xwords/xwords4/common
Eric House 8f04bfadaf modify engine score ranking to include estimate of bonus to be earned
if all tiles are used (ending the game and triggering penalties for
other players.)  Changes are protected by compile-time flags currently
not turned on.
2012-07-29 08:35:08 -07:00
..
.gitignore ignore more 2010-03-14 16:25:27 +00:00
board.c modify engine score ranking to include estimate of bonus to be earned 2012-07-29 08:35:08 -07:00
board.h use const where possible for game_writeToStream and others it calls. 2012-03-11 18:28:14 -07:00
boarddrw.c make rectContainsRect public so can be used in assert 2012-06-26 07:15:26 -07:00
boardp.h add compile-time option to have tap on empty tray space return one 2012-06-29 06:50:46 -07:00
bufqueue.c add bqRemoveAll 2009-09-19 21:28:07 +00:00
bufqueue.h add bqRemoveAll 2009-09-19 21:28:07 +00:00
commmgr.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
comms.c don't write gameID as 32 bits when it's bound for old-version client, 2012-05-07 07:02:43 -07:00
comms.h to make it easier to tell games apart, print the number[s] of the 2012-04-18 23:23:36 -07:00
comtypes.h use new hash algorithm for new stream version, old for previous 2012-05-28 11:07:59 -07:00
config.mk break dict iteration stuff out into new files. No code change 2011-10-31 18:30:55 -07:00
contypct.h Add define set to number of conn types compiled in; use it to compile 2009-09-05 13:08:46 +00:00
dawg.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
dbgutil.c add stream_copyBits, and use it to hash the move stack -- commented 2012-05-22 19:24:54 -07:00
dbgutil.h add stream_copyBits, and use it to hash the move stack -- commented 2012-05-22 19:24:54 -07:00
dictiter.c Don't behave badly in presence of empty dict: word count should be 0 2011-11-21 18:06:46 -08:00
dictiter.h make array one large to hold word whose len is == max 2011-11-18 21:14:24 -08:00
dictnry.c Don't behave badly in presence of empty dict: word count should be 0 2011-11-21 18:06:46 -08:00
dictnry.h move bonus square values into model: add API to set an array, and API 2011-11-16 19:01:11 -08:00
dictnryp.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
dragdrpp.c add new preference that when set prevents calculation and drawing of 2011-12-06 18:17:55 -08:00
dragdrpp.h add and set new flags for crosshairs so platforms can do better than 2010-08-11 18:50:16 -07:00
draw.c catch up with API changes. GTK to use this still needs to be fixed! 2008-08-30 13:54:47 +00:00
draw.h Make rem string measure function return boolean to indicate rect will 2012-07-15 09:30:27 -07:00
engine.c modify engine score ranking to include estimate of bonus to be earned 2012-07-29 08:35:08 -07:00
engine.h modify engine score ranking to include estimate of bonus to be earned 2012-07-29 08:35:08 -07:00
game.c include trayVisState in GameStateInfo 2012-06-05 22:13:26 -07:00
game.h include trayVisState in GameStateInfo 2012-06-05 22:13:26 -07:00
Makefile makefile cleanup 2006-02-17 07:27:36 +00:00
mempool.c fix bug in debug free following debug realloc to smaller size 2011-11-02 04:38:39 -07:00
mempool.h add XP_FREEP. Should be no change in behavior. 2011-04-07 18:07:45 -07:00
memstream.c fix off-by-one error in stream_copyBits that seems to have been 2012-05-24 22:16:22 -07:00
memstream.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
model.c move arrow to where removed tile was, and set its direction based on 2012-07-10 18:00:23 -07:00
model.h move arrow to where removed tile was, and set its direction based on 2012-07-10 18:00:23 -07:00
modelp.h fix bugs around new variable-length tiles array changes, and otherwise 2011-11-28 18:46:08 -08:00
movestak.c fix to compile when HASH_STREAM not defined 2012-05-29 07:19:19 -07:00
movestak.h use new hash algorithm for new stream version, old for previous 2012-05-28 11:07:59 -07:00
mscore.c changes to make hashing work -- make sure unused space in structs is 0 2012-05-03 19:02:42 -07:00
nwgamest.c don't require MAX_NUM_PLAYERS==4 2011-04-12 22:17:45 -07:00
nwgamest.h Add support for a config button as a cleaner alternative to launching 2009-03-08 19:54:14 +00:00
pool.c add some consts 2012-07-09 21:36:17 -07:00
pool.h add some consts 2012-07-09 21:36:17 -07:00
rules.mk makefile cleanup 2006-02-17 07:27:36 +00:00
scorebdp.c Make rem string measure function return boolean to indicate rect will 2012-07-15 09:30:27 -07:00
scorebdp.h track focus on Rem: region of scoreboard in addition to players' score 2008-10-24 08:56:20 +00:00
server.c modify engine score ranking to include estimate of bonus to be earned 2012-07-29 08:35:08 -07:00
server.h modify engine score ranking to include estimate of bonus to be earned 2012-07-29 08:35:08 -07:00
states.h use marker enum to test for size. no code change 2012-04-22 17:55:53 -07:00
strutils.c we need the base64 stuff even when don't have SMS -- for serialization. 2012-07-07 11:05:45 -07:00
strutils.h we need the base64 stuff even when don't have SMS -- for serialization. 2012-07-07 11:05:45 -07:00
tray.c add compile-time option to have tap on empty tray space return one 2012-06-29 06:50:46 -07:00
util.h add util_informUndo() that gets called, and puts up a dialog, after 2012-05-14 07:01:02 -07:00
virtuals.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
vtabmgr.c add XP_FREEP. Should be no change in behavior. 2011-04-07 18:07:45 -07:00
vtabmgr.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwproto.h fix several crashers that prevented network games from working when 2011-11-15 06:13:25 -08:00
xwstate.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwstream.h add stream_copyBits, and use it to hash the move stack -- commented 2012-05-22 19:24:54 -07:00