xwords/xwords4/common
Eric House fddd2c4ed5 fix bug in dict_tilesToString that occurred only when a language had
two tiles starting with the same letter: use recursive search to try
both paths in such cases.
2012-08-27 07:10:40 -07:00
..
.gitignore ignore more 2010-03-14 16:25:27 +00:00
board.c i => ii; no other change 2012-08-22 07:44:21 -07:00
board.h use const where possible for game_writeToStream and others it calls. 2012-03-11 18:28:14 -07:00
boarddrw.c i => ii; no other change 2012-08-22 07:44:21 -07:00
boardp.h add compile-time option to have tap on empty tray space return one 2012-06-29 06:50:46 -07:00
bufqueue.c add bqRemoveAll 2009-09-19 21:28:07 +00:00
bufqueue.h add bqRemoveAll 2009-09-19 21:28:07 +00:00
commmgr.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
comms.c i => ii; no other change 2012-08-22 07:44:21 -07:00
comms.h to make it easier to tell games apart, print the number[s] of the 2012-04-18 23:23:36 -07:00
comtypes.h use new hash algorithm for new stream version, old for previous 2012-05-28 11:07:59 -07:00
config.mk break dict iteration stuff out into new files. No code change 2011-10-31 18:30:55 -07:00
contypct.h Add define set to number of conn types compiled in; use it to compile 2009-09-05 13:08:46 +00:00
dawg.h get rid of NODE_CAN_4. Not change to post-compiled code 2012-08-01 20:29:15 -07:00
dbgutil.c add stream_copyBits, and use it to hash the move stack -- commented 2012-05-22 19:24:54 -07:00
dbgutil.h add stream_copyBits, and use it to hash the move stack -- commented 2012-05-22 19:24:54 -07:00
dictiter.c Don't behave badly in presence of empty dict: word count should be 0 2011-11-21 18:06:46 -08:00
dictiter.h make array one large to hold word whose len is == max 2011-11-18 21:14:24 -08:00
dictnry.c fix bug in dict_tilesToString that occurred only when a language had 2012-08-27 07:10:40 -07:00
dictnry.h add field, and getter, for new dict header description string, and 2012-08-26 20:58:28 -07:00
dictnryp.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
dragdrpp.c add new preference that when set prevents calculation and drawing of 2011-12-06 18:17:55 -08:00
dragdrpp.h add and set new flags for crosshairs so platforms can do better than 2010-08-11 18:50:16 -07:00
draw.c catch up with API changes. GTK to use this still needs to be fixed! 2008-08-30 13:54:47 +00:00
draw.h Make rem string measure function return boolean to indicate rect will 2012-07-15 09:30:27 -07:00
engine.c Revert "Fix bug where if word being scored for long-touch-on-scoreboard wasn't" 2012-08-15 18:01:36 -07:00
engine.h Revert "Fix bug where if word being scored for long-touch-on-scoreboard wasn't" 2012-08-15 18:01:36 -07:00
game.c remove comment unintentionally committed 2012-08-23 06:38:45 -07:00
game.h include trayVisState in GameStateInfo 2012-06-05 22:13:26 -07:00
Makefile makefile cleanup 2006-02-17 07:27:36 +00:00
mempool.c fix bug in debug free following debug realloc to smaller size 2011-11-02 04:38:39 -07:00
mempool.h add XP_FREEP. Should be no change in behavior. 2011-04-07 18:07:45 -07:00
memstream.c fix off-by-one error in stream_copyBits that seems to have been 2012-05-24 22:16:22 -07:00
memstream.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
model.c convert a few more variable names from single- to double-letter 2012-08-23 06:38:29 -07:00
model.h move arrow to where removed tile was, and set its direction based on 2012-07-10 18:00:23 -07:00
modelp.h fix bugs around new variable-length tiles array changes, and otherwise 2011-11-28 18:46:08 -08:00
movestak.c convert a few more variable names from single- to double-letter 2012-08-23 06:38:29 -07:00
movestak.h use new hash algorithm for new stream version, old for previous 2012-05-28 11:07:59 -07:00
mscore.c i => ii; no other change 2012-08-22 07:44:21 -07:00
nwgamest.c i => ii; no other change 2012-08-22 07:44:21 -07:00
nwgamest.h Add support for a config button as a cleaner alternative to launching 2009-03-08 19:54:14 +00:00
pool.c i => ii; no other change 2012-08-22 07:44:21 -07:00
pool.h add some consts 2012-07-09 21:36:17 -07:00
rules.mk makefile cleanup 2006-02-17 07:27:36 +00:00
scorebdp.c Make rem string measure function return boolean to indicate rect will 2012-07-15 09:30:27 -07:00
scorebdp.h track focus on Rem: region of scoreboard in addition to players' score 2008-10-24 08:56:20 +00:00
server.c convert a few more variable names from single- to double-letter 2012-08-23 06:38:29 -07:00
server.h modify engine score ranking to include estimate of bonus to be earned 2012-07-29 08:35:08 -07:00
states.h use marker enum to test for size. no code change 2012-04-22 17:55:53 -07:00
strutils.c convert a few more variable names from single- to double-letter 2012-08-23 06:38:29 -07:00
strutils.h we need the base64 stuff even when don't have SMS -- for serialization. 2012-07-07 11:05:45 -07:00
tray.c i => ii; no other change 2012-08-22 07:44:21 -07:00
util.h add util_informUndo() that gets called, and puts up a dialog, after 2012-05-14 07:01:02 -07:00
virtuals.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
vtabmgr.c i => ii; no other change 2012-08-22 07:44:21 -07:00
vtabmgr.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwproto.h fix several crashers that prevented network games from working when 2011-11-15 06:13:25 -08:00
xwstate.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwstream.h add stream_copyBits, and use it to hash the move stack -- commented 2012-05-22 19:24:54 -07:00