Commit graph

798 commits

Author SHA1 Message Date
ehouse
6161e9d0ad new directories and file extensions to ignore 2006-02-17 07:33:08 +00:00
ehouse
b9aa155761 cast threadstart func ptrs. Not sure why... 2006-02-17 07:31:21 +00:00
ehouse
826a6dd82e tie aygshell to Wince rather than making it separate feature 2006-02-17 07:30:54 +00:00
ehouse
268442b782 use __VA_ARGS__ in debug macros 2006-02-17 07:29:25 +00:00
ehouse
472b61dbe3 get rid of printf 2006-02-16 03:32:19 +00:00
ehouse
7dccae2d3c make color buttons owner-draw, and draw them. This fixes bug where
all are the background color, and seems to fix win32 build altogether.
Wince build still needs to respond to the buttons being pressed.
2006-02-16 03:31:44 +00:00
ehouse
d601ba3488 provide sensible path for saved files on win32 so state can be preserved 2006-02-15 13:09:36 +00:00
ehouse
32454235cc use native color-picker on win32 2006-02-14 04:54:28 +00:00
ehouse
92fb9fb9b2 turn off broken color sel until have time to fix 2006-02-14 04:52:31 +00:00
ehouse
098adea254 better way of doing debug builds 2006-02-07 14:46:08 +00:00
ehouse
1fd52dee8f back out change that had window drawing too narrow 2006-02-07 14:45:30 +00:00
ehouse
257afd1474 separate debug build; pass flags to linker so OS won't run in emulation mode 2006-02-06 15:00:46 +00:00
ehouse
ffd9b66bc5 lots of tweaks toward a beta build on linux. works now, but takes a
hex editor.
2006-02-06 04:48:20 +00:00
ehouse
e7dd853d07 attempt to show different title when in debug mode 2006-02-06 04:44:09 +00:00
ehouse
2ee7e7a0f2 tweak -- but these will be going away as soon as mingw and debian's
pocketpc-sdk catch up with me.
2006-02-06 04:43:32 +00:00
ehouse
8f7e41e89d cleanup closing in on building correctly -- which now works, though it
takes a hex editor.  May have fixed a bug with a missing CloseHandle
call.
2006-02-06 04:41:14 +00:00
ehouse
96a45af102 type changes to stop warnings 2006-01-31 14:40:49 +00:00
ehouse
323240fa6b missed one ce-specific struct. This makes it work on ce! 2006-01-31 06:41:49 +00:00
ehouse
559662ea98 pass the right param to WinMain. This makes it work on ce! 2006-01-31 06:41:16 +00:00
ehouse
8fc0404158 use debhacks; add flags to compile for wince 2006-01-28 19:05:39 +00:00
ehouse
3f577181dd use debhacks 2006-01-28 19:03:10 +00:00
ehouse
2ea8c2e0cd use debhacks; ifdef out cmdbar stuff which debian tools don't support yet 2006-01-28 19:02:04 +00:00
ehouse
a3feee8027 first checked in. may have bugs 2006-01-28 18:58:04 +00:00
ehouse
92485783af update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
ehouse
b852eb5ca5 add random seed in win32 case 2005-11-27 23:11:05 +00:00
ehouse
3676a8b55f need to set flag before making calls that will result in a stream of
messages.
2005-11-27 22:24:25 +00:00
ehouse
cab0622c9d Increase size of tray and fonts for win32; turn on windoze-style
menus.
2005-11-27 22:06:04 +00:00
ehouse
a79052513e Turn off STUBBED_DICT -- can now load and execute from an .xwd file
running on WINE.
2005-11-27 21:39:06 +00:00
ehouse
870af10a63 first checked in. Builds for Win32, but crashes on XP after drawing
its board.
2005-11-27 20:27:46 +00:00
ehouse
24cf6bda2f hide new obj dirs 2005-11-27 20:17:39 +00:00
ehouse
33779bf1b3 changes for gcc compilation: conditionally define out stuff that
doesn't work on win32 (e.g. CommandBar).
2005-11-27 20:17:09 +00:00
ehouse
92948425b9 changes for gcc compilation: fix syntax errors and API usage,
conditionally define out stuff that doesn't work on win32
(e.g. CommandBar).
2005-11-27 20:16:43 +00:00
ehouse
66fffb7fe9 fix for STUBBED_DICT case 2005-11-27 20:13:42 +00:00
ehouse
aba81b8627 OpenFileForMapping doesn't seem to exist in win32 -- or at least not
in MinGW's view.
2005-11-27 20:13:13 +00:00
ehouse
65611289fd for gcc: fix caps and remove commas after last item in array 2005-11-27 20:10:06 +00:00
ehouse
7c26e79dda fix caps; use rand() on win32 2005-11-27 20:09:15 +00:00
ehouse
b9de2acebf change how struct is defined for gcc 2005-11-27 20:06:36 +00:00
ehouse
b462252ebb fix syntax errors; other catch up with changes 2005-11-27 20:05:33 +00:00
ehouse
f228cc3b46 fix syntax error 2005-11-27 20:04:46 +00:00
ehouse
e8e408afd4 fix capitalization of header file -- which gcc cares about. 2005-11-27 20:04:06 +00:00
ehouse
0bf1dcdcf8 remove connect info button, instead bring it up every time role
changes to one that needs it.
2005-10-06 02:34:07 +00:00
ehouse
23c436a75c make network play on by default 2005-09-07 12:32:29 +00:00
ehouse
77a8df77ac add strings for relay errors 2005-09-07 12:31:32 +00:00
ehouse
6ebce9ff5e protect logging with mutex since happens from multiple threads now. 2005-08-21 14:54:49 +00:00
ehouse
a227dfd605 flesh out interaction with comms. Now able to play a complete game vs
linux version over GPRS.
2005-08-21 14:36:11 +00:00
ehouse
a236d6a972 tweak how timers stored 2005-08-21 14:07:29 +00:00
ehouse
13d9e7e8c8 timeout isn't an assertion failure 2005-08-21 14:07:12 +00:00
ehouse
f77a4854b6 use renamed constant 2005-08-21 14:05:29 +00:00
ehouse
dcb5783924 add vc60.pdb 2005-07-30 02:07:20 +00:00
ehouse
f6649e17f6 make some conn-related IDs conditional 2005-07-30 02:05:59 +00:00
ehouse
7d4700622e add cesockwr.o 2005-07-30 02:04:29 +00:00
ehouse
294ce5f513 Add and use driver for communication over TCP. Driver uses two
threads, reader and writer, on a single socket.  With this checkin a
connect request reaches the relay and a response comes back and is
passed to and recognized by the common code.  A full game should now
work, but hasn't been tried.  Nor is there any handling of socket
errors, retries, etc.
2005-07-30 02:02:49 +00:00
ehouse
aa27360761 tweak conn dialog 2005-07-30 01:51:24 +00:00
ehouse
3ecc871515 begin work of allowing multi-device play over WiFi/Cellular: add
dialog to gather params, save 'em, and stub out send proc.  Still need
to debug a bit, and add threads to send/receive packets.
2005-07-23 15:31:21 +00:00
ehouse
d6fac2014e add assertion on null string 2005-07-23 15:16:26 +00:00
ehouse
bc3515272c Get rid of unused param 2005-07-14 02:54:47 +00:00
ehouse
fc4fd3ea93 fix compile error 2005-07-13 12:35:38 +00:00
ehouse
7d388c3a2a fix compile error! 2005-06-30 01:51:40 +00:00
ehouse
4f57cadd75 Refactor ce_dictionary_make so that it returns NULL rather than an
broken dict when the file's missing or corrupt.  Casts to stop
warnings.
2005-06-30 01:48:07 +00:00
ehouse
39669d9680 change dialog title when it's called from new game menuitem 2005-06-30 01:44:56 +00:00
ehouse
8fb0b4685a Refactor ce_dictionary_make so that it returns NULL rather than an
broken dict when the file's missing or corrupt.
2005-06-30 01:36:51 +00:00
ehouse
acd3bdf24b copy null byte along with rest of string 2005-06-28 04:42:08 +00:00
ehouse
c2fe26ec77 up version to b4 to match next tag 2005-06-27 04:01:51 +00:00
ehouse
f6a6827c59 fix compile warnings 2005-06-23 14:12:09 +00:00
ehouse
2fbfeee378 util_setTimer changes 2005-06-23 14:09:20 +00:00
ehouse
001058da03 add a couple of consts to fix warnings 2005-06-13 14:34:01 +00:00
ehouse
9a09a24aab fix DEBUG compile error 2005-06-13 14:33:05 +00:00
ehouse
8eb0b50cec fix scrolling; resize board, enabling scrolling, when SIP is revealed.
And make it possible for user to reveal it.
2005-06-13 14:29:49 +00:00
ehouse
7c906a70ba add debug-version logging to catch dictionary corruption 2005-06-13 13:36:26 +00:00
ehouse
6c9caadd43 use clipping when drawing bitmaps, can center 'em. This fixes
overwriting borders when cells shrink when SIP is visible.
2005-06-13 13:32:06 +00:00
ehouse
5803496007 turn on scrolling by default 2005-06-13 13:24:15 +00:00
ehouse
b0e6ac2b7c add relay dir to -I list 2005-06-13 13:23:33 +00:00
ehouse
c2297590eb fix incorrect signature that was causing all scores to be drawn as 0. 2005-06-09 14:18:55 +00:00
ehouse
7d1fa77c5f make it easier to tweak compiler optimizations (since some produce
crashing code)
2005-02-15 14:34:50 +00:00
ehouse
07fd09f7b1 revert to an earlier version that didn't build crashing code. 2005-02-11 02:50:04 +00:00
ehouse
1cca026c24 update so works again. 2005-02-11 02:48:13 +00:00
ehouse
b8cb6467f0 update so works again. Some optimizations produce bad code in EVC4.
Turn them off, and choose others.  This will be the preferred way of
building from now on since the files produced by the IDE rearrange
their parts at random whenever changed, making diff useless for
figuring out what broke.
2005-02-11 02:45:59 +00:00
ehouse
7200abd50f add #define turning on scrollbar support for square screened devices. 2005-02-06 06:59:24 +00:00
ehouse
b3d19a6abf as a workaround for reported lockups on WM SE devices, save state
after many user actions.  This was meant to capture the state right
before the crash but seems instead to have fixed it.
2005-02-06 06:56:06 +00:00
ehouse
605a19c6d2 beta 3; 2005 copyright 2005-02-06 06:54:01 +00:00
ehouse
3a803b9dcd call ceCenterCtl() 2005-02-06 06:52:57 +00:00
ehouse
c33d55d693 add ceCenterCtl() 2005-02-06 06:52:24 +00:00
ehouse
f7de2b096a shrink a couple of dialogs to fit square screen 2005-02-05 21:49:03 +00:00
ehouse
d01b3e8929 scrolling support; determine board layout based on screen size. 2005-02-05 21:43:16 +00:00
ehouse
6e719b8e91 add fields supporting scrolling 2005-02-05 21:38:04 +00:00
ehouse
4c937beb2d remove dead param 2005-01-23 08:15:29 +00:00
ehouse
8ecac34cb6 fix to compile with changed api 2005-01-21 08:26:32 +00:00
ehouse
d90c3bf80e remove unused vars 2005-01-04 15:11:00 +00:00
ehouse
b9d411c708 turn on optimizations for ARM Release build; kill precompiled headers for all 2004-12-18 01:21:11 +00:00
ehouse
e847769650 version to b2 2004-12-18 01:04:19 +00:00
ehouse
ea9e897407 use _vsnprintf to fix buffer overflow 2004-12-18 01:03:26 +00:00
ehouse
f474ff3ba6 add bname 2004-12-18 01:02:54 +00:00
ehouse
99c4f0b15a dict_getShortName 2004-12-18 01:02:22 +00:00
ehouse
10b61b5bad remove bname 2004-12-18 01:01:47 +00:00
ehouse
45e60d831b turn on MY_COLOR_SEL for .rc file too 2004-12-17 15:15:12 +00:00
ehouse
f009b7a13d cover timer with scoreboard when no timer so region gets erased 2004-12-17 15:11:45 +00:00
ehouse
d6f8bd0631 beta 1 2004-12-17 15:09:09 +00:00
ehouse
67a5554d99 move scoreboard back to top 2004-12-17 15:08:00 +00:00
ehouse
6667fbf279 add aygshell.lib 2004-12-17 07:48:34 +00:00
ehouse
4e4123c0d3 init new-style menus 2004-12-17 07:45:30 +00:00
ehouse
23139bccce specify new-style menus 2004-12-17 07:42:25 +00:00
ehouse
a576baca78 expand board to fill space created by new-style menus 2004-12-17 07:27:46 +00:00
ehouse
24286777bf add aygshell struct for new-style menus 2004-12-17 07:24:52 +00:00
ehouse
cd6581bc19 constants for new-style menus 2004-12-17 07:23:23 +00:00
ehouse
afea0cf42b .cvsignore 2004-12-12 17:47:24 +00:00
ehouse
3d0eb0200a turn on features for code and resources 2004-12-12 17:45:44 +00:00
ehouse
d420241db4 version -> 4.1 2004-12-12 17:41:01 +00:00
ehouse
3e1dfcb1ac fix hint borders for arrowcursor 2004-12-12 17:39:59 +00:00
ehouse
4e6f6bc545 formatting change only 2004-12-12 17:33:52 +00:00
ehouse
5fb5008562 fix glitch in tile picker (same as palm) 2004-12-12 17:32:17 +00:00
ehouse
51f1cec7c9 generated by evc4 in converting from evc3 2004-12-11 04:29:57 +00:00
ehouse
f9149e03b1 fix to compile without SEARCHLIMIT set 2004-12-11 04:25:45 +00:00
ehouse
b60d605ea4 add remaining tiles dialog 2004-11-09 02:51:22 +00:00
ehouse
e826824935 add tiles left menuitem 2004-11-09 02:46:38 +00:00
ehouse
3eb12c918d catch up with api changes; add remaining tiles dialog 2004-11-09 02:40:36 +00:00
ehouse
f0e5fac581 call new dict_super_init 2004-10-16 04:41:23 +00:00
ehouse
a5fbad009f change binary name to Crosswords.exe 2004-07-11 16:32:22 +00:00
ehouse
0f373beadb change app title to Crosswords 2004-07-11 16:31:11 +00:00
ehouse
898d0bf9ed protect with ifdef 2004-07-10 17:51:42 +00:00
ehouse
2c6412448b support and turn on hintlimits features 2004-07-10 17:49:31 +00:00
ehouse
74a934c50f add tray limits for hint dlg 2004-07-10 17:47:30 +00:00
ehouse
16a0f1248a support hint limits feature 2004-07-10 17:46:36 +00:00
ehouse
21085f1dcc add askTrayLimits var 2004-07-10 17:43:15 +00:00
ehouse
ee16a0f07f remove unused var 2004-07-10 17:42:16 +00:00
ehouse
d51014a45e first checked in; works 2004-07-10 17:40:16 +00:00
ehouse
9c8159110b incorporate API changes; cleanup timer code 2004-06-25 07:19:05 +00:00
ehouse
9523cf30d5 remove non-working code 2004-06-23 04:37:44 +00:00
ehouse
afdf26db81 add checkbox for hint rect; version change 2004-06-18 13:29:19 +00:00
ehouse
3608849636 add checkbox for hint rect 2004-06-18 13:28:31 +00:00
ehouse
f1dd28387c draw hint rect borders 2004-06-16 04:17:08 +00:00
ehouse
d5b3dd6551 kill timers after firing once 2004-06-16 04:16:22 +00:00
ehouse
cb8d98a370 remove pre-ship designation from version string 2004-06-04 12:47:39 +00:00
ehouse
4c5344e67b version string to rc1 2004-05-29 14:15:27 +00:00
ehouse
08bd6cc160 removed commented out code 2004-05-28 02:47:27 +00:00
ehouse
95efad0cb2 bug: disable some items when not starting a game 2004-05-28 02:46:42 +00:00
ehouse
f9f2c38901 turn coloring tiles on by default 2004-05-28 02:45:49 +00:00
ehouse
fcc719b8f8 always build with color editing 2004-05-26 04:51:48 +00:00
ehouse
fb043982ba check flags before recognizing dict so shipping versions will not try to open newer format dicts 2004-05-26 04:50:30 +00:00
ehouse
d347407ee9 no drawing until board inited; redraw after colors changed in new game creation 2004-05-26 04:48:25 +00:00
ehouse
6b641fc73b clean up dialog init 2004-05-26 04:46:57 +00:00
ehouse
633d5cea62 always build with color editing 2004-05-26 04:43:53 +00:00
ehouse
c8545a3cb7 always build with color editing; version change 2004-05-26 04:43:18 +00:00
ehouse
def1f19e02 clean up dialog init 2004-05-26 04:39:29 +00:00
ehouse
566d21fc7b position Spanish bitmaps better 2004-05-22 15:23:38 +00:00
ehouse
03d42adf4e add URL for getting EVC++ environment. 2004-05-15 01:21:11 +00:00
ehouse
49d1051f21 add del button to tilepicker 2004-05-15 01:08:51 +00:00
ehouse
3b263edbb6 new constant 2004-05-15 01:08:16 +00:00
ehouse
6edeb9543a add string for undo assign error 2004-05-15 01:07:34 +00:00
ehouse
4ebc603cf7 provide ability to unpick picked tiles 2004-05-15 01:06:39 +00:00
ehouse
1cb1f4899b tweak about text for release 2004-05-13 02:14:41 +00:00
ehouse
b87f5c5054 catch up with string constant changes 2004-05-13 02:13:48 +00:00
ehouse
da304002d2 add STR_LOCAL_NAME 2004-05-01 14:30:34 +00:00
ehouse
66e80a5689 use CR so showing last score works 2004-05-01 14:29:44 +00:00
ehouse
d05b4bd6a9 add colorsel feature to all builds 2004-05-01 13:49:50 +00:00
ehouse
6509dbf246 add for last-score display 2004-05-01 13:46:56 +00:00
ehouse
9ce2c70a4b add XP_STRCAT 2004-05-01 13:45:50 +00:00
ehouse
86804a7996 fix to compile without EDITCOLORS 2004-05-01 13:45:10 +00:00
ehouse
e70a4c9009 shrink color editor 2004-04-15 02:18:13 +00:00
ehouse
697e499c9f cast for compiler 2004-04-14 04:05:00 +00:00
ehouse
b870dabedd name changes 2004-04-14 04:03:46 +00:00
ehouse
c53a37ea8e name changes; add button 2004-04-14 04:02:19 +00:00
ehouse
801526056d inval board after color changes inside dialogs 2004-04-14 04:00:28 +00:00
ehouse
554d82e35e move colors edit from menu to button 2004-04-14 03:59:36 +00:00
ehouse
4eea985927 name change 2004-04-14 03:57:59 +00:00
ehouse
1a1c99f764 pass in starting colors 2004-04-14 03:56:12 +00:00
ehouse
f76c4a018e pass in starting colors 2004-04-14 03:48:33 +00:00
ehouse
d50048dc37 turn on use of custom color editor 2004-04-09 02:38:26 +00:00
ehouse
e089a1e359 get custom color selector working 2004-04-09 02:36:48 +00:00
ehouse
a09fb17708 add ceGetDlgItemNum 2004-04-09 02:32:27 +00:00
ehouse
af7dcc6725 resize and -layout color select dlg 2004-04-09 02:31:32 +00:00
ehouse
7f3a3040c7 cast 2004-04-03 16:39:54 +00:00
ehouse
82369e95f7 init prefs before dctx, and dcxt before game 2004-04-03 16:39:18 +00:00
ehouse
5a15c23170 turn on color sel for non-debug build 2004-04-03 15:38:58 +00:00
ehouse
ad9edc9da2 as-yet unsuccessful attempt to replace M$ ChooseColor dialog 2004-04-03 15:36:33 +00:00
ehouse
c21f629905 add ceSetDlgItemNum 2004-04-03 15:33:33 +00:00
ehouse
095c1217a8 as-yet unsuccessful attempt to replace M$ ChooseColor dialog 2004-04-03 15:29:34 +00:00
ehouse
5165db5a2f changes for editing colors 2004-03-28 01:20:32 +00:00
ehouse
f5ece02af8 new dlg for editing colors 2004-03-28 01:18:59 +00:00
ehouse
203054531c screwed up 2004-03-28 01:17:24 +00:00
ehouse
f1f8e7efd9 first cut at color picking using MS's ChooseColor 2004-03-28 01:15:24 +00:00
ehouse
018cc42e74 first cut at color editing 2004-03-28 01:14:34 +00:00
ehouse
ef6cffbe2d beta 12 2004-03-19 05:44:03 +00:00
ehouse
d4b2e3dc2f possible bug 2004-03-19 04:33:21 +00:00
ehouse
bbb8be8ed8 capture timer settings 2004-03-19 04:32:25 +00:00
ehouse
3bc2feb47e add missing var 2004-03-02 03:26:35 +00:00
ehouse
d48ae1a216 draw_trayBegin returns bool 2004-03-02 03:26:10 +00:00
ehouse
934777e567 make two-line miniWindows work 2004-02-28 05:25:21 +00:00
ehouse
0bc7948abf postpone adding text to keep it from showing up highlighted. (Thx to B.T. for the tip.) 2004-02-28 05:21:26 +00:00
ehouse
8a1ba5c20e add ceSetDlgItemFileName 2004-02-27 06:18:21 +00:00
ehouse
a2a6191f77 remove positionDlg; plug leak 2004-02-27 06:13:45 +00:00
ehouse
667c3acc07 tweak dlg style 2004-02-27 06:10:54 +00:00
ehouse
9b79db9b3c remove positionDlg 2004-02-27 06:09:43 +00:00
ehouse
0d055bd1b8 remove positionDlg; remove .xwd from dict names 2004-02-27 06:09:07 +00:00
ehouse
1545509b81 remove positionDlg; up pendown timer to half second 2004-02-27 06:04:42 +00:00
ehouse
d82b212e56 remove positionDlg 2004-02-27 06:03:37 +00:00
ehouse
4f10119ab6 remove positionDlg 2004-02-27 05:57:06 +00:00
ehouse
98a87ea4a6 add makeUniqueName for saveas 2004-02-18 04:25:29 +00:00
ehouse
b0210ab672 change how blanks are indicated so one pixel's possible 2004-02-18 04:24:21 +00:00
ehouse
9d80f626d2 add DS_CENTER; up beta version string 2004-02-18 04:23:14 +00:00
ehouse
2a619fdffa robot turn reports should also be scrollable 2004-02-17 05:00:13 +00:00
ehouse
7742a90722 show which tiles on board are blanks; use tile background for on-board tiles 2004-02-15 23:37:45 +00:00
ehouse
165d6e9c46 use strbox for move confirmation; pass full path to GetSaveFileName 2004-02-14 06:13:18 +00:00
ehouse
b2af413a2a add FEATURE_TRAY_EDIT 2004-02-14 06:11:17 +00:00
ehouse
28efd8e495 new ids for dlg items 2004-02-14 06:09:45 +00:00
ehouse
5948229ab2 tweak blank dlg; make strbox handle queries 2004-02-14 06:09:19 +00:00
ehouse
3b428dee73 adapt to do queries too 2004-02-14 06:07:52 +00:00
ehouse
06023b3d03 new fields 2004-02-14 06:06:55 +00:00
ehouse
6e84b577e2 fix blank dialog 2004-02-14 06:03:53 +00:00
ehouse
f40930d73e fix redraw of tray when minirect disappears 2004-02-13 13:49:25 +00:00
ehouse
ceb34e32c0 remove background from pts display in tray; center arrow; fix draw
during multiple hints.
2004-02-13 13:47:37 +00:00
ehouse
ce29cdb1b3 beta 8 2004-02-13 13:28:13 +00:00
ehouse
95f7452b35 commented-out experimental draw changes 2004-02-12 04:36:48 +00:00
ehouse
aec1fd1972 Don't call BeginPaint etc when handling WM_PAINT in order to better
use inval system in common.
2004-02-12 04:35:10 +00:00
ehouse
bc4937048c tweak file opening and saving (incomplete) 2004-01-30 05:48:24 +00:00
ehouse
db9391df36 provide default dict name for first game 2004-01-30 05:46:03 +00:00
ehouse
7226c92adf move logLastError 2004-01-30 05:45:23 +00:00
ehouse
68e2975472 fix compiler warning 2004-01-29 05:07:10 +00:00
ehouse
3c0c7be7f5 new id for bonus resource 2004-01-29 05:05:37 +00:00
ehouse
49191dee06 fix bug preventing game save; read bonus squares from resource 2004-01-29 04:49:34 +00:00
ehouse
402c45ac7f Add bonus square resource 2004-01-29 04:47:32 +00:00
ehouse
c1d918dd79 field for board resource 2004-01-29 04:45:53 +00:00
ehouse
2928160660 ignore evc++ cruft 2004-01-25 16:53:07 +00:00
ehouse
407a1bc174 tweak about dialog for first sourceforge release 2004-01-25 16:48:09 +00:00
ehouse
354427d33c fix non-debug compile 2004-01-25 16:47:12 +00:00
ehouse
294bd21097 first checkin 2004-01-25 16:46:33 +00:00
ehouse
5ffb365510 draw after robot move; fix error opening saved game in STUB_DICT build 2004-01-22 03:21:19 +00:00
ehouse
aea4964feb always draw arrows in black 2004-01-22 03:20:19 +00:00
ehouse
09f657eef2 make stubbed dict work 2004-01-17 22:10:23 +00:00
ehouse
5694e9de3d first attempt to let others use M$ tools 2004-01-10 18:19:18 +00:00
ehouse
f61eba7fd8 juggle button; partial fix to when to autosave games and when to insist on a name; don't launch multiple instances 2004-01-10 18:11:28 +00:00
ehouse
415713b42e first cut 2004-01-10 18:06:18 +00:00
ehouse
ce5e7c1238 juggle replaces undo 2004-01-10 18:05:35 +00:00
ehouse
91fc71c4e1 Add juggle button; copyright date fix 2004-01-10 18:03:27 +00:00
ehouse
1ec43c2262 fix tile drawing; move rem string 2004-01-10 18:02:10 +00:00
ehouse
a33abf1a40 return NULL when no dict 2004-01-10 17:59:15 +00:00
ehouse
416bd76667 fix to work with new DAWG flags 2004-01-06 15:56:56 +00:00
ehouse
40d9c99ecb cleanup 2004-01-06 15:54:18 +00:00
ehouse
2ebb3fc8df remove foo 2004-01-06 15:52:02 +00:00
ehouse
2a35df4adc tweak dialogs 2003-12-09 05:20:56 +00:00
ehouse
bdf8ad0932 add pick-tiles checkbox 2003-12-09 05:20:10 +00:00
ehouse
a2d627e970 fix double-start of new game 2003-12-09 05:18:47 +00:00
ehouse
6919c06826 move center "X" to middle of cell 2003-12-09 05:17:49 +00:00
ehouse
184ed6244d tweak that seemed to fix crash, but I don't get why 2003-12-09 05:17:12 +00:00
ehouse
f485f870f2 additions to tile picking 2003-12-09 05:16:11 +00:00
ehouse
a4128d6eb6 API changed 2003-12-03 04:32:20 +00:00
ehouse
c346d2e78e first checked in 2003-12-03 04:30:32 +00:00
ehouse
40c8c5036d first checkin from personal archive 2003-11-20 16:26:35 +00:00
ehouse
be238e5eb9 checkin from personal archives 2003-11-20 04:40:34 +00:00