eehouse
01e50f51b7
fix bug: don't close socket on duplicate connect message. Just drop
...
it as is done with dup reconnect message.
2010-02-08 13:21:54 +00:00
eehouse
3c26cd74ff
fix curses-only compile: use glib even without gtk.
2010-02-05 13:21:01 +00:00
ehouse
1ab1806a24
improve logging
2010-01-28 04:29:24 +00:00
ehouse
929aea14b0
fix to work when ENV var isn't set too
2010-01-27 05:45:56 +00:00
ehouse
96a7139e67
version -> b10
2010-01-12 13:40:16 +00:00
ehouse
a2838e274a
Changes from translator
2010-01-11 03:38:22 +00:00
ehouse
1b8e4223c1
Until user has explicitly chosen a language, on launch see if there
...
are any installed and prefer one of them to English. Somebody wanting
other than English shouldn't have to dig through menus to enable his
language after installing the .dll.
2010-01-11 03:36:12 +00:00
ehouse
8d3c951c81
Invalidate color sample after editing it so it'll get redrawn even if
...
not obscured by editor window.
2010-01-11 03:31:04 +00:00
ehouse
232551cd14
Increase size of buf used in formatting history. French strings cause
...
overflow.
2010-01-11 02:44:13 +00:00
ehouse
cce0114e66
remove android from trunk so doesn't interfere with finishing winmo
2010-01-07 14:52:44 +00:00
ehouse
c68c01a82a
set focusable here not in code
2010-01-07 14:38:16 +00:00
ehouse
ef68670c0c
remove claim to handle orientation changes. Now on screen turn
...
activity is destroyed and recreated, allowing to lay the board out
anew. This is inefficient, but a good test for now.
2010-01-07 14:37:09 +00:00
ehouse
4b9c328d8e
don't log draw; too verbose
2010-01-07 14:35:04 +00:00
ehouse
b14cf81df4
to fix board getting erased on every draw, draw to our own bitmap and
...
canvas and blit that to draw's canvas each time. Requires keeping x
and y offset since board doesn't fill the view; requires erasing tiles
and score entries before drawing.
2010-01-07 14:34:07 +00:00
ehouse
f6a951f845
add yOffsetChange commented out
2010-01-07 14:30:56 +00:00
ehouse
fdce005fb0
add vertScrollBoard
2010-01-07 14:29:49 +00:00
ehouse
e1c92707e7
implement scoreBegin; add vertScrollBoard
2010-01-07 14:28:53 +00:00
ehouse
9bd51e4305
add yOffsetChange commented out (not needed for scrolling, just for UI
...
to show thumb.)
2010-01-07 14:27:20 +00:00
ehouse
ecd5667cf0
makeIntArray takes array of initial values
2010-01-07 14:24:53 +00:00
ehouse
df7a445a9e
widen a couple of labels
2010-01-05 14:11:39 +00:00
ehouse
96041e1937
latest from translator
2010-01-05 14:05:04 +00:00
ehouse
da91820525
Draw 'X' icon in empty middle square; start first player as non-robot
...
to show it.
2010-01-04 06:03:28 +00:00
ehouse
052c99c9db
remove symlinks if they're not back to us -- so that more than one
...
copy of the tree can be active.
2010-01-04 05:50:12 +00:00
ehouse
4a4b05f66c
make backgrounds transparent
2010-01-04 05:48:42 +00:00
ehouse
7655ccf064
latest from translator
2010-01-03 22:56:29 +00:00
ehouse
7d0b30f05a
icon for middle cell
2010-01-03 22:31:26 +00:00
eehouse
ef188164e2
implement drawBoardArrow, but without setting tranparency correctly.
2010-01-03 01:02:14 +00:00
ehouse
1b350e0c34
remove translate comments where done; add (one) where missing.
2010-01-03 00:54:52 +00:00
ehouse
3fb90e2ca2
new file from tranlator
2010-01-02 22:31:27 +00:00
ehouse
b7a508b52e
update copyright: it's a new year
2010-01-02 20:32:12 +00:00
ehouse
833d338e24
new file from tranlator
2010-01-02 20:27:30 +00:00
eehouse
d206aef266
initial checkin of java source for android port
2010-01-02 19:30:20 +00:00
eehouse
1a5ae00777
initial checkin of jni source and build scripts for android port
2010-01-02 19:10:08 +00:00
eehouse
c7729ca25c
add a calloc to mempool
2010-01-02 01:42:07 +00:00
eehouse
b5e1e3a2c6
add assert -- unset numPlayers trashed stack
2010-01-02 01:41:12 +00:00
eehouse
a6e6e2b05c
fix stubbed dict support
2010-01-02 01:40:25 +00:00
ehouse
0dfdb315ee
up version to b9
2009-12-28 00:20:15 +00:00
ehouse
5cf5345eb1
Set addrChanged on role change even if conns dlg not used: fixes bug
...
where freshly installed device fails to connect.
2009-12-28 00:18:52 +00:00
ehouse
a3fa0d402c
Don't call getHostAddr until have data to send: it's flat-out wrong on
...
wince, and works better when done later.
2009-12-28 00:14:09 +00:00
ehouse
dfe1d849cd
Set up ConnMgr proc ptrs *before* attempting to use them.
2009-12-27 23:53:41 +00:00
ehouse
56ece4ee5f
make provision of dict path optional
2009-12-27 21:33:53 +00:00
ehouse
d5e641ee52
Add the ALL_HERE alert to the set not duplicated.
2009-12-27 19:04:29 +00:00
ehouse
378d02f1f5
Don't enable COMMS_HEARTBEAT for wince either; copy .cab file to www
...
path if shell variable set.
2009-12-27 19:03:17 +00:00
ehouse
7ac98bfcfb
Don't require a timeout waiting for a game to connect initially, and
...
make no timeout the default.
2009-12-27 18:17:24 +00:00
ehouse
c15998a10a
add two missing strings (commented requiring translation)
2009-12-27 17:37:49 +00:00
ehouse
fe69b8403e
cleanup script; no functional change
2009-12-27 17:36:18 +00:00
ehouse
d80c04dd6b
remove whitespace that was confusing check_ids.sh
2009-12-27 17:33:11 +00:00
ehouse
37b80527e6
Don't put certain alerts up more than once at a time -- to prevent a
...
huge number of stacking up when networked device is unattended or in
background. Same infrastructure should support a checkbox in some
dialogs by which users say "Don't show me this again."
2009-12-27 02:54:30 +00:00
ehouse
9b2eb9273c
remove mistaken assert
2009-12-27 00:49:13 +00:00
ehouse
9e8496c429
This should eventually be part of cegcc's headers. But use it locally
...
until then.
2009-12-23 06:09:25 +00:00