Commit graph

2705 commits

Author SHA1 Message Date
ehouse
1b350e0c34 remove translate comments where done; add (one) where missing. 2010-01-03 00:54:52 +00:00
ehouse
3fb90e2ca2 new file from tranlator 2010-01-02 22:31:27 +00:00
ehouse
b7a508b52e update copyright: it's a new year 2010-01-02 20:32:12 +00:00
ehouse
833d338e24 new file from tranlator 2010-01-02 20:27:30 +00:00
eehouse
d206aef266 initial checkin of java source for android port 2010-01-02 19:30:20 +00:00
eehouse
1a5ae00777 initial checkin of jni source and build scripts for android port 2010-01-02 19:10:08 +00:00
eehouse
c7729ca25c add a calloc to mempool 2010-01-02 01:42:07 +00:00
eehouse
b5e1e3a2c6 add assert -- unset numPlayers trashed stack 2010-01-02 01:41:12 +00:00
eehouse
a6e6e2b05c fix stubbed dict support 2010-01-02 01:40:25 +00:00
ehouse
0dfdb315ee up version to b9 2009-12-28 00:20:15 +00:00
ehouse
5cf5345eb1 Set addrChanged on role change even if conns dlg not used: fixes bug
where freshly installed device fails to connect.
2009-12-28 00:18:52 +00:00
ehouse
a3fa0d402c Don't call getHostAddr until have data to send: it's flat-out wrong on
wince, and works better when done later.
2009-12-28 00:14:09 +00:00
ehouse
dfe1d849cd Set up ConnMgr proc ptrs *before* attempting to use them. 2009-12-27 23:53:41 +00:00
ehouse
56ece4ee5f make provision of dict path optional 2009-12-27 21:33:53 +00:00
ehouse
d5e641ee52 Add the ALL_HERE alert to the set not duplicated. 2009-12-27 19:04:29 +00:00
ehouse
378d02f1f5 Don't enable COMMS_HEARTBEAT for wince either; copy .cab file to www
path if shell variable set.
2009-12-27 19:03:17 +00:00
ehouse
7ac98bfcfb Don't require a timeout waiting for a game to connect initially, and
make no timeout the default.
2009-12-27 18:17:24 +00:00
ehouse
c15998a10a add two missing strings (commented requiring translation) 2009-12-27 17:37:49 +00:00
ehouse
fe69b8403e cleanup script; no functional change 2009-12-27 17:36:18 +00:00
ehouse
d80c04dd6b remove whitespace that was confusing check_ids.sh 2009-12-27 17:33:11 +00:00
ehouse
37b80527e6 Don't put certain alerts up more than once at a time -- to prevent a
huge number of stacking up when networked device is unattended or in
background.  Same infrastructure should support a checkbox in some
dialogs by which users say "Don't show me this again."
2009-12-27 02:54:30 +00:00
ehouse
9b2eb9273c remove mistaken assert 2009-12-27 00:49:13 +00:00
ehouse
9e8496c429 This should eventually be part of cegcc's headers. But use it locally
until then.
2009-12-23 06:09:25 +00:00
ehouse
9976b8d7a1 remove stuff duplicate by what should be cegcc header file. Renamed
this to make room for that.
2009-12-23 06:08:47 +00:00
ehouse
3ae0df2764 Add ifdefs to work with and without cegcc support for ConnMgr (which
for now seems to lack ability to link so I'm still loading procs by
name); don't close ConnMgr connection when phone stopped so can get
notified of further changes and needn't restart; on WM_ACTIVATE, put
full-screen mode in sync with prefs setting to fix crash where app is
launched while running and yields to prev running copy which then crashes
on exit on Treo700w (see recent checkin 2853).
2009-12-23 06:01:26 +00:00
ehouse
488a102977 Fix to compile for win32. 2009-12-21 15:31:06 +00:00
ehouse
098cd1b297 Implement enough connmgr support, loading the dll and getting proc
addresses by name, to successfully bring up cellular connection for
rest of networking to use when it's down.  This is a start: eventually
the stuff in connmgr.h (being added here) should be replaced by
support added to cegcc (including link info so the proc ptrs go away.)
Still to do: figure out how to detect when phone is turned on so can
try again without user needing to restart the app.
2009-12-21 06:43:21 +00:00
ehouse
3fb3616e6c When exiting turn on fullscreen mode after saving prefs to prevent,
for some unknown reason, crash on Wince 5.0 (or at least the Treo700W
I'm testing on.)
2009-12-21 06:36:04 +00:00
ehouse
b084c5e5b2 reduce logging 2009-12-21 06:21:37 +00:00
ehouse
638337384b set flag on exit and don't allocate anything or try to send via
network; clear globals var after freeing it.
2009-12-18 04:24:55 +00:00
ehouse
28265749f9 fix unused var warning in release build 2009-12-17 13:09:10 +00:00
ehouse
81d41a621f fix connsdlg: resize, respace and for French ifdef out unsupported choices (to match other .rc files) 2009-12-16 02:48:27 +00:00
ehouse
da4b288838 inform of need to reboot after language change as FYI rather than error 2009-12-16 02:46:00 +00:00
ehouse
a1be2fb8fc add ports relay is listening on to http display 2009-12-16 02:43:52 +00:00
ehouse
da6a8eb2f0 Strings for new error and progress messages, in English and marked
needing translation.
2009-12-14 04:17:14 +00:00
ehouse
0a381b5a44 Implement callback for connect-to-relay success and new error message
for provinding too many players.
2009-12-14 04:12:20 +00:00
ehouse
fc17df2a7e When guest connects, check if providing too many players before
reponding to connection request so that we just deny the request (with
new error code) rather than revoking it later.
2009-12-14 04:10:23 +00:00
ehouse
35f068e05c Implement new callback giving progress connecting with relay. 2009-12-14 04:06:26 +00:00
ehouse
8450c9da2b New callback called on first connect to relay and on first ALLHERE
message so users can see progress.  Handle new relay message ALLBACK
meaning "ALLHERE but not for the first time".
2009-12-14 04:03:17 +00:00
ehouse
273f3d2f4a don't show turn confirm dialog by default 2009-12-14 02:54:56 +00:00
ehouse
dd236d55d6 include RELAY_NAME_DEFAULT in help target 2009-12-10 05:29:05 +00:00
ehouse
936ae796fd up version strings to b8 2009-12-10 05:28:28 +00:00
ehouse
d90f6707cc Improve error message 2009-12-10 05:28:03 +00:00
ehouse
6af05df5ba Remember role when changes so can pass to conns dlg. 2009-12-09 05:25:38 +00:00
ehouse
32634c4847 Add help text explaining room and connect order to conns dialog.
Still need to add for other .rc files and polish the text.
2009-12-09 05:11:20 +00:00
ehouse
015b0d42d8 include title in head with summary readable in tab 2009-12-08 14:51:03 +00:00
ehouse
12b17e13b6 My first post-initial-translation pass: lots of little tweaks to make
stuff fit better.
2009-12-05 04:22:33 +00:00
ehouse
770980790c add linebreak 2009-12-05 04:21:44 +00:00
ehouse
4d7637cfe2 cleanup: combine clauses 2009-12-05 02:36:59 +00:00
ehouse
07be694df6 Respond to disconnect error from comms with new error message then new
game dialog with conns already open on top.  It's opened as soon as
new game gets its first WM_PAINT message, which may not be best.
Tested only on win32 so far.
2009-12-04 09:09:07 +00:00