Commit graph

879 commits

Author SHA1 Message Date
ehouse
70266c075d don't call board_draw except in response to Draw() on Symbian 2005-01-13 02:52:45 +00:00
ehouse
538113220f add missing gameID param 2005-01-13 01:43:02 +00:00
ehouse
0bc0c53823 make params const 2005-01-09 21:33:48 +00:00
ehouse
f0d5b0b251 allow caller to assign COMMONDIR for cases where caller isn't where
expected.
2005-01-07 11:09:09 +00:00
ehouse
dd019b576e remove unused constant 2005-01-04 04:07:38 +00:00
ehouse
a55d4c4435 add casts for symbian compiler 2005-01-04 04:06:37 +00:00
ehouse
c5e534680f formatting 2005-01-04 04:05:02 +00:00
ehouse
8b44ad1324 start cursor near middle of board 2005-01-04 03:23:12 +00:00
ehouse
bbd8d917bc up/down arrow keys move divider 2005-01-04 03:11:56 +00:00
ehouse
b77d8b8fbb use dict_getShortName 2004-12-18 01:06:47 +00:00
ehouse
718eb3f600 add dict_getShortName 2004-12-18 01:05:20 +00:00
ehouse
3394e20e9b add dict_getShortName, casts for symbian 2004-12-18 01:04:57 +00:00
ehouse
cd4f97bd15 remove too-frequent logging 2004-12-17 15:17:20 +00:00
ehouse
aa6e46d05f always set nTilesMax so works when XWFEATURE_SEARCHLIMIT not defined 2004-12-11 04:16:48 +00:00
ehouse
ebec5b9b17 remove hint-drag logging (no change to non-debug code) 2004-11-14 16:29:13 +00:00
ehouse
47f81507af add HintAtts param to draw_drawBoardArrow 2004-11-14 16:06:30 +00:00
ehouse
fbc2f86187 Don't use Palm APIs in common code! 2004-11-09 02:03:28 +00:00
ehouse
47b4de73e7 add board_formatRemainingTiles 2004-11-06 02:54:25 +00:00
ehouse
7a84f7f425 add param to model_countAllTrayTiles 2004-11-06 02:50:01 +00:00
ehouse
a4938db8fe server_formatRemainingTiles and server_formatDictCounts 2004-11-06 02:46:08 +00:00
ehouse
0f557c3e73 nuke tmpModel earlier 2004-11-05 14:29:17 +00:00
ehouse
90920a51ca add comment 2004-11-02 06:27:47 +00:00
ehouse
3046815907 another move-summary bug 2004-10-31 00:54:21 +00:00
ehouse
2866ccfc95 fix bug summarizing score for one-tile moves; remove return from
middle of function.
2004-10-31 00:53:26 +00:00
ehouse
03eeac1d30 fix bug with printing last move score. Undo on the tmp model wasn't
working and so tiles added later got included.
2004-10-30 18:22:39 +00:00
ehouse
7afe70569c fix linux build: add missing param 2004-10-30 16:59:07 +00:00
ehouse
68b5a6371f cleanup 2004-10-30 16:55:59 +00:00
ehouse
e89b7da54a add gi_countHumans 2004-10-30 04:50:33 +00:00
ehouse
ec19669d4f always include slots that are only used in conditional builds to
simplify converting between saved versions.
2004-10-08 23:57:24 +00:00
ehouse
71142255d6 deal with older stream version 2004-10-08 23:54:57 +00:00
ehouse
fd75f3324e Pass number of blanks to util_engineStarting 2004-10-07 13:51:03 +00:00
ehouse
698c71fc06 add option when memory's available for dict to store all of its data
in a single FtrPtr so that lookup can be faster.  Still need to
confirm that there's a noticable speedup this way....
2004-10-07 13:23:20 +00:00
ehouse
b7dd4fd50c bug: hide arrow when it can't be moved in case where tile comes via keyboard 2004-10-05 02:32:58 +00:00
ehouse
f13c0a3473 fix arm<->68K save/open problem by not relying on sizeof and saving
each field explicitly (as I already do everywhere else.)
2004-10-02 03:47:24 +00:00
ehouse
96a241c7d3 reject message with wrong connID 2004-10-01 01:25:55 +00:00
ehouse
5eea4644e2 first player robot again by default 2004-09-30 13:51:29 +00:00
ehouse
80cc53eb11 fix endienness problem for game id 2004-09-30 13:43:07 +00:00
ehouse
c73525aed8 pad struct to 4 bytes so ARM and 68K size are the same 2004-09-29 13:17:15 +00:00
ehouse
77f543e863 fix for 4-byte nodes on ARM 2004-09-28 01:03:48 +00:00
ehouse
38a4170fe0 cleanup; fix for 4-byte nodes on ARM 2004-09-28 01:03:07 +00:00
ehouse
7f38e98a0b fix cast 2004-09-24 01:37:30 +00:00
ehouse
650ccbf0ca no robots for a while 2004-09-24 01:35:54 +00:00
ehouse
27dc6ce932 add pno-related obj dir 2004-09-19 03:32:43 +00:00
ehouse
8a4b9eed3a remove dead code 2004-07-20 15:13:54 +00:00
ehouse
b8af3a6e79 remove masking that was breaking blanks in Polish and I THINK was
redundant.  Add assert to make sure.
2004-07-20 15:08:45 +00:00
ehouse
6e53150418 always hide arrow when undoing partial move, not just when done from
tray.
2004-07-10 22:57:17 +00:00
ehouse
665ff7b4c4 make < 80 columns 2004-07-10 22:56:20 +00:00
ehouse
bb291f1e75 Hide cursor arrow when pen in empty tray region returns tiles to tray. 2004-07-10 22:40:50 +00:00
ehouse
e320ae9617 output the right string 2004-07-10 14:17:07 +00:00
ehouse
d9efe4258b cleanup for no hintlimit feature case 2004-06-27 04:35:42 +00:00
ehouse
9e1391af32 missed name change 2004-06-25 07:09:08 +00:00
ehouse
8e8e6896c1 framework for smarter inval of hint rect during drag 2004-06-25 06:56:58 +00:00
ehouse
4e6b8f4c76 engine is now responsile for asking for and tracking how many tiles in
the tray should be used in hints.
2004-06-25 06:51:24 +00:00
ehouse
c6c6d38dfc engine is now responsile for asking for and tracking how many tiles in
the tray should be used in hints.  Moved responsibility here from
platform because platform doesn't know when a turn ends, and end of a
turn (engine reset) is the right place to reset the values.
2004-06-25 06:49:49 +00:00
ehouse
f900988bcc pass to engine boolean telling it whether to ask for tray hint limits;
address, for penDown only, confusion between whether pen events are
handled and whether the handling means a redraw is required.  Might
need to do same for penMoved and penUp.
2004-06-25 06:47:35 +00:00
ehouse
ca490374e5 add util_getTraySearchLimits 2004-06-25 06:39:24 +00:00
ehouse
338bda1e5b name change 2004-06-25 06:27:48 +00:00
ehouse
18023ecab3 remove unused variable 2004-06-24 05:19:52 +00:00
ehouse
173eba64e3 version now part of stream 2004-06-24 05:19:31 +00:00
ehouse
6e5067c01d version now part of stream; fix VERSION defines 2004-06-24 05:18:46 +00:00
ehouse
6c14b290eb preserve hint limits 2004-06-24 05:17:59 +00:00
ehouse
fe681ddf86 move some actions to penUp from penDown 2004-06-23 03:33:06 +00:00
ehouse
63c860d31e nuke unused param 2004-06-23 03:30:12 +00:00
ehouse
59ac0e42ef up stream version to include hintrect boolean 2004-06-22 06:29:19 +00:00
ehouse
debca15ba5 scroll as part of hint rect drag 2004-06-22 06:28:22 +00:00
ehouse
dce8eb2ea5 remove dead code and bogus assert 2004-06-18 13:52:12 +00:00
ehouse
2a9d5b7832 polish hintrect stuff; fix inval, etc 2004-06-18 13:25:57 +00:00
ehouse
ee184e2cf1 add allowHintRect 2004-06-18 13:16:40 +00:00
ehouse
e3f57eed44 make hint rect per-player; hide when tray not visible; make upward
drag remove it.
2004-06-16 04:06:02 +00:00
ehouse
7914876294 Change engine to, when given a rect that's a subset of the board,
constrain the search for moves to those that involve filling only
tiles within the rect -- while still using the rest of the board as
context for the moves.  Robot moves use the whole board.
2004-06-15 01:58:09 +00:00
ehouse
da4fe889f1 Track drag on board to form a rect whose borders are drawn via
attributes on cells; pass that rect to engine when hint requested.
Still rough, and needs to be made per-user.  Also needs a way to hide
the rect.
2004-06-15 01:56:01 +00:00
ehouse
30dd160ecc fix infinite loop looking for last not-undone move to highlight. 2004-05-15 16:06:35 +00:00
ehouse
7437e6089a move undoing-assign warning here 2004-05-15 16:05:14 +00:00
ehouse
4be6c13803 formatting change only 2004-05-14 09:04:49 +00:00
ehouse
b07b947c44 Allow deletion of picked tiles during face-up picking. 2004-05-14 08:57:38 +00:00
ehouse
bc00a04873 fix infinite loop when attempting to undo tile assignment. The ideal
fix would allow the undo, but this is much less risky.
2004-05-14 08:55:13 +00:00
ehouse
a4058cf07e improve what's in scoreboard last-move summary 2004-05-06 04:13:35 +00:00
ehouse
0db24688b3 mods to track just the main word when scoring a turn 2004-04-30 08:32:11 +00:00
ehouse
6f8c09ed54 mods to figure out score of player's most recent move 2004-04-30 08:29:49 +00:00
ehouse
9e8184d444 new functions to figure out score of player's most recent move 2004-04-30 08:29:22 +00:00
ehouse
4fdf6fe60a new param to figureMoveScore 2004-04-30 08:27:24 +00:00
ehouse
b4b3681cd3 show last turn in addition to player name when pen held on score; fix
revealing tray to show REVERSED when done for robot.
2004-04-30 08:26:54 +00:00
ehouse
d25c553ece assert non-null objects when making board 2004-04-03 16:42:20 +00:00
ehouse
508d98d8e0 make rectContainsPt params signed to avoid errors on palm 2004-03-02 05:58:15 +00:00
ehouse
d48ae1a216 draw_trayBegin returns bool 2004-03-02 03:26:10 +00:00
ehouse
6a9228bb43 fix arrow movement when board flipped 2004-03-01 02:30:45 +00:00
ehouse
ae9edbb08d After an undo, set the prev_move bits on the move now on top of the
stack so the tiles will get highlighted.
2004-02-29 06:59:37 +00:00
ehouse
be219aaf81 get rid of tabs/fix formatting. No code changes. 2004-02-29 01:08:50 +00:00
ehouse
2024a069ac add summary when no tiles played too 2004-02-27 06:19:31 +00:00
ehouse
791d371b90 guard server_do against reentrance 2004-02-18 04:28:32 +00:00
ehouse
0244afcde6 make util_userQuery return bool 2004-02-17 04:00:12 +00:00
ehouse
da2a895b3c hit-test in divider using bigger rect 2004-02-13 04:47:22 +00:00
ehouse
e3149b0e42 abort draw quickly if platform can't 2004-02-13 04:46:50 +00:00
ehouse
6940f21009 change return type of draw_boardBegin 2004-02-13 04:45:19 +00:00
ehouse
cbc449d81f add invalTilesUnderRect 2004-02-12 04:20:11 +00:00
ehouse
05f3232d0a export functions 2004-02-12 04:19:27 +00:00
ehouse
6dade8d97f inval tray when miniwindow disappears 2004-02-12 04:18:38 +00:00
ehouse
6bc3be9711 fix reported bug: when tile placed on arrow and arrow can't move
further, hide the arrow so tile can be drawn.
2004-02-10 05:23:32 +00:00
ehouse
68e2975472 fix compiler warning 2004-01-29 05:07:10 +00:00
ehouse
c1cde174db Add test to allow dragging a selected tile. 2004-01-25 14:30:29 +00:00
ehouse
997f0884cc new macros for new dawg node format 2003-12-14 16:59:58 +00:00
ehouse
348ae6194d boolean for nodeSize should make for faster tests 2003-12-14 16:21:01 +00:00
ehouse
a4f9a4075a [re]define masks for different format dawgs 2003-12-14 16:20:21 +00:00
ehouse
9cebba4153 remove turn-on-option part of picking tiles into tray. If you enable
it for a game you're stuck with it.  Less complex UI is better.
2003-12-13 18:40:17 +00:00
ehouse
e5801bd6f6 fix compiler warning 2003-12-13 18:37:43 +00:00
ehouse
ca9eeed95b Swedish dict has 0-count tiles that are available only for blanks.
Don't print these with counts/values.
2003-12-13 06:39:35 +00:00
ehouse
6064061811 OFFSET_OF 2003-12-11 06:03:37 +00:00
ehouse
5a3a353bbf add flags for NODE_CAN_4 form of dawg 2003-12-10 05:55:11 +00:00
ehouse
0ac0e9c237 pull tiles from right side of tray first 2003-12-01 14:28:50 +00:00
ehouse
e82ae5b9a1 name change 2003-11-30 20:08:09 +00:00
ehouse
00a3f65262 new wince directories 2003-11-30 20:07:25 +00:00
ehouse
6e9e668035 fix compiler warning 2003-11-30 19:11:12 +00:00
ehouse
2ffa052d61 pass current tray into util_userPickTile 2003-11-30 18:54:08 +00:00
ehouse
f69eb698b3 pass current tray into util_userPickTile, removing to-be-traded tiles
first.
2003-11-30 18:53:51 +00:00
ehouse
21456efa8b formatting only 2003-11-30 18:51:05 +00:00
ehouse
6bb65a94a8 change variable names around tile picking; pass stream version into
reader
2003-11-30 18:50:41 +00:00
ehouse
1072bf2499 add option to limit number of tiles used by robot 2003-11-30 09:34:40 +00:00
ehouse
e1fd8fda5b robots can be given picked tiles too 2003-11-19 04:49:30 +00:00
ehouse
6a30f1c7c1 Add vars to support turning on/off picking tiles 2003-11-19 04:06:32 +00:00
ehouse
8789ed9bc5 don't let pick robot tiles 2003-11-18 03:39:43 +00:00
ehouse
c1032ee957 comment typo 2003-11-16 19:26:18 +00:00
ehouse
57295ffee8 when picking, deal with not having enough tiles 2003-11-16 19:25:53 +00:00
ehouse
f32c407d01 add option for user to pick tiles from pool. 2003-11-16 17:12:54 +00:00
ehouse
ef138e5187 util_userPickTile replaces util_askBlankFace 2003-11-16 17:11:33 +00:00
ehouse
3e3cc8f5e3 export model_packTilesUtil 2003-11-16 17:10:14 +00:00
ehouse
c13e799b11 factor some work of picking tiles/blanks into common code; add option
for user to pick tiles from pool.
2003-11-16 17:09:11 +00:00
ehouse
db7656def8 new typedef 2003-11-16 16:40:44 +00:00
ehouse
fc952c90aa don't show obj directories 2003-11-01 19:19:59 +00:00
ehouse
5776da0b93 first checkin 2003-11-01 05:35:29 +00:00