xwords/xwords4
ehouse 1de7ca6697 When scrolling in response to a drag, invalidate under the tile both
before and after the scroll.  Otherwise on platforms where scrolling
is via a bitmove the old position gets scrolled away and never redrawn
leaving ghost tile parts lying around.
2008-03-15 14:00:05 +00:00
..
common When scrolling in response to a drag, invalidate under the tile both 2008-03-15 14:00:05 +00:00
dawg line column heads up correctly again 2008-02-23 22:00:40 +00:00
franklin use stream_putString 2006-04-25 13:46:59 +00:00
linux Indicate empty cell with CELL_ISEMPTY rather than an empty string; fix 2008-03-14 09:36:42 +00:00
palm Indicate empty cell with CELL_ISEMPTY rather than an empty string; fix 2008-03-14 09:36:42 +00:00
relay Don't respawn if child died in less than a second. 2007-12-05 06:30:45 +00:00
symbian tweaks to compile both standalone and for relay use. Remember: Symbian 2006-09-23 20:40:36 +00:00
tests allow to run multiple games at once 2005-09-14 05:12:07 +00:00
wince Fix errors, all in debug-only code, flagged by __attribute__ format addition. 2008-03-11 12:24:23 +00:00
Makefile first checked in 2003-12-09 05:21:42 +00:00