Commit graph

1023 commits

Author SHA1 Message Date
Eric House
9a72f252ed Merge branch 'android_branch' into android_dictname 2012-09-08 13:20:59 -07:00
Eric House
7d51ee99d9 add dict_getMd5Sum 2012-09-08 10:09:31 -07:00
Eric House
5fa9b60846 add md5Sum field to dict struct, and on linux load it if present,
otherwise calculate it.  In DEBUG builds always calculate and assert
they match.
2012-09-07 20:34:06 -07:00
Eric House
07e6239699 transmit name of failing dict 2012-09-06 08:01:11 -07:00
Eric House
509c832f2f more progress: copy dict name into badwordinfo and free it successfully 2012-09-06 07:49:05 -07:00
Eric House
2f8b6cceb5 pass additional param into callback -- unused so far. 2012-09-06 07:19:12 -07:00
Eric House
4325d4e709 Merge branch 'android_branch' into android_dictname 2012-09-05 19:30:50 -07:00
Eric House
1ec03e48bb plug leak: don't alloc stream when it won't be used 2012-09-05 19:09:01 -07:00
Eric House
71c1fc527a add counter to mpool tracking so easier to find source of leaks 2012-09-05 19:08:22 -07:00
Eric House
270a19f3aa Revert "first of a set of changes to communicate to clients dictionary being"
This reverts commit b7a0f1489b, which I didn't mean to check in on this branch.
2012-09-03 21:34:51 -07:00
Eric House
ea4d805d5f first of a set of changes to communicate to clients dictionary being
used by server.  Clients need to care if e.g. the server's disallowing
phonies based on its dict.  Can only be sent if client is of latest
version.  In that case, common code calls into new util function.  In
future changes, BoardActivity's implemention of the callback will need
to check if the server's choice of dict is available, and if not offer
to download it.  Once it's available, will want to install it.
2012-09-03 21:33:46 -07:00
Eric House
b7a0f1489b first of a set of changes to communicate to clients dictionary being
used by server.  Clients need to care if e.g. the server's disallowing
phonies based on its dict.  Can only be sent if client is of latest
version.  In that case, common code calls into new util function.  In
future changes, BoardActivity's implemention of the callback will need
to check if the server's choice of dict is available, and if not offer
to download it.  Once it's available, will want to install it.
2012-09-03 21:29:21 -07:00
Eric House
4cb848582e fix edge cases in prefix matching 2012-08-28 07:35:11 -07:00
Eric House
145317426d Fix prefix matching to accept letters constituting the first part of a
digraph tile when at the end of a prefix so that e.g. GORIL in Catalan
will list GORIL·LA (rather than nothing since GORIL, ending with the L
tile, is not a prefix.)
2012-08-27 21:50:09 -07:00
Eric House
fddd2c4ed5 fix bug in dict_tilesToString that occurred only when a language had
two tiles starting with the same letter: use recursive search to try
both paths in such cases.
2012-08-27 07:10:40 -07:00
Eric House
9d174601b9 add field, and getter, for new dict header description string, and
load it in linux client.
2012-08-26 20:58:28 -07:00
Eric House
67ddbf140b remove comment unintentionally committed 2012-08-23 06:38:45 -07:00
Eric House
c13971e3d8 convert a few more variable names from single- to double-letter 2012-08-23 06:38:29 -07:00
Eric House
32e1530d3f i => ii; no other change 2012-08-22 07:44:21 -07:00
Eric House
de87b32bb8 fix bug the right way this time: it's ok for a word not to be in the
current player's wordlist when the most recent move's being reported,
but not to ignore word legality altogether.
2012-08-15 18:11:16 -07:00
Eric House
de9a408b15 Revert "Fix bug where if word being scored for long-touch-on-scoreboard wasn't"
This reverts commit 07912bdcdb.
Problem is it breaks WARN-PHONIES
2012-08-15 18:01:36 -07:00
Eric House
25e65d3e6f cleanup: don't return from middle of function 2012-08-12 19:45:54 -07:00
Eric House
07912bdcdb Fix bug where if word being scored for long-touch-on-scoreboard wasn't
in current player's dictionary it'd show up empty: word, once played,
needn't be legal to be displayed.
2012-08-12 19:25:16 -07:00
Eric House
eb8401bb7a fix bug when turn lost for phonies in networked game: what's sent must
match what's expected.
2012-08-12 11:52:20 -07:00
Eric House
464696566d get rid of NODE_CAN_4. Not change to post-compiled code 2012-08-01 20:29:15 -07:00
Eric House
8f04bfadaf modify engine score ranking to include estimate of bonus to be earned
if all tiles are used (ending the game and triggering penalties for
other players.)  Changes are protected by compile-time flags currently
not turned on.
2012-07-29 08:35:08 -07:00
Eric House
9b0436d1ee Make rem string measure function return boolean to indicate rect will
be invisible rather than setting width and height to 0.  No real
change beyond simplifying/speeding platform code.
2012-07-15 09:30:27 -07:00
Eric House
b02855b00c sort tray after an undo adds tiles 2012-07-12 06:48:09 -07:00
Eric House
bfc68656cb move arrow to where removed tile was, and set its direction based on
whether removed tile and the next tile are in the same column or row.
2012-07-10 18:00:23 -07:00
Eric House
bd70a1dd7d improve text in remaining tiles dialog, and always show the tiles for
all trays rather than excluding those in current player's tray.
2012-07-09 21:44:29 -07:00
Eric House
09a81a2639 add some consts 2012-07-09 21:36:17 -07:00
Eric House
6da3f10855 cleanup -- no code change 2012-07-09 06:15:02 -07:00
Eric House
318cc52f5a we need the base64 stuff even when don't have SMS -- for serialization. 2012-07-07 11:05:45 -07:00
Eric House
c272491db6 add compile-time option to have tap on empty tray space return one
tile instead of all of them.
2012-06-29 06:50:46 -07:00
Eric House
c8cd2d500a fix to compile and save player score rect info for non-keyboard-nav case 2012-06-27 07:04:36 -07:00
Eric House
2fc2a60842 create alternate scoreboard draw flow, disabled by compile-time flag,
that does layout and draw in a single pass and with more information
so platform has more responsibilty for dealing with space constraints
and can, I hope, do a better job.  There's no change until the flag is
turned on.  Works for GTK with flag on, but is stubbed out for ncurses.
2012-06-26 07:20:09 -07:00
Eric House
d8e4b6481c make rectContainsRect public so can be used in assert 2012-06-26 07:15:26 -07:00
Eric House
405cb23023 fix bug where current player's scoreboard would disappear if other
players' names were too long by giving all a the same proportion of
what they request and passing in the percent given in case draw
implementation wants to use it as a cue to truncate.
2012-06-15 06:26:40 -07:00
Eric House
60a4f123a2 include trayVisState in GameStateInfo 2012-06-05 22:13:26 -07:00
Eric House
821add6df5 fix to compile when HASH_STREAM not defined 2012-05-29 07:19:19 -07:00
Eric House
adadc9c90c use new hash algorithm for new stream version, old for previous
versions.  Tested upgrade scenario from b44: works.
2012-05-28 11:07:59 -07:00
Eric House
0b1a9a67fe add param to server_handleUndo to prevent it from undoing all moves in
robot-vs-robot game, which is the wrong thing to do during a test
simulating play.
2012-05-24 22:25:30 -07:00
Eric House
0cb217496e cleanup 2012-05-24 22:22:00 -07:00
Eric House
9354e0e0cd fix off-by-one error in stream_copyBits that seems to have been
responsible for HASH_STREAM not working.
2012-05-24 22:16:22 -07:00
Eric House
60e1d50f43 add stream_copyBits, and use it to hash the move stack -- commented
out via conditional compile as it still doesn't work in all cases.
2012-05-22 19:24:54 -07:00
Eric House
2564a660ad remove logging 2012-05-18 21:23:12 -07:00
Eric House
3a54aa0ebc add util_informUndo() that gets called, and puts up a dialog, after
remote device has performed an undo on a committed turn.
2012-05-14 07:01:02 -07:00
Eric House
d846f96ec5 post-code-review cleanup: no significant change 2012-05-09 06:51:06 -07:00
Eric House
155df55b5c break hash finishing stuff out to be called only once 2012-05-07 20:48:00 -07:00
Eric House
08f03af2cc don't write gameID as 32 bits when it's bound for old-version client,
and assert based only on the lower 16 bits in case came from
old-version client.  Fixes crashes testing mid-game upgrade from beta
43.
2012-05-07 07:02:43 -07:00
Eric House
3b3439371f Merge branch 'android_branch' into android_bt 2012-05-05 17:33:21 -07:00
Eric House
5104ca6bc5 always sort tiles prior to including in hash -- as a fix for the case
where a game is opened that was created by an earlier version that
didn't save assigned tiles in sorted order.
2012-05-05 17:33:07 -07:00
Eric House
64199c4e64 Merge branch 'android_branch' into android_bt 2012-05-05 11:08:03 -07:00
Eric House
058cbc4e1b first attempt, commented out, to hash the stream directly rather than
its exploded contents.  Does't work once there's been some undo
activity as I don't have a way to get the length of the stack below
the undo/redo line.  Looks promising though.
2012-05-05 10:47:28 -07:00
Eric House
eb2f5ff6eb sort assigned tiles before putting them in the move stack. Fixes hash
comparison failure when devices are using sort-tiles option.
2012-05-05 09:47:57 -07:00
Eric House
d59b19514b Merge branch 'android_branch' into android_bt 2012-05-03 21:44:35 -07:00
Eric House
de3107271d changes to make hashing work -- make sure unused space in structs is 0
-- and to detect when an incoming move doesn't make sense.  These
latter changes may not be necessary now that hash code is checked
first thing, but can't hurt, and there will be devices without hash
codes for a while.
2012-05-03 19:02:42 -07:00
Eric House
47dde6cf3c init bitfield to 0 in case I want to hash stream directly 2012-05-03 19:00:43 -07:00
Eric House
652fe6dd64 fix test: unsigned can't drop below 0 2012-05-02 20:42:45 -07:00
Eric House
26913c5a37 get rid of excessive logging 2012-05-02 20:41:46 -07:00
Eric House
09f9038cff add option to have robot choose to trade tiles a configurable percent
of the time.  Meant to increase automated test coverage of trades.
2012-05-02 20:14:42 -07:00
Eric House
c52db8a8f0 toward better recovery from out-of-sync move and undo: include a hash
of the move stack with every turn (version permitting), and drop
incoming moves created against a move stack different from ours.
2012-05-01 07:58:11 -07:00
Eric House
0e07fab731 add stack_getHash() -- returning hash of current move stack (excluding
any pending redos)
2012-05-01 07:56:45 -07:00
Eric House
89ca45357a add pool_containsTiles() 2012-05-01 07:49:41 -07:00
Eric House
c15b56199c use marker enum to test for size. no code change 2012-04-22 17:55:53 -07:00
Eric House
033a69be8d to make it easier to tell games apart, print the number[s] of the
remote device[s] as part of summary view and in game config screen
(read-only).  Use same field in summaries table for remote phone
numbers and bt addresses.
2012-04-18 23:23:36 -07:00
Eric House
416a1054a7 Merge branch 'android_ack' into android_bt
Conflicts:
	xwords4/common/comms.c
	xwords4/common/comtypes.h
2012-04-13 20:57:35 -07:00
Eric House
f22d9530b1 track what's been ack'd, and add method to ack what hasn't been. 2012-04-13 20:21:59 -07:00
Eric House
404265565b tighten definition of connected BT or SMS game 2012-04-12 22:14:13 -07:00
Eric House
ac06d730f8 fix so chat works on SMS (and BT, though untested) 2012-03-24 12:04:07 -07:00
Eric House
fe614e9efc delegate phone number comparison to platform code which in Android
case has a method for it.  strcmp is not enough.
2012-03-19 07:36:18 -07:00
Eric House
9caeff4a5e recover a bit better from messages not meant for me, as is happening
when a devices sends to self via SMS and client winds up getting a
registration message it just sent.  Not perfect yet (and may require a
change in the comms protocol -- that's not versioned :-(.
2012-03-19 07:35:20 -07:00
Eric House
cd8889f90e Merge branch 'android_branch' into android_bt
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
	xwords4/linux/Makefile
2012-03-12 07:04:06 -07:00
Eric House
3b5dcdc2e0 add const param decls; remove redundant method call 2012-03-12 06:59:08 -07:00
Eric House
f51c0b39e6 use const where possible for game_writeToStream and others it calls.
No other code changes.
2012-03-11 18:28:14 -07:00
Eric House
07fba2c71b Fix problem with writing server to stream changing its internal state
so that snapshotting made score strings disappear.  Also rename
stream_copyFromStream to stream_getFromStream to make it clearer that
the src is modified.  And swap params in stream_setPos().
2012-03-11 14:57:28 -07:00
Eric House
5c11f1b284 add XP_LOGSTREAM 2012-03-11 14:46:03 -07:00
Eric House
a2493ffa97 Merge branch 'android_branch' into android_bt 2012-03-06 07:47:05 -08:00
Eric House
24ac205917 cleanup -- no behavior change 2012-03-06 06:23:04 -08:00
Eric House
eec1cb00a1 wrap UUID in #ifdef XWFEATURE_BLUETOOTH 2012-02-27 20:30:48 -08:00
Eric House
9a2b488183 Merge branch 'android_branch' into android_bt 2012-02-14 16:56:20 -08:00
Eric House
914fa857be return COMMS_CONN_NONE as address type of null comms rather than asserting. 2012-02-14 16:54:19 -08:00
Eric House
1ed1bce7d1 call informMissing after loading game -- before that it'll never be 0. 2012-02-12 22:27:58 -08:00
Eric House
0755a9e781 add new util function that gets called when a game is opened to inform
it if any players are missing.  Idea's to allow for non-relay devices
the invitation opportunity that comes when a game connects to the
relay and learns that no other games have joined its room.
2012-02-09 05:19:03 -08:00
Eric House
7214b7e12a turn off the palmos-era bt wrapper stuff I was trying to use to know
when to reset the stack.  It breaks Android when I turn on
XWFEATURE_BLUETOOTH and adds no value I can see.
2012-02-07 17:38:24 -08:00
Eric House
47c3bd3090 track a BT game's set (singleton for two-device game) of remote
devices in summary DB so, e.g., we can quickly determine what games
care when a devices becomes available via BT.  First use of this is
notifying when a remote game's deleted -- least that's the plan.  This
commit just adds to the DB and scans the DB to build a map of
device->gameIDs array.
2012-02-06 19:02:19 -08:00
Eric House
606e733b19 add _ to typedef to reduce number of etags hits on name. No code change. 2012-02-06 06:27:53 -08:00
Eric House
6326e45892 make btAddr a string rather than array of bytes. 2012-01-31 18:43:26 -08:00
Eric House
6bfd6e74e6 Merge branch 'android_branch' into android_bt 2012-01-26 06:24:18 -08:00
Eric House
866aeb2387 change relay connect message format to include client version (meaning
of which is TBD).  When a new-version client connects, store the value
it's passed. At first this will let me track how quickly people
upgrade.  Later I can use it to let different clients have different
formats to their messages e.g. to proxy.
2012-01-26 05:43:54 -08:00
Eric House
0934f83106 add gameID to params passed to comms' sendproc, including passing
through to java layer.
2012-01-25 18:27:37 -08:00
Eric House
a34921155f make gameID consistently 32 bits in C code. It's been stored as 16,
so stream version must change.  Plan's to use it to address incoming
BT packets so a game needn't be open to receive.
2012-01-19 18:47:53 -08:00
Eric House
5f77ef6e13 get uuid from C code so can ensure linux version has same. 2012-01-19 18:28:27 -08:00
Eric House
814e4dd088 cut some logging 2012-01-03 18:53:58 -08:00
Andy2
2a34cd1e05 remove second param from server_do() -- it doesn't work anyway. 2011-12-21 18:45:05 -08:00
Eric House
b04604595f change assertion to log -- fails very infrequently which is probably to be expected. 2011-12-15 18:37:20 -08:00
Andy2
17edc79aaf Merge branch 'android_branch' into send_in_background
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2011-12-06 19:56:10 -08:00
Andy2
b0470d5276 add new preference that when set prevents calculation and drawing of
crosshairs.
2011-12-06 18:17:55 -08:00
eehouse@eehouse.org
e1e8516e1b Merge branch 'android_branch' into send_in_background 2011-12-02 19:04:12 -08:00
Andy2
52d02f04dd pass tile value into drawCell(). Java code doesn't use it yet, but I
want to play with drawing cells tray-tile-style when they're big
enough.
2011-12-02 18:58:52 -08:00