..
.gitignore
ignore more
2010-03-14 16:25:27 +00:00
board.c
remove logging
2012-05-18 21:23:12 -07:00
board.h
use const where possible for game_writeToStream and others it calls.
2012-03-11 18:28:14 -07:00
boarddrw.c
make rectContainsRect public so can be used in assert
2012-06-26 07:15:26 -07:00
boardp.h
make rectContainsRect public so can be used in assert
2012-06-26 07:15:26 -07:00
bufqueue.c
add bqRemoveAll
2009-09-19 21:28:07 +00:00
bufqueue.h
add bqRemoveAll
2009-09-19 21:28:07 +00:00
commmgr.h
Remove all tabs. No code changes.
2008-05-31 03:26:16 +00:00
comms.c
don't write gameID as 32 bits when it's bound for old-version client,
2012-05-07 07:02:43 -07:00
comms.h
to make it easier to tell games apart, print the number[s] of the
2012-04-18 23:23:36 -07:00
comtypes.h
use new hash algorithm for new stream version, old for previous
2012-05-28 11:07:59 -07:00
config.mk
break dict iteration stuff out into new files. No code change
2011-10-31 18:30:55 -07:00
contypct.h
Add define set to number of conn types compiled in; use it to compile
2009-09-05 13:08:46 +00:00
dawg.h
Remove all tabs. No code changes.
2008-05-31 03:26:16 +00:00
dbgutil.c
add stream_copyBits, and use it to hash the move stack -- commented
2012-05-22 19:24:54 -07:00
dbgutil.h
add stream_copyBits, and use it to hash the move stack -- commented
2012-05-22 19:24:54 -07:00
dictiter.c
Don't behave badly in presence of empty dict: word count should be 0
2011-11-21 18:06:46 -08:00
dictiter.h
make array one large to hold word whose len is == max
2011-11-18 21:14:24 -08:00
dictnry.c
Don't behave badly in presence of empty dict: word count should be 0
2011-11-21 18:06:46 -08:00
dictnry.h
move bonus square values into model: add API to set an array, and API
2011-11-16 19:01:11 -08:00
dictnryp.h
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
dragdrpp.c
add new preference that when set prevents calculation and drawing of
2011-12-06 18:17:55 -08:00
dragdrpp.h
add and set new flags for crosshairs so platforms can do better than
2010-08-11 18:50:16 -07:00
draw.c
catch up with API changes. GTK to use this still needs to be fixed!
2008-08-30 13:54:47 +00:00
draw.h
create alternate scoreboard draw flow, disabled by compile-time flag,
2012-06-26 07:20:09 -07:00
engine.c
use indexing (and add binary search) to double speed of getNthWord
2011-10-28 20:27:16 -07:00
engine.h
add ability to specify, track and use separate dictionaries for each
2011-04-01 19:57:10 -07:00
game.c
include trayVisState in GameStateInfo
2012-06-05 22:13:26 -07:00
game.h
include trayVisState in GameStateInfo
2012-06-05 22:13:26 -07:00
Makefile
makefile cleanup
2006-02-17 07:27:36 +00:00
mempool.c
fix bug in debug free following debug realloc to smaller size
2011-11-02 04:38:39 -07:00
mempool.h
add XP_FREEP. Should be no change in behavior.
2011-04-07 18:07:45 -07:00
memstream.c
fix off-by-one error in stream_copyBits that seems to have been
2012-05-24 22:16:22 -07:00
memstream.h
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
model.c
fix to compile when HASH_STREAM not defined
2012-05-29 07:19:19 -07:00
model.h
use new hash algorithm for new stream version, old for previous
2012-05-28 11:07:59 -07:00
modelp.h
fix bugs around new variable-length tiles array changes, and otherwise
2011-11-28 18:46:08 -08:00
movestak.c
fix to compile when HASH_STREAM not defined
2012-05-29 07:19:19 -07:00
movestak.h
use new hash algorithm for new stream version, old for previous
2012-05-28 11:07:59 -07:00
mscore.c
changes to make hashing work -- make sure unused space in structs is 0
2012-05-03 19:02:42 -07:00
nwgamest.c
don't require MAX_NUM_PLAYERS==4
2011-04-12 22:17:45 -07:00
nwgamest.h
Add support for a config button as a cleaner alternative to launching
2009-03-08 19:54:14 +00:00
pool.c
post-code-review cleanup: no significant change
2012-05-09 06:51:06 -07:00
pool.h
add pool_containsTiles()
2012-05-01 07:49:41 -07:00
rules.mk
makefile cleanup
2006-02-17 07:27:36 +00:00
scorebdp.c
create alternate scoreboard draw flow, disabled by compile-time flag,
2012-06-26 07:20:09 -07:00
scorebdp.h
track focus on Rem: region of scoreboard in addition to players' score
2008-10-24 08:56:20 +00:00
server.c
use new hash algorithm for new stream version, old for previous
2012-05-28 11:07:59 -07:00
server.h
add param to server_handleUndo to prevent it from undoing all moves in
2012-05-24 22:25:30 -07:00
states.h
use marker enum to test for size. no code change
2012-04-22 17:55:53 -07:00
strutils.c
always sort tiles prior to including in hash -- as a fix for the case
2012-05-05 17:33:07 -07:00
strutils.h
always sort tiles prior to including in hash -- as a fix for the case
2012-05-05 17:33:07 -07:00
tray.c
Pass selected tiles into new util function, and from there into java
2011-10-19 18:34:26 -07:00
util.h
add util_informUndo() that gets called, and puts up a dialog, after
2012-05-14 07:01:02 -07:00
virtuals.h
Remove all tabs. No code changes.
2008-05-31 03:26:16 +00:00
vtabmgr.c
add XP_FREEP. Should be no change in behavior.
2011-04-07 18:07:45 -07:00
vtabmgr.h
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
xwproto.h
fix several crashers that prevented network games from working when
2011-11-15 06:13:25 -08:00
xwstate.h
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
xwstream.h
add stream_copyBits, and use it to hash the move stack -- commented
2012-05-22 19:24:54 -07:00