ehouse
6161e9d0ad
new directories and file extensions to ignore
2006-02-17 07:33:08 +00:00
ehouse
b9aa155761
cast threadstart func ptrs. Not sure why...
2006-02-17 07:31:21 +00:00
ehouse
826a6dd82e
tie aygshell to Wince rather than making it separate feature
2006-02-17 07:30:54 +00:00
ehouse
268442b782
use __VA_ARGS__ in debug macros
2006-02-17 07:29:25 +00:00
ehouse
472b61dbe3
get rid of printf
2006-02-16 03:32:19 +00:00
ehouse
7dccae2d3c
make color buttons owner-draw, and draw them. This fixes bug where
...
all are the background color, and seems to fix win32 build altogether.
Wince build still needs to respond to the buttons being pressed.
2006-02-16 03:31:44 +00:00
ehouse
d601ba3488
provide sensible path for saved files on win32 so state can be preserved
2006-02-15 13:09:36 +00:00
ehouse
32454235cc
use native color-picker on win32
2006-02-14 04:54:28 +00:00
ehouse
92fb9fb9b2
turn off broken color sel until have time to fix
2006-02-14 04:52:31 +00:00
ehouse
098adea254
better way of doing debug builds
2006-02-07 14:46:08 +00:00
ehouse
1fd52dee8f
back out change that had window drawing too narrow
2006-02-07 14:45:30 +00:00
ehouse
257afd1474
separate debug build; pass flags to linker so OS won't run in emulation mode
2006-02-06 15:00:46 +00:00
ehouse
ffd9b66bc5
lots of tweaks toward a beta build on linux. works now, but takes a
...
hex editor.
2006-02-06 04:48:20 +00:00
ehouse
e7dd853d07
attempt to show different title when in debug mode
2006-02-06 04:44:09 +00:00
ehouse
2ee7e7a0f2
tweak -- but these will be going away as soon as mingw and debian's
...
pocketpc-sdk catch up with me.
2006-02-06 04:43:32 +00:00
ehouse
8f7e41e89d
cleanup closing in on building correctly -- which now works, though it
...
takes a hex editor. May have fixed a bug with a missing CloseHandle
call.
2006-02-06 04:41:14 +00:00
ehouse
96a45af102
type changes to stop warnings
2006-01-31 14:40:49 +00:00
ehouse
323240fa6b
missed one ce-specific struct. This makes it work on ce!
2006-01-31 06:41:49 +00:00
ehouse
559662ea98
pass the right param to WinMain. This makes it work on ce!
2006-01-31 06:41:16 +00:00
ehouse
8fc0404158
use debhacks; add flags to compile for wince
2006-01-28 19:05:39 +00:00
ehouse
3f577181dd
use debhacks
2006-01-28 19:03:10 +00:00
ehouse
2ea8c2e0cd
use debhacks; ifdef out cmdbar stuff which debian tools don't support yet
2006-01-28 19:02:04 +00:00
ehouse
a3feee8027
first checked in. may have bugs
2006-01-28 18:58:04 +00:00
ehouse
92485783af
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
ehouse
b852eb5ca5
add random seed in win32 case
2005-11-27 23:11:05 +00:00
ehouse
3676a8b55f
need to set flag before making calls that will result in a stream of
...
messages.
2005-11-27 22:24:25 +00:00
ehouse
cab0622c9d
Increase size of tray and fonts for win32; turn on windoze-style
...
menus.
2005-11-27 22:06:04 +00:00
ehouse
a79052513e
Turn off STUBBED_DICT -- can now load and execute from an .xwd file
...
running on WINE.
2005-11-27 21:39:06 +00:00
ehouse
870af10a63
first checked in. Builds for Win32, but crashes on XP after drawing
...
its board.
2005-11-27 20:27:46 +00:00
ehouse
24cf6bda2f
hide new obj dirs
2005-11-27 20:17:39 +00:00
ehouse
33779bf1b3
changes for gcc compilation: conditionally define out stuff that
...
doesn't work on win32 (e.g. CommandBar).
2005-11-27 20:17:09 +00:00
ehouse
92948425b9
changes for gcc compilation: fix syntax errors and API usage,
...
conditionally define out stuff that doesn't work on win32
(e.g. CommandBar).
2005-11-27 20:16:43 +00:00
ehouse
66fffb7fe9
fix for STUBBED_DICT case
2005-11-27 20:13:42 +00:00
ehouse
aba81b8627
OpenFileForMapping doesn't seem to exist in win32 -- or at least not
...
in MinGW's view.
2005-11-27 20:13:13 +00:00
ehouse
65611289fd
for gcc: fix caps and remove commas after last item in array
2005-11-27 20:10:06 +00:00
ehouse
7c26e79dda
fix caps; use rand() on win32
2005-11-27 20:09:15 +00:00
ehouse
b9de2acebf
change how struct is defined for gcc
2005-11-27 20:06:36 +00:00
ehouse
b462252ebb
fix syntax errors; other catch up with changes
2005-11-27 20:05:33 +00:00
ehouse
f228cc3b46
fix syntax error
2005-11-27 20:04:46 +00:00
ehouse
e8e408afd4
fix capitalization of header file -- which gcc cares about.
2005-11-27 20:04:06 +00:00
ehouse
0bf1dcdcf8
remove connect info button, instead bring it up every time role
...
changes to one that needs it.
2005-10-06 02:34:07 +00:00
ehouse
23c436a75c
make network play on by default
2005-09-07 12:32:29 +00:00
ehouse
77a8df77ac
add strings for relay errors
2005-09-07 12:31:32 +00:00
ehouse
6ebce9ff5e
protect logging with mutex since happens from multiple threads now.
2005-08-21 14:54:49 +00:00
ehouse
a227dfd605
flesh out interaction with comms. Now able to play a complete game vs
...
linux version over GPRS.
2005-08-21 14:36:11 +00:00
ehouse
a236d6a972
tweak how timers stored
2005-08-21 14:07:29 +00:00
ehouse
13d9e7e8c8
timeout isn't an assertion failure
2005-08-21 14:07:12 +00:00
ehouse
f77a4854b6
use renamed constant
2005-08-21 14:05:29 +00:00
ehouse
dcb5783924
add vc60.pdb
2005-07-30 02:07:20 +00:00
ehouse
f6649e17f6
make some conn-related IDs conditional
2005-07-30 02:05:59 +00:00
ehouse
7d4700622e
add cesockwr.o
2005-07-30 02:04:29 +00:00
ehouse
294ce5f513
Add and use driver for communication over TCP. Driver uses two
...
threads, reader and writer, on a single socket. With this checkin a
connect request reaches the relay and a response comes back and is
passed to and recognized by the common code. A full game should now
work, but hasn't been tried. Nor is there any handling of socket
errors, retries, etc.
2005-07-30 02:02:49 +00:00
ehouse
aa27360761
tweak conn dialog
2005-07-30 01:51:24 +00:00
ehouse
3ecc871515
begin work of allowing multi-device play over WiFi/Cellular: add
...
dialog to gather params, save 'em, and stub out send proc. Still need
to debug a bit, and add threads to send/receive packets.
2005-07-23 15:31:21 +00:00
ehouse
d6fac2014e
add assertion on null string
2005-07-23 15:16:26 +00:00
ehouse
bc3515272c
Get rid of unused param
2005-07-14 02:54:47 +00:00
ehouse
fc4fd3ea93
fix compile error
2005-07-13 12:35:38 +00:00
ehouse
7d388c3a2a
fix compile error!
2005-06-30 01:51:40 +00:00
ehouse
4f57cadd75
Refactor ce_dictionary_make so that it returns NULL rather than an
...
broken dict when the file's missing or corrupt. Casts to stop
warnings.
2005-06-30 01:48:07 +00:00
ehouse
39669d9680
change dialog title when it's called from new game menuitem
2005-06-30 01:44:56 +00:00
ehouse
8fb0b4685a
Refactor ce_dictionary_make so that it returns NULL rather than an
...
broken dict when the file's missing or corrupt.
2005-06-30 01:36:51 +00:00
ehouse
acd3bdf24b
copy null byte along with rest of string
2005-06-28 04:42:08 +00:00
ehouse
c2fe26ec77
up version to b4 to match next tag
2005-06-27 04:01:51 +00:00
ehouse
f6a6827c59
fix compile warnings
2005-06-23 14:12:09 +00:00
ehouse
2fbfeee378
util_setTimer changes
2005-06-23 14:09:20 +00:00
ehouse
001058da03
add a couple of consts to fix warnings
2005-06-13 14:34:01 +00:00
ehouse
9a09a24aab
fix DEBUG compile error
2005-06-13 14:33:05 +00:00
ehouse
8eb0b50cec
fix scrolling; resize board, enabling scrolling, when SIP is revealed.
...
And make it possible for user to reveal it.
2005-06-13 14:29:49 +00:00
ehouse
7c906a70ba
add debug-version logging to catch dictionary corruption
2005-06-13 13:36:26 +00:00
ehouse
6c9caadd43
use clipping when drawing bitmaps, can center 'em. This fixes
...
overwriting borders when cells shrink when SIP is visible.
2005-06-13 13:32:06 +00:00
ehouse
5803496007
turn on scrolling by default
2005-06-13 13:24:15 +00:00
ehouse
b0e6ac2b7c
add relay dir to -I list
2005-06-13 13:23:33 +00:00
ehouse
c2297590eb
fix incorrect signature that was causing all scores to be drawn as 0.
2005-06-09 14:18:55 +00:00
ehouse
7d1fa77c5f
make it easier to tweak compiler optimizations (since some produce
...
crashing code)
2005-02-15 14:34:50 +00:00
ehouse
07fd09f7b1
revert to an earlier version that didn't build crashing code.
2005-02-11 02:50:04 +00:00
ehouse
1cca026c24
update so works again.
2005-02-11 02:48:13 +00:00
ehouse
b8cb6467f0
update so works again. Some optimizations produce bad code in EVC4.
...
Turn them off, and choose others. This will be the preferred way of
building from now on since the files produced by the IDE rearrange
their parts at random whenever changed, making diff useless for
figuring out what broke.
2005-02-11 02:45:59 +00:00
ehouse
7200abd50f
add #define turning on scrollbar support for square screened devices.
2005-02-06 06:59:24 +00:00
ehouse
b3d19a6abf
as a workaround for reported lockups on WM SE devices, save state
...
after many user actions. This was meant to capture the state right
before the crash but seems instead to have fixed it.
2005-02-06 06:56:06 +00:00
ehouse
605a19c6d2
beta 3; 2005 copyright
2005-02-06 06:54:01 +00:00
ehouse
3a803b9dcd
call ceCenterCtl()
2005-02-06 06:52:57 +00:00
ehouse
c33d55d693
add ceCenterCtl()
2005-02-06 06:52:24 +00:00
ehouse
f7de2b096a
shrink a couple of dialogs to fit square screen
2005-02-05 21:49:03 +00:00
ehouse
d01b3e8929
scrolling support; determine board layout based on screen size.
2005-02-05 21:43:16 +00:00
ehouse
6e719b8e91
add fields supporting scrolling
2005-02-05 21:38:04 +00:00
ehouse
4c937beb2d
remove dead param
2005-01-23 08:15:29 +00:00
ehouse
8ecac34cb6
fix to compile with changed api
2005-01-21 08:26:32 +00:00
ehouse
d90c3bf80e
remove unused vars
2005-01-04 15:11:00 +00:00
ehouse
b9d411c708
turn on optimizations for ARM Release build; kill precompiled headers for all
2004-12-18 01:21:11 +00:00
ehouse
e847769650
version to b2
2004-12-18 01:04:19 +00:00
ehouse
ea9e897407
use _vsnprintf to fix buffer overflow
2004-12-18 01:03:26 +00:00
ehouse
f474ff3ba6
add bname
2004-12-18 01:02:54 +00:00
ehouse
99c4f0b15a
dict_getShortName
2004-12-18 01:02:22 +00:00
ehouse
10b61b5bad
remove bname
2004-12-18 01:01:47 +00:00
ehouse
45e60d831b
turn on MY_COLOR_SEL for .rc file too
2004-12-17 15:15:12 +00:00
ehouse
f009b7a13d
cover timer with scoreboard when no timer so region gets erased
2004-12-17 15:11:45 +00:00
ehouse
d6f8bd0631
beta 1
2004-12-17 15:09:09 +00:00
ehouse
67a5554d99
move scoreboard back to top
2004-12-17 15:08:00 +00:00
ehouse
6667fbf279
add aygshell.lib
2004-12-17 07:48:34 +00:00
ehouse
4e4123c0d3
init new-style menus
2004-12-17 07:45:30 +00:00
ehouse
23139bccce
specify new-style menus
2004-12-17 07:42:25 +00:00
ehouse
a576baca78
expand board to fill space created by new-style menus
2004-12-17 07:27:46 +00:00
ehouse
24286777bf
add aygshell struct for new-style menus
2004-12-17 07:24:52 +00:00
ehouse
cd6581bc19
constants for new-style menus
2004-12-17 07:23:23 +00:00
ehouse
afea0cf42b
.cvsignore
2004-12-12 17:47:24 +00:00
ehouse
3d0eb0200a
turn on features for code and resources
2004-12-12 17:45:44 +00:00
ehouse
d420241db4
version -> 4.1
2004-12-12 17:41:01 +00:00
ehouse
3e1dfcb1ac
fix hint borders for arrowcursor
2004-12-12 17:39:59 +00:00
ehouse
4e6f6bc545
formatting change only
2004-12-12 17:33:52 +00:00
ehouse
5fb5008562
fix glitch in tile picker (same as palm)
2004-12-12 17:32:17 +00:00
ehouse
51f1cec7c9
generated by evc4 in converting from evc3
2004-12-11 04:29:57 +00:00
ehouse
f9149e03b1
fix to compile without SEARCHLIMIT set
2004-12-11 04:25:45 +00:00
ehouse
b60d605ea4
add remaining tiles dialog
2004-11-09 02:51:22 +00:00
ehouse
e826824935
add tiles left menuitem
2004-11-09 02:46:38 +00:00
ehouse
3eb12c918d
catch up with api changes; add remaining tiles dialog
2004-11-09 02:40:36 +00:00
ehouse
f0e5fac581
call new dict_super_init
2004-10-16 04:41:23 +00:00
ehouse
a5fbad009f
change binary name to Crosswords.exe
2004-07-11 16:32:22 +00:00
ehouse
0f373beadb
change app title to Crosswords
2004-07-11 16:31:11 +00:00
ehouse
898d0bf9ed
protect with ifdef
2004-07-10 17:51:42 +00:00
ehouse
2c6412448b
support and turn on hintlimits features
2004-07-10 17:49:31 +00:00
ehouse
74a934c50f
add tray limits for hint dlg
2004-07-10 17:47:30 +00:00
ehouse
16a0f1248a
support hint limits feature
2004-07-10 17:46:36 +00:00
ehouse
21085f1dcc
add askTrayLimits var
2004-07-10 17:43:15 +00:00
ehouse
ee16a0f07f
remove unused var
2004-07-10 17:42:16 +00:00
ehouse
d51014a45e
first checked in; works
2004-07-10 17:40:16 +00:00
ehouse
9c8159110b
incorporate API changes; cleanup timer code
2004-06-25 07:19:05 +00:00
ehouse
9523cf30d5
remove non-working code
2004-06-23 04:37:44 +00:00
ehouse
afdf26db81
add checkbox for hint rect; version change
2004-06-18 13:29:19 +00:00
ehouse
3608849636
add checkbox for hint rect
2004-06-18 13:28:31 +00:00
ehouse
f1dd28387c
draw hint rect borders
2004-06-16 04:17:08 +00:00
ehouse
d5b3dd6551
kill timers after firing once
2004-06-16 04:16:22 +00:00
ehouse
cb8d98a370
remove pre-ship designation from version string
2004-06-04 12:47:39 +00:00
ehouse
4c5344e67b
version string to rc1
2004-05-29 14:15:27 +00:00
ehouse
08bd6cc160
removed commented out code
2004-05-28 02:47:27 +00:00
ehouse
95efad0cb2
bug: disable some items when not starting a game
2004-05-28 02:46:42 +00:00
ehouse
f9f2c38901
turn coloring tiles on by default
2004-05-28 02:45:49 +00:00
ehouse
fcc719b8f8
always build with color editing
2004-05-26 04:51:48 +00:00
ehouse
fb043982ba
check flags before recognizing dict so shipping versions will not try to open newer format dicts
2004-05-26 04:50:30 +00:00
ehouse
d347407ee9
no drawing until board inited; redraw after colors changed in new game creation
2004-05-26 04:48:25 +00:00
ehouse
6b641fc73b
clean up dialog init
2004-05-26 04:46:57 +00:00
ehouse
633d5cea62
always build with color editing
2004-05-26 04:43:53 +00:00
ehouse
c8545a3cb7
always build with color editing; version change
2004-05-26 04:43:18 +00:00
ehouse
def1f19e02
clean up dialog init
2004-05-26 04:39:29 +00:00
ehouse
566d21fc7b
position Spanish bitmaps better
2004-05-22 15:23:38 +00:00
ehouse
03d42adf4e
add URL for getting EVC++ environment.
2004-05-15 01:21:11 +00:00
ehouse
49d1051f21
add del button to tilepicker
2004-05-15 01:08:51 +00:00
ehouse
3b263edbb6
new constant
2004-05-15 01:08:16 +00:00
ehouse
6edeb9543a
add string for undo assign error
2004-05-15 01:07:34 +00:00
ehouse
4ebc603cf7
provide ability to unpick picked tiles
2004-05-15 01:06:39 +00:00
ehouse
1cb1f4899b
tweak about text for release
2004-05-13 02:14:41 +00:00
ehouse
b87f5c5054
catch up with string constant changes
2004-05-13 02:13:48 +00:00
ehouse
da304002d2
add STR_LOCAL_NAME
2004-05-01 14:30:34 +00:00
ehouse
66e80a5689
use CR so showing last score works
2004-05-01 14:29:44 +00:00
ehouse
d05b4bd6a9
add colorsel feature to all builds
2004-05-01 13:49:50 +00:00
ehouse
6509dbf246
add for last-score display
2004-05-01 13:46:56 +00:00
ehouse
9ce2c70a4b
add XP_STRCAT
2004-05-01 13:45:50 +00:00
ehouse
86804a7996
fix to compile without EDITCOLORS
2004-05-01 13:45:10 +00:00
ehouse
e70a4c9009
shrink color editor
2004-04-15 02:18:13 +00:00
ehouse
697e499c9f
cast for compiler
2004-04-14 04:05:00 +00:00
ehouse
b870dabedd
name changes
2004-04-14 04:03:46 +00:00
ehouse
c53a37ea8e
name changes; add button
2004-04-14 04:02:19 +00:00
ehouse
801526056d
inval board after color changes inside dialogs
2004-04-14 04:00:28 +00:00
ehouse
554d82e35e
move colors edit from menu to button
2004-04-14 03:59:36 +00:00
ehouse
4eea985927
name change
2004-04-14 03:57:59 +00:00
ehouse
1a1c99f764
pass in starting colors
2004-04-14 03:56:12 +00:00
ehouse
f76c4a018e
pass in starting colors
2004-04-14 03:48:33 +00:00
ehouse
d50048dc37
turn on use of custom color editor
2004-04-09 02:38:26 +00:00
ehouse
e089a1e359
get custom color selector working
2004-04-09 02:36:48 +00:00
ehouse
a09fb17708
add ceGetDlgItemNum
2004-04-09 02:32:27 +00:00
ehouse
af7dcc6725
resize and -layout color select dlg
2004-04-09 02:31:32 +00:00
ehouse
7f3a3040c7
cast
2004-04-03 16:39:54 +00:00
ehouse
82369e95f7
init prefs before dctx, and dcxt before game
2004-04-03 16:39:18 +00:00
ehouse
5a15c23170
turn on color sel for non-debug build
2004-04-03 15:38:58 +00:00
ehouse
ad9edc9da2
as-yet unsuccessful attempt to replace M$ ChooseColor dialog
2004-04-03 15:36:33 +00:00
ehouse
c21f629905
add ceSetDlgItemNum
2004-04-03 15:33:33 +00:00
ehouse
095c1217a8
as-yet unsuccessful attempt to replace M$ ChooseColor dialog
2004-04-03 15:29:34 +00:00
ehouse
5165db5a2f
changes for editing colors
2004-03-28 01:20:32 +00:00
ehouse
f5ece02af8
new dlg for editing colors
2004-03-28 01:18:59 +00:00
ehouse
203054531c
screwed up
2004-03-28 01:17:24 +00:00
ehouse
f1f8e7efd9
first cut at color picking using MS's ChooseColor
2004-03-28 01:15:24 +00:00
ehouse
018cc42e74
first cut at color editing
2004-03-28 01:14:34 +00:00
ehouse
ef6cffbe2d
beta 12
2004-03-19 05:44:03 +00:00
ehouse
d4b2e3dc2f
possible bug
2004-03-19 04:33:21 +00:00
ehouse
bbb8be8ed8
capture timer settings
2004-03-19 04:32:25 +00:00
ehouse
3bc2feb47e
add missing var
2004-03-02 03:26:35 +00:00
ehouse
d48ae1a216
draw_trayBegin returns bool
2004-03-02 03:26:10 +00:00
ehouse
934777e567
make two-line miniWindows work
2004-02-28 05:25:21 +00:00
ehouse
0bc7948abf
postpone adding text to keep it from showing up highlighted. (Thx to B.T. for the tip.)
2004-02-28 05:21:26 +00:00
ehouse
8a1ba5c20e
add ceSetDlgItemFileName
2004-02-27 06:18:21 +00:00
ehouse
a2a6191f77
remove positionDlg; plug leak
2004-02-27 06:13:45 +00:00
ehouse
667c3acc07
tweak dlg style
2004-02-27 06:10:54 +00:00
ehouse
9b79db9b3c
remove positionDlg
2004-02-27 06:09:43 +00:00
ehouse
0d055bd1b8
remove positionDlg; remove .xwd from dict names
2004-02-27 06:09:07 +00:00
ehouse
1545509b81
remove positionDlg; up pendown timer to half second
2004-02-27 06:04:42 +00:00
ehouse
d82b212e56
remove positionDlg
2004-02-27 06:03:37 +00:00
ehouse
4f10119ab6
remove positionDlg
2004-02-27 05:57:06 +00:00
ehouse
98a87ea4a6
add makeUniqueName for saveas
2004-02-18 04:25:29 +00:00
ehouse
b0210ab672
change how blanks are indicated so one pixel's possible
2004-02-18 04:24:21 +00:00
ehouse
9d80f626d2
add DS_CENTER; up beta version string
2004-02-18 04:23:14 +00:00
ehouse
2a619fdffa
robot turn reports should also be scrollable
2004-02-17 05:00:13 +00:00
ehouse
7742a90722
show which tiles on board are blanks; use tile background for on-board tiles
2004-02-15 23:37:45 +00:00
ehouse
165d6e9c46
use strbox for move confirmation; pass full path to GetSaveFileName
2004-02-14 06:13:18 +00:00
ehouse
b2af413a2a
add FEATURE_TRAY_EDIT
2004-02-14 06:11:17 +00:00
ehouse
28efd8e495
new ids for dlg items
2004-02-14 06:09:45 +00:00
ehouse
5948229ab2
tweak blank dlg; make strbox handle queries
2004-02-14 06:09:19 +00:00
ehouse
3b428dee73
adapt to do queries too
2004-02-14 06:07:52 +00:00
ehouse
06023b3d03
new fields
2004-02-14 06:06:55 +00:00
ehouse
6e84b577e2
fix blank dialog
2004-02-14 06:03:53 +00:00
ehouse
f40930d73e
fix redraw of tray when minirect disappears
2004-02-13 13:49:25 +00:00
ehouse
ceb34e32c0
remove background from pts display in tray; center arrow; fix draw
...
during multiple hints.
2004-02-13 13:47:37 +00:00
ehouse
ce29cdb1b3
beta 8
2004-02-13 13:28:13 +00:00
ehouse
95f7452b35
commented-out experimental draw changes
2004-02-12 04:36:48 +00:00
ehouse
aec1fd1972
Don't call BeginPaint etc when handling WM_PAINT in order to better
...
use inval system in common.
2004-02-12 04:35:10 +00:00
ehouse
bc4937048c
tweak file opening and saving (incomplete)
2004-01-30 05:48:24 +00:00
ehouse
db9391df36
provide default dict name for first game
2004-01-30 05:46:03 +00:00
ehouse
7226c92adf
move logLastError
2004-01-30 05:45:23 +00:00
ehouse
68e2975472
fix compiler warning
2004-01-29 05:07:10 +00:00
ehouse
3c0c7be7f5
new id for bonus resource
2004-01-29 05:05:37 +00:00
ehouse
49191dee06
fix bug preventing game save; read bonus squares from resource
2004-01-29 04:49:34 +00:00
ehouse
402c45ac7f
Add bonus square resource
2004-01-29 04:47:32 +00:00
ehouse
c1d918dd79
field for board resource
2004-01-29 04:45:53 +00:00
ehouse
2928160660
ignore evc++ cruft
2004-01-25 16:53:07 +00:00
ehouse
407a1bc174
tweak about dialog for first sourceforge release
2004-01-25 16:48:09 +00:00
ehouse
354427d33c
fix non-debug compile
2004-01-25 16:47:12 +00:00
ehouse
294bd21097
first checkin
2004-01-25 16:46:33 +00:00
ehouse
5ffb365510
draw after robot move; fix error opening saved game in STUB_DICT build
2004-01-22 03:21:19 +00:00
ehouse
aea4964feb
always draw arrows in black
2004-01-22 03:20:19 +00:00
ehouse
09f657eef2
make stubbed dict work
2004-01-17 22:10:23 +00:00
ehouse
5694e9de3d
first attempt to let others use M$ tools
2004-01-10 18:19:18 +00:00
ehouse
f61eba7fd8
juggle button; partial fix to when to autosave games and when to insist on a name; don't launch multiple instances
2004-01-10 18:11:28 +00:00
ehouse
415713b42e
first cut
2004-01-10 18:06:18 +00:00
ehouse
ce5e7c1238
juggle replaces undo
2004-01-10 18:05:35 +00:00
ehouse
91fc71c4e1
Add juggle button; copyright date fix
2004-01-10 18:03:27 +00:00
ehouse
1ec43c2262
fix tile drawing; move rem string
2004-01-10 18:02:10 +00:00
ehouse
a33abf1a40
return NULL when no dict
2004-01-10 17:59:15 +00:00
ehouse
416bd76667
fix to work with new DAWG flags
2004-01-06 15:56:56 +00:00
ehouse
40d9c99ecb
cleanup
2004-01-06 15:54:18 +00:00
ehouse
2ebb3fc8df
remove foo
2004-01-06 15:52:02 +00:00
ehouse
2a35df4adc
tweak dialogs
2003-12-09 05:20:56 +00:00
ehouse
bdf8ad0932
add pick-tiles checkbox
2003-12-09 05:20:10 +00:00
ehouse
a2d627e970
fix double-start of new game
2003-12-09 05:18:47 +00:00
ehouse
6919c06826
move center "X" to middle of cell
2003-12-09 05:17:49 +00:00
ehouse
184ed6244d
tweak that seemed to fix crash, but I don't get why
2003-12-09 05:17:12 +00:00
ehouse
f485f870f2
additions to tile picking
2003-12-09 05:16:11 +00:00
ehouse
a4128d6eb6
API changed
2003-12-03 04:32:20 +00:00
ehouse
c346d2e78e
first checked in
2003-12-03 04:30:32 +00:00
ehouse
40c8c5036d
first checkin from personal archive
2003-11-20 16:26:35 +00:00
ehouse
be238e5eb9
checkin from personal archives
2003-11-20 04:40:34 +00:00