pad struct to 4 bytes so ARM and 68K size are the same

This commit is contained in:
ehouse 2004-09-29 13:17:15 +00:00
parent 57b7d411fe
commit c73525aed8
2 changed files with 9 additions and 3 deletions

View file

@ -72,8 +72,10 @@ typedef enum {
* already have the notion of per-game and all-game prefs.
*/
typedef struct CommonPrefs {
XP_Bool showBoardArrow; /* applies to all games */
XP_Bool showRobotScores; /* applies to all games */
XP_Bool showBoardArrow; /* applies to all games */
XP_Bool showRobotScores; /* applies to all games */
XP_Bool reserved1; /* get to 32-bit for ARM... */
XP_Bool reserved2;
} CommonPrefs;
/* used for all vtables */

View file

@ -117,10 +117,14 @@ typedef struct XWords4PreferenceType {
Boolean showProgress;
Boolean showGrid;
Boolean showColors;
#ifndef DEBUG_OFF
#ifdef DEBUG
Boolean showDebugstrs;
Boolean windowAvail;
Boolean logToMemo;
Boolean reserved1;
Boolean reserved2;
#else
Boolean reserved1;
#endif
/* New for 0x0405 */
CommonPrefs cp;