fix glitch in tile picker (same as palm)

This commit is contained in:
ehouse 2004-12-12 17:32:17 +00:00
parent cf206900fd
commit 5fb5008562

View file

@ -102,7 +102,7 @@ BlankDlg(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
}
ceShowOrHide( hDlg, IDC_BACKUP,
bState->pi->why == PICK_FOR_CHEAT
&& bState->pi->nCurTiles > 0 );
&& bState->pi->thisPick > 0 );
#endif
loadLettersList( hDlg, bState );