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Don't call comms_start while opening game. Caller may still consider
another game open.
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@ -182,7 +182,6 @@ game_makeFromStream( MPFORMAL XWStreamCtxt* stream, XWGame* game,
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if ( hasComms ) {
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game->comms = comms_makeFromStream( MPPARM(mpool) stream, util,
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sendProc, closure );
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comms_start( game->comms );
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} else {
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game->comms = NULL;
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}
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