgSetup, and make it do more general
...
setup of dialogs on CE. No need to move buttons, but now scrolling
may need to be enabled, dialogs made fullscreen, and softkeys added.
Add functions to be called from dialog's wndprocs to implement
scrolling.
2008-03-23 19:37:53 +00:00
ehouse
c06434dd5c
Lots of changes for smartphone, in particular removing Ok and cancel
...
buttons for non-win32 dialogs where they'll be replaced by softkeys.
Also, new dialogs to replace OpenFileName etc. that don't exist on
Smartphone.
2008-03-23 19:29:51 +00:00
ehouse
7759cc98be
New functions to replace OpenFileName etc. that don't exist on Smartphone.
2008-03-23 19:25:49 +00:00
ehouse
ed2452cbc2
add assertions that formatted string returned fit within the provided space.
2008-03-23 19:14:20 +00:00
ehouse
5fd535d853
Break Czech into two "languages" as a way to support the two encodings in common use.
2008-03-19 04:47:03 +00:00
ehouse
996e88a575
Pick fonts for tray and board based on sizes at runtime; bury tile
...
values menuitem.
2008-03-16 14:23:57 +00:00
ehouse
a69092bc53
Use clipping to prevent spillage when cells are very small.
2008-03-15 23:06:06 +00:00
ehouse
f0658b3b20
Use MessageBox instead of my StrBox on Smarthphone; do away with
...
scrollbar on Smarthphone since there's no touchscreen and I want the
space. Still need to find a way to scroll screen.
2008-03-15 21:56:37 +00:00
ehouse
0bf21a1b5e
Change About box implementation from separate dialog to str resource
...
passed to MessageBox
2008-03-15 19:24:59 +00:00
ehouse
b7f35d2958
Don't subtract command bar height from client rect height on
...
smartphone. This prevents windows from being too small in
non-fullscreen mode. Make ceSizeIfFullscreen work based on state
rather than assuming it's toggling.
2008-03-15 18:32:22 +00:00
ehouse
cae88f5b6c
Rework dialogs to fit or (eventually) scroll on small screen; put
...
dialogs in fullscreen mode; switch from dropdowns to spinbuttons on
CE; grab OS version on startup (not yet used.)
2008-03-15 15:39:58 +00:00
ehouse
dda5042690
Remove windows LF chars just in case; take SOURCEDICT via cmdline; add emacs modeline.
2008-03-15 15:00:46 +00:00
ehouse
a028b34a11
Compile dict2dawg by default since dict2dawg.pl has problems; fix warnings.
2008-03-15 14:52:23 +00:00
ehouse
439dd4d84a
add __attribute__ format and fix resulting compile warnings; add a few
...
new WM_ strings for debugging.
2008-03-15 14:14:39 +00:00
ehouse
4beb818de3
use sigaction rather than signal
2008-03-15 14:04:02 +00:00
ehouse
1de7ca6697
When scrolling in response to a drag, invalidate under the tile both
...
before and after the scroll. Otherwise on platforms where scrolling
is via a bitmove the old position gets scrolled away and never redrawn
leaving ghost tile parts lying around.
2008-03-15 14:00:05 +00:00
ehouse
d3ce87b057
Indicate empty cell with CELL_ISEMPTY rather than an empty string; fix
...
palm to not draw star on top of placed tile.
2008-03-14 09:36:42 +00:00
ehouse
123923fd4b
rewrite invalCellsUnderRect to be less stupid: start from rect passed
...
in rather than whole board.
2008-03-14 09:20:26 +00:00
ehouse
cb22f01d2b
Remove commented-out field. (Forgot to save before checking in....)
2008-03-13 12:43:33 +00:00
ehouse
d00aa75a12
fold hint-region-drag into dragdrpp, saving a bunch of code and
...
gaining scrolling during drag on small screens.
2008-03-13 12:23:22 +00:00
ehouse
5c8756856d
fix crash: check that tile exists before removing
2008-03-12 12:21:23 +00:00
ehouse
6083142344
Make function static
2008-03-11 12:28:57 +00:00
ehouse
a3bc875191
Fix errors, all in debug-only code, flagged by __attribute__ format addition.
2008-03-11 12:24:23 +00:00
ehouse
4a6f07d1fa
Don't return tile to tray on a simple tap when drag-drop is available; move
...
function between files.
2008-03-11 12:22:10 +00:00
ehouse
355cfa9fcc
add owner param to drawTileMidDrag so can color tiles correctly
2008-03-11 11:48:53 +00:00
ehouse
bc873169f1
Add __attribute__ ((format)) and fix problem it flags.
2008-03-10 12:02:53 +00:00
ehouse
559700e27b
Quick drawTileMidDrag() so doesn't crash. Still needs to set
...
background color.
2008-03-10 11:59:30 +00:00
ehouse
244d58b957
Work on soft key and menu: derive text from menu item being moved so
...
that we can pull out and later replace any item by id alone. Do
something similar on Win32 to ease development. Remove '&' from
menuitem text, allowing winders to assign command keys, so that we
don't have to pull it before assigning text to softkey.
2008-03-10 01:47:46 +00:00
ehouse
f30dd17e00
rename constants to begin with GTK so they're unique.
2008-03-10 00:51:20 +00:00
ehouse
c526d86a88
invalidate divider when first touched so that it's drawn in-drag immediately.
2008-03-10 00:49:06 +00:00
ehouse
963c59b0b5
implement drawTileMidDrag (same as tile in tray for now)
2008-03-09 23:32:24 +00:00
ehouse
193bc90a06
add dragdrpp.{c,h}, since apparently merging doesn't include svn adding
2008-03-08 23:19:04 +00:00
ehouse
0b1f4b8f0a
merge with drag_n_drop branch: apply patch generated with this command on that branch: svn diff -r 2080:2087
2008-03-08 23:16:21 +00:00
ehouse
4c730be669
make new turnChanged notification compile-time conditional
2008-02-27 05:43:27 +00:00
ehouse
067c3c8cd0
remove dead code
2008-02-27 05:38:28 +00:00
ehouse
885e7f0192
Put back "turn done" menu, and add call to change the left softkey.
...
Call it when turn changes, new game is begun, and hint feature has
been used. Currently menuitem is duplicated. Goal is to remove the
item being attached to the left button and to replace it when another
is chosen.
2008-02-26 13:49:41 +00:00
ehouse
da60e6211c
add -D_WIN32_IE=0x0400 (needed for some structs in mingw headers)
2008-02-26 13:47:28 +00:00
ehouse
b397c30178
add and call util_turnChanged
2008-02-26 13:46:33 +00:00
ehouse
dfe0249490
Add name of color edited to title of color edited. Clean up names and constants in support.
2008-02-26 13:31:36 +00:00
ehouse
a6575b1a2c
Convert prefs in old format to new when encountered so that users
...
don't lose settings on upgrading.
2008-02-23 22:06:05 +00:00
ehouse
04ff991298
Add more message strings
2008-02-23 22:02:10 +00:00
ehouse
551cad98ed
put file menu last where easier to get to
2008-02-23 22:01:36 +00:00
ehouse
9d0231a8b7
line column heads up correctly again
2008-02-23 22:00:40 +00:00
ehouse
907838591e
Fix to work with BYOD: pass -r rather than use grep to pull illegal words; fix language code; include charset.
2008-02-23 21:59:38 +00:00
ehouse
bbbad5cbd8
Draw color samples to look more like buttons including thicker border to indicate focus.
2008-02-22 13:27:33 +00:00
ehouse
f0b53fd605
First cut at handling Czech. Correspondent says the Palm dict looks right. Still need to test on Windows and on BYOD.
2008-02-20 03:50:32 +00:00
ehouse
ab73fc4d38
cleanup; add lineno so number of letters is apparent
2008-02-20 03:44:31 +00:00
ehouse
e6a485f653
Add ENABLE_LOGGING define so logging can be used on non-debug builds, e.g. to trace opening of non-debug saved games and prefs files.
2008-02-17 21:48:48 +00:00
ehouse
5a951647e2
add mingwm10.dll to .cab files
2008-02-16 20:26:47 +00:00
ehouse
f5ae6b9809
add -Werror
2008-02-16 19:05:30 +00:00
ehouse
ccb8fb4df7
Fix timers to work even when message queue is full; make fullScreen
...
choice persistent; clean up resource file and add missing strings.
2008-02-16 17:36:46 +00:00
ehouse
a79dfdecc0
fix warning
2008-02-16 17:19:31 +00:00
ehouse
02f3e10edc
move or add ceStackButtonsRight
2008-02-16 17:19:06 +00:00
ehouse
4a464b6ef5
modify ceStackButtonsRight to place dialog ok/cancel buttons in
...
bottom menubar where possible; move XP_LOGW to cedebug.c
2008-02-16 17:14:35 +00:00
ehouse
3ec8ee536e
fix compile warning
2008-02-16 17:09:21 +00:00
ehouse
e3b39a9834
Add missing files.
2008-02-16 16:36:37 +00:00
ehouse
de6e0d4f2d
Make cegcc the default build environment for wince. Make inclusion of hacks needed to work with mingw/pocketpc-sdk conditional.
2008-02-16 16:33:46 +00:00
ehouse
f3b8867518
Mark params unused in compiles for standalone; remove unused param.
2008-02-16 16:02:49 +00:00
ehouse
005694b0b1
Don't hide tray if there's only one player.
2008-02-16 15:53:00 +00:00
ehouse
c3555440fd
get rid of const-related warnings
2008-02-16 15:49:03 +00:00
ehouse
0913936486
Add resource for two-soft-key commandbar and put it up. The single item is "Done" for now.
2008-02-05 04:57:58 +00:00
ehouse
a05138790c
Modify to switch between cegcc and pocketpc-sdk, with pocketpc-sdk
...
choice commented out. cegcc builds it about 30% smaller, in line with
what the older M$ tools could do.
2008-02-05 03:45:24 +00:00
ehouse
3532f7fa61
make "next hint" top sub-item since it'll be most frequently used
2008-02-05 03:38:15 +00:00
ehouse
1d61635ebd
Don't cast char array to long and write to it! Newer arm compilers
...
don't like this -- or maybe I was just lucky until now.
2008-02-04 06:13:11 +00:00
ehouse
ea7949dd22
Make a couple of dialogs format for narrower screen and respect keypad buttons.
2008-02-02 20:58:44 +00:00
ehouse
2910bab3a0
fix perimeter focus clearing and board size setting.
2008-02-02 17:21:57 +00:00
ehouse
b98b7fd993
Move toward running curses on a small screen: replace omnipresent menu
...
with one drawn on demand; change size and location of scoreboard and
tray if needed; use wgetch rather than reading stdin to support keypad
keys for navigation. Also stick g_ in front of some frequently used
global names.
2008-02-02 16:56:20 +00:00
ehouse
bae6890c35
fix to build without Bluetooth headers
2008-02-02 16:53:36 +00:00
ehouse
6e715d63ee
change name of field. No code change. Pending on symbian and franklin which don't compile.
2008-02-02 15:17:53 +00:00
ehouse
1ac6326563
Add full-screen mode and menu to get to it (leaving the cmdbar/softkey
...
area in place until I figure out how to work a UI without a visible
menu); rework menu to launch new-style from a single softkey; remove
cmdbuttons and associated resources; limited progress on handling
return key/timeouts for keyboard navigation.
2008-01-20 15:36:17 +00:00
ehouse
211100c247
Turn off experimental multi-device features; up copyright; define XP_UCHAR as signed char to fix lots of warnings.
2008-01-19 16:34:21 +00:00
ehouse
f90b6d35e8
Fix to compile and run standalone
2008-01-19 16:04:48 +00:00
ehouse
6e9e5b5c99
Fix to compile and run standalone
2008-01-19 16:03:53 +00:00
ehouse
3d314081b2
Latest strings translated.
2008-01-08 14:35:41 +00:00
ehouse
f0bad7dc38
Tweak text around locating host device
2008-01-07 13:56:53 +00:00
ehouse
f2e5f4f2a4
fix so non-debug builds compile
2008-01-07 13:56:20 +00:00
ehouse
3e04e89803
remove newly-added palm_bt_nameForAddr
2008-01-07 13:36:00 +00:00
ehouse
7153bbb574
Add method to lookup hostname without access to btlib state. Some cleanup.
2008-01-07 01:27:45 +00:00
ehouse
b4f2df5eb5
Log unusual case.
2008-01-07 01:19:47 +00:00
ehouse
c6a6ec1fb0
Get rid of unused enum.
2008-01-07 01:19:24 +00:00
ehouse
e9ac7f53c4
Error code used with method to check consistency of BT address.
2008-01-07 01:18:51 +00:00
ehouse
3de08b9908
non-code change to make debugging easier
2008-01-07 01:17:42 +00:00
ehouse
9246ca78a5
Revert to default values for conType-specific fields for all types but
...
the current. This prevents random-string hostnames when switching
from IR to BT. Also some code cleanup.
2008-01-07 01:15:18 +00:00
ehouse
92c37d836c
Error string used with method to check consistency of BT address.
2008-01-07 01:12:12 +00:00
ehouse
ff7a3bfe63
Error code used with method to check consistency of BT address.
2008-01-07 01:11:29 +00:00
ehouse
3374849111
Unify lookup by address and by channelNo; add method to check consistency of BT address.
2008-01-07 01:10:43 +00:00
ehouse
b333476d48
Update to use modified newg_store
2008-01-05 16:37:49 +00:00
ehouse
08da013d4d
Warn user, and refuse to continue, when new game is as host and has no remote players. API
...
changes, so other platforms won't compile until changed.
2008-01-04 14:47:52 +00:00
ehouse
81c3d1681a
when variables in callback indicate we're running in another app's context, do nothing
2008-01-02 01:46:35 +00:00
ehouse
bad6415484
log date on startup; don't always put up about dialog on first boot; remove excessive logging
2008-01-02 01:45:58 +00:00
ehouse
22909ce6fb
add target for dict2dawg
2008-01-02 01:44:12 +00:00
ehouse
b115cc6f0c
fix unused param warning
2008-01-02 01:43:45 +00:00
ehouse
1828cfcf11
up copyright date and beta version number
2008-01-02 01:28:30 +00:00
ehouse
40f7295802
test for duplicate initial client message and if so drop it; add const keyword; add assertion in addr comparion in attempt to learn why duplicates are getting through.
2007-12-31 20:00:13 +00:00
ehouse
4074417b33
ignore timers if state changes after they're set; take down links when resetting
2007-12-31 01:22:03 +00:00
ehouse
81dac2ec1b
draw hint borders wider on high-res devices so they're actually visible (part 2)
2007-12-19 05:31:53 +00:00
ehouse
f1ee7db34c
Add what may be final French translations; remove pre-release part of aboutbox text.
2007-12-19 05:30:51 +00:00
ehouse
995990d70a
draw hint borders wider on high-res devices so they're actually visible
2007-12-19 05:29:53 +00:00
ehouse
02ca3eb9d7
Make initial value of confirmBTConnect true.
2007-12-15 18:55:32 +00:00
ehouse
9292e38cab
Substitute name of remote host into request for connection
...
initialization confirmation.
2007-12-15 07:22:12 +00:00
ehouse
484025a21f
Catch French up with change for BT connect confirmation (pending
...
translation.)
2007-12-14 13:37:12 +00:00
ehouse
8668420dd0
Don't end game when player has no tiles left in tray but still
...
tentative tiles on board.
2007-12-14 13:25:40 +00:00
ehouse
3b1fcceb16
Fix compilation errors due to constant name changes -- no change to binary.
2007-12-14 13:06:44 +00:00
ehouse
711bdf54f2
Instead of warning user on failure to connect via BT, add preference
...
to allow user to confirm before every attempt. Users will learn to
set this when T650s are in the mix. Save a new preference, and up the
stream version. Up beta version. Add the preference both to the prefs
dialog and to the bluetooth connection (for guest) dialog, with both
impacting the same field in gamePrefs.
2007-12-14 03:38:55 +00:00
ehouse
872ae90c94
fix bug using same string and code to warn and to reject phonies.
2007-12-14 03:21:46 +00:00
ehouse
d6a161b939
fix bug introduced by what was supposed to be risk-free change: send prefsChangedEvent rather than the wrong one so preferences get honored again.
2007-12-13 14:44:29 +00:00
ehouse
5cf30db8f0
Change Resend menu text, and to make it clearer put up an error message when it's used in a standalone game.
2007-12-12 04:23:42 +00:00
ehouse
01fec3742c
Substitute French translations of new BT-related strings; since this
...
results in overlapping buttons, add code to space them evenly across
window.
2007-12-11 04:36:50 +00:00
ehouse
8035955814
Add non-sf.net contact options; make params const.
2007-12-09 23:37:47 +00:00
ehouse
4c686bdaa0
Add strings and make other changes needed for compilation with BT on
...
for French, marked for translation. Fix formatting and add emacs
compile string for English.
2007-12-09 04:02:24 +00:00
ehouse
a07a5f2822
cleanup; replace a bunch of EvtAddEventToQueue calls with
...
postEmptyEvent; pass transport type with incoming packets so they can
be rejected if not on expected channel (to stop IR, which is always
on, from injecting into a BT game); do BT work and fire timers even
when menu is down; don't let robot run until after board is drawn for
the first time; on startup, don't let robot run until after board is
drawn once. Up version to b3.
2007-12-09 01:59:15 +00:00
ehouse
8dfff86cff
Fix crash on restart when app had been exited with some form other
...
than main on top. focusOwner was saved based on front form but on
startup I tried to set it in the main form. This will need to be
merged into a branch based on the 4.2.1 release for a 4.2.1.
2007-12-08 21:04:44 +00:00
ehouse
75a3c36ad6
Remove unused code and constants; fix to compile with relay; don't
...
show connection type dialog unless more than IR is available and
supported, and then build the dropdown dynamically based on what's
compiled-in and available on the device. This means you don't see the
BT option at all if you don't have BT.
2007-12-08 18:11:42 +00:00
ehouse
348111ece2
Remove unused FindTrustedDevice calls; don't try to become master or slave
...
until we know which we'll be. This likely fixes the problem where devices
have trouble connecting after switching roles.
2007-12-07 09:50:48 +00:00
ehouse
619e7d14c0
call util_addrChange prior to closing comms to fix crash moving from
...
BT to standalone game; add a couple of similar assertions; up beta
version.
2007-12-07 07:50:19 +00:00
ehouse
33cb34abfe
Remove excessive focus logging; fix timer bug for BT by posting event so EvtGetEvent can exit
2007-12-06 05:26:44 +00:00
ehouse
ad78ec1fd8
Rewrite of checkIncomingStream to be cleaner and fix bug with initial messages getting dropped
...
while heartbeat feature was enabled. Fixed the problem on Linux, but experience on Treo650
is still better without HB feature, so turning it off on Palm. This seems ready for beta,
but will test a bit more.
2007-12-05 06:33:37 +00:00
ehouse
7929865ad9
Comments only.
2007-12-05 06:31:30 +00:00
ehouse
acc7b5be52
Don't respawn if child died in less than a second.
2007-12-05 06:30:45 +00:00
ehouse
d5d29adc0c
Change util function to use signed type; other cleanup to compile with various features.
2007-12-05 06:28:51 +00:00
ehouse
1926c84825
Change state icon even when not doing work to get it to show up (unconnected) earlier.
2007-12-05 06:26:21 +00:00