Commit graph

2748 commits

Author SHA1 Message Date
eehouse
01e50f51b7 fix bug: don't close socket on duplicate connect message. Just drop
it as is done with dup reconnect message.
2010-02-08 13:21:54 +00:00
eehouse
3c26cd74ff fix curses-only compile: use glib even without gtk. 2010-02-05 13:21:01 +00:00
ehouse
1ab1806a24 improve logging 2010-01-28 04:29:24 +00:00
ehouse
929aea14b0 fix to work when ENV var isn't set too 2010-01-27 05:45:56 +00:00
ehouse
96a7139e67 version -> b10 2010-01-12 13:40:16 +00:00
ehouse
a2838e274a Changes from translator 2010-01-11 03:38:22 +00:00
ehouse
1b8e4223c1 Until user has explicitly chosen a language, on launch see if there
are any installed and prefer one of them to English.  Somebody wanting
other than English shouldn't have to dig through menus to enable his
language after installing the .dll.
2010-01-11 03:36:12 +00:00
ehouse
8d3c951c81 Invalidate color sample after editing it so it'll get redrawn even if
not obscured by editor window.
2010-01-11 03:31:04 +00:00
ehouse
232551cd14 Increase size of buf used in formatting history. French strings cause
overflow.
2010-01-11 02:44:13 +00:00
ehouse
cce0114e66 remove android from trunk so doesn't interfere with finishing winmo 2010-01-07 14:52:44 +00:00
ehouse
c68c01a82a set focusable here not in code 2010-01-07 14:38:16 +00:00
ehouse
ef68670c0c remove claim to handle orientation changes. Now on screen turn
activity is destroyed and recreated, allowing to lay the board out
anew.  This is inefficient, but a good test for now.
2010-01-07 14:37:09 +00:00
ehouse
4b9c328d8e don't log draw; too verbose 2010-01-07 14:35:04 +00:00
ehouse
b14cf81df4 to fix board getting erased on every draw, draw to our own bitmap and
canvas and blit that to draw's canvas each time.  Requires keeping x
and y offset since board doesn't fill the view; requires erasing tiles
and score entries before drawing.
2010-01-07 14:34:07 +00:00
ehouse
f6a951f845 add yOffsetChange commented out 2010-01-07 14:30:56 +00:00
ehouse
fdce005fb0 add vertScrollBoard 2010-01-07 14:29:49 +00:00
ehouse
e1c92707e7 implement scoreBegin; add vertScrollBoard 2010-01-07 14:28:53 +00:00
ehouse
9bd51e4305 add yOffsetChange commented out (not needed for scrolling, just for UI
to show thumb.)
2010-01-07 14:27:20 +00:00
ehouse
ecd5667cf0 makeIntArray takes array of initial values 2010-01-07 14:24:53 +00:00
ehouse
df7a445a9e widen a couple of labels 2010-01-05 14:11:39 +00:00
ehouse
96041e1937 latest from translator 2010-01-05 14:05:04 +00:00
ehouse
da91820525 Draw 'X' icon in empty middle square; start first player as non-robot
to show it.
2010-01-04 06:03:28 +00:00
ehouse
052c99c9db remove symlinks if they're not back to us -- so that more than one
copy of the tree can be active.
2010-01-04 05:50:12 +00:00
ehouse
4a4b05f66c make backgrounds transparent 2010-01-04 05:48:42 +00:00
ehouse
7655ccf064 latest from translator 2010-01-03 22:56:29 +00:00
ehouse
7d0b30f05a icon for middle cell 2010-01-03 22:31:26 +00:00
eehouse
8c7758acc8 ignore .git 2010-01-03 01:20:56 +00:00
eehouse
ef188164e2 implement drawBoardArrow, but without setting tranparency correctly. 2010-01-03 01:02:14 +00:00
ehouse
1b350e0c34 remove translate comments where done; add (one) where missing. 2010-01-03 00:54:52 +00:00
ehouse
3fb90e2ca2 new file from tranlator 2010-01-02 22:31:27 +00:00
ehouse
b7a508b52e update copyright: it's a new year 2010-01-02 20:32:12 +00:00
ehouse
833d338e24 new file from tranlator 2010-01-02 20:27:30 +00:00
eehouse
d206aef266 initial checkin of java source for android port 2010-01-02 19:30:20 +00:00
eehouse
1a5ae00777 initial checkin of jni source and build scripts for android port 2010-01-02 19:10:08 +00:00
eehouse
c7729ca25c add a calloc to mempool 2010-01-02 01:42:07 +00:00
eehouse
b5e1e3a2c6 add assert -- unset numPlayers trashed stack 2010-01-02 01:41:12 +00:00
eehouse
a6e6e2b05c fix stubbed dict support 2010-01-02 01:40:25 +00:00
eehouse
b2b7828dbe new platform 2010-01-02 01:39:36 +00:00
ehouse
0dfdb315ee up version to b9 2009-12-28 00:20:15 +00:00
ehouse
5cf5345eb1 Set addrChanged on role change even if conns dlg not used: fixes bug
where freshly installed device fails to connect.
2009-12-28 00:18:52 +00:00
ehouse
a3fa0d402c Don't call getHostAddr until have data to send: it's flat-out wrong on
wince, and works better when done later.
2009-12-28 00:14:09 +00:00
ehouse
dfe1d849cd Set up ConnMgr proc ptrs *before* attempting to use them. 2009-12-27 23:53:41 +00:00
ehouse
56ece4ee5f make provision of dict path optional 2009-12-27 21:33:53 +00:00
ehouse
d5e641ee52 Add the ALL_HERE alert to the set not duplicated. 2009-12-27 19:04:29 +00:00
ehouse
378d02f1f5 Don't enable COMMS_HEARTBEAT for wince either; copy .cab file to www
path if shell variable set.
2009-12-27 19:03:17 +00:00
ehouse
7ac98bfcfb Don't require a timeout waiting for a game to connect initially, and
make no timeout the default.
2009-12-27 18:17:24 +00:00
ehouse
c15998a10a add two missing strings (commented requiring translation) 2009-12-27 17:37:49 +00:00
ehouse
fe69b8403e cleanup script; no functional change 2009-12-27 17:36:18 +00:00
ehouse
d80c04dd6b remove whitespace that was confusing check_ids.sh 2009-12-27 17:33:11 +00:00
ehouse
37b80527e6 Don't put certain alerts up more than once at a time -- to prevent a
huge number of stacking up when networked device is unattended or in
background.  Same infrastructure should support a checkbox in some
dialogs by which users say "Don't show me this again."
2009-12-27 02:54:30 +00:00