ehouse
0bc445f2ad
Fix to compile with XWFEATURE_FIVEWAY undefined
2007-04-12 01:19:56 +00:00
ehouse
9b7e0c76a3
Text tweaks from Francis; widget resizings from Eric.
2007-04-12 01:17:33 +00:00
ehouse
0d8545426d
First pass at translation.
2007-04-10 13:23:39 +00:00
ehouse
df1f14b41f
Copy English files preparatory to French localization.
2007-04-10 13:19:04 +00:00
ehouse
13803e2596
When showing cell values, also show tile values if the don't-show tile values preference is set.
2007-04-06 01:41:16 +00:00
ehouse
128d9c56ef
Turn off BT, and up version for first RC release.
2007-04-05 04:19:44 +00:00
ehouse
d1c36681f3
pass -D options to gen_pace.pl
2007-04-05 04:18:42 +00:00
ehouse
959357f0f6
wrap BT APIs in ifdef
2007-04-05 04:18:05 +00:00
ehouse
039a730217
merge changes 1895 and 1899 for allowing ifdefs in funcfile.txt
2007-04-05 04:17:43 +00:00
ehouse
ad4fd26d88
fix bug where arrow replaces tile at edge of board by returning false
...
from figureNextLoc unless an empty space found.
2007-04-03 03:36:14 +00:00
ehouse
539912b8b2
Make gadget and bitmap size match.
2007-03-18 23:58:32 +00:00
ehouse
03433901fc
Closing BT lib from datahandler (since don't want to close on game
...
close in case next game will use); erase BT status icon when not BT
game; plug leak of dict name.
2007-03-18 23:57:30 +00:00
ehouse
dfc2d679e0
Don't call comms_start while opening game. Caller may still consider
...
another game open.
2007-03-18 23:55:58 +00:00
ehouse
0d286632be
palm_dictionary_make makes copy of name if needed. Helps plug memory leak.
2007-03-18 23:49:15 +00:00
ehouse
90d285c593
add consts; remove logging.
2007-03-18 23:48:00 +00:00
ehouse
242e71f04a
What I meant to check in. Need to save first....
2007-03-18 23:38:53 +00:00
ehouse
a4fb5a6d5a
Always send BT reconnet message, even if there are messages to resend.
...
Fixes failure to reconnect when opening a saved BT game where the
other device is waiting and will need to resend.
2007-03-18 23:38:19 +00:00
ehouse
aad182c2e3
turn stringFromStream into macro to aid logging for leak detection. Debug builds only effected.
2007-03-18 23:31:51 +00:00
ehouse
3974ac4639
Fix crash on ARM: don't compare dummy strings.
2007-03-18 14:45:51 +00:00
ehouse
e22a131687
include ability to choose arm or 68K in combined-arch release builds too
2007-03-18 00:05:15 +00:00
ehouse
d9e29674cd
comment out assert that doesn't seem to matter
2007-03-17 17:31:01 +00:00
ehouse
08901ca548
include ability to choose arm or 68K in combined-arch debug builds
2007-03-17 17:30:30 +00:00
ehouse
ecba9df348
Pad prefs struct so ARM and 68K versions are using same addresses
...
(fixes crash opening game in ARM version that was saved in 68K);
2007-03-17 17:29:32 +00:00
ehouse
0fd0692748
better logging: include function name
2007-03-17 15:38:44 +00:00
ehouse
c7b46cffbf
Pad prefs struct so ARM and 68K versions are using same addresses
...
(fixes crash opening game in ARM version that was saved in 68K);
renumber resource IDs so can be logged via a switch.
2007-03-17 15:37:15 +00:00
ehouse
e111c2d89c
Remove excess logging.
2007-03-17 15:35:14 +00:00
ehouse
bf7833c420
Put back code to associate service record with listening socket, but
...
ifdef'd out as it doesn't seem to make any difference.
2007-03-17 15:34:24 +00:00
ehouse
fcb334375a
define XW_PSM in accord with palm guidelines. Doesn't seem to matter...
2007-03-17 15:33:16 +00:00
ehouse
aa4333903f
compare only six bytes of struct ARM pads to 8.
2007-03-15 05:06:56 +00:00
ehouse
19ac39010f
Enable BT; up version number for a3.
2007-03-15 01:21:56 +00:00
ehouse
b72aba3a9a
Don't store procptr stubs in Ftrs across app boots! Fixes device-resetting crash.
2007-03-15 01:20:11 +00:00
ehouse
a0eeafb226
Don't store procptr stubs in Ftrs across app boots! Fixes device-resetting crash.
2007-03-15 01:19:35 +00:00
ehouse
252c07c6ee
Print param lists under 80 columns.
2007-03-15 01:14:15 +00:00
ehouse
97cddf35ff
define constant so tests work on ARM too.
2007-03-09 03:00:44 +00:00
ehouse
c00dad745d
Add APIs needed to compile and use BT APIs. ARM version works now well enough to play games, but often crashes on app exit having done so.
2007-03-09 02:58:57 +00:00
ehouse
3535a2c846
update to die when func not found, and to handle BT APIs
2007-03-09 02:56:02 +00:00
ehouse
5478dbeb43
Add one-bit bluetooth status indicators
2007-02-28 02:32:49 +00:00
ehouse
a0919dcc54
Fix bug: scoreboard doesn't reflect connected state until some other
...
event causes update. Fix by calling turnChangeListener any time turn
changes, including on initial set.
2007-02-27 02:48:51 +00:00
ehouse
971bfc280f
Save and restore focus owner across app restarts (includes working around
...
OS's insistence on sending focusTake event on formOpen); up version numbers; turn off BT prior to beta release.
2007-02-24 03:35:51 +00:00
ehouse
5d867cd81c
Target to build tarball for uploading to byod.
2007-02-20 07:24:18 +00:00
ehouse
8faacfcede
Fix to work with new byod scheme.
2007-02-20 05:49:57 +00:00
ehouse
621e049962
Cleanup for a5 release: always use status icons when building for bluetooth.
2007-02-18 03:33:17 +00:00
ehouse
b2ed436b74
Add support for Russian. So that Russian text can be processed on systems without setting LANG=ru_RU.CP1251, modify dict2dawg to skip duplicates and words outside of specified lengths. Modify all info.txt files for the new scheme (which includes change to byod.cgi not kept on sourceforge.)
2007-02-17 17:06:05 +00:00
ehouse
3b7e680f2c
increment internal tile values by one so strings can be null-terminated
2007-02-14 15:17:00 +00:00
ehouse
f273e93c86
code to use bitmaps instead of letters to show bt conn status.
2007-02-12 08:05:35 +00:00
ehouse
13c425f005
Add bitmaps to replace letters as indicators of bluetooth connnect state. Still to go: lowres equivalents.
2007-02-12 07:54:23 +00:00
ehouse
c0b515457b
Cleanup: compile warning and to make logging easier.
2007-02-08 15:17:23 +00:00
ehouse
b1d4a800c8
Fix nav for tungsten: test for lack rather than presence of keyUp events.
2007-02-08 15:16:46 +00:00
ehouse
a424d54445
Add a one-byte header to BT messages so one device can signal another
...
that a new game's begun without dropping the connection. On Palm,
remove connection-drop on new game. With this change starting a new
game takes imperciptible time, down from 30 seconds.
2007-02-08 02:53:10 +00:00
ehouse
9f23c4b4d9
Replace ints with bools; add rev command; fix bug by reiniting args with each
...
command so they don't hold previous values.
2007-02-07 13:22:40 +00:00