mame/.gitattributes

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2007-12-17 06:15:05 +01:00
* text=auto !eol
artwork/aperture.png -text
artwork/white.png -text
docs/SDL.txt svneol=native#text/plain
docs/config.txt svneol=native#text/plain
2011-05-23 23:37:34 +02:00
docs/hlsl.txt svneol=native#text/plain
2012-08-22 00:06:22 +02:00
docs/imgtool.txt svneol=native#text/plain
docs/license.txt svneol=native#text/plain
2012-11-06 17:26:29 +01:00
docs/m6502.txt svneol=native#text/plain
docs/mame.txt svneol=native#text/plain
docs/newvideo.txt svneol=native#text/plain
2012-08-05 11:09:05 +02:00
docs/nscsi.txt svneol=native#text/plain
docs/windows.txt svneol=native#text/plain
hash/32x.xml svneol=native#text/xml
hash/3do_m2.xml svneol=native#text/xml
hash/a2600.xml svneol=native#text/xml
hash/a2600_cass.xml svneol=native#text/xml
hash/a5200.hsi svneol=native#text/plain
hash/a5200.xml svneol=native#text/xml
hash/a7800.xml svneol=native#text/xml
hash/a800.xml svneol=native#text/xml
hash/abc1600.xml svneol=native#text/xml
hash/abc80.xml svneol=native#text/xml
hash/abc800.xml svneol=native#text/xml
hash/abc806.xml svneol=native#text/xml
hash/adam_cart.xml svneol=native#text/xml
hash/adam_cass.xml svneol=native#text/xml
hash/adam_flop.xml svneol=native#text/xml
hash/advantage.xml svneol=native#text/xml
hash/advision.xml svneol=native#text/xml
hash/aim65_cart.xml svneol=native#text/xml
hash/alice32.xml svneol=native#text/xml
hash/alice90.xml svneol=native#text/xml
hash/alphatro_flop.xml svneol=native#text/xml
hash/amiga1000_flop.xml svneol=native#text/xml
hash/amiga1200_flop.xml svneol=native#text/xml
hash/amiga3000_flop.xml svneol=native#text/xml
hash/amiga500_flop.xml svneol=native#text/xml
hash/amiga500plus_flop.xml svneol=native#text/xml
hash/amiga600_flop.xml svneol=native#text/xml
hash/amiga_flop.xml svneol=native#text/xml
hash/amigaaga_flop.xml svneol=native#text/xml
hash/amigaecs_flop.xml svneol=native#text/xml
hash/amigaocs_flop.xml svneol=native#text/xml
2012-12-23 12:28:34 +01:00
hash/apc.xml svneol=native#text/xml
hash/apfm1000.xml svneol=native#text/xml
hash/apogee.xml svneol=native#text/xml
hash/apple1.xml svneol=native#text/xml
hash/apple2.xml svneol=native#text/xml
hash/apple2gs.xml svneol=native#text/xml
hash/aquarius.xml svneol=native#text/xml
hash/arcadia.xml svneol=native#text/xml
hash/astrocde.xml svneol=native#text/xml
hash/atom.xml svneol=native#text/xml
hash/attache.xml svneol=native#text/xml
hash/b2m.xml svneol=native#text/xml
hash/bbca_cass.xml svneol=native#text/xml
hash/bbcb_cass.xml svneol=native#text/xml
hash/bbcbc.xml svneol=native#text/xml
hash/bbcm_cart.xml svneol=native#text/xml
hash/bbcm_cass.xml svneol=native#text/xml
hash/bk0010.xml svneol=native#text/xml
hash/bw12.xml svneol=native#text/xml
hash/bw2.xml svneol=native#text/xml
2013-02-22 16:15:11 +01:00
hash/bx256hp_flop.xml svneol=native#text/xml
hash/c128_cart.xml svneol=native#text/xml
hash/c128_flop.xml svneol=native#text/xml
hash/c128_rom.xml svneol=native#text/xml
hash/c64_cart.xml svneol=native#text/xml
hash/c64_cass.xml svneol=native#text/xml
hash/c64_flop.xml svneol=native#text/xml
hash/casloopy.xml svneol=native#text/xml
hash/cbm2_cart.xml svneol=native#text/xml
hash/cbm2_flop.xml svneol=native#text/xml
2013-02-04 20:38:35 +01:00
hash/cbm8096_flop.xml svneol=native#text/xml
2013-01-30 17:36:43 +01:00
hash/cbm8296_flop.xml svneol=native#text/xml
hash/cd32.xml svneol=native#text/xml
hash/cdi.xml svneol=native#text/xml
hash/cdtv.xml svneol=native#text/xml
hash/channelf.xml svneol=native#text/xml
hash/coco_cart.xml svneol=native#text/xml
hash/coleco.xml svneol=native#text/xml
hash/compis.xml svneol=native#text/xml
hash/comx35_flop.xml svneol=native#text/xml
hash/cpc_cass.xml svneol=native#text/xml
hash/cpc_flop.xml svneol=native#text/xml
hash/crvision.xml svneol=native#text/xml
hash/dim68k.xml svneol=native#text/xml
hash/ec1841.xml svneol=native#text/xml
hash/einstein.xml svneol=native#text/xml
hash/electron_cart.xml svneol=native#text/xml
hash/ep64_cart.xml svneol=native#text/xml
hash/ep64_cass.xml svneol=native#text/xml
hash/ep64_flop.xml svneol=native#text/xml
hash/famicom_cass.xml svneol=native#text/xml
hash/famicom_flop.xml svneol=native#text/xml
hash/fm77av.xml svneol=native#text/xml
hash/fm7_cass.xml svneol=native#text/xml
hash/fm7_disk.xml svneol=native#text/xml
hash/g7400.xml svneol=native#text/xml
hash/galaxy.xml svneol=native#text/xml
hash/gameboy.xml svneol=native#text/xml
hash/gamecom.xml svneol=native#text/xml
hash/gamegear.xml svneol=native#text/xml
hash/gamepock.xml svneol=native#text/xml
hash/gba.xml svneol=native#text/xml
hash/gbcolor.xml svneol=native#text/xml
hash/genius.xml svneol=native#text/xml
hash/gmaster.xml svneol=native#text/xml
hash/gp32.xml svneol=native#text/xml
hash/gx4000.xml svneol=native#text/xml
hash/horizon.xml svneol=native#text/xml
hash/hx20_flop.xml svneol=native#text/xml
hash/ibm5140.xml svneol=native#text/xml
hash/ibm5150.xml svneol=native#text/xml
hash/ibm5150_cass.xml svneol=native#text/xml
hash/ibm5170.xml svneol=native#text/xml
hash/ibmpcjr_cart.xml svneol=native#text/xml
hash/ibmpcjr_flop.xml svneol=native#text/xml
hash/interact.xml svneol=native#text/xml
hash/intv.hsi svneol=native#text/plain
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hash/intvecs.xml svneol=native#text/xml
hash/iq128.xml svneol=native#text/xml
hash/iq151_cart.xml svneol=native#text/xml
hash/iq151_flop.xml svneol=native#text/xml
hash/jaguar.xml svneol=native#text/xml
hash/juicebox.xml svneol=native#text/xml
hash/kayproii.xml svneol=native#text/xml
hash/kc_cart.xml svneol=native#text/xml
hash/kc_cass.xml svneol=native#text/xml
hash/kc_flop.xml svneol=native#text/xml
hash/korvet_flop.xml svneol=native#text/xml
hash/lisa.xml svneol=native#text/xml
hash/lisa2.xml svneol=native#text/xml
hash/lviv.xml svneol=native#text/xml
hash/lynx.xml svneol=native#text/xml
hash/m20.xml svneol=native#text/xml
hash/m5.xml svneol=native#text/xml
hash/mac_flop.xml svneol=native#text/xml
hash/mac_hdd.xml svneol=native#text/xml
hash/mbc55x.xml svneol=native#text/xml
2013-05-14 08:52:38 +02:00
hash/mc1502_flop.xml svneol=native#text/xml
hash/megacd.xml svneol=native#text/xml
hash/megacdj.xml svneol=native#text/xml
hash/megadriv.xml svneol=native#text/xml
hash/megaduck.xml svneol=native#text/xml
hash/megapc.xml svneol=native#text/xml
hash/megatech.xml svneol=native#text/xml
hash/microvision.xml svneol=native#text/xml
hash/mikrosha.xml svneol=native#text/xml
hash/misterx.xml svneol=native#text/xml
hash/mm1_flop.xml svneol=native#text/xml
hash/mo5_cart.xml svneol=native#text/xml
hash/mpz80.xml svneol=native#text/xml
hash/msx.hsi svneol=native#text/plain
hash/msx1_cart.xml svneol=native#text/xml
hash/msx1_cass.xml svneol=native#text/xml
hash/msx2.hsi svneol=native#text/plain
hash/msx2_cart.xml svneol=native#text/xml
hash/mz2000_cass.xml svneol=native#text/xml
hash/mz2000_flop.xml svneol=native#text/xml
hash/mz2500.xml svneol=native#text/xml
hash/mz700_cass.xml svneol=native#text/xml
hash/mz800_cass.xml svneol=native#text/xml
hash/n64.xml svneol=native#text/xml
hash/n64dd.xml svneol=native#text/xml
hash/neocd.xml svneol=native#text/xml
hash/neogeo.xml svneol=native#text/xml
hash/nes.hsi svneol=native#text/plain
hash/nes.xml svneol=native#text/xml
(MESS) nes.c: major refactoring and improvements of NES/FC cart emulation: [Fabio Priuli] - converted carts, mappers and pcbs to use slot devices - fixed starting of Famicom, Famicom Twin and Dr. PCJr - fixed handling of "no disk" in FDS so that the system displays Mario and Luigi jumping around as expected - added AY8910 sound to Sunsoft-5B (Gimmick JPN sfx) - added YM2413 to VRC-7 (Lagrange Point OST) - added support for recorded samples to Jaleco sport titles and to Bandai Family Trainer Aerobics Studio, thanks to notes by hap and egoh, and recordings by Pongbashi (samples are needed because these games use a currently undumpable speech chip) - added support for NES-EVENT pcb used by Nintendo World Championship 1990, including dipswitches - added support for Galoob Game Genie real usage (in addition to the codes which Puggsy added to his cheat collections): when you load ggenie, a second cartslot becomes available to load another game attached to the cheat device (e.g. with "mess.exe nes -cart ggenie -cart2 smb") and you can enter the cheat codes as in a real NES - added support for Nantettatte!! Baseball lock-on mechanism, based on the tests performed by naruko on his carts: when you load nantbb, a second cartslot becomes available to load one of the two update minicarts (91 Hen or OB Hen) - improved emulation of Namcot 163, 175 and 340 boards, based on the tests performed by naruko, lidnariq and bootgod on the real hardware - moved Nantettatte!! Baseball minicarts to a separate list (nes_ntbrom.xml) because they cannot be loaded in the NES directly, but only through the nantbb subslot - emulated bus conflict (CPU/PRG) in PCBs documented as having it - partial emulation of open bus, enough to make working the games using it as a sort of protection - fixed crash when loading files using FFE mappers - fixed mirroring in some boards (Sunsoft DCS and UNL-CC-21) and in some games (e.g. Paris Dakar Rally Special and Escape from Atlantis) - fixed a few bugs in Tengen 800032 emulation (mapper 64), promoting Klax, Xybots and Road Runner to work state - fixed Tengen 800037 emulation (mapper 158), promoting US Alien Syndrome to work state - added working emulation of many bootleg pcbs used for pirate conversions from FDS (Ai Senshi Nicol, Doki Doki Panic, Fuuun Shaolin Kyo, Green Beret, Monty no Doki Doki Daidassou, Tobidase Daisakusen, Super Mario Bros Malee 2 / Genius Merio Bros...) - improved emulation of many pirate pcb (BMC-GOLDENCARD-6IN1, KS7013B, KS7012, BMC-GHOSTBUSTERS63IN1, UNL-MALISB, MAXI15 and more...) - improved RacerMate Challenge II emulation, but the game is still not working due to unemulated bicycle controller - added CPU-based IRQ mode in Tengen 800032 emulation (mapper 64), fixing Skulls & Crossbones gfx (but the game is still not working) - fixed many small inaccuracies in the old code, spot during the conversion - added support for most other known pcbs, even if in most cases emulation is only sketchy - reduced the need of fake alt pbcs for boards which only differed by mirroring handling (these are now recognized through the "mirroring" feature) - removed fake wram which was added to a lot of partially documented pcbs and re-added it only where actually present, so to more accurately document what was really in the carts Out of whatsnew: There's still a lot to do (e.g. to clean up the implementation of the pirate pcbs) but I hope that submitting this now I can get some wider testing help so to catch and fix regressions before next release :)
2013-04-21 21:27:29 +02:00
hash/nes_ntbrom.xml svneol=native#text/xml
hash/next.xml svneol=native#text/xml
hash/ngp.xml svneol=native#text/xml
hash/ngpc.xml svneol=native#text/xml
2013-03-18 15:09:14 +01:00
hash/nimbus.xml svneol=native#text/xml
hash/odyssey2.xml svneol=native#text/xml
hash/ondra.xml svneol=native#text/xml
hash/orao.xml svneol=native#text/xml
hash/orion_cart.xml svneol=native#text/xml
hash/orion_cass.xml svneol=native#text/xml
hash/orion_flop.xml svneol=native#text/xml
hash/orionpro_flop.xml svneol=native#text/xml
hash/osborne1.xml svneol=native#text/xml
hash/p500_flop.xml svneol=native#text/xml
hash/partner_cass.xml svneol=native#text/xml
hash/partner_flop.xml svneol=native#text/xml
hash/pasogo.xml svneol=native#text/xml
hash/pb2000c.xml svneol=native#text/xml
hash/pc1512.xml svneol=native#text/xml
hash/pc1640.xml svneol=native#text/xml
hash/pc8201.xml svneol=native#text/xml
hash/pc8801_cass.xml svneol=native#text/xml
hash/pc8801_flop.xml svneol=native#text/xml
hash/pc88va.xml svneol=native#text/xml
hash/pc98.xml svneol=native#text/xml
hash/pce.xml svneol=native#text/xml
hash/pcecd.xml svneol=native#text/xml
hash/pcw.xml svneol=native#text/xml
hash/pcw16.xml svneol=native#text/xml
hash/pecom_cass.xml svneol=native#text/xml
hash/pentagon_cass.xml svneol=native#text/xml
hash/pet_cass.xml svneol=native#text/xml
2013-01-30 17:36:43 +01:00
hash/pet_flop.xml svneol=native#text/xml
hash/pet_rom.xml svneol=native#text/xml
hash/pico.xml svneol=native#text/xml
hash/pippin.xml svneol=native#text/xml
hash/pippin_flop.xml svneol=native#text/xml
hash/plus4_cart.xml svneol=native#text/xml
hash/plus4_cass.xml svneol=native#text/xml
hash/plus4_flop.xml svneol=native#text/xml
hash/pokemini.xml svneol=native#text/xml
hash/prof180.xml svneol=native#text/xml
hash/prof80.xml svneol=native#text/xml
hash/psion.xml svneol=native#text/xml
hash/psx.xml svneol=native#text/xml
hash/pv1000.xml svneol=native#text/xml
hash/pv2000.xml svneol=native#text/xml
2012-11-02 17:43:51 +01:00
hash/px4_cart.xml svneol=native#text/xml
hash/pyl601.xml svneol=native#text/xml
hash/ql_cart.xml svneol=native#text/xml
hash/ql_cass.xml svneol=native#text/xml
hash/ql_flop.xml svneol=native#text/xml
hash/qx10_flop.xml svneol=native#text/xml
hash/radio86.xml svneol=native#text/xml
hash/rainbow.xml svneol=native#text/xml
hash/rx78.xml svneol=native#text/xml
hash/sage2.xml svneol=native#text/xml
hash/samcoupe_cass.xml svneol=native#text/xml
hash/samcoupe_flop.xml svneol=native#text/xml
hash/sat_cart.xml svneol=native#text/xml
hash/saturn.xml svneol=native#text/xml
hash/scv.xml svneol=native#text/xml
hash/segacd.xml svneol=native#text/xml
hash/sf7000.xml svneol=native#text/xml
hash/sg1000.xml svneol=native#text/xml
hash/sgx.xml svneol=native#text/xml
hash/smc777.xml svneol=native#text/xml
hash/sms.xml svneol=native#text/xml
hash/snes.xml svneol=native#text/xml
hash/snes_bspack.xml svneol=native#text/xml
hash/snes_strom.xml svneol=native#text/xml
hash/socrates.xml svneol=native#text/xml
hash/softbox.xml svneol=native#text/xml
2011-11-10 17:42:32 +01:00
hash/softwarelist.dtd svneol=native#text/plain
hash/sorcerer_cart.xml svneol=native#text/xml
hash/sorcerer_cass.xml svneol=native#text/xml
hash/sorcerer_flop.xml svneol=native#text/xml
hash/special_cass.xml svneol=native#text/xml
hash/special_flop.xml svneol=native#text/xml
hash/spectrum.xml svneol=native#text/xml
hash/spectrum_cass.xml svneol=native#text/xml
hash/spectrum_flop.xml svneol=native#text/xml
hash/st_cart.xml svneol=native#text/xml
hash/st_flop.xml svneol=native#text/xml
hash/studio2.xml svneol=native#text/xml
hash/stv.xml svneol=native#text/xml
hash/super6.xml svneol=native#text/xml
2013-01-30 17:36:43 +01:00
hash/superpet_flop.xml svneol=native#text/xml
hash/supracan.xml svneol=native#text/xml
hash/svi318_cart.xml svneol=native#text/xml
hash/svi318_cass.xml svneol=native#text/xml
hash/svi318_flop.xml svneol=native#text/xml
hash/svision.xml svneol=native#text/xml
hash/svmu.xml svneol=native#text/xml
hash/tandy200.xml svneol=native#text/xml
hash/tandy2k.xml svneol=native#text/xml
hash/tandy6k.xml svneol=native#text/xml
hash/tdv2324.xml svneol=native#text/xml
hash/tek4052_cart.xml svneol=native#text/xml
hash/tg16.xml svneol=native#text/xml
hash/ti99_cart.xml svneol=native#text/xml
hash/tiki100.xml svneol=native#text/xml
hash/to770_cart.xml svneol=native#text/xml
hash/to7_cart.xml svneol=native#text/xml
hash/trs80m2.xml svneol=native#text/xml
hash/trsm100.xml svneol=native#text/xml
hash/tutor.xml svneol=native#text/xml
hash/tvc_cart.xml svneol=native#text/xml
hash/ut88.xml svneol=native#text/xml
hash/uzebox.xml svneol=native#text/xml
hash/v1050.xml svneol=native#text/xml
hash/vboy.xml svneol=native#text/xml
hash/vc4000.xml svneol=native#text/xml
hash/vectrex.xml svneol=native#text/xml
hash/vg5k.xml svneol=native#text/xml
hash/vic10.xml svneol=native#text/xml
hash/vic1001_cart.xml svneol=native#text/xml
hash/vic1001_cass.xml svneol=native#text/xml
hash/vic1001_flop.xml svneol=native#text/xml
hash/victor9k_flop.xml svneol=native#text/xml
hash/vidbrain.xml svneol=native#text/xml
hash/vii.xml svneol=native#text/xml
hash/vip.xml svneol=native#text/xml
hash/vixen.xml svneol=native#text/xml
hash/vsmile_cart.xml svneol=native#text/xml
hash/vsmile_cd.xml svneol=native#text/xml
hash/wangpc.xml svneol=native#text/xml
hash/wmbullet.xml svneol=native#text/xml
hash/wscolor.xml svneol=native#text/xml
hash/wswan.xml svneol=native#text/xml
hash/x07_card.xml svneol=native#text/xml
hash/x1_cass.xml svneol=native#text/xml
hash/x1_flop.xml svneol=native#text/xml
hash/x68k_flop.xml svneol=native#text/xml
hash/xegs.xml svneol=native#text/xml
hash/xerox820.xml svneol=native#text/xml
hash/xerox820ii.xml svneol=native#text/xml
hlsl/bloom.fx svneol=native#text/plain
hlsl/color.fx svneol=native#text/plain
hlsl/deconverge.fx svneol=native#text/plain
hlsl/downsample.fx svneol=native#text/plain
hlsl/focus.fx svneol=native#text/plain
hlsl/phosphor.fx svneol=native#text/plain
hlsl/pincushion.fx svneol=native#text/plain
hlsl/post.fx svneol=native#text/plain
hlsl/prescale.fx svneol=native#text/plain
hlsl/primary.fx svneol=native#text/plain
hlsl/vector.fx svneol=native#text/plain
hlsl/yiq_decode.fx svneol=native#text/plain
hlsl/yiq_encode.fx svneol=native#text/plain
2012-08-22 19:57:05 +02:00
keymaps/km_be_LINUX.map svneol=native#text/plain
keymaps/km_br_LINUX.map svneol=native#text/plain
keymaps/km_ch_LINUX.map svneol=native#text/plain
keymaps/km_de_LINUX.map svneol=native#text/plain
keymaps/km_es_LINUX.map svneol=native#text/plain
keymaps/km_fr_LINUX.map svneol=native#text/plain
keymaps/km_fr_OSX.map svneol=native#text/plain
keymaps/km_gb_LINUX.map svneol=native#text/plain
keymaps/km_it_LINUX.map svneol=native#text/plain
keymaps/km_pt_LINUX.map svneol=native#text/plain
keymaps/km_se_LINUX.map svneol=native#text/plain
keymaps/km_se_OSX.map svneol=native#text/plain
2007-12-17 16:19:59 +01:00
/makefile svneol=native#text/plain
src/build/build.mak svneol=native#text/plain
src/build/file2str.c svneol=native#text/plain
src/build/makedep.c svneol=native#text/plain
(Big tangle of changes that all happened as I was looking into the ROM loader rewrite, which is still in progress....) Replaced mamedriv.c with a new driver list mechanism that is generated by the build tools. The emulator core now expects the presence of a file called src/$(TARGET)/$(SUBTARGET).lst which is just a raw list of driver names, one per line. C and C++ comments are still permitted. This file is parsed by a new build tool makelist which extracts the driver names, sorts them, and generates a file called drivlist.c, which is consumed by the core. [Aaron Giles] Added new osdcore function osd_malloc_array() which is identical to osd_malloc() but obviously hints that the underlying allocation is for an array. Updated all callers to use the appropriate form. Modified the Windows allocator to only use guard pages for array-style allocations, allowing us to enable them once again in debug builds. [Aaron Giles] Created new static class driver_list to wrap accesses to the list of available drivers. Improved speed of driver lookups by relying on the presorting done by makelist. [Aaron Giles] Created helper class driver_enumerator as a helper for iterating through the list of drivers. This class supports basic filtering and iteration, and also serves as a temporary cache of machine_configs. [Aaron Giles] Created cli_frontend object to wrap all the CLI handling code in clifront.c. Updated/simplified all the code to take advantage of the driver_enumerator. [Aaron Giles] Created media_auditor object to wrap all the auditing functions in audit.c. Updated all users to the new interface. Note that the new auditing mechanism is slightly out of sync with the romload code in terms of finding ROMs owned by devices, so it may mis-report some issues until the new ROM loading code is in. [Aaron Giles] Added concept of a per-device searchpath. For most devices, their searchpath is just the short name of the device. For driver_devices, the searchpath is driver[;parent[;bios]]. This searchpath will eventually be used by the rom loader to find ROMs. For now it is used by the media auditor only. [Aaron Giles] Created info_xml_creator object to wrap all the info generation functions in info.c. Converted the file to C++ and cleaned up the input processing code. [Aaron Giles] (not for whatsnew ... Known issues: auditing of CHDs appears busted, and debug builds report unfreed memory if you use the built-in game picker)
2011-04-13 22:31:00 +02:00
src/build/makelist.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/build/png2bdc.c svneol=native#text/plain
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src/emu/cpu/cubeqcpu/cubedasm.c svneol=native#text/plain
Added new generic laserdisc VIDEO_UPDATE handler to the laserdisc code. This handler works for both disc-only games and those with overlays. For disc-only games, the base macro is sufficient. For games with overlays, an additional set of configuration macros are provided: MDRV_LASERDISC_OVERLAY - specifies update function, width, height, and bitmap format of the overlay MDRV_LASERDISC_OVERLAY_CLIP - specifies the visible area of the overlay bitmap MDRV_LASERDISC_OVERLAY_POSITION - specifies default x,y position MDRV_LASERDISC_OVERLAY_SCALE - specifies default x,y scale factors The update function provided to MDRV_LASERDISC_OVERLAY is identical to a normal VIDEO_UPDATE callback, so a standard one can be used. All existing laserdisc drivers have been updated to support this new rendering mechanism, removing much duplicated code. Added the ability to configure the overlay position and scale parameters at runtime. Added OSD menus to control them. Added logic to save/restore the data in the game's configuration file. Added new macros MDRV_LASERDISC_SCREEN_ADD_NTSC and _PAL, which defines a standard screen with the correct video timing characteristics and update function for laserdiscs. Updated all drivers to use these macros instead of defining their own screens. Added DISK_REGIONS to all laserdisc drivers. Added DISK_IMAGE_READONLY_OPTIONAL to support games (like Cube Quest) where the disk is non-essential to the game's operation. Fixed bug in identifying the custom sound driver for the laserdisc. Updated ldverify to identify blank regions of the disc for post- processing. Fixed rendering 16bpp with alpha using bilinear filters (fixes screenshots of laserdisc games with overlays). Included support for parsing .gdi files in chdman. [ElSemi] Added new driver for Cube Quest. This includes CPU cores for the three bitslice processors, as well as laserdisc support for the hacked laserdisc that was used to drive the games. [Philip Bennett, Joe Magiera, Warren Ondras] Note that the SHA1/MD5 for the laserdisc will likely undergo at least one more change before being finalized.
2008-08-18 06:31:08 +02:00
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2008-08-26 06:38:50 +02:00
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2012-12-18 00:17:10 +01:00
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PowerPC dynamic recompiler: [Aaron Giles] - rewrote PowerPC implementation as a dynamic recompiler on top of the universal recompiler engine - wrote a front-end to analyze PowerPC code paths and register usage - wrote a common shared module with C implementations of tricky CPU behaviors - added separate CPU types for the variants supported, instead of relying on a hidden model enum - rewrote the serial port emulation for the 4xx series to be more accurate and not rely on separate DMA handlers - rewrote the MMU handling to implement a software TLB that faults in pages and handles changed bits appropriately - implemented emulation of the PowerPC 603's software TLB, which allows the model 3 games to run without a hack to disable the MMU Updated the PowerPC disassembler to share constants with the rest of the core, and to more aggressively use simplified mnemonics, especially for branches. [Aaron Giles] Universal recompiler: - fixed frontend to handle opcode widths different from bus width - added several new opcodes: * (D)GETFLGS - copies the UML flags to a destination operand * FDRNDS - rounds a double precision value to single precision - renamed several opcodes: * SETC -> CARRY * XTRACT -> ROLAND * INSERT -> ROLINS - consolidated the following opcodes: * LOAD?U -> LOAD * LOAD?S -> LOADS * STORE? -> STORE * READ?U -> READ * READ?M -> READM * WRITE? -> WRITE * WRITM? -> WRITEM * SEXT? -> SEXT * FTOI?? -> FTOINT * FFRI? -> FFRINT * FFRF? -> FFRFLT - removed some opcodes: * FLAGS - can be done with GETFLGS/LOAD4/ROLINS * ZEXT - can be achieved with AND * READ?S - can be achieved with READ/SEXT - updated C, x86, and x64 back-ends to support these opcode changes - updated disassembler to support these opcode changes MIPS3 dynamic recompiler: - updated to use new/changed opcode forms - changed context switch so that it only swaps a single pointer Konami Hornet changes: [Aaron Giles] - updated to new PowerPC configurations - updated some memory handlers to be native 8-bit handlers - cleaned up JVS implementation to work with new serial code - added fast RAM for the work RAM to give a small speed boost Konami GTI Club changes: [Aaron Giles] - updated to new PowerPC configurations - updated some memory handlers to be native 8-bit handlers Konami Viper/ZR107 changes: [Aaron Giles] - updated to new PowerPC configurations Sega Model 3 changes: [Aaron Giles] - updated to new PowerPC configurations - reimplemented/centralized interrupt handling - these games are broken for the moment Fixed crasher due to some Konami games using 8 layers in the K056832 implementation, even though it was only written for 4. [Aaron Giles] Added fisttp opcode to i386 disassembler. [Aaron Giles]
2008-06-05 10:34:13 +02:00
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2009-04-20 18:49:10 +02:00
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src/emu/cpu/tms34010/dis34010.c svneol=native#text/plain
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src/emu/cpu/tms57002/57002dsm.c svneol=native#text/plain
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src/emu/cpu/tms57002/tms57002.h svneol=native#text/plain
src/emu/cpu/tms57002/tms57kdec.c svneol=native#text/plain
src/emu/cpu/tms57002/tmsinstr.lst svneol=native#text/plain
2012-12-06 19:56:56 +01:00
src/emu/cpu/tms57002/tmsmake.py svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/cpu/tms7000/7000dasm.c svneol=native#text/plain
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src/emu/cpu/tms7000/tms7000.h svneol=native#text/plain
src/emu/cpu/tms7000/tms70op.c svneol=native#text/plain
src/emu/cpu/tms7000/tms70tb.c svneol=native#text/plain
src/emu/cpu/tms9900/9900dasm.c svneol=native#text/plain
src/emu/cpu/tms9900/99xxcore.h svneol=native#text/plain
src/emu/cpu/tms9900/99xxstat.h svneol=native#text/plain
src/emu/cpu/tms9900/ti990_10.c svneol=native#text/plain
src/emu/cpu/tms9900/ti990_10l.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
src/emu/cpu/tms9900/tms9980a.c svneol=native#text/plain
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src/emu/cpu/tms9900/tms9980al.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/cpu/tms9900/tms9995.c svneol=native#text/plain
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src/emu/cpu/tms9900/tms9995l.c svneol=native#text/plain
src/emu/cpu/uml.c svneol=native#text/plain
src/emu/cpu/uml.h svneol=native#text/plain
src/emu/cpu/unsp/unsp.c svneol=native#text/plain
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src/emu/cpu/unsp/unspdasm.c svneol=native#text/plain
src/emu/cpu/upd7725/dasm7725.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/emu/cpu/upd7810/7810dasm.c svneol=native#text/plain
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src/emu/cpu/v30mz/v30mz.c svneol=native#text/plain
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src/emu/cpu/v60/am.c svneol=native#text/plain
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src/emu/cpu/v60/op3.c svneol=native#text/plain
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src/emu/cpu/v60/op5.c svneol=native#text/plain
src/emu/cpu/v60/op6.c svneol=native#text/plain
src/emu/cpu/v60/op7a.c svneol=native#text/plain
src/emu/cpu/v60/optable.c svneol=native#text/plain
src/emu/cpu/v60/v60.c svneol=native#text/plain
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src/emu/cpu/v60/v60d.c svneol=native#text/plain
src/emu/cpu/v810/v810.c svneol=native#text/plain
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src/emu/cpu/vtlb.c svneol=native#text/plain
src/emu/cpu/vtlb.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
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src/emu/cpu/x86log.h svneol=native#text/plain
src/emu/cpu/z180/z180.c svneol=native#text/plain
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src/emu/cpu/z180/z180cb.c svneol=native#text/plain
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src/emu/cpu/z180/z180dd.c svneol=native#text/plain
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src/emu/cpu/z180/z180fd.c svneol=native#text/plain
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src/emu/cpu/z8/z8.c svneol=native#text/plain
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src/emu/cpu/z8/z8dasm.c svneol=native#text/plain
src/emu/cpu/z8/z8ops.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/cpu/z80/z80.c svneol=native#text/plain
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src/emu/cpu/z80/z80daisy.c svneol=native#text/plain
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src/emu/cpu/z80/z80dasm.c svneol=native#text/plain
src/emu/cpu/z8000/8000dasm.c svneol=native#text/plain
src/emu/cpu/z8000/makedab.c svneol=native#text/plain
src/emu/cpu/z8000/z8000.c svneol=native#text/plain
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src/emu/crsshair.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
src/emu/debug/express.c svneol=native#text/plain
src/emu/debug/express.h svneol=native#text/plain
src/emu/debug/textbuf.c svneol=native#text/plain
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src/emu/debugger.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/debugger.h svneol=native#text/plain
Internal debugger using the mame rendering infrastructure - added support for arbitrary number of containers for render_target - added command-line parameter -debug_internal (-di) to use the internal debugger when in debug mode - internal debugger supports all views except memory view - added "Debug" view to layout/vertical.lay to create more place for debug views in vertical games. The colors are ugly. Font rendering needs improvement. There are no shortcut keys right now. There is still a lot of room for more improvements. However, it works and does not depend on any ui toolkit. The interface has been designed to support displaying views programmatically e.g. from the ui. Currently, the ui render target is used. In order to support views being displayed in separate windows further changes are needed: - the osd layer must support creating and closing windows (render targets) on demand. - There must be a mode for render targets where their bounds follows the window size - Currently the render target size depends on the aspect of currently selected "artwork" view. - Render target needs a name property. Short HowTo: - Start MAME with "-debug -di" - Console, register and disasm views will be shown. Place them by dragging the view on the title bar. - Views can be resized by dragging the bottom-right yellow square. - The view having the focus has a green background title bar. - Hit "Tab" (IPT_UI_CONFIGURE) to show the menu. - Console and disasm views support a very simple facility to support entering commands and addresses. Just start typing. Hit "enter" when finished.
2010-02-12 00:59:36 +01:00
src/emu/debugint/debugint.c svneol=native#text/plain
src/emu/debugint/debugint.h svneol=native#text/plain
Massive memory system change. This is another step along the path toward supporting cleaner implementations of drivers in the explicitly OO world. Expect a follow-on of several more changes to clean up from this one, which deliberately tried to avoid touching much driver code. Converted address_space to a class, and moved most members behind accessor methods, apart from space->machine and space->cpu. Removed external references to 8le/8be/16le/16be/32le/32be/64le/64be. All external access is now done via virtual functions read_byte()/read_word()/etc. Moved differentiation between the endianness and the bus width internal to memory.c, and also added a new axis to support small/large address spaces, which allows for faster lookups on spaces smaller than 18 bits. Provided methods for most global memory operations within the new address_space class. These will be bulk converted in a future update, but for now there are inline wrappers to hide this change from existing callers. Created new module delegate.h which implements C++ delegates in a form that works for MAME. Details are in the opening comment. Delegates allow member functions of certain classes to be used as callbacks, which will hopefully be the beginning of the end of fetching the driver_data field in most callbacks. All classes that host delegates must derive from bindable_object. Today, all devices and driver_data do implicitly via their base class. Defined delegates for read/write handlers. The new delegates are always passed an address_space reference, along with offset, data, and mask. Delegates can refer to methods either in the driver_data class or in a device class. To specify a callback in an address map, just use AM_READ_MEMBER(class, member). In fact, all existing AM_ macros that take read/write handlers can now accept delegates in their place. Delegates that are specified in an address map are proto-delegates which have no object; they are bound to their object when the corresponding address_space is created. Added machine->m_nonspecific_space which can be passed as the required address_space parameter to the new read/write methods in legacy situations where the space is not provided. Eventually this can go away but we will need it for a while yet. Added methods to the new address_space class to dynamically install delegates just like you can dynamically install handlers today. Delegates installed this way must be pre-bound to their object. Moved beathead's read/write handlers into members of beathead_state as an example of using the new delegates. This provides examples of both static (via an address_map) and dynamic (via install_handler calls) mapping using delegates. Added read/write member functions to okim6295_device as an example of using delegates to call devices. Updated audio/williams.c as a single example of calling the device via its member function callbacks. These will be bulk updated in a future update, and the old global callbacks removed. Changed the DIRECT_UPDATE_CALLBACKs into delegates as well. Updated all users to the new function format. Added methods on direct_read_data for configuring the parameters in a standard way to make the implementation clearer. Created a simple_list template container class for managing the common singly-linked lists we use all over in the project. Many other internal changes in memory.c, mostly involving restructuring the code into proper classes.
2010-08-19 08:57:51 +02:00
src/emu/delegate.c svneol=native#text/plain
src/emu/delegate.h svneol=native#text/plain
src/emu/devcb.c svneol=native#text/plain
src/emu/devcb.h svneol=native#text/plain
src/emu/devcb2.c svneol=native#text/plain
src/emu/devcb2.h svneol=native#text/plain
WARNING: There are likely to be regressions in both functionality and performance as a result of this change. Do not panic; report issues to the list in the short term and I will look into them. There are probably also some details I forgot to mention. Please ask questions if anything is not clear. NOTE: This is a major internal change to the way devices are handled in MAME. There is a small impact on drivers, but the bulk of the changes are to the devices themselves. Full documentation on the new device handling is in progress at http://mamedev.org/devwiki/index.php/MAME_Device_Basics Defined two new casting helpers: [Aaron Giles] downcast<type>(value) should be used for safe and efficient downcasting from a base class to a derived class. It wraps static_cast<> by adding an assert that a matching dynamic_cast<> returns the same result in debug builds. crosscast<type>(value) should be used for safe casting from one type to another in multiple inheritance scenarios. It compiles to a dynamic_cast<> plus an assert on the result. Since it does not optimize down to static_cast<>, you should prefer downcast<> over crosscast<> when you can. Redefined running_device to be a proper C++ class (now called device_t). Same for device_config (still called device_config). All devices and device_configs must now be derived from these base classes. This means each device type now has a pair of its own unique classes that describe the device. Drivers are encouraged to use the specific device types instead of the generic running_device or device_t classes. Drivers that have a state class defined in their header file are encouraged to use initializers off the constructor to locate devices. [Aaron Giles] Removed the following fields from the device and device configuration classes as they never were necessary or provided any use: device class, device family, source file, version, credits. [Aaron Giles] Added templatized variant of machine->device() which performs a downcast as part of the device fetch. Thus machine->device<timer_device>("timer") will locate a device named "timer", downcast it to a timer_device, and assert if the downcast fails. [Aaron Giles] Removed most publically accessible members of running_device/device_t in favor of inline accessor functions. The only remaining public member is machine. Thus all references to device->type are now device->type(), etc. [Aaron Giles] Created a number of device interface classes which are designed to be mix- ins for the device classes, providing specific extended functionality and information. There are standard interface classes for sound, execution, state, nvram, memory, and disassembly. Devices can opt into 0 or more of these classes. [Aaron Giles] Converted the classic CPU device to a standard device that uses the execution, state, memory, and disassembly interfaces. Used this new class (cpu_device) to implement the existing CPU device interface. In the future it will be possible to convert each CPU core to its own device type, but for now they are still all CPU devices with a cpu_type() that specifies exactly which kind of CPU. [Aaron Giles] Created a new header devlegcy.h which wraps the old device interface using some special template classes. To use these with an existing device, simply remove from the device header the DEVICE_GET_INFO() declaration and the #define mapping the ALL_CAPS name to the DEVICE_GET_INFO. In their place #include "devlegcy.h" and use the DECLARE_LEGACY_DEVICE() macro. In addition, there is a DECLARE_LEGACY_SOUND_DEVICE() macro for wrapping existing sound devices into new-style devices, and a DECLARE_LEGACY_NVRAM_DEVICE() for wrapping NVRAM devices. Also moved the token and inline_config members to the legacy device class, as these are not used in modern devices. [Aaron Giles] Converted the standard base devices (VIDEO_SCREEN, SPEAKER, and TIMER) from legacy devices to the new C++ style. Also renamed VIDEO_SCREEN to simply SCREEN. The various global functions that were previously used to access information or modify the state of these devices are now replaced by methods on the device classes. Specifically: video_screen_configure() == screen->configure() video_screen_set_visarea() == screen->set_visible_area() video_screen_update_partial() == screen->update_partial() video_screen_update_now() == screen->update_now() video_screen_get_vpos() == screen->vpos() video_screen_get_hpos() == screen->hpos() video_screen_get_vblank() == screen->vblank() video_screen_get_hblank() == screen->hblank() video_screen_get_width() == screen->width() video_screen_get_height() == screen->height() video_screen_get_visible_area() == screen->visible_area() video_screen_get_time_until_pos() == screen->time_until_pos() video_screen_get_time_until_vblank_start() == screen->time_until_vblank_start() video_screen_get_time_until_vblank_end() == screen->time_until_vblank_end() video_screen_get_time_until_update() == screen->time_until_update() video_screen_get_scan_period() == screen->scan_period() video_screen_get_frame_period() == screen->frame_period() video_screen_get_frame_number() == screen->frame_number() timer_device_adjust_oneshot() == timer->adjust() timer_device_adjust_periodic() == timer->adjust() timer_device_reset() == timer->reset() timer_device_enable() == timer->enable() timer_device_enabled() == timer->enabled() timer_device_get_param() == timer->param() timer_device_set_param() == timer->set_param() timer_device_get_ptr() == timer->get_ptr() timer_device_set_ptr() == timer->set_ptr() timer_device_timeelapsed() == timer->time_elapsed() timer_device_timeleft() == timer->time_left() timer_device_starttime() == timer->start_time() timer_device_firetime() == timer->fire_time() Updated all drivers that use the above functions to fetch the specific device type (timer_device or screen_device) and call the appropriate method. [Aaron Giles] Changed machine->primary_screen and the 'screen' parameter to VIDEO_UPDATE to specifically pass in a screen_device object. [Aaron Giles] Defined a new custom interface for the Z80 daisy chain. This interface behaves like the standard interfaces, and can be added to any device that implements the Z80 daisy chain behavior. Converted all existing Z80 daisy chain devices to new-style devices that inherit this interface. [Aaron Giles] Changed the way CPU state tables are built up. Previously, these were data structures defined by a CPU core which described all the registers and how to output them. This functionality is now part of the state interface and is implemented via the device_state_entry class. Updated all CPU cores which were using the old data structure to use the new form. The syntax is currently awkward, but will be cleaner for CPUs that are native new devices. [Aaron Giles] Converted the okim6295 and eeprom devices to the new model. These were necessary because they both require multiple interfaces to operate and it didn't make sense to create legacy device templates for these single cases. (okim6295 needs the sound interface and the memory interface, while eeprom requires both the nvram and memory interfaces). [Aaron Giles] Changed parameters in a few callback functions from pointers to references in situations where they are guaranteed to never be NULL. [Aaron Giles] Removed MDRV_CPU_FLAGS() which was only used for disabling a CPU. Changed it to MDRV_DEVICE_DISABLE() instead. Updated drivers. [Aaron Giles] Reorganized the token parsing for machine configurations. The core parsing code knows how to create/replace/remove devices, but all device token parsing is now handled in the device_config class, which in turn will make use of any interface classes or device-specific token handling for custom token processing. [Aaron Giles] Moved many validity checks out of validity.c and into the device interface classes. For example, address space validation is now part of the memory interface class. [Aaron Giles] Consolidated address space parameters (bus width, endianness, etc.) into a single address_space_config class. Updated all code that queried for address space parameters to use the new mechanism. [Aaron Giles]
2010-06-08 08:09:57 +02:00
src/emu/devcpu.c svneol=native#text/plain
src/emu/devcpu.h svneol=native#text/plain
src/emu/devdelegate.c svneol=native#text/plain
src/emu/devdelegate.h svneol=native#text/plain
2011-06-28 21:30:32 +02:00
src/emu/device.c svneol=native#text/plain
src/emu/device.h svneol=native#text/plain
WARNING: There are likely to be regressions in both functionality and performance as a result of this change. Do not panic; report issues to the list in the short term and I will look into them. There are probably also some details I forgot to mention. Please ask questions if anything is not clear. NOTE: This is a major internal change to the way devices are handled in MAME. There is a small impact on drivers, but the bulk of the changes are to the devices themselves. Full documentation on the new device handling is in progress at http://mamedev.org/devwiki/index.php/MAME_Device_Basics Defined two new casting helpers: [Aaron Giles] downcast<type>(value) should be used for safe and efficient downcasting from a base class to a derived class. It wraps static_cast<> by adding an assert that a matching dynamic_cast<> returns the same result in debug builds. crosscast<type>(value) should be used for safe casting from one type to another in multiple inheritance scenarios. It compiles to a dynamic_cast<> plus an assert on the result. Since it does not optimize down to static_cast<>, you should prefer downcast<> over crosscast<> when you can. Redefined running_device to be a proper C++ class (now called device_t). Same for device_config (still called device_config). All devices and device_configs must now be derived from these base classes. This means each device type now has a pair of its own unique classes that describe the device. Drivers are encouraged to use the specific device types instead of the generic running_device or device_t classes. Drivers that have a state class defined in their header file are encouraged to use initializers off the constructor to locate devices. [Aaron Giles] Removed the following fields from the device and device configuration classes as they never were necessary or provided any use: device class, device family, source file, version, credits. [Aaron Giles] Added templatized variant of machine->device() which performs a downcast as part of the device fetch. Thus machine->device<timer_device>("timer") will locate a device named "timer", downcast it to a timer_device, and assert if the downcast fails. [Aaron Giles] Removed most publically accessible members of running_device/device_t in favor of inline accessor functions. The only remaining public member is machine. Thus all references to device->type are now device->type(), etc. [Aaron Giles] Created a number of device interface classes which are designed to be mix- ins for the device classes, providing specific extended functionality and information. There are standard interface classes for sound, execution, state, nvram, memory, and disassembly. Devices can opt into 0 or more of these classes. [Aaron Giles] Converted the classic CPU device to a standard device that uses the execution, state, memory, and disassembly interfaces. Used this new class (cpu_device) to implement the existing CPU device interface. In the future it will be possible to convert each CPU core to its own device type, but for now they are still all CPU devices with a cpu_type() that specifies exactly which kind of CPU. [Aaron Giles] Created a new header devlegcy.h which wraps the old device interface using some special template classes. To use these with an existing device, simply remove from the device header the DEVICE_GET_INFO() declaration and the #define mapping the ALL_CAPS name to the DEVICE_GET_INFO. In their place #include "devlegcy.h" and use the DECLARE_LEGACY_DEVICE() macro. In addition, there is a DECLARE_LEGACY_SOUND_DEVICE() macro for wrapping existing sound devices into new-style devices, and a DECLARE_LEGACY_NVRAM_DEVICE() for wrapping NVRAM devices. Also moved the token and inline_config members to the legacy device class, as these are not used in modern devices. [Aaron Giles] Converted the standard base devices (VIDEO_SCREEN, SPEAKER, and TIMER) from legacy devices to the new C++ style. Also renamed VIDEO_SCREEN to simply SCREEN. The various global functions that were previously used to access information or modify the state of these devices are now replaced by methods on the device classes. Specifically: video_screen_configure() == screen->configure() video_screen_set_visarea() == screen->set_visible_area() video_screen_update_partial() == screen->update_partial() video_screen_update_now() == screen->update_now() video_screen_get_vpos() == screen->vpos() video_screen_get_hpos() == screen->hpos() video_screen_get_vblank() == screen->vblank() video_screen_get_hblank() == screen->hblank() video_screen_get_width() == screen->width() video_screen_get_height() == screen->height() video_screen_get_visible_area() == screen->visible_area() video_screen_get_time_until_pos() == screen->time_until_pos() video_screen_get_time_until_vblank_start() == screen->time_until_vblank_start() video_screen_get_time_until_vblank_end() == screen->time_until_vblank_end() video_screen_get_time_until_update() == screen->time_until_update() video_screen_get_scan_period() == screen->scan_period() video_screen_get_frame_period() == screen->frame_period() video_screen_get_frame_number() == screen->frame_number() timer_device_adjust_oneshot() == timer->adjust() timer_device_adjust_periodic() == timer->adjust() timer_device_reset() == timer->reset() timer_device_enable() == timer->enable() timer_device_enabled() == timer->enabled() timer_device_get_param() == timer->param() timer_device_set_param() == timer->set_param() timer_device_get_ptr() == timer->get_ptr() timer_device_set_ptr() == timer->set_ptr() timer_device_timeelapsed() == timer->time_elapsed() timer_device_timeleft() == timer->time_left() timer_device_starttime() == timer->start_time() timer_device_firetime() == timer->fire_time() Updated all drivers that use the above functions to fetch the specific device type (timer_device or screen_device) and call the appropriate method. [Aaron Giles] Changed machine->primary_screen and the 'screen' parameter to VIDEO_UPDATE to specifically pass in a screen_device object. [Aaron Giles] Defined a new custom interface for the Z80 daisy chain. This interface behaves like the standard interfaces, and can be added to any device that implements the Z80 daisy chain behavior. Converted all existing Z80 daisy chain devices to new-style devices that inherit this interface. [Aaron Giles] Changed the way CPU state tables are built up. Previously, these were data structures defined by a CPU core which described all the registers and how to output them. This functionality is now part of the state interface and is implemented via the device_state_entry class. Updated all CPU cores which were using the old data structure to use the new form. The syntax is currently awkward, but will be cleaner for CPUs that are native new devices. [Aaron Giles] Converted the okim6295 and eeprom devices to the new model. These were necessary because they both require multiple interfaces to operate and it didn't make sense to create legacy device templates for these single cases. (okim6295 needs the sound interface and the memory interface, while eeprom requires both the nvram and memory interfaces). [Aaron Giles] Changed parameters in a few callback functions from pointers to references in situations where they are guaranteed to never be NULL. [Aaron Giles] Removed MDRV_CPU_FLAGS() which was only used for disabling a CPU. Changed it to MDRV_DEVICE_DISABLE() instead. Updated drivers. [Aaron Giles] Reorganized the token parsing for machine configurations. The core parsing code knows how to create/replace/remove devices, but all device token parsing is now handled in the device_config class, which in turn will make use of any interface classes or device-specific token handling for custom token processing. [Aaron Giles] Moved many validity checks out of validity.c and into the device interface classes. For example, address space validation is now part of the memory interface class. [Aaron Giles] Consolidated address space parameters (bus width, endianness, etc.) into a single address_space_config class. Updated all code that queried for address space parameters to use the new mechanism. [Aaron Giles]
2010-06-08 08:09:57 +02:00
src/emu/devlegcy.h svneol=native#text/plain
src/emu/didisasm.c svneol=native#text/plain
src/emu/didisasm.h svneol=native#text/plain
src/emu/diexec.c svneol=native#text/plain
src/emu/diexec.h svneol=native#text/plain
src/emu/diimage.c svneol=native#text/plain
src/emu/diimage.h svneol=native#text/plain
WARNING: There are likely to be regressions in both functionality and performance as a result of this change. Do not panic; report issues to the list in the short term and I will look into them. There are probably also some details I forgot to mention. Please ask questions if anything is not clear. NOTE: This is a major internal change to the way devices are handled in MAME. There is a small impact on drivers, but the bulk of the changes are to the devices themselves. Full documentation on the new device handling is in progress at http://mamedev.org/devwiki/index.php/MAME_Device_Basics Defined two new casting helpers: [Aaron Giles] downcast<type>(value) should be used for safe and efficient downcasting from a base class to a derived class. It wraps static_cast<> by adding an assert that a matching dynamic_cast<> returns the same result in debug builds. crosscast<type>(value) should be used for safe casting from one type to another in multiple inheritance scenarios. It compiles to a dynamic_cast<> plus an assert on the result. Since it does not optimize down to static_cast<>, you should prefer downcast<> over crosscast<> when you can. Redefined running_device to be a proper C++ class (now called device_t). Same for device_config (still called device_config). All devices and device_configs must now be derived from these base classes. This means each device type now has a pair of its own unique classes that describe the device. Drivers are encouraged to use the specific device types instead of the generic running_device or device_t classes. Drivers that have a state class defined in their header file are encouraged to use initializers off the constructor to locate devices. [Aaron Giles] Removed the following fields from the device and device configuration classes as they never were necessary or provided any use: device class, device family, source file, version, credits. [Aaron Giles] Added templatized variant of machine->device() which performs a downcast as part of the device fetch. Thus machine->device<timer_device>("timer") will locate a device named "timer", downcast it to a timer_device, and assert if the downcast fails. [Aaron Giles] Removed most publically accessible members of running_device/device_t in favor of inline accessor functions. The only remaining public member is machine. Thus all references to device->type are now device->type(), etc. [Aaron Giles] Created a number of device interface classes which are designed to be mix- ins for the device classes, providing specific extended functionality and information. There are standard interface classes for sound, execution, state, nvram, memory, and disassembly. Devices can opt into 0 or more of these classes. [Aaron Giles] Converted the classic CPU device to a standard device that uses the execution, state, memory, and disassembly interfaces. Used this new class (cpu_device) to implement the existing CPU device interface. In the future it will be possible to convert each CPU core to its own device type, but for now they are still all CPU devices with a cpu_type() that specifies exactly which kind of CPU. [Aaron Giles] Created a new header devlegcy.h which wraps the old device interface using some special template classes. To use these with an existing device, simply remove from the device header the DEVICE_GET_INFO() declaration and the #define mapping the ALL_CAPS name to the DEVICE_GET_INFO. In their place #include "devlegcy.h" and use the DECLARE_LEGACY_DEVICE() macro. In addition, there is a DECLARE_LEGACY_SOUND_DEVICE() macro for wrapping existing sound devices into new-style devices, and a DECLARE_LEGACY_NVRAM_DEVICE() for wrapping NVRAM devices. Also moved the token and inline_config members to the legacy device class, as these are not used in modern devices. [Aaron Giles] Converted the standard base devices (VIDEO_SCREEN, SPEAKER, and TIMER) from legacy devices to the new C++ style. Also renamed VIDEO_SCREEN to simply SCREEN. The various global functions that were previously used to access information or modify the state of these devices are now replaced by methods on the device classes. Specifically: video_screen_configure() == screen->configure() video_screen_set_visarea() == screen->set_visible_area() video_screen_update_partial() == screen->update_partial() video_screen_update_now() == screen->update_now() video_screen_get_vpos() == screen->vpos() video_screen_get_hpos() == screen->hpos() video_screen_get_vblank() == screen->vblank() video_screen_get_hblank() == screen->hblank() video_screen_get_width() == screen->width() video_screen_get_height() == screen->height() video_screen_get_visible_area() == screen->visible_area() video_screen_get_time_until_pos() == screen->time_until_pos() video_screen_get_time_until_vblank_start() == screen->time_until_vblank_start() video_screen_get_time_until_vblank_end() == screen->time_until_vblank_end() video_screen_get_time_until_update() == screen->time_until_update() video_screen_get_scan_period() == screen->scan_period() video_screen_get_frame_period() == screen->frame_period() video_screen_get_frame_number() == screen->frame_number() timer_device_adjust_oneshot() == timer->adjust() timer_device_adjust_periodic() == timer->adjust() timer_device_reset() == timer->reset() timer_device_enable() == timer->enable() timer_device_enabled() == timer->enabled() timer_device_get_param() == timer->param() timer_device_set_param() == timer->set_param() timer_device_get_ptr() == timer->get_ptr() timer_device_set_ptr() == timer->set_ptr() timer_device_timeelapsed() == timer->time_elapsed() timer_device_timeleft() == timer->time_left() timer_device_starttime() == timer->start_time() timer_device_firetime() == timer->fire_time() Updated all drivers that use the above functions to fetch the specific device type (timer_device or screen_device) and call the appropriate method. [Aaron Giles] Changed machine->primary_screen and the 'screen' parameter to VIDEO_UPDATE to specifically pass in a screen_device object. [Aaron Giles] Defined a new custom interface for the Z80 daisy chain. This interface behaves like the standard interfaces, and can be added to any device that implements the Z80 daisy chain behavior. Converted all existing Z80 daisy chain devices to new-style devices that inherit this interface. [Aaron Giles] Changed the way CPU state tables are built up. Previously, these were data structures defined by a CPU core which described all the registers and how to output them. This functionality is now part of the state interface and is implemented via the device_state_entry class. Updated all CPU cores which were using the old data structure to use the new form. The syntax is currently awkward, but will be cleaner for CPUs that are native new devices. [Aaron Giles] Converted the okim6295 and eeprom devices to the new model. These were necessary because they both require multiple interfaces to operate and it didn't make sense to create legacy device templates for these single cases. (okim6295 needs the sound interface and the memory interface, while eeprom requires both the nvram and memory interfaces). [Aaron Giles] Changed parameters in a few callback functions from pointers to references in situations where they are guaranteed to never be NULL. [Aaron Giles] Removed MDRV_CPU_FLAGS() which was only used for disabling a CPU. Changed it to MDRV_DEVICE_DISABLE() instead. Updated drivers. [Aaron Giles] Reorganized the token parsing for machine configurations. The core parsing code knows how to create/replace/remove devices, but all device token parsing is now handled in the device_config class, which in turn will make use of any interface classes or device-specific token handling for custom token processing. [Aaron Giles] Moved many validity checks out of validity.c and into the device interface classes. For example, address space validation is now part of the memory interface class. [Aaron Giles] Consolidated address space parameters (bus width, endianness, etc.) into a single address_space_config class. Updated all code that queried for address space parameters to use the new mechanism. [Aaron Giles]
2010-06-08 08:09:57 +02:00
src/emu/dimemory.c svneol=native#text/plain
src/emu/dimemory.h svneol=native#text/plain
src/emu/dinetwork.c svneol=native#text/plain
src/emu/dinetwork.h svneol=native#text/plain
WARNING: There are likely to be regressions in both functionality and performance as a result of this change. Do not panic; report issues to the list in the short term and I will look into them. There are probably also some details I forgot to mention. Please ask questions if anything is not clear. NOTE: This is a major internal change to the way devices are handled in MAME. There is a small impact on drivers, but the bulk of the changes are to the devices themselves. Full documentation on the new device handling is in progress at http://mamedev.org/devwiki/index.php/MAME_Device_Basics Defined two new casting helpers: [Aaron Giles] downcast<type>(value) should be used for safe and efficient downcasting from a base class to a derived class. It wraps static_cast<> by adding an assert that a matching dynamic_cast<> returns the same result in debug builds. crosscast<type>(value) should be used for safe casting from one type to another in multiple inheritance scenarios. It compiles to a dynamic_cast<> plus an assert on the result. Since it does not optimize down to static_cast<>, you should prefer downcast<> over crosscast<> when you can. Redefined running_device to be a proper C++ class (now called device_t). Same for device_config (still called device_config). All devices and device_configs must now be derived from these base classes. This means each device type now has a pair of its own unique classes that describe the device. Drivers are encouraged to use the specific device types instead of the generic running_device or device_t classes. Drivers that have a state class defined in their header file are encouraged to use initializers off the constructor to locate devices. [Aaron Giles] Removed the following fields from the device and device configuration classes as they never were necessary or provided any use: device class, device family, source file, version, credits. [Aaron Giles] Added templatized variant of machine->device() which performs a downcast as part of the device fetch. Thus machine->device<timer_device>("timer") will locate a device named "timer", downcast it to a timer_device, and assert if the downcast fails. [Aaron Giles] Removed most publically accessible members of running_device/device_t in favor of inline accessor functions. The only remaining public member is machine. Thus all references to device->type are now device->type(), etc. [Aaron Giles] Created a number of device interface classes which are designed to be mix- ins for the device classes, providing specific extended functionality and information. There are standard interface classes for sound, execution, state, nvram, memory, and disassembly. Devices can opt into 0 or more of these classes. [Aaron Giles] Converted the classic CPU device to a standard device that uses the execution, state, memory, and disassembly interfaces. Used this new class (cpu_device) to implement the existing CPU device interface. In the future it will be possible to convert each CPU core to its own device type, but for now they are still all CPU devices with a cpu_type() that specifies exactly which kind of CPU. [Aaron Giles] Created a new header devlegcy.h which wraps the old device interface using some special template classes. To use these with an existing device, simply remove from the device header the DEVICE_GET_INFO() declaration and the #define mapping the ALL_CAPS name to the DEVICE_GET_INFO. In their place #include "devlegcy.h" and use the DECLARE_LEGACY_DEVICE() macro. In addition, there is a DECLARE_LEGACY_SOUND_DEVICE() macro for wrapping existing sound devices into new-style devices, and a DECLARE_LEGACY_NVRAM_DEVICE() for wrapping NVRAM devices. Also moved the token and inline_config members to the legacy device class, as these are not used in modern devices. [Aaron Giles] Converted the standard base devices (VIDEO_SCREEN, SPEAKER, and TIMER) from legacy devices to the new C++ style. Also renamed VIDEO_SCREEN to simply SCREEN. The various global functions that were previously used to access information or modify the state of these devices are now replaced by methods on the device classes. Specifically: video_screen_configure() == screen->configure() video_screen_set_visarea() == screen->set_visible_area() video_screen_update_partial() == screen->update_partial() video_screen_update_now() == screen->update_now() video_screen_get_vpos() == screen->vpos() video_screen_get_hpos() == screen->hpos() video_screen_get_vblank() == screen->vblank() video_screen_get_hblank() == screen->hblank() video_screen_get_width() == screen->width() video_screen_get_height() == screen->height() video_screen_get_visible_area() == screen->visible_area() video_screen_get_time_until_pos() == screen->time_until_pos() video_screen_get_time_until_vblank_start() == screen->time_until_vblank_start() video_screen_get_time_until_vblank_end() == screen->time_until_vblank_end() video_screen_get_time_until_update() == screen->time_until_update() video_screen_get_scan_period() == screen->scan_period() video_screen_get_frame_period() == screen->frame_period() video_screen_get_frame_number() == screen->frame_number() timer_device_adjust_oneshot() == timer->adjust() timer_device_adjust_periodic() == timer->adjust() timer_device_reset() == timer->reset() timer_device_enable() == timer->enable() timer_device_enabled() == timer->enabled() timer_device_get_param() == timer->param() timer_device_set_param() == timer->set_param() timer_device_get_ptr() == timer->get_ptr() timer_device_set_ptr() == timer->set_ptr() timer_device_timeelapsed() == timer->time_elapsed() timer_device_timeleft() == timer->time_left() timer_device_starttime() == timer->start_time() timer_device_firetime() == timer->fire_time() Updated all drivers that use the above functions to fetch the specific device type (timer_device or screen_device) and call the appropriate method. [Aaron Giles] Changed machine->primary_screen and the 'screen' parameter to VIDEO_UPDATE to specifically pass in a screen_device object. [Aaron Giles] Defined a new custom interface for the Z80 daisy chain. This interface behaves like the standard interfaces, and can be added to any device that implements the Z80 daisy chain behavior. Converted all existing Z80 daisy chain devices to new-style devices that inherit this interface. [Aaron Giles] Changed the way CPU state tables are built up. Previously, these were data structures defined by a CPU core which described all the registers and how to output them. This functionality is now part of the state interface and is implemented via the device_state_entry class. Updated all CPU cores which were using the old data structure to use the new form. The syntax is currently awkward, but will be cleaner for CPUs that are native new devices. [Aaron Giles] Converted the okim6295 and eeprom devices to the new model. These were necessary because they both require multiple interfaces to operate and it didn't make sense to create legacy device templates for these single cases. (okim6295 needs the sound interface and the memory interface, while eeprom requires both the nvram and memory interfaces). [Aaron Giles] Changed parameters in a few callback functions from pointers to references in situations where they are guaranteed to never be NULL. [Aaron Giles] Removed MDRV_CPU_FLAGS() which was only used for disabling a CPU. Changed it to MDRV_DEVICE_DISABLE() instead. Updated drivers. [Aaron Giles] Reorganized the token parsing for machine configurations. The core parsing code knows how to create/replace/remove devices, but all device token parsing is now handled in the device_config class, which in turn will make use of any interface classes or device-specific token handling for custom token processing. [Aaron Giles] Moved many validity checks out of validity.c and into the device interface classes. For example, address space validation is now part of the memory interface class. [Aaron Giles] Consolidated address space parameters (bus width, endianness, etc.) into a single address_space_config class. Updated all code that queried for address space parameters to use the new mechanism. [Aaron Giles]
2010-06-08 08:09:57 +02:00
src/emu/dinvram.c svneol=native#text/plain
src/emu/dinvram.h svneol=native#text/plain
2011-04-22 23:42:59 +02:00
src/emu/dirtc.c svneol=native#text/plain
src/emu/dirtc.h svneol=native#text/plain
src/emu/diserial.c svneol=native#text/plain
src/emu/diserial.h svneol=native#text/plain
src/emu/dislot.c svneol=native#text/plain
src/emu/dislot.h svneol=native#text/plain
WARNING: There are likely to be regressions in both functionality and performance as a result of this change. Do not panic; report issues to the list in the short term and I will look into them. There are probably also some details I forgot to mention. Please ask questions if anything is not clear. NOTE: This is a major internal change to the way devices are handled in MAME. There is a small impact on drivers, but the bulk of the changes are to the devices themselves. Full documentation on the new device handling is in progress at http://mamedev.org/devwiki/index.php/MAME_Device_Basics Defined two new casting helpers: [Aaron Giles] downcast<type>(value) should be used for safe and efficient downcasting from a base class to a derived class. It wraps static_cast<> by adding an assert that a matching dynamic_cast<> returns the same result in debug builds. crosscast<type>(value) should be used for safe casting from one type to another in multiple inheritance scenarios. It compiles to a dynamic_cast<> plus an assert on the result. Since it does not optimize down to static_cast<>, you should prefer downcast<> over crosscast<> when you can. Redefined running_device to be a proper C++ class (now called device_t). Same for device_config (still called device_config). All devices and device_configs must now be derived from these base classes. This means each device type now has a pair of its own unique classes that describe the device. Drivers are encouraged to use the specific device types instead of the generic running_device or device_t classes. Drivers that have a state class defined in their header file are encouraged to use initializers off the constructor to locate devices. [Aaron Giles] Removed the following fields from the device and device configuration classes as they never were necessary or provided any use: device class, device family, source file, version, credits. [Aaron Giles] Added templatized variant of machine->device() which performs a downcast as part of the device fetch. Thus machine->device<timer_device>("timer") will locate a device named "timer", downcast it to a timer_device, and assert if the downcast fails. [Aaron Giles] Removed most publically accessible members of running_device/device_t in favor of inline accessor functions. The only remaining public member is machine. Thus all references to device->type are now device->type(), etc. [Aaron Giles] Created a number of device interface classes which are designed to be mix- ins for the device classes, providing specific extended functionality and information. There are standard interface classes for sound, execution, state, nvram, memory, and disassembly. Devices can opt into 0 or more of these classes. [Aaron Giles] Converted the classic CPU device to a standard device that uses the execution, state, memory, and disassembly interfaces. Used this new class (cpu_device) to implement the existing CPU device interface. In the future it will be possible to convert each CPU core to its own device type, but for now they are still all CPU devices with a cpu_type() that specifies exactly which kind of CPU. [Aaron Giles] Created a new header devlegcy.h which wraps the old device interface using some special template classes. To use these with an existing device, simply remove from the device header the DEVICE_GET_INFO() declaration and the #define mapping the ALL_CAPS name to the DEVICE_GET_INFO. In their place #include "devlegcy.h" and use the DECLARE_LEGACY_DEVICE() macro. In addition, there is a DECLARE_LEGACY_SOUND_DEVICE() macro for wrapping existing sound devices into new-style devices, and a DECLARE_LEGACY_NVRAM_DEVICE() for wrapping NVRAM devices. Also moved the token and inline_config members to the legacy device class, as these are not used in modern devices. [Aaron Giles] Converted the standard base devices (VIDEO_SCREEN, SPEAKER, and TIMER) from legacy devices to the new C++ style. Also renamed VIDEO_SCREEN to simply SCREEN. The various global functions that were previously used to access information or modify the state of these devices are now replaced by methods on the device classes. Specifically: video_screen_configure() == screen->configure() video_screen_set_visarea() == screen->set_visible_area() video_screen_update_partial() == screen->update_partial() video_screen_update_now() == screen->update_now() video_screen_get_vpos() == screen->vpos() video_screen_get_hpos() == screen->hpos() video_screen_get_vblank() == screen->vblank() video_screen_get_hblank() == screen->hblank() video_screen_get_width() == screen->width() video_screen_get_height() == screen->height() video_screen_get_visible_area() == screen->visible_area() video_screen_get_time_until_pos() == screen->time_until_pos() video_screen_get_time_until_vblank_start() == screen->time_until_vblank_start() video_screen_get_time_until_vblank_end() == screen->time_until_vblank_end() video_screen_get_time_until_update() == screen->time_until_update() video_screen_get_scan_period() == screen->scan_period() video_screen_get_frame_period() == screen->frame_period() video_screen_get_frame_number() == screen->frame_number() timer_device_adjust_oneshot() == timer->adjust() timer_device_adjust_periodic() == timer->adjust() timer_device_reset() == timer->reset() timer_device_enable() == timer->enable() timer_device_enabled() == timer->enabled() timer_device_get_param() == timer->param() timer_device_set_param() == timer->set_param() timer_device_get_ptr() == timer->get_ptr() timer_device_set_ptr() == timer->set_ptr() timer_device_timeelapsed() == timer->time_elapsed() timer_device_timeleft() == timer->time_left() timer_device_starttime() == timer->start_time() timer_device_firetime() == timer->fire_time() Updated all drivers that use the above functions to fetch the specific device type (timer_device or screen_device) and call the appropriate method. [Aaron Giles] Changed machine->primary_screen and the 'screen' parameter to VIDEO_UPDATE to specifically pass in a screen_device object. [Aaron Giles] Defined a new custom interface for the Z80 daisy chain. This interface behaves like the standard interfaces, and can be added to any device that implements the Z80 daisy chain behavior. Converted all existing Z80 daisy chain devices to new-style devices that inherit this interface. [Aaron Giles] Changed the way CPU state tables are built up. Previously, these were data structures defined by a CPU core which described all the registers and how to output them. This functionality is now part of the state interface and is implemented via the device_state_entry class. Updated all CPU cores which were using the old data structure to use the new form. The syntax is currently awkward, but will be cleaner for CPUs that are native new devices. [Aaron Giles] Converted the okim6295 and eeprom devices to the new model. These were necessary because they both require multiple interfaces to operate and it didn't make sense to create legacy device templates for these single cases. (okim6295 needs the sound interface and the memory interface, while eeprom requires both the nvram and memory interfaces). [Aaron Giles] Changed parameters in a few callback functions from pointers to references in situations where they are guaranteed to never be NULL. [Aaron Giles] Removed MDRV_CPU_FLAGS() which was only used for disabling a CPU. Changed it to MDRV_DEVICE_DISABLE() instead. Updated drivers. [Aaron Giles] Reorganized the token parsing for machine configurations. The core parsing code knows how to create/replace/remove devices, but all device token parsing is now handled in the device_config class, which in turn will make use of any interface classes or device-specific token handling for custom token processing. [Aaron Giles] Moved many validity checks out of validity.c and into the device interface classes. For example, address space validation is now part of the memory interface class. [Aaron Giles] Consolidated address space parameters (bus width, endianness, etc.) into a single address_space_config class. Updated all code that queried for address space parameters to use the new mechanism. [Aaron Giles]
2010-06-08 08:09:57 +02:00
src/emu/disound.c svneol=native#text/plain
src/emu/disound.h svneol=native#text/plain
src/emu/distate.c svneol=native#text/plain
src/emu/distate.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/drawgfx.c svneol=native#text/plain
src/emu/drawgfx.h svneol=native#text/plain
Major drawgfx cleanup, global removal, and feature enhancements: - Added built-in dirty tile tracking to the gfx_element. This removes the need for all drivers that had dynamically populated graphics to do their own dirty tracking. Tiles are marked dirty via the new function gfx_element_mark_dirty(). Any driver that needs access to the decoded data must call gfx_element_get_data() in order to ensure that the referenced tile is clean before proceeding. - In order to support dirty tracking, the gfx_element was enhanced to keep track of the original source pointer, so that it can go back and regenerate tiles on demand. For systems that set NULL for the region in the gfxdecode, they must use gfx_element_set_source() to specify a pointer to the raw data before drawing anything. - Changed allocgfx() to gfx_element_alloc(), and added parameters to specify the source data pointer, base color index, and total colors. Many drivers had to whack these values in after the fact, so this allowed for some minor additional cleanup. - Added a dirtyseq member to the gfx_element struct. This is incremented on each tile dirty, and can be used to sniff if something has changed. - Added logic in the tilemap engine to track which gfx_elements are used for a given tilemap, and automatically detect changes to the tiles so that drivers no longer have to explicitly invalidate the tilemap when tiles change. In the future, this may grow smarter to only invalidate the affected tiles, but for now it invalidates the entire tilemap. - Updated a number of drivers to remove their own dirty handling and leverage the new internal dirty marking. - Because the source data must always be present, updated the atarigen zwackery and mystwarr graphics handing code to support this. - Thanks to the dirty tracking, this actually allows all gfx decoding to happen on the fly instead of all at once up front. Since there was some concern that this would cause undesirable behavior due to decoding lots of tiles on the fly, it is controlled with a compile- time constant in mame.h (PREDECODE_GFX). Set this to 1 to get the old behavior back. - Moved decodechar() and decodegfx() to deprecat.h. All drivers in MAME have been updated to simply mark tiles dirty and let the rendering system decode them as needed, so these functions may go away in the future. - Rewrote entirely the rendering code in drawgfx. This code previously used extensive recursive #includes and tricks to build, and was very difficult to understand. The new code is based off of a set of macros defined in drawgfxm.h. These new macros separate the core rendering logic from the per-pixel operation, allowing the operation to be easily "plugged" into any of the renderers. These macros are also available to any driver that wants custom rendering behavior that is similar to existing core behavior, without needing to populate the core with esoteric one-off rendering behaviors. - Added a set of new functions for [p]drawgfx[zoom], one for each transparency type. The old [p]drawgfx[zoom] functions are still present, but now switch off the transparency type and call through to one of these new transparency-specific functions. The old functions are also now reduced to only supporting TRANSPARENCY_NONE, TRANSPARENCY_PEN, and TRANSPARENCY_PENS. All other rendering types must use the new functions. - All new rendering functions have extensive asserts to catch improper clipping rectangles and other common errors. - All new rendering functions automatically downgrade to optimized versions where appropriate. For example, calling drawgfx_transpen with an out-of-range pen automatically falls back to drawgfx_opaque. And drawgfxzoom_* with xscale=yscale=1.0 automatically falls back to drawgfx_*. And many other examples. In general, this relieves drivers from needing to make these sorts of decisions. - All new rendering functions have a consistent parameter order that is a bit different from the existing functions. The cliprect parameter is now specified immediately after the destination bitmap, to match the convention used throughout the rest of the system. The core parameters are followed by the scale parameters (for the zoom functions), and then followed by the priority parameters (for the pdrawgfx* functions), finally followed by any PIXEL_OP*-specific parameters (such as transparent pen, alpha, drawing tables, etc.) - Removed drawgfx_alpha_cache, alpha_set_level(), and the inline functions alpha_blend16() and alpha_blend32(). To render graphics with alpha, use the new [p]drawgfx[zoom]_alpha functions, which take an explicit alpha value. To render tilemaps with alpha, the TILEMAP_DRAW_ALPHA option now takes an explicit alpha parameter. And to do you own alpha blending, use the alpha_blend_r16() and alpha_blend_r32() functions, which take an explicit alpha. - Updated a number of drivers as a result of removing the implicit alpha in the drawgfx_alpha_cache. - Removed drawgfx_pen_table and TRANSPARENCY_PEN_TABLE. To achieve the same effect, build your own table and pass it to [p]drawgfx[zoom]_transtable, along with a pointer to the machine->shadow_table to use for shadows. Eventually machine->shadow_table is likely to go away, and drivers will need to fetch the shadow table from the palette directly. - Updated a number of drivers to remove use of drawgfx_pen_table. - Removed TRANSPARENCY_ALPHARANGE; it was only used by the psikyosh driver, so it is now moved locally into that driver and built using the macros in drawgfxm.h. - Removed TRANSPARENCY_PEN_RAW; to achieve the same effect, call the new [p]drawgfx[zoom]_transpen_raw() functions. Updated drivers to make this change. - Removed the unused mdrawgfx* functions entirely. - Added new function gfx_element_set_source_clip() to specify a source clipping rectangle for any element. This replaces the nasty hacks that were being used in bnstars, ms32, namcos86, and namcos1 to achieve similar behaviors. - Simplified the copyrozbitmap() functions to match the copybitmap() functions in having separate opaque and transparent versions. Also removed the 'priority' parameter which was only used by one driver, and moved that logic into a custom renderer built using macros in drawgfxm.h. Updated copyrozbitmap* to use the destbitmap, cliprect parameter ordering convention as well. - Simplified the draw_scanline*() functions to always render opaque. Only one driver was doing otherwise, and it now does its work internally (draw_scanline is dead-simple ever since we moved rotation to the OSD code; I almost just removed it entirely). Other changes: - Added a cliprect to the bitmap_t type, which describes the full bitmap. - Removed tilemap_set_pen_data_offset; unfortunately, this adds a random tile offset behind the scenes and goes against the dirty tile detection and invalidation. Updated the mainsnk, snk, and snk68 drivers to use old fashioned tile banking. (Sorry Nicola.) - Changed zac2650 gfxdecode to use scale factors. - Added function video_assert_out_of_range_pixels() to help find the source of invalid pixels (generally out-of-range palette entries due to invalid data or sloppy calculations). Place this after each step in your rendering in a debug build to discover which code is generating improper pixels.
2009-01-12 12:05:15 +01:00
src/emu/drawgfxm.h svneol=native#text/plain
src/emu/drivenum.c svneol=native#text/plain
src/emu/drivenum.h svneol=native#text/plain
src/emu/driver.c svneol=native#text/plain
src/emu/driver.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/drivers/empty.c svneol=native#text/plain
src/emu/drivers/emudummy.c svneol=native#text/plain
src/emu/drivers/testcpu.c svneol=native#text/plain
src/emu/drivers/xtal.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/eigccppc.h svneol=native#text/plain
src/emu/eigccx86.h svneol=native#text/plain
src/emu/eminline.h svneol=native#text/plain
src/emu/emu.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/emu.mak svneol=native#text/plain
2010-01-08 07:11:00 +01:00
src/emu/emualloc.c svneol=native#text/plain
src/emu/emualloc.h svneol=native#text/plain
NOTE: This change requires two new osd functions: osd_malloc() and osd_free(). They take the same parameters as malloc() and free(). Renamed mamecore.h -> emucore.h. New C++-aware memory manager, implemented in emualloc.*. This is a simple manager that allows you to add any type of object to a resource pool. Most commonly, allocated objects are added, and so a set of allocation macros is provided to allow you to manage objects in a particular pool: pool_alloc(p, t) = allocate object of type 't' and add to pool 'p' pool_alloc_clear(p, t) = same as above, but clear the memory first pool_alloc_array(p, t, c) = allocate an array of 'c' objects of type 't' and add to pool 'p' pool_alloc_array_clear(p, t, c) = same, but with clearing pool_free(p, v) = free object 'v' and remove it from the pool Note that pool_alloc[_clear] is roughly equivalent to "new t" and pool_alloc_array[_clear] is roughly equivalent to "new t[c]". Also note that pool_free works for single objects and arrays. There is a single global_resource_pool defined which should be used for any global allocations. It has equivalent macros to the pool_* macros above that automatically target the global pool. In addition, the memory module defines global new/delete overrides that access file and line number parameters so that allocations can be tracked. Currently this tracking is only done if MAME_DEBUG is enabled. In debug builds, any unfreed memory will be printed at the end of the session. emualloc.h also has #defines to disable malloc/free/realloc/calloc. Since emualloc.h is included by emucore.h, this means pretty much all code within the emulator is forced to use the new allocators. Although straight new/delete do work, their use is discouraged, as any allocations made with them will not be tracked. Changed the familar auto_alloc_* macros to map to the resource pool model described above. The running_machine is now a class and contains a resource pool which is automatically destructed upon deletion. If you are a driver writer, all your allocations should be done with auto_alloc_*. Changed all drivers and files in the core using malloc/realloc or the old alloc_*_or_die macros to use (preferably) the auto_alloc_* macros instead, or the global_alloc_* macros if necessary. Added simple C++ wrappers for astring and bitmap_t, as these need proper constructors/destructors to be used for auto_alloc_astring and auto_alloc_bitmap. Removed references to the winalloc prefix file. Most of its functionality has moved into the core, save for the guard page allocations, which are now implemented in osd_alloc and osd_free.
2010-01-08 07:05:29 +01:00
src/emu/emucore.c svneol=native#text/plain
src/emu/emucore.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/emuopts.c svneol=native#text/plain
src/emu/emuopts.h svneol=native#text/plain
src/emu/emupal.c svneol=native#text/plain
src/emu/emupal.h svneol=native#text/plain
src/emu/emutempl.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/fileio.c svneol=native#text/plain
src/emu/fileio.h svneol=native#text/plain
src/emu/gamedrv.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/hash.c svneol=native#text/plain
src/emu/hash.h svneol=native#text/plain
src/emu/hashfile.c svneol=native#text/plain
src/emu/hashfile.h svneol=native#text/plain
src/emu/image.c svneol=native#text/plain
src/emu/image.h svneol=native#text/plain
src/emu/imagedev/bitbngr.c svneol=native#text/plain
src/emu/imagedev/bitbngr.h svneol=native#text/plain
src/emu/imagedev/cartslot.c svneol=native#text/plain
src/emu/imagedev/cartslot.h svneol=native#text/plain
src/emu/imagedev/cassette.c svneol=native#text/plain
src/emu/imagedev/cassette.h svneol=native#text/plain
src/emu/imagedev/chd_cd.c svneol=native#text/plain
src/emu/imagedev/chd_cd.h svneol=native#text/plain
src/emu/imagedev/flopdrv.c svneol=native#text/plain
src/emu/imagedev/flopdrv.h svneol=native#text/plain
2011-07-21 18:07:25 +02:00
src/emu/imagedev/floppy.c svneol=native#text/plain
src/emu/imagedev/floppy.h svneol=native#text/plain
src/emu/imagedev/harddriv.c svneol=native#text/plain
src/emu/imagedev/harddriv.h svneol=native#text/plain
src/emu/imagedev/midiin.c svneol=native#text/plain
src/emu/imagedev/midiin.h svneol=native#text/plain
src/emu/imagedev/midiout.c svneol=native#text/plain
src/emu/imagedev/midiout.h svneol=native#text/plain
src/emu/imagedev/printer.c svneol=native#text/plain
src/emu/imagedev/printer.h svneol=native#text/plain
src/emu/imagedev/serial.c svneol=native#text/plain
src/emu/imagedev/serial.h svneol=native#text/plain
src/emu/imagedev/snapquik.c svneol=native#text/plain
src/emu/imagedev/snapquik.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/info.c svneol=native#text/plain
src/emu/info.h svneol=native#text/plain
Restructured input port internals and cleaned up inptport.c: * Input ports are now maintained hierarchically. At the top level are input ports, which contain a list of fields. Each field represents one or more bits of the port. Certain fields such as DIP switches and configuration switches contain a list of settings, which can be selected. DIP switch fields can also contain a list of DIP switch locations. * Normalized behavior of port overrides (via PORT_INCLUDE or by defining multiple overlapping bits). All fields within a port are kept in strict increasing bit order, so altered DIP switches are now kept in the appropriate order. This addresses MAMETesters bug 01671. * Live port state is now fully separate from configured state. This is manifested in a similar way to devices, where a const list of ports can be managed either offline or live. Each port has a pointer to an opaque set of live state which is NULL when offline or valid when live. Each port also has a running_machine * which is also NULL when offline. * Because of this new arrangement, the conversion from tokens to a list of ports now requires reasonably complex memory allocation, so these port lists must be explicitly allocated and freed (they are not mantained by automatic resource allocation). * Custom and changed callbacks now take a pointer to a field config instead of a running machine. This provides more information about what field triggered the change notification. The machine can be found by referenced field->port->machine. * The inptport.c module has been cleaned up and many ambiguities resolved. Most of this is internal, though it did result in osd_customize_inputport_list() being changed to osd_customize_input_type_list(). The parameter to this function is now a linked list instead of an array, and the structures referenced have been reorganized somewhat. * Updated config.c to pass machine parameters to its callbacks. * Updated validity checks, XML output, and UI system to handle the new structures. * Moved large table of default input settings to a separate include file inpttype.h. * Removed gross hacks in trackfld and hyperspt NVRAM. These may be broken as a result.
2008-05-15 18:25:03 +02:00
src/emu/inpttype.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/input.c svneol=native#text/plain
src/emu/input.h svneol=native#text/plain
src/emu/ioport.c svneol=native#text/plain
src/emu/ioport.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/layout/dualhovu.lay svneol=native#text/plain
src/emu/layout/dualhsxs.lay svneol=native#text/plain
src/emu/layout/dualhuov.lay svneol=native#text/plain
src/emu/layout/horizont.lay svneol=native#text/plain
src/emu/layout/lcd.lay svneol=native#text/plain
src/emu/layout/lcd_rot.lay svneol=native#text/plain
src/emu/layout/noscreens.lay svneol=native#text/plain
src/emu/layout/quadhsxs.lay svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/layout/snap.lay svneol=native#text/plain
src/emu/layout/triphsxs.lay svneol=native#text/plain
src/emu/layout/vertical.lay svneol=native#text/plain
src/emu/luaengine.c svneol=native#text/plain
src/emu/luaengine.h svneol=native#text/plain
src/emu/machine.c svneol=native#text/plain
src/emu/machine.h svneol=native#text/plain
src/emu/machine/53c7xx.c svneol=native#text/plain
src/emu/machine/53c7xx.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/53c810.c svneol=native#text/plain
src/emu/machine/53c810.h svneol=native#text/plain
src/emu/machine/6522via.c svneol=native#text/plain
src/emu/machine/6522via.h svneol=native#text/plain
2011-05-06 19:13:14 +02:00
src/emu/machine/6525tpi.c svneol=native#text/plain
src/emu/machine/6525tpi.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/6526cia.c svneol=native#text/plain
src/emu/machine/6526cia.h svneol=native#text/plain
src/emu/machine/6532riot.c svneol=native#text/plain
src/emu/machine/6532riot.h svneol=native#text/plain
src/emu/machine/6821pia.c svneol=native#text/plain
src/emu/machine/6821pia.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/6840ptm.c svneol=native#text/plain
src/emu/machine/6840ptm.h svneol=native#text/plain
src/emu/machine/6850acia.c svneol=native#text/plain
src/emu/machine/6850acia.h svneol=native#text/plain
src/emu/machine/68681.c svneol=native#text/plain
src/emu/machine/68681.h svneol=native#text/plain
2013-05-29 06:37:43 +02:00
src/emu/machine/7200fifo.c svneol=native#text/plain
src/emu/machine/7200fifo.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/74123.c svneol=native#text/plain
src/emu/machine/74123.h svneol=native#text/plain
src/emu/machine/74145.c svneol=native#text/plain
src/emu/machine/74145.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/74148.c svneol=native#text/plain
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src/emu/machine/74153.c svneol=native#text/plain
src/emu/machine/74153.h svneol=native#text/plain
src/emu/machine/74181.c svneol=native#text/plain
src/emu/machine/74181.h svneol=native#text/plain
src/emu/machine/7474.c svneol=native#text/plain
src/emu/machine/7474.h svneol=native#text/plain
src/emu/machine/8042kbdc.c svneol=native#text/plain
src/emu/machine/8042kbdc.h svneol=native#text/plain
2007-12-17 17:39:40 +01:00
src/emu/machine/8257dma.c svneol=native#text/plain
src/emu/machine/8257dma.h svneol=native#text/plain
src/emu/machine/aakart.c svneol=native#text/plain
src/emu/machine/aakart.h svneol=native#text/plain
src/emu/machine/adc0808.c svneol=native#text/plain
src/emu/machine/adc0808.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/adc083x.c svneol=native#text/plain
src/emu/machine/adc083x.h svneol=native#text/plain
src/emu/machine/adc1038.c svneol=native#text/plain
src/emu/machine/adc1038.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/adc1213x.c svneol=native#text/plain
src/emu/machine/adc1213x.h svneol=native#text/plain
src/emu/machine/am53cf96.c svneol=native#text/plain
src/emu/machine/am53cf96.h svneol=native#text/plain
2012-06-07 08:57:10 +02:00
src/emu/machine/am9517a.c svneol=native#text/plain
src/emu/machine/am9517a.h svneol=native#text/plain
2011-11-01 12:13:54 +01:00
src/emu/machine/amigafdc.c svneol=native#text/plain
src/emu/machine/amigafdc.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/at28c16.c svneol=native#text/plain
src/emu/machine/at28c16.h svneol=native#text/plain
src/emu/machine/at29040a.c svneol=native#text/plain
src/emu/machine/at29040a.h svneol=native#text/plain
src/emu/machine/at45dbxx.c svneol=native#text/plain
src/emu/machine/at45dbxx.h svneol=native#text/plain
src/emu/machine/ataflash.c svneol=native#text/plain
src/emu/machine/ataflash.h svneol=native#text/plain
src/emu/machine/ay31015.c svneol=native#text/plain
src/emu/machine/ay31015.h svneol=native#text/plain
src/emu/machine/bankdev.c svneol=native#text/plain
src/emu/machine/bankdev.h svneol=native#text/plain
src/emu/machine/cdp1852.c svneol=native#text/plain
src/emu/machine/cdp1852.h svneol=native#text/plain
src/emu/machine/cdp1871.c svneol=native#text/plain
src/emu/machine/cdp1871.h svneol=native#text/plain
src/emu/machine/com8116.c svneol=native#text/plain
src/emu/machine/com8116.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/cr589.c svneol=native#text/plain
src/emu/machine/cr589.h svneol=native#text/plain
src/emu/machine/ctronics.c svneol=native#text/plain
src/emu/machine/ctronics.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/ds1302.c svneol=native#text/plain
src/emu/machine/ds1302.h svneol=native#text/plain
src/emu/machine/ds2401.c svneol=native#text/plain
src/emu/machine/ds2401.h svneol=native#text/plain
src/emu/machine/ds2404.c svneol=native#text/plain
src/emu/machine/ds2404.h svneol=native#text/plain
src/emu/machine/ds75160a.c svneol=native#text/plain
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src/emu/machine/ds75161a.c svneol=native#text/plain
src/emu/machine/ds75161a.h svneol=native#text/plain
src/emu/machine/e0516.c svneol=native#text/plain
src/emu/machine/e0516.h svneol=native#text/plain
src/emu/machine/eeprom.c svneol=native#text/plain
src/emu/machine/eeprom.h svneol=native#text/plain
src/emu/machine/er2055.c svneol=native#text/plain
src/emu/machine/er2055.h svneol=native#text/plain
src/emu/machine/er59256.c svneol=native#text/plain
src/emu/machine/er59256.h svneol=native#text/plain
src/emu/machine/f3853.c svneol=native#text/plain
src/emu/machine/f3853.h svneol=native#text/plain
2012-11-27 17:54:19 +01:00
src/emu/machine/fdc_pll.c svneol=native#text/plain
src/emu/machine/fdc_pll.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/generic.c svneol=native#text/plain
src/emu/machine/generic.h svneol=native#text/plain
src/emu/machine/i2cmem.c svneol=native#text/plain
src/emu/machine/i2cmem.h svneol=native#text/plain
src/emu/machine/i8155.c svneol=native#text/plain
src/emu/machine/i8155.h svneol=native#text/plain
src/emu/machine/i8212.c svneol=native#text/plain
src/emu/machine/i8212.h svneol=native#text/plain
src/emu/machine/i8214.c svneol=native#text/plain
src/emu/machine/i8214.h svneol=native#text/plain
src/emu/machine/i8243.c svneol=native#text/plain
src/emu/machine/i8243.h svneol=native#text/plain
src/emu/machine/i8251.c svneol=native#text/plain
src/emu/machine/i8251.h svneol=native#text/plain
src/emu/machine/i8255.c svneol=native#text/plain
src/emu/machine/i8255.h svneol=native#text/plain
src/emu/machine/i8279.c svneol=native#text/plain
2012-04-15 03:40:21 +02:00
src/emu/machine/i8279.h svneol=native#text/plain
src/emu/machine/i8355.c svneol=native#text/plain
src/emu/machine/i8355.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/idectrl.c svneol=native#text/plain
src/emu/machine/idectrl.h svneol=native#text/plain
src/emu/machine/idehd.c svneol=native#text/plain
src/emu/machine/idehd.h svneol=native#text/plain
src/emu/machine/im6402.c svneol=native#text/plain
src/emu/machine/im6402.h svneol=native#text/plain
src/emu/machine/ins8154.c svneol=native#text/plain
src/emu/machine/ins8154.h svneol=native#text/plain
src/emu/machine/ins8250.c svneol=native#text/plain
src/emu/machine/ins8250.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/intelfsh.c svneol=native#text/plain
src/emu/machine/intelfsh.h svneol=native#text/plain
2011-05-02 21:57:59 +02:00
src/emu/machine/jvsdev.c svneol=native#text/plain
src/emu/machine/jvsdev.h svneol=native#text/plain
src/emu/machine/jvshost.c svneol=native#text/plain
src/emu/machine/jvshost.h svneol=native#text/plain
src/emu/machine/k033906.c svneol=native#text/plain
src/emu/machine/k033906.h svneol=native#text/plain
src/emu/machine/k053252.c svneol=native#text/plain
src/emu/machine/k053252.h svneol=native#text/plain
src/emu/machine/k056230.c svneol=native#text/plain
src/emu/machine/k056230.h svneol=native#text/plain
Major bitmap-related changes throughout the system. There are almost certainly some regressions lurking. Let me know if something seems busted. Bitmaps are now strongly typed based on format. bitmap_t still exists as an abstract base class, but it is almost never used. Instead, format-specific bitmap classes are provided: bitmap_ind8 == 8bpp indexed bitmap_ind16 == 16bpp indexed bitmap_ind32 == 32bpp indexed bitmap_ind64 == 64bpp indexed bitmap_rgb32 == 32bpp RGB bitmap_argb32 == 32bpp ARGB bitmap_yuy16 == 16bpp YUY For each format, a generic pix() method is provided which references pixels of the correct type. The old pix8/pix16/pix32/ pix64 methods still exist in the short term, but the only one available is the one that matches the bitmap's pixel size. Note also that the old RGB15 format bitmaps are no longer supported at all. Converted model1, megadriv, and stv drivers away from the RGB15 format bitmaps. New auto_bitmap_<type>_alloc() macros are provided for allocating the appropriate type of bitmap. Screen update functions now must specify the correct bitmap type as their input parameters. For static update functions the SCREEN_UPDATE macro is now replaced with SCREEN_UPDATE_RGB32 and SCREEN_UPDATE_IND16 macros. All existing drivers have been updated to use the correct macros. Screen update functions are now required for all screens; there is no longer any default behavior of copying a "default" bitmap to the screen (in fact the default bitmap has been deprecated). Use one of the following to specify your screen_update callback: MCFG_SCREEN_UPDATE_STATIC(name) - static functions MCFG_SCREEN_UPDATE_DRIVER(class, func) - driver members MCFG_SCREEN_UPDATE_DEVICE(tag, class, func) - device members Because the target bitmap format can now be deduced from the screen update function itself, the MCFG_SCREEN_FORMAT macro is no longer necessary, and has been removed. If you specify a screen update callback that takes a bitmap_ind16, then the screen will be configured to use a 16bpp indexed bitmap, and if you specify a callback that takes a bitmap_rgb32, then a 32bpp RGB bitmap will be provided. Extended the bitmap classes to support wrapping a subregion of another bitmap, and cleaner allocation/resetting. The preferred use of bitmaps now is to define them directly in drivers/devices and use allocate() or wrap() to set them up, rather than allocating them via auto_bitmap_*_alloc(). Several common devices needed overhauls or changes as a result of the above changes: * Reorganized the laserdisc base driver and all the laserdisc drivers as modern C++ devices, cleaning the code up considerably. Merged ldsound device into the laserdsc device since modern devices are flexible enough to handle it. * Reorganized the v9938 device as a modern C++ device. Removed v9938mod.c in favor of template functions in v9938.c directly. * Added independent ind16 and rgb32 callbacks for TMS340x0 devices. * All video devices are now hard-coded to either ind16 or rgb32 bitmaps. The most notable is the mc6845 which is rgb32, and required changes to a number of consumers. * Added screen_update methods to most video devices so they can be directly called via MCFG_SCREEN_UPDATE_DEVICE instead of creating tons of stub functions.
2012-01-12 22:19:49 +01:00
src/emu/machine/laserdsc.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/laserdsc.h svneol=native#text/plain
src/emu/machine/latch8.c svneol=native#text/plain
src/emu/machine/latch8.h svneol=native#text/plain
src/emu/machine/lc89510.c svneol=native#text/plain
src/emu/machine/lc89510.h svneol=native#text/plain
src/emu/machine/ldpr8210.c svneol=native#text/plain
Major bitmap-related changes throughout the system. There are almost certainly some regressions lurking. Let me know if something seems busted. Bitmaps are now strongly typed based on format. bitmap_t still exists as an abstract base class, but it is almost never used. Instead, format-specific bitmap classes are provided: bitmap_ind8 == 8bpp indexed bitmap_ind16 == 16bpp indexed bitmap_ind32 == 32bpp indexed bitmap_ind64 == 64bpp indexed bitmap_rgb32 == 32bpp RGB bitmap_argb32 == 32bpp ARGB bitmap_yuy16 == 16bpp YUY For each format, a generic pix() method is provided which references pixels of the correct type. The old pix8/pix16/pix32/ pix64 methods still exist in the short term, but the only one available is the one that matches the bitmap's pixel size. Note also that the old RGB15 format bitmaps are no longer supported at all. Converted model1, megadriv, and stv drivers away from the RGB15 format bitmaps. New auto_bitmap_<type>_alloc() macros are provided for allocating the appropriate type of bitmap. Screen update functions now must specify the correct bitmap type as their input parameters. For static update functions the SCREEN_UPDATE macro is now replaced with SCREEN_UPDATE_RGB32 and SCREEN_UPDATE_IND16 macros. All existing drivers have been updated to use the correct macros. Screen update functions are now required for all screens; there is no longer any default behavior of copying a "default" bitmap to the screen (in fact the default bitmap has been deprecated). Use one of the following to specify your screen_update callback: MCFG_SCREEN_UPDATE_STATIC(name) - static functions MCFG_SCREEN_UPDATE_DRIVER(class, func) - driver members MCFG_SCREEN_UPDATE_DEVICE(tag, class, func) - device members Because the target bitmap format can now be deduced from the screen update function itself, the MCFG_SCREEN_FORMAT macro is no longer necessary, and has been removed. If you specify a screen update callback that takes a bitmap_ind16, then the screen will be configured to use a 16bpp indexed bitmap, and if you specify a callback that takes a bitmap_rgb32, then a 32bpp RGB bitmap will be provided. Extended the bitmap classes to support wrapping a subregion of another bitmap, and cleaner allocation/resetting. The preferred use of bitmaps now is to define them directly in drivers/devices and use allocate() or wrap() to set them up, rather than allocating them via auto_bitmap_*_alloc(). Several common devices needed overhauls or changes as a result of the above changes: * Reorganized the laserdisc base driver and all the laserdisc drivers as modern C++ devices, cleaning the code up considerably. Merged ldsound device into the laserdsc device since modern devices are flexible enough to handle it. * Reorganized the v9938 device as a modern C++ device. Removed v9938mod.c in favor of template functions in v9938.c directly. * Added independent ind16 and rgb32 callbacks for TMS340x0 devices. * All video devices are now hard-coded to either ind16 or rgb32 bitmaps. The most notable is the mc6845 which is rgb32, and required changes to a number of consumers. * Added screen_update methods to most video devices so they can be directly called via MCFG_SCREEN_UPDATE_DEVICE instead of creating tons of stub functions.
2012-01-12 22:19:49 +01:00
src/emu/machine/ldpr8210.h svneol=native#text/plain
src/emu/machine/ldstub.c svneol=native#text/plain
src/emu/machine/ldstub.h svneol=native#text/plain
src/emu/machine/ldv1000.c svneol=native#text/plain
Major bitmap-related changes throughout the system. There are almost certainly some regressions lurking. Let me know if something seems busted. Bitmaps are now strongly typed based on format. bitmap_t still exists as an abstract base class, but it is almost never used. Instead, format-specific bitmap classes are provided: bitmap_ind8 == 8bpp indexed bitmap_ind16 == 16bpp indexed bitmap_ind32 == 32bpp indexed bitmap_ind64 == 64bpp indexed bitmap_rgb32 == 32bpp RGB bitmap_argb32 == 32bpp ARGB bitmap_yuy16 == 16bpp YUY For each format, a generic pix() method is provided which references pixels of the correct type. The old pix8/pix16/pix32/ pix64 methods still exist in the short term, but the only one available is the one that matches the bitmap's pixel size. Note also that the old RGB15 format bitmaps are no longer supported at all. Converted model1, megadriv, and stv drivers away from the RGB15 format bitmaps. New auto_bitmap_<type>_alloc() macros are provided for allocating the appropriate type of bitmap. Screen update functions now must specify the correct bitmap type as their input parameters. For static update functions the SCREEN_UPDATE macro is now replaced with SCREEN_UPDATE_RGB32 and SCREEN_UPDATE_IND16 macros. All existing drivers have been updated to use the correct macros. Screen update functions are now required for all screens; there is no longer any default behavior of copying a "default" bitmap to the screen (in fact the default bitmap has been deprecated). Use one of the following to specify your screen_update callback: MCFG_SCREEN_UPDATE_STATIC(name) - static functions MCFG_SCREEN_UPDATE_DRIVER(class, func) - driver members MCFG_SCREEN_UPDATE_DEVICE(tag, class, func) - device members Because the target bitmap format can now be deduced from the screen update function itself, the MCFG_SCREEN_FORMAT macro is no longer necessary, and has been removed. If you specify a screen update callback that takes a bitmap_ind16, then the screen will be configured to use a 16bpp indexed bitmap, and if you specify a callback that takes a bitmap_rgb32, then a 32bpp RGB bitmap will be provided. Extended the bitmap classes to support wrapping a subregion of another bitmap, and cleaner allocation/resetting. The preferred use of bitmaps now is to define them directly in drivers/devices and use allocate() or wrap() to set them up, rather than allocating them via auto_bitmap_*_alloc(). Several common devices needed overhauls or changes as a result of the above changes: * Reorganized the laserdisc base driver and all the laserdisc drivers as modern C++ devices, cleaning the code up considerably. Merged ldsound device into the laserdsc device since modern devices are flexible enough to handle it. * Reorganized the v9938 device as a modern C++ device. Removed v9938mod.c in favor of template functions in v9938.c directly. * Added independent ind16 and rgb32 callbacks for TMS340x0 devices. * All video devices are now hard-coded to either ind16 or rgb32 bitmaps. The most notable is the mc6845 which is rgb32, and required changes to a number of consumers. * Added screen_update methods to most video devices so they can be directly called via MCFG_SCREEN_UPDATE_DEVICE instead of creating tons of stub functions.
2012-01-12 22:19:49 +01:00
src/emu/machine/ldv1000.h svneol=native#text/plain
src/emu/machine/ldvp931.c svneol=native#text/plain
Major bitmap-related changes throughout the system. There are almost certainly some regressions lurking. Let me know if something seems busted. Bitmaps are now strongly typed based on format. bitmap_t still exists as an abstract base class, but it is almost never used. Instead, format-specific bitmap classes are provided: bitmap_ind8 == 8bpp indexed bitmap_ind16 == 16bpp indexed bitmap_ind32 == 32bpp indexed bitmap_ind64 == 64bpp indexed bitmap_rgb32 == 32bpp RGB bitmap_argb32 == 32bpp ARGB bitmap_yuy16 == 16bpp YUY For each format, a generic pix() method is provided which references pixels of the correct type. The old pix8/pix16/pix32/ pix64 methods still exist in the short term, but the only one available is the one that matches the bitmap's pixel size. Note also that the old RGB15 format bitmaps are no longer supported at all. Converted model1, megadriv, and stv drivers away from the RGB15 format bitmaps. New auto_bitmap_<type>_alloc() macros are provided for allocating the appropriate type of bitmap. Screen update functions now must specify the correct bitmap type as their input parameters. For static update functions the SCREEN_UPDATE macro is now replaced with SCREEN_UPDATE_RGB32 and SCREEN_UPDATE_IND16 macros. All existing drivers have been updated to use the correct macros. Screen update functions are now required for all screens; there is no longer any default behavior of copying a "default" bitmap to the screen (in fact the default bitmap has been deprecated). Use one of the following to specify your screen_update callback: MCFG_SCREEN_UPDATE_STATIC(name) - static functions MCFG_SCREEN_UPDATE_DRIVER(class, func) - driver members MCFG_SCREEN_UPDATE_DEVICE(tag, class, func) - device members Because the target bitmap format can now be deduced from the screen update function itself, the MCFG_SCREEN_FORMAT macro is no longer necessary, and has been removed. If you specify a screen update callback that takes a bitmap_ind16, then the screen will be configured to use a 16bpp indexed bitmap, and if you specify a callback that takes a bitmap_rgb32, then a 32bpp RGB bitmap will be provided. Extended the bitmap classes to support wrapping a subregion of another bitmap, and cleaner allocation/resetting. The preferred use of bitmaps now is to define them directly in drivers/devices and use allocate() or wrap() to set them up, rather than allocating them via auto_bitmap_*_alloc(). Several common devices needed overhauls or changes as a result of the above changes: * Reorganized the laserdisc base driver and all the laserdisc drivers as modern C++ devices, cleaning the code up considerably. Merged ldsound device into the laserdsc device since modern devices are flexible enough to handle it. * Reorganized the v9938 device as a modern C++ device. Removed v9938mod.c in favor of template functions in v9938.c directly. * Added independent ind16 and rgb32 callbacks for TMS340x0 devices. * All video devices are now hard-coded to either ind16 or rgb32 bitmaps. The most notable is the mc6845 which is rgb32, and required changes to a number of consumers. * Added screen_update methods to most video devices so they can be directly called via MCFG_SCREEN_UPDATE_DEVICE instead of creating tons of stub functions.
2012-01-12 22:19:49 +01:00
src/emu/machine/ldvp931.h svneol=native#text/plain
src/emu/machine/linflash.c svneol=native#text/plain
src/emu/machine/linflash.h svneol=native#text/plain
2012-08-27 03:59:14 +02:00
src/emu/machine/m6m80011ap.c svneol=native#text/plain
src/emu/machine/m6m80011ap.h svneol=native#text/plain
src/emu/machine/machine.mak svneol=native#text/plain
2011-05-06 19:13:14 +02:00
src/emu/machine/matsucd.c svneol=native#text/plain
src/emu/machine/matsucd.h svneol=native#text/plain
src/emu/machine/mb14241.c svneol=native#text/plain
src/emu/machine/mb14241.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/mb3773.c svneol=native#text/plain
src/emu/machine/mb3773.h svneol=native#text/plain
src/emu/machine/mb87078.c svneol=native#text/plain
src/emu/machine/mb87078.h svneol=native#text/plain
2013-05-24 10:42:03 +02:00
src/emu/machine/mb89371.c svneol=native#text/plain
src/emu/machine/mb89371.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/mc146818.c svneol=native#text/plain
src/emu/machine/mc146818.h svneol=native#text/plain
2012-06-02 10:21:34 +02:00
src/emu/machine/mc2661.c svneol=native#text/plain
src/emu/machine/mc2661.h svneol=native#text/plain
src/emu/machine/mc6843.c svneol=native#text/plain
src/emu/machine/mc6843.h svneol=native#text/plain
src/emu/machine/mc6846.c svneol=native#text/plain
src/emu/machine/mc6846.h svneol=native#text/plain
src/emu/machine/mc6852.c svneol=native#text/plain
src/emu/machine/mc6852.h svneol=native#text/plain
src/emu/machine/mc6854.c svneol=native#text/plain
src/emu/machine/mc6854.h svneol=native#text/plain
src/emu/machine/mc68901.c svneol=native#text/plain
src/emu/machine/mc68901.h svneol=native#text/plain
src/emu/machine/mccs1850.c svneol=native#text/plain
src/emu/machine/mccs1850.h svneol=native#text/plain
src/emu/machine/mcf5206e.c svneol=native#text/plain
src/emu/machine/mcf5206e.h svneol=native#text/plain
src/emu/machine/microtch.c svneol=native#text/plain
src/emu/machine/microtch.h svneol=native#text/plain
src/emu/machine/mm58274c.c svneol=native#text/plain
src/emu/machine/mm58274c.h svneol=native#text/plain
src/emu/machine/mm74c922.c svneol=native#text/plain
src/emu/machine/mm74c922.h svneol=native#text/plain
src/emu/machine/mos6526.c svneol=native#text/plain
src/emu/machine/mos6526.h svneol=native#text/plain
src/emu/machine/mos6529.c svneol=native#text/plain
src/emu/machine/mos6529.h svneol=native#text/plain
src/emu/machine/mos6530.c svneol=native#text/plain
src/emu/machine/mos6530.h svneol=native#text/plain
2013-02-06 15:34:13 +01:00
src/emu/machine/mos6551.c svneol=native#text/plain
src/emu/machine/mos6551.h svneol=native#text/plain
2011-04-17 16:12:06 +02:00
src/emu/machine/msm5832.c svneol=native#text/plain
src/emu/machine/msm5832.h svneol=native#text/plain
src/emu/machine/msm58321.c svneol=native#text/plain
src/emu/machine/msm58321.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/msm6242.c svneol=native#text/plain
src/emu/machine/msm6242.h svneol=native#text/plain
src/emu/machine/n68681.c svneol=native#text/plain
src/emu/machine/n68681.h svneol=native#text/plain
src/emu/machine/ncr539x.c svneol=native#text/plain
src/emu/machine/ncr539x.h svneol=native#text/plain
src/emu/machine/net_lib.c svneol=native#text/plain
src/emu/machine/net_lib.h svneol=native#text/plain
src/emu/machine/netlist.c svneol=native#text/plain
src/emu/machine/netlist.h svneol=native#text/plain
src/emu/machine/nmc9306.c svneol=native#text/plain
src/emu/machine/nmc9306.h svneol=native#text/plain
src/emu/machine/nscsi_bus.c svneol=native#text/plain
src/emu/machine/nscsi_bus.h svneol=native#text/plain
src/emu/machine/nscsi_cd.c svneol=native#text/plain
src/emu/machine/nscsi_cd.h svneol=native#text/plain
src/emu/machine/nscsi_hd.c svneol=native#text/plain
src/emu/machine/nscsi_hd.h svneol=native#text/plain
src/emu/machine/nvram.c svneol=native#text/plain
src/emu/machine/nvram.h svneol=native#text/plain
src/emu/machine/pccard.c svneol=native#text/plain
src/emu/machine/pccard.h svneol=native#text/plain
src/emu/machine/pcf8593.c svneol=native#text/plain
src/emu/machine/pcf8593.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/pci.c svneol=native#text/plain
src/emu/machine/pci.h svneol=native#text/plain
2013-04-19 14:00:24 +02:00
src/emu/machine/pckeybrd.c svneol=native#text/plain
src/emu/machine/pckeybrd.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/pd4990a.c svneol=native#text/plain
src/emu/machine/pd4990a.h svneol=native#text/plain
src/emu/machine/pic8259.c svneol=native#text/plain
src/emu/machine/pic8259.h svneol=native#text/plain
src/emu/machine/pit8253.c svneol=native#text/plain
src/emu/machine/pit8253.h svneol=native#text/plain
src/emu/machine/pla.c svneol=native#text/plain
src/emu/machine/pla.h svneol=native#text/plain
src/emu/machine/ram.c svneol=native#text/plain
src/emu/machine/ram.h svneol=native#text/plain
src/emu/machine/rescap.h svneol=native#text/plain
src/emu/machine/rf5c296.c svneol=native#text/plain
src/emu/machine/rf5c296.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/roc10937.c svneol=native#text/plain
src/emu/machine/roc10937.h svneol=native#text/plain
src/emu/machine/rp5c01.c svneol=native#text/plain
src/emu/machine/rp5c01.h svneol=native#text/plain
src/emu/machine/rp5c15.c svneol=native#text/plain
src/emu/machine/rp5c15.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/rp5h01.c svneol=native#text/plain
src/emu/machine/rp5h01.h svneol=native#text/plain
src/emu/machine/rtc4543.c svneol=native#text/plain
src/emu/machine/rtc4543.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/rtc65271.c svneol=native#text/plain
src/emu/machine/rtc65271.h svneol=native#text/plain
2011-10-12 23:01:33 +02:00
src/emu/machine/rtc9701.c svneol=native#text/plain
src/emu/machine/rtc9701.h svneol=native#text/plain
src/emu/machine/s3520cf.c svneol=native#text/plain
src/emu/machine/s3520cf.h svneol=native#text/plain
2010-12-21 22:22:13 +01:00
src/emu/machine/s3c2400.c svneol=native#text/plain
src/emu/machine/s3c2400.h svneol=native#text/plain
src/emu/machine/s3c2410.c svneol=native#text/plain
src/emu/machine/s3c2410.h svneol=native#text/plain
src/emu/machine/s3c2440.c svneol=native#text/plain
src/emu/machine/s3c2440.h svneol=native#text/plain
src/emu/machine/s3c24xx.c svneol=native#text/plain
src/emu/machine/saturn.c svneol=native#text/plain
src/emu/machine/scsibus.c svneol=native#text/plain
src/emu/machine/scsibus.h svneol=native#text/plain
src/emu/machine/scsicb.c svneol=native#text/plain
src/emu/machine/scsicb.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/scsicd.c svneol=native#text/plain
src/emu/machine/scsicd.h svneol=native#text/plain
src/emu/machine/scsidev.c svneol=native#text/plain
src/emu/machine/scsidev.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/scsihd.c svneol=native#text/plain
src/emu/machine/scsihd.h svneol=native#text/plain
2012-10-04 13:09:41 +02:00
src/emu/machine/scsihle.c svneol=native#text/plain
src/emu/machine/scsihle.h svneol=native#text/plain
src/emu/machine/scudsp.c svneol=native#text/plain
src/emu/machine/scudsp.h svneol=native#text/plain
2011-02-11 19:41:03 +01:00
src/emu/machine/secflash.c svneol=native#text/plain
2011-02-11 19:42:03 +01:00
src/emu/machine/secflash.h svneol=native#text/plain
2012-09-12 03:24:33 +02:00
src/emu/machine/seibu_cop.c svneol=native#text/plain
src/emu/machine/seibu_cop.h svneol=native#text/plain
2013-06-10 19:49:14 +02:00
src/emu/machine/serflash.c svneol=native#text/plain
src/emu/machine/serflash.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/smc91c9x.c svneol=native#text/plain
src/emu/machine/smc91c9x.h svneol=native#text/plain
src/emu/machine/smpc.c svneol=native#text/plain
src/emu/machine/smpc.h svneol=native#text/plain
2013-05-14 12:21:05 +02:00
src/emu/machine/spchrom.c svneol=native#text/plain
src/emu/machine/spchrom.h svneol=native#text/plain
src/emu/machine/stvcd.c svneol=native#text/plain
2012-07-23 03:36:45 +02:00
src/emu/machine/tc009xlvc.c svneol=native#text/plain
src/emu/machine/tc009xlvc.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/timekpr.c svneol=native#text/plain
src/emu/machine/timekpr.h svneol=native#text/plain
src/emu/machine/tmp68301.c svneol=native#text/plain
src/emu/machine/tmp68301.h svneol=native#text/plain
src/emu/machine/tms6100.c svneol=native#text/plain
src/emu/machine/tms6100.h svneol=native#text/plain
src/emu/machine/tms9901.c svneol=native#text/plain
src/emu/machine/tms9901.h svneol=native#text/plain
src/emu/machine/tms9902.c svneol=native#text/plain
src/emu/machine/tms9902.h svneol=native#text/plain
src/emu/machine/upd1990a.c svneol=native#text/plain
src/emu/machine/upd1990a.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/upd4701.c svneol=native#text/plain
src/emu/machine/upd4701.h svneol=native#text/plain
src/emu/machine/upd7002.c svneol=native#text/plain
src/emu/machine/upd7002.h svneol=native#text/plain
2012-11-27 17:50:35 +01:00
src/emu/machine/upd765.c svneol=native#text/plain
src/emu/machine/upd765.h svneol=native#text/plain
2011-11-22 23:41:02 +01:00
src/emu/machine/v3021.c svneol=native#text/plain
src/emu/machine/v3021.h svneol=native#text/plain
src/emu/machine/wd11c00_17.c svneol=native#text/plain
src/emu/machine/wd11c00_17.h svneol=native#text/plain
2011-05-06 19:13:14 +02:00
src/emu/machine/wd17xx.c svneol=native#text/plain
src/emu/machine/wd17xx.h svneol=native#text/plain
src/emu/machine/wd2010.c svneol=native#text/plain
src/emu/machine/wd2010.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/wd33c93.c svneol=native#text/plain
src/emu/machine/wd33c93.h svneol=native#text/plain
2012-11-27 17:50:35 +01:00
src/emu/machine/wd_fdc.c svneol=native#text/plain
src/emu/machine/wd_fdc.h svneol=native#text/plain
2008-09-13 09:58:39 +02:00
src/emu/machine/x2212.c svneol=native#text/plain
src/emu/machine/x2212.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/machine/x76f041.c svneol=native#text/plain
src/emu/machine/x76f041.h svneol=native#text/plain
src/emu/machine/x76f100.c svneol=native#text/plain
src/emu/machine/x76f100.h svneol=native#text/plain
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WARNING: There are likely to be regressions in both functionality and performance as a result of this change. Do not panic; report issues to the list in the short term and I will look into them. There are probably also some details I forgot to mention. Please ask questions if anything is not clear. NOTE: This is a major internal change to the way devices are handled in MAME. There is a small impact on drivers, but the bulk of the changes are to the devices themselves. Full documentation on the new device handling is in progress at http://mamedev.org/devwiki/index.php/MAME_Device_Basics Defined two new casting helpers: [Aaron Giles] downcast<type>(value) should be used for safe and efficient downcasting from a base class to a derived class. It wraps static_cast<> by adding an assert that a matching dynamic_cast<> returns the same result in debug builds. crosscast<type>(value) should be used for safe casting from one type to another in multiple inheritance scenarios. It compiles to a dynamic_cast<> plus an assert on the result. Since it does not optimize down to static_cast<>, you should prefer downcast<> over crosscast<> when you can. Redefined running_device to be a proper C++ class (now called device_t). Same for device_config (still called device_config). All devices and device_configs must now be derived from these base classes. This means each device type now has a pair of its own unique classes that describe the device. Drivers are encouraged to use the specific device types instead of the generic running_device or device_t classes. Drivers that have a state class defined in their header file are encouraged to use initializers off the constructor to locate devices. [Aaron Giles] Removed the following fields from the device and device configuration classes as they never were necessary or provided any use: device class, device family, source file, version, credits. [Aaron Giles] Added templatized variant of machine->device() which performs a downcast as part of the device fetch. Thus machine->device<timer_device>("timer") will locate a device named "timer", downcast it to a timer_device, and assert if the downcast fails. [Aaron Giles] Removed most publically accessible members of running_device/device_t in favor of inline accessor functions. The only remaining public member is machine. Thus all references to device->type are now device->type(), etc. [Aaron Giles] Created a number of device interface classes which are designed to be mix- ins for the device classes, providing specific extended functionality and information. There are standard interface classes for sound, execution, state, nvram, memory, and disassembly. Devices can opt into 0 or more of these classes. [Aaron Giles] Converted the classic CPU device to a standard device that uses the execution, state, memory, and disassembly interfaces. Used this new class (cpu_device) to implement the existing CPU device interface. In the future it will be possible to convert each CPU core to its own device type, but for now they are still all CPU devices with a cpu_type() that specifies exactly which kind of CPU. [Aaron Giles] Created a new header devlegcy.h which wraps the old device interface using some special template classes. To use these with an existing device, simply remove from the device header the DEVICE_GET_INFO() declaration and the #define mapping the ALL_CAPS name to the DEVICE_GET_INFO. In their place #include "devlegcy.h" and use the DECLARE_LEGACY_DEVICE() macro. In addition, there is a DECLARE_LEGACY_SOUND_DEVICE() macro for wrapping existing sound devices into new-style devices, and a DECLARE_LEGACY_NVRAM_DEVICE() for wrapping NVRAM devices. Also moved the token and inline_config members to the legacy device class, as these are not used in modern devices. [Aaron Giles] Converted the standard base devices (VIDEO_SCREEN, SPEAKER, and TIMER) from legacy devices to the new C++ style. Also renamed VIDEO_SCREEN to simply SCREEN. The various global functions that were previously used to access information or modify the state of these devices are now replaced by methods on the device classes. Specifically: video_screen_configure() == screen->configure() video_screen_set_visarea() == screen->set_visible_area() video_screen_update_partial() == screen->update_partial() video_screen_update_now() == screen->update_now() video_screen_get_vpos() == screen->vpos() video_screen_get_hpos() == screen->hpos() video_screen_get_vblank() == screen->vblank() video_screen_get_hblank() == screen->hblank() video_screen_get_width() == screen->width() video_screen_get_height() == screen->height() video_screen_get_visible_area() == screen->visible_area() video_screen_get_time_until_pos() == screen->time_until_pos() video_screen_get_time_until_vblank_start() == screen->time_until_vblank_start() video_screen_get_time_until_vblank_end() == screen->time_until_vblank_end() video_screen_get_time_until_update() == screen->time_until_update() video_screen_get_scan_period() == screen->scan_period() video_screen_get_frame_period() == screen->frame_period() video_screen_get_frame_number() == screen->frame_number() timer_device_adjust_oneshot() == timer->adjust() timer_device_adjust_periodic() == timer->adjust() timer_device_reset() == timer->reset() timer_device_enable() == timer->enable() timer_device_enabled() == timer->enabled() timer_device_get_param() == timer->param() timer_device_set_param() == timer->set_param() timer_device_get_ptr() == timer->get_ptr() timer_device_set_ptr() == timer->set_ptr() timer_device_timeelapsed() == timer->time_elapsed() timer_device_timeleft() == timer->time_left() timer_device_starttime() == timer->start_time() timer_device_firetime() == timer->fire_time() Updated all drivers that use the above functions to fetch the specific device type (timer_device or screen_device) and call the appropriate method. [Aaron Giles] Changed machine->primary_screen and the 'screen' parameter to VIDEO_UPDATE to specifically pass in a screen_device object. [Aaron Giles] Defined a new custom interface for the Z80 daisy chain. This interface behaves like the standard interfaces, and can be added to any device that implements the Z80 daisy chain behavior. Converted all existing Z80 daisy chain devices to new-style devices that inherit this interface. [Aaron Giles] Changed the way CPU state tables are built up. Previously, these were data structures defined by a CPU core which described all the registers and how to output them. This functionality is now part of the state interface and is implemented via the device_state_entry class. Updated all CPU cores which were using the old data structure to use the new form. The syntax is currently awkward, but will be cleaner for CPUs that are native new devices. [Aaron Giles] Converted the okim6295 and eeprom devices to the new model. These were necessary because they both require multiple interfaces to operate and it didn't make sense to create legacy device templates for these single cases. (okim6295 needs the sound interface and the memory interface, while eeprom requires both the nvram and memory interfaces). [Aaron Giles] Changed parameters in a few callback functions from pointers to references in situations where they are guaranteed to never be NULL. [Aaron Giles] Removed MDRV_CPU_FLAGS() which was only used for disabling a CPU. Changed it to MDRV_DEVICE_DISABLE() instead. Updated drivers. [Aaron Giles] Reorganized the token parsing for machine configurations. The core parsing code knows how to create/replace/remove devices, but all device token parsing is now handled in the device_config class, which in turn will make use of any interface classes or device-specific token handling for custom token processing. [Aaron Giles] Moved many validity checks out of validity.c and into the device interface classes. For example, address space validation is now part of the memory interface class. [Aaron Giles] Consolidated address space parameters (bus width, endianness, etc.) into a single address_space_config class. Updated all code that queried for address space parameters to use the new mechanism. [Aaron Giles]
2010-06-08 08:09:57 +02:00
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2007-12-17 16:19:59 +01:00
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Ok, this is The Big One. Please note: regression testing is in progress, but the first round of glaring regressions have already been taken care of. That said, there is likely to be a host of regressions as a result of this change. Also note: There are still a few rough edges in the interfaces. I will try to clean them up systematically once the basic system is working. All sound chips are now proper devices. Merged the sound chip interface into the device interface, removing any differences (such as the whole ALIASing concept). Modified every sound chip in the following ways: * updated to match the device interface * reduced read/write handlers down to the minimal number * added the use of get_safe_token() for ensuring correctness * other minor cleanup Removed the custom sound device. The additional work to just make custom sound cases into full devices is minimal, so I just converted them all over to be actual devices. Vastly simplified the sound interfaces, removing the ghastly sndti_* business and moving everyone over to using tags for sound identity. sndintrf, like cpuintrf, is now just a header file with no implementation. Modified each and every driver that references a sound chip: * all memory maps explicitly reference the targeted device via AM_DEVREAD/AM_DEVWRITE/AM_DEVREADWRITE * 16-bit and 32-bit accesses to 8-bit chips no longer use trampoline functions but instead use the 8-bit AM_DEVREAD/WRITE macros * all references to sound chips are now done via tags * note that these changes are brute force, not optimal; in many cases drivers should grab pointers to devices in MACHINE_START and stash them away
2009-02-11 20:48:39 +01:00
src/emu/sound/3526intf.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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Ok, this is The Big One. Please note: regression testing is in progress, but the first round of glaring regressions have already been taken care of. That said, there is likely to be a host of regressions as a result of this change. Also note: There are still a few rough edges in the interfaces. I will try to clean them up systematically once the basic system is working. All sound chips are now proper devices. Merged the sound chip interface into the device interface, removing any differences (such as the whole ALIASing concept). Modified every sound chip in the following ways: * updated to match the device interface * reduced read/write handlers down to the minimal number * added the use of get_safe_token() for ensuring correctness * other minor cleanup Removed the custom sound device. The additional work to just make custom sound cases into full devices is minimal, so I just converted them all over to be actual devices. Vastly simplified the sound interfaces, removing the ghastly sndti_* business and moving everyone over to using tags for sound identity. sndintrf, like cpuintrf, is now just a header file with no implementation. Modified each and every driver that references a sound chip: * all memory maps explicitly reference the targeted device via AM_DEVREAD/AM_DEVWRITE/AM_DEVREADWRITE * 16-bit and 32-bit accesses to 8-bit chips no longer use trampoline functions but instead use the 8-bit AM_DEVREAD/WRITE macros * all references to sound chips are now done via tags * note that these changes are brute force, not optimal; in many cases drivers should grab pointers to devices in MACHINE_START and stash them away
2009-02-11 20:48:39 +01:00
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2012-04-13 15:32:27 +02:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2012-06-12 20:02:18 +02:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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src/emu/sound/sn76477.c svneol=native#text/plain
src/emu/sound/sn76477.h svneol=native#text/plain
src/emu/sound/sn76496.c svneol=native#text/plain
src/emu/sound/sn76496.h svneol=native#text/plain
src/emu/sound/snkwave.c svneol=native#text/plain
src/emu/sound/snkwave.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/sound/sound.mak svneol=native#text/plain
src/emu/sound/sp0250.c svneol=native#text/plain
src/emu/sound/sp0250.h svneol=native#text/plain
src/emu/sound/sp0256.c svneol=native#text/plain
src/emu/sound/sp0256.h svneol=native#text/plain
src/emu/sound/speaker.c svneol=native#text/plain
src/emu/sound/speaker.h svneol=native#text/plain
src/emu/sound/spu.c svneol=native#text/plain
src/emu/sound/spu.h svneol=native#text/plain
src/emu/sound/spu_tables.c svneol=native#text/plain
src/emu/sound/spureverb.c svneol=native#text/plain
src/emu/sound/spureverb.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/sound/st0016.c svneol=native#text/plain
src/emu/sound/st0016.h svneol=native#text/plain
2013-02-07 15:55:59 +01:00
src/emu/sound/t6721a.c svneol=native#text/plain
src/emu/sound/t6721a.h svneol=native#text/plain
src/emu/sound/t6w28.c svneol=native#text/plain
src/emu/sound/t6w28.h svneol=native#text/plain
2012-05-09 16:52:29 +02:00
src/emu/sound/tc8830f.c svneol=native#text/plain
src/emu/sound/tc8830f.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/sound/tiaintf.c svneol=native#text/plain
src/emu/sound/tiaintf.h svneol=native#text/plain
src/emu/sound/tiasound.c svneol=native#text/plain
src/emu/sound/tiasound.h svneol=native#text/plain
src/emu/sound/tms3615.c svneol=native#text/plain
src/emu/sound/tms3615.h svneol=native#text/plain
src/emu/sound/tms36xx.c svneol=native#text/plain
src/emu/sound/tms36xx.h svneol=native#text/plain
src/emu/sound/tms5110.c svneol=native#text/plain
src/emu/sound/tms5110.h svneol=native#text/plain
src/emu/sound/tms5110r.c svneol=native#text/plain
src/emu/sound/tms5220.c svneol=native#text/plain
src/emu/sound/tms5220.h svneol=native#text/plain
src/emu/sound/tms5220.txt svneol=native#text/plain
src/emu/sound/upd7759.c svneol=native#text/plain
src/emu/sound/upd7759.h svneol=native#text/plain
src/emu/sound/vlm5030.c svneol=native#text/plain
src/emu/sound/vlm5030.h svneol=native#text/plain
src/emu/sound/votrax.c svneol=native#text/plain
src/emu/sound/votrax.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/sound/vrender0.c svneol=native#text/plain
src/emu/sound/vrender0.h svneol=native#text/plain
src/emu/sound/wave.c svneol=native#text/plain
src/emu/sound/wave.h svneol=native#text/plain
src/emu/sound/wavwrite.c svneol=native#text/plain
src/emu/sound/wavwrite.h svneol=native#text/plain
src/emu/sound/x1_010.c svneol=native#text/plain
src/emu/sound/x1_010.h svneol=native#text/plain
src/emu/sound/ym2151.c svneol=native#text/plain
src/emu/sound/ym2151.h svneol=native#text/plain
src/emu/sound/ym2151.txt svneol=native#text/plain
src/emu/sound/ym2413.c svneol=native#text/plain
src/emu/sound/ym2413.h svneol=native#text/plain
src/emu/sound/ymdeltat.c svneol=native#text/plain
src/emu/sound/ymdeltat.h svneol=native#text/plain
src/emu/sound/ymf262.c svneol=native#text/plain
src/emu/sound/ymf262.h svneol=native#text/plain
src/emu/sound/ymf271.c svneol=native#text/plain
src/emu/sound/ymf271.h svneol=native#text/plain
src/emu/sound/ymf278b.c svneol=native#text/plain
src/emu/sound/ymf278b.h svneol=native#text/plain
src/emu/sound/ymz280b.c svneol=native#text/plain
src/emu/sound/ymz280b.h svneol=native#text/plain
src/emu/sound/ymz770.c svneol=native#text/plain
src/emu/sound/ymz770.h svneol=native#text/plain
src/emu/sound/zsg2.c svneol=native#text/plain
src/emu/sound/zsg2.h svneol=native#text/plain
2011-01-27 10:00:49 +01:00
src/emu/speaker.c svneol=native#text/plain
src/emu/speaker.h svneol=native#text/plain
src/emu/sprite.c svneol=native#text/plain
src/emu/sprite.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/tilemap.c svneol=native#text/plain
src/emu/tilemap.h svneol=native#text/plain
src/emu/timer.c svneol=native#text/plain
src/emu/timer.h svneol=native#text/plain
src/emu/ui.c svneol=native#text/plain
src/emu/ui.h svneol=native#text/plain
src/emu/uigfx.c svneol=native#text/plain
src/emu/uigfx.h svneol=native#text/plain
src/emu/uiimage.c svneol=native#text/plain
src/emu/uiimage.h svneol=native#text/plain
src/emu/uiinput.c svneol=native#text/plain
src/emu/uiinput.h svneol=native#text/plain
src/emu/uimain.c svneol=native#text/plain
src/emu/uimain.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/uimenu.c svneol=native#text/plain
src/emu/uimenu.h svneol=native#text/plain
src/emu/uismall.png -text svneol=unset#image/png
src/emu/uiswlist.c svneol=native#text/plain
src/emu/uiswlist.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/validity.c svneol=native#text/plain
src/emu/validity.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/video.c svneol=native#text/plain
src/emu/video.h svneol=native#text/plain
2011-12-31 20:15:58 +01:00
src/emu/video/315_5124.c svneol=native#text/plain
src/emu/video/315_5124.h svneol=native#text/plain
src/emu/video/bufsprite.c svneol=native#text/plain
src/emu/video/bufsprite.h svneol=native#text/plain
src/emu/video/cdp1861.c svneol=native#text/plain
src/emu/video/cdp1861.h svneol=native#text/plain
src/emu/video/cdp1862.c svneol=native#text/plain
src/emu/video/cdp1862.h svneol=native#text/plain
2011-12-27 14:59:30 +01:00
src/emu/video/cgapal.c svneol=native#text/plain
src/emu/video/cgapal.h svneol=native#text/plain
src/emu/video/crt9007.c svneol=native#text/plain
src/emu/video/crt9007.h svneol=native#text/plain
src/emu/video/crt9021.c svneol=native#text/plain
src/emu/video/crt9021.h svneol=native#text/plain
src/emu/video/crt9212.c svneol=native#text/plain
src/emu/video/crt9212.h svneol=native#text/plain
src/emu/video/dl1416.c svneol=native#text/plain
src/emu/video/dl1416.h svneol=native#text/plain
src/emu/video/dm9368.c svneol=native#text/plain
src/emu/video/dm9368.h svneol=native#text/plain
src/emu/video/ef9340_1.c svneol=native#text/plain
src/emu/video/ef9340_1.h svneol=native#text/plain
src/emu/video/ef9341_chargen.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/video/generic.c svneol=native#text/plain
src/emu/video/generic.h svneol=native#text/plain
src/emu/video/h63484.c svneol=native#text/plain
src/emu/video/h63484.h svneol=native#text/plain
src/emu/video/hd44102.c svneol=native#text/plain
src/emu/video/hd44102.h svneol=native#text/plain
src/emu/video/hd44352.c svneol=native#text/plain
src/emu/video/hd44352.h svneol=native#text/plain
src/emu/video/hd44780.c svneol=native#text/plain
src/emu/video/hd44780.h svneol=native#text/plain
src/emu/video/hd61830.c svneol=native#text/plain
src/emu/video/hd61830.h svneol=native#text/plain
src/emu/video/hd63484.c svneol=native#text/plain
src/emu/video/hd63484.h svneol=native#text/plain
src/emu/video/hd66421.c svneol=native#text/plain
src/emu/video/hd66421.h svneol=native#text/plain
2012-08-19 22:15:40 +02:00
src/emu/video/huc6202.c svneol=native#text/plain
src/emu/video/huc6202.h svneol=native#text/plain
src/emu/video/huc6260.c svneol=native#text/plain
src/emu/video/huc6260.h svneol=native#text/plain
2012-08-20 22:15:14 +02:00
src/emu/video/huc6261.c svneol=native#text/plain
src/emu/video/huc6261.h svneol=native#text/plain
2012-08-19 22:15:40 +02:00
src/emu/video/huc6270.c svneol=native#text/plain
src/emu/video/huc6270.h svneol=native#text/plain
2012-08-23 15:24:03 +02:00
src/emu/video/huc6272.c svneol=native#text/plain
src/emu/video/huc6272.h svneol=native#text/plain
src/emu/video/i8244.c svneol=native#text/plain
src/emu/video/i8244.h svneol=native#text/plain
src/emu/video/i8275.c svneol=native#text/plain
src/emu/video/i8275.h svneol=native#text/plain
src/emu/video/i8275x.c svneol=native#text/plain
src/emu/video/i8275x.h svneol=native#text/plain
2011-05-25 13:15:49 +02:00
src/emu/video/k053250.c svneol=native#text/plain
src/emu/video/k053250.h svneol=native#text/plain
src/emu/video/m50458.c svneol=native#text/plain
src/emu/video/m50458.h svneol=native#text/plain
2012-08-29 21:24:36 +02:00
src/emu/video/mb90082.c svneol=native#text/plain
src/emu/video/mb90082.h svneol=native#text/plain
2008-02-12 21:31:55 +01:00
src/emu/video/mc6845.c svneol=native#text/plain
src/emu/video/mc6845.h svneol=native#text/plain
src/emu/video/mc6847.c svneol=native#text/plain
src/emu/video/mc6847.h svneol=native#text/plain
src/emu/video/msm6255.c svneol=native#text/plain
src/emu/video/msm6255.h svneol=native#text/plain
2011-12-27 14:59:30 +01:00
src/emu/video/pc_cga.c svneol=native#text/plain
src/emu/video/pc_cga.h svneol=native#text/plain
src/emu/video/pc_vga.c svneol=native#text/plain
src/emu/video/pc_vga.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/video/poly.c svneol=native#text/plain
src/emu/video/poly.h svneol=native#text/plain
src/emu/video/polynew.h svneol=native#text/plain
src/emu/video/psx.c svneol=native#text/plain
src/emu/video/psx.h svneol=native#text/plain
2011-12-01 18:21:07 +01:00
src/emu/video/ramdac.c svneol=native#text/plain
src/emu/video/ramdac.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/video/resnet.c svneol=native#text/plain
src/emu/video/resnet.h svneol=native#text/plain
src/emu/video/rgbgen.h svneol=native#text/plain
src/emu/video/rgbsse.h svneol=native#text/plain
2009-04-09 19:09:47 +02:00
src/emu/video/rgbutil.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
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src/emu/video/rgbvmx.h svneol=native#text/plain
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src/emu/video/saa5050.c svneol=native#text/plain
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src/emu/video/sed1330.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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src/emu/video/tms3556.c svneol=native#text/plain
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src/emu/video/tms9927.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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src/emu/video/upd3301.c svneol=native#text/plain
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src/emu/video/upd7220.c svneol=native#text/plain
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src/emu/video/upd7227.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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src/emu/video/vector.c svneol=native#text/plain
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src/emu/video/video.mak svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/emu/video/vooddefs.h svneol=native#text/plain
src/emu/video/voodoo.c svneol=native#text/plain
src/emu/video/voodoo.h svneol=native#text/plain
Changed DEVICE_START functions to return an error code. Currently this is either DEVICE_START_OK or DEVICE_START_MISSING_DEPENDENCY. The latter should be returned by a device if there is another device it depends on which hasn't been started yet. Added new flag in the device interface to indicate whether a device has been started. Changed laserdisc interface to explicitly specify the screen and sound devices it should route to. Drivers no longer have to manually call laserdisc_vsync(). Instead, the laserdisc code connects up to the routed screen device and works based on that screen's VBLANK timing. Removed all existing calls to laserdisc_vsync(). Changed laserdisc behavior so that it completes the previous video read and initiates the next read at the end of VBLANK instead of the beginning. This gives player logic time during VBLANK to alter the slider position prior to fetching the next frame. Added new laserdisc callback for vsync begin and changed the update callback to be called at the end of VBLANK. Also added functions to set the slider speed, advance the slider, and directly control the video/ audio squelch. In addition, there is a new status function to get the slider position in general terms. Added parameter to the VBLANK callbacks supported in emu/video.c. Updated all callers to provide a callback value. Fixed bug that would cause watchpoints to trigger if you had a memory window open to the watchpoint address. Further updates to the PR-8210 ROM simulation. Still not quite there but the system is much better understood now. Added layout to the PR-8210 which displays the state of the front-panel LEDs.
2008-09-09 18:10:11 +02:00
src/ldplayer/layout/pr8210.lay svneol=native#text/plain
src/ldplayer/ldplayer.c svneol=native#text/plain
src/ldplayer/ldplayer.lst svneol=native#text/plain
src/ldplayer/ldplayer.mak svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/lib/expat/ascii.h svneol=native#text/plain
src/lib/expat/asciitab.h svneol=native#text/plain
src/lib/expat/expat.h svneol=native#text/plain
src/lib/expat/expat_external.h svneol=native#text/plain
src/lib/expat/iasciitab.h svneol=native#text/plain
src/lib/expat/intconfig.h svneol=native#text/plain
src/lib/expat/internal.h svneol=native#text/plain
src/lib/expat/latin1tab.h svneol=native#text/plain
src/lib/expat/nametab.h svneol=native#text/plain
src/lib/expat/utf8tab.h svneol=native#text/plain
src/lib/expat/xmlparse.c svneol=native#text/plain
src/lib/expat/xmlrole.c svneol=native#text/plain
src/lib/expat/xmlrole.h svneol=native#text/plain
src/lib/expat/xmltok.c svneol=native#text/plain
src/lib/expat/xmltok.h svneol=native#text/plain
src/lib/expat/xmltok_impl.c svneol=native#text/plain
src/lib/expat/xmltok_impl.h svneol=native#text/plain
src/lib/expat/xmltok_ns.c svneol=native#text/plain
src/lib/formats/a26_cas.c svneol=native#text/plain
src/lib/formats/a26_cas.h svneol=native#text/plain
2012-10-10 17:31:23 +02:00
src/lib/formats/a5105_dsk.c svneol=native#text/plain
src/lib/formats/a5105_dsk.h svneol=native#text/plain
src/lib/formats/ace_tap.c svneol=native#text/plain
src/lib/formats/ace_tap.h svneol=native#text/plain
2012-04-16 16:20:10 +02:00
src/lib/formats/adam_cas.c svneol=native#text/plain
src/lib/formats/adam_cas.h svneol=native#text/plain
src/lib/formats/adam_dsk.c svneol=native#text/plain
src/lib/formats/adam_dsk.h svneol=native#text/plain
src/lib/formats/ami_dsk.c svneol=native#text/plain
src/lib/formats/ami_dsk.h svneol=native#text/plain
src/lib/formats/ap2_dsk.c svneol=native#text/plain
src/lib/formats/ap2_dsk.h svneol=native#text/plain
src/lib/formats/ap_dsk35.c svneol=native#text/plain
src/lib/formats/ap_dsk35.h svneol=native#text/plain
src/lib/formats/apf_apt.c svneol=native#text/plain
src/lib/formats/apf_apt.h svneol=native#text/plain
2012-10-10 17:31:23 +02:00
src/lib/formats/apollo_dsk.c svneol=native#text/plain
src/lib/formats/apollo_dsk.h svneol=native#text/plain
src/lib/formats/applix_dsk.c svneol=native#text/plain
src/lib/formats/applix_dsk.h svneol=native#text/plain
src/lib/formats/apridisk.c svneol=native#text/plain
src/lib/formats/apridisk.h svneol=native#text/plain
src/lib/formats/asst128_dsk.c svneol=native#text/plain
src/lib/formats/asst128_dsk.h svneol=native#text/plain
src/lib/formats/atari_dsk.c svneol=native#text/plain
src/lib/formats/atari_dsk.h svneol=native#text/plain
src/lib/formats/atarist_dsk.c svneol=native#text/plain
src/lib/formats/atarist_dsk.h svneol=native#text/plain
src/lib/formats/atom_tap.c svneol=native#text/plain
src/lib/formats/atom_tap.h svneol=native#text/plain
src/lib/formats/basicdsk.c svneol=native#text/plain
src/lib/formats/basicdsk.h svneol=native#text/plain
src/lib/formats/bml3_dsk.c svneol=native#text/plain
src/lib/formats/bml3_dsk.h svneol=native#text/plain
2012-10-10 17:31:23 +02:00
src/lib/formats/bw12_dsk.c svneol=native#text/plain
src/lib/formats/bw12_dsk.h svneol=native#text/plain
src/lib/formats/bw2_dsk.c svneol=native#text/plain
src/lib/formats/bw2_dsk.h svneol=native#text/plain
src/lib/formats/cassimg.c svneol=native#text/plain
src/lib/formats/cassimg.h svneol=native#text/plain
src/lib/formats/cbm_tap.c svneol=native#text/plain
src/lib/formats/cbm_tap.h svneol=native#text/plain
src/lib/formats/cgen_cas.c svneol=native#text/plain
src/lib/formats/cgen_cas.h svneol=native#text/plain
src/lib/formats/coco_cas.c svneol=native#text/plain
src/lib/formats/coco_cas.h svneol=native#text/plain
src/lib/formats/coco_dsk.c svneol=native#text/plain
src/lib/formats/coco_dsk.h svneol=native#text/plain
src/lib/formats/comx35_dsk.c svneol=native#text/plain
src/lib/formats/comx35_dsk.h svneol=native#text/plain
src/lib/formats/coupedsk.c svneol=native#text/plain
src/lib/formats/coupedsk.h svneol=native#text/plain
src/lib/formats/cpis_dsk.c svneol=native#text/plain
src/lib/formats/cpis_dsk.h svneol=native#text/plain
src/lib/formats/cqm_dsk.c svneol=native#text/plain
src/lib/formats/csw_cas.c svneol=native#text/plain
src/lib/formats/csw_cas.h svneol=native#text/plain
src/lib/formats/d64_dsk.c svneol=native#text/plain
src/lib/formats/d64_dsk.h svneol=native#text/plain
src/lib/formats/d67_dsk.c svneol=native#text/plain
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src/lib/formats/d80_dsk.c svneol=native#text/plain
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src/lib/formats/d81_dsk.c svneol=native#text/plain
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src/lib/formats/d88_dsk.c svneol=native#text/plain
2012-08-25 00:21:17 +02:00
src/lib/formats/d88_dsk.h svneol=native#text/plain
2012-01-07 21:50:20 +01:00
src/lib/formats/dfi_dsk.c svneol=native#text/plain
src/lib/formats/dfi_dsk.h svneol=native#text/plain
src/lib/formats/dim_dsk.c svneol=native#text/plain
src/lib/formats/dim_dsk.h svneol=native#text/plain
src/lib/formats/dsk_dsk.c svneol=native#text/plain
src/lib/formats/dsk_dsk.h svneol=native#text/plain
src/lib/formats/ep64_dsk.c svneol=native#text/plain
src/lib/formats/ep64_dsk.h svneol=native#text/plain
2012-05-27 23:03:38 +02:00
src/lib/formats/esq16_dsk.c svneol=native#text/plain
src/lib/formats/esq16_dsk.h svneol=native#text/plain
2012-06-18 08:23:28 +02:00
src/lib/formats/esq8_dsk.c svneol=native#text/plain
src/lib/formats/esq8_dsk.h svneol=native#text/plain
src/lib/formats/fdi_dsk.c svneol=native#text/plain
src/lib/formats/flopimg.c svneol=native#text/plain
src/lib/formats/flopimg.h svneol=native#text/plain
src/lib/formats/fm7_cas.c svneol=native#text/plain
src/lib/formats/fm7_cas.h svneol=native#text/plain
src/lib/formats/fmsx_cas.c svneol=native#text/plain
src/lib/formats/fmsx_cas.h svneol=native#text/plain
src/lib/formats/g64_dsk.c svneol=native#text/plain
src/lib/formats/g64_dsk.h svneol=native#text/plain
src/lib/formats/gtp_cas.c svneol=native#text/plain
src/lib/formats/gtp_cas.h svneol=native#text/plain
src/lib/formats/hect_dsk.c svneol=native#text/plain
src/lib/formats/hect_dsk.h svneol=native#text/plain
src/lib/formats/hect_tap.c svneol=native#text/plain
src/lib/formats/hect_tap.h svneol=native#text/plain
2011-07-20 19:55:14 +02:00
src/lib/formats/hxcmfm_dsk.c svneol=native#text/plain
src/lib/formats/hxcmfm_dsk.h svneol=native#text/plain
src/lib/formats/imageutl.c svneol=native#text/plain
src/lib/formats/imageutl.h svneol=native#text/plain
src/lib/formats/imd_dsk.c svneol=native#text/plain
2012-11-15 21:57:38 +01:00
src/lib/formats/imd_dsk.h svneol=native#text/plain
src/lib/formats/ioprocs.c svneol=native#text/plain
src/lib/formats/ioprocs.h svneol=native#text/plain
2011-10-23 17:50:00 +02:00
src/lib/formats/ipf_dsk.c svneol=native#text/plain
src/lib/formats/ipf_dsk.h svneol=native#text/plain
2012-10-10 17:31:23 +02:00
src/lib/formats/iq151_dsk.c svneol=native#text/plain
src/lib/formats/iq151_dsk.h svneol=native#text/plain
src/lib/formats/kc85_dsk.c svneol=native#text/plain
src/lib/formats/kc85_dsk.h svneol=native#text/plain
src/lib/formats/kc_cas.c svneol=native#text/plain
src/lib/formats/kc_cas.h svneol=native#text/plain
src/lib/formats/kim1_cas.c svneol=native#text/plain
src/lib/formats/kim1_cas.h svneol=native#text/plain
src/lib/formats/lviv_lvt.c svneol=native#text/plain
src/lib/formats/lviv_lvt.h svneol=native#text/plain
src/lib/formats/m20_dsk.c svneol=native#text/plain
src/lib/formats/m20_dsk.h svneol=native#text/plain
2012-10-10 17:31:23 +02:00
src/lib/formats/m5_dsk.c svneol=native#text/plain
src/lib/formats/m5_dsk.h svneol=native#text/plain
2011-09-03 22:33:03 +02:00
src/lib/formats/mfi_dsk.c svneol=native#text/plain
src/lib/formats/mfi_dsk.h svneol=native#text/plain
2012-10-10 17:31:23 +02:00
src/lib/formats/mm_dsk.c svneol=native#text/plain
src/lib/formats/mm_dsk.h svneol=native#text/plain
src/lib/formats/msx_dsk.c svneol=native#text/plain
src/lib/formats/msx_dsk.h svneol=native#text/plain
src/lib/formats/mz_cas.c svneol=native#text/plain
src/lib/formats/mz_cas.h svneol=native#text/plain
2012-10-10 17:31:23 +02:00
src/lib/formats/nanos_dsk.c svneol=native#text/plain
src/lib/formats/nanos_dsk.h svneol=native#text/plain
src/lib/formats/nes_dsk.c svneol=native#text/plain
src/lib/formats/nes_dsk.h svneol=native#text/plain
src/lib/formats/orao_cas.c svneol=native#text/plain
src/lib/formats/orao_cas.h svneol=native#text/plain
src/lib/formats/oric_dsk.c svneol=native#text/plain
src/lib/formats/oric_dsk.h svneol=native#text/plain
src/lib/formats/oric_tap.c svneol=native#text/plain
src/lib/formats/oric_tap.h svneol=native#text/plain
src/lib/formats/p6001_cas.c svneol=native#text/plain
src/lib/formats/p6001_cas.h svneol=native#text/plain
src/lib/formats/pasti_dsk.c svneol=native#text/plain
src/lib/formats/pasti_dsk.h svneol=native#text/plain
2012-12-04 20:16:53 +01:00
src/lib/formats/pc98fdi_dsk.c svneol=native#text/plain
src/lib/formats/pc98fdi_dsk.h svneol=native#text/plain
src/lib/formats/pc_dsk.c svneol=native#text/plain
src/lib/formats/pc_dsk.h svneol=native#text/plain
2012-03-27 09:42:54 +02:00
src/lib/formats/pmd_cas.c svneol=native#text/plain
src/lib/formats/pmd_cas.h svneol=native#text/plain
src/lib/formats/primoptp.c svneol=native#text/plain
src/lib/formats/primoptp.h svneol=native#text/plain
2012-10-10 17:31:23 +02:00
src/lib/formats/pyldin_dsk.c svneol=native#text/plain
src/lib/formats/pyldin_dsk.h svneol=native#text/plain
src/lib/formats/rk_cas.c svneol=native#text/plain
src/lib/formats/rk_cas.h svneol=native#text/plain
2012-07-07 09:38:07 +02:00
src/lib/formats/sc3000_bit.c svneol=native#text/plain
src/lib/formats/sc3000_bit.h svneol=native#text/plain
2012-10-10 17:31:23 +02:00
src/lib/formats/sf7000_dsk.c svneol=native#text/plain
src/lib/formats/sf7000_dsk.h svneol=native#text/plain
src/lib/formats/smx_dsk.c svneol=native#text/plain
src/lib/formats/smx_dsk.h svneol=native#text/plain
src/lib/formats/sorc_dsk.c svneol=native#text/plain
src/lib/formats/sorc_dsk.h svneol=native#text/plain
src/lib/formats/sord_cas.c svneol=native#text/plain
src/lib/formats/sord_cas.h svneol=native#text/plain
2011-08-20 17:41:37 +02:00
src/lib/formats/st_dsk.c svneol=native#text/plain
src/lib/formats/st_dsk.h svneol=native#text/plain
src/lib/formats/svi_cas.c svneol=native#text/plain
src/lib/formats/svi_cas.h svneol=native#text/plain
src/lib/formats/svi_dsk.c svneol=native#text/plain
src/lib/formats/svi_dsk.h svneol=native#text/plain
src/lib/formats/td0_dsk.c svneol=native#text/plain
src/lib/formats/td0_dsk.h svneol=native#text/plain
src/lib/formats/thom_cas.c svneol=native#text/plain
src/lib/formats/thom_cas.h svneol=native#text/plain
src/lib/formats/thom_dsk.c svneol=native#text/plain
src/lib/formats/thom_dsk.h svneol=native#text/plain
src/lib/formats/ti99_dsk.c svneol=native#text/plain
src/lib/formats/ti99_dsk.h svneol=native#text/plain
src/lib/formats/tiki100_dsk.c svneol=native#text/plain
src/lib/formats/tiki100_dsk.h svneol=native#text/plain
src/lib/formats/trd_dsk.c svneol=native#text/plain
src/lib/formats/trd_dsk.h svneol=native#text/plain
src/lib/formats/trs_cas.c svneol=native#text/plain
src/lib/formats/trs_cas.h svneol=native#text/plain
src/lib/formats/trs_dsk.c svneol=native#text/plain
src/lib/formats/trs_dsk.h svneol=native#text/plain
src/lib/formats/tvc_cas.c svneol=native#text/plain
src/lib/formats/tvc_cas.h svneol=native#text/plain
src/lib/formats/tvc_dsk.c svneol=native#text/plain
src/lib/formats/tvc_dsk.h svneol=native#text/plain
src/lib/formats/tzx_cas.c svneol=native#text/plain
src/lib/formats/tzx_cas.h svneol=native#text/plain
src/lib/formats/uef_cas.c svneol=native#text/plain
src/lib/formats/uef_cas.h svneol=native#text/plain
2012-08-25 00:21:17 +02:00
src/lib/formats/upd765_dsk.c svneol=native#text/plain
src/lib/formats/upd765_dsk.h svneol=native#text/plain
src/lib/formats/vg5k_cas.c svneol=native#text/plain
src/lib/formats/vg5k_cas.h svneol=native#text/plain
src/lib/formats/vt_cas.c svneol=native#text/plain
src/lib/formats/vt_cas.h svneol=native#text/plain
src/lib/formats/vt_dsk.c svneol=native#text/plain
src/lib/formats/vt_dsk.h svneol=native#text/plain
src/lib/formats/vtech1_dsk.c svneol=native#text/plain
src/lib/formats/vtech1_dsk.h svneol=native#text/plain
src/lib/formats/wavfile.c svneol=native#text/plain
src/lib/formats/wavfile.h svneol=native#text/plain
2012-11-05 14:22:34 +01:00
src/lib/formats/wd177x_dsk.c svneol=native#text/plain
src/lib/formats/wd177x_dsk.h svneol=native#text/plain
src/lib/formats/x07_cas.c svneol=native#text/plain
src/lib/formats/x07_cas.h svneol=native#text/plain
src/lib/formats/x1_tap.c svneol=native#text/plain
src/lib/formats/x1_tap.h svneol=native#text/plain
2012-08-25 00:21:17 +02:00
src/lib/formats/xdf_dsk.c svneol=native#text/plain
src/lib/formats/xdf_dsk.h svneol=native#text/plain
src/lib/formats/z80ne_dsk.c svneol=native#text/plain
src/lib/formats/z80ne_dsk.h svneol=native#text/plain
src/lib/formats/zx81_p.c svneol=native#text/plain
src/lib/formats/zx81_p.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/lib/lib.mak svneol=native#text/plain
src/lib/lib7z/7z.h svneol=native#text/plain
src/lib/lib7z/7zBuf.c svneol=native#text/plain
src/lib/lib7z/7zBuf.h svneol=native#text/plain
src/lib/lib7z/7zBuf2.c svneol=native#text/plain
src/lib/lib7z/7zCrc.c svneol=native#text/plain
src/lib/lib7z/7zCrc.h svneol=native#text/plain
src/lib/lib7z/7zCrcOpt.c svneol=native#text/plain
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src/lib/lib7z/7zVersion.h svneol=native#text/plain
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src/lib/lib7z/Aes.c svneol=native#text/plain
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src/lib/lib7z/Bcj2.c svneol=native#text/plain
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src/lib/lib7z/HuffEnc.c svneol=native#text/plain
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src/lib/lib7z/Lzma86.h svneol=native#text/plain
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src/lib/libjpeg/jidctint.c svneol=native#text/plain
src/lib/libjpeg/jinclude.h svneol=native#text/plain
src/lib/libjpeg/jmemansi.c svneol=native#text/plain
src/lib/libjpeg/jmemmgr.c svneol=native#text/plain
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src/lib/libjpeg/jmorecfg.h svneol=native#text/plain
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src/lib/libjpeg/jpeglib.h svneol=native#text/plain
src/lib/libjpeg/jpegtran.c svneol=native#text/plain
src/lib/libjpeg/jquant1.c svneol=native#text/plain
src/lib/libjpeg/jquant2.c svneol=native#text/plain
src/lib/libjpeg/jutils.c svneol=native#text/plain
src/lib/libjpeg/jversion.h svneol=native#text/plain
src/lib/libjpeg/libjpeg.txt svneol=native#text/plain
src/lib/lua/Makefile svneol=native#text/plain
src/lib/lua/lapi.c svneol=native#text/plain
src/lib/lua/lapi.h svneol=native#text/plain
src/lib/lua/lauxlib.c svneol=native#text/plain
src/lib/lua/lauxlib.h svneol=native#text/plain
src/lib/lua/lbaselib.c svneol=native#text/plain
src/lib/lua/lbitlib.c svneol=native#text/plain
src/lib/lua/lcode.c svneol=native#text/plain
src/lib/lua/lcode.h svneol=native#text/plain
src/lib/lua/lcorolib.c svneol=native#text/plain
src/lib/lua/lctype.c svneol=native#text/plain
src/lib/lua/lctype.h svneol=native#text/plain
src/lib/lua/ldblib.c svneol=native#text/plain
src/lib/lua/ldebug.c svneol=native#text/plain
src/lib/lua/ldebug.h svneol=native#text/plain
src/lib/lua/ldo.c svneol=native#text/plain
src/lib/lua/ldo.h svneol=native#text/plain
src/lib/lua/ldump.c svneol=native#text/plain
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src/lib/lua/lgc.c svneol=native#text/plain
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src/lib/lua/linit.c svneol=native#text/plain
src/lib/lua/liolib.c svneol=native#text/plain
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src/lib/lua/loadlib.c svneol=native#text/plain
src/lib/lua/lobject.c svneol=native#text/plain
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src/lib/lua/lopcodes.c svneol=native#text/plain
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src/lib/lua/lparser.c svneol=native#text/plain
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src/lib/lua/lstate.c svneol=native#text/plain
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src/lib/lua/lstring.c svneol=native#text/plain
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src/lib/lua/lstrlib.c svneol=native#text/plain
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src/lib/lua/ltablib.c svneol=native#text/plain
src/lib/lua/ltm.c svneol=native#text/plain
src/lib/lua/ltm.h svneol=native#text/plain
src/lib/lua/lua.c svneol=native#text/plain
src/lib/lua/lua.h svneol=native#text/plain
src/lib/lua/lua.hpp svneol=native#text/plain
src/lib/lua/luac.c svneol=native#text/plain
src/lib/lua/luaconf.h svneol=native#text/plain
src/lib/lua/lualib.h svneol=native#text/plain
src/lib/lua/lundump.c svneol=native#text/plain
src/lib/lua/lundump.h svneol=native#text/plain
src/lib/lua/lvm.c svneol=native#text/plain
src/lib/lua/lvm.h svneol=native#text/plain
src/lib/lua/lzio.c svneol=native#text/plain
src/lib/lua/lzio.h svneol=native#text/plain
src/lib/portmidi/finddefault.c svneol=native#text/plain
src/lib/portmidi/finddefaultlinux.c svneol=native#text/plain
src/lib/portmidi/osxsupport.h svneol=native#text/plain
src/lib/portmidi/osxsupport.m svneol=native#text/plain
src/lib/portmidi/pminternal.h svneol=native#text/plain
src/lib/portmidi/pmlinux.c svneol=native#text/plain
src/lib/portmidi/pmlinux.h svneol=native#text/plain
src/lib/portmidi/pmlinuxalsa.c svneol=native#text/plain
src/lib/portmidi/pmlinuxalsa.h svneol=native#text/plain
src/lib/portmidi/pmmac.c svneol=native#text/plain
src/lib/portmidi/pmmac.h svneol=native#text/plain
src/lib/portmidi/pmmacosxcm.c svneol=native#text/plain
src/lib/portmidi/pmmacosxcm.h svneol=native#text/plain
src/lib/portmidi/pmutil.c svneol=native#text/plain
src/lib/portmidi/pmutil.h svneol=native#text/plain
src/lib/portmidi/pmwin.c svneol=native#text/plain
src/lib/portmidi/pmwinmm.c svneol=native#text/plain
src/lib/portmidi/pmwinmm.h svneol=native#text/plain
src/lib/portmidi/portmidi.c svneol=native#text/plain
src/lib/portmidi/portmidi.h svneol=native#text/plain
src/lib/portmidi/porttime.c svneol=native#text/plain
src/lib/portmidi/porttime.h svneol=native#text/plain
src/lib/portmidi/ptlinux.c svneol=native#text/plain
src/lib/portmidi/ptmacosx_cf.c svneol=native#text/plain
src/lib/portmidi/ptmacosx_mach.c svneol=native#text/plain
src/lib/portmidi/ptwinmm.c svneol=native#text/plain
src/lib/portmidi/readbinaryplist.c svneol=native#text/plain
src/lib/portmidi/readbinaryplist.h svneol=native#text/plain
src/lib/softfloat/README.txt svneol=native#text/plain
src/lib/softfloat/fpu_constant.h svneol=native#text/plain
src/lib/softfloat/fsincos.c svneol=native#text/plain
src/lib/softfloat/fyl2x.c svneol=native#text/plain
src/lib/softfloat/mamesf.h svneol=native#text/plain
src/lib/softfloat/milieu.h svneol=native#text/plain
src/lib/softfloat/softfloat-macros svneol=native#text/plain
src/lib/softfloat/softfloat-specialize svneol=native#text/plain
src/lib/softfloat/softfloat.c svneol=native#text/plain
src/lib/softfloat/softfloat.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/lib/util/astring.c svneol=native#text/plain
src/lib/util/astring.h svneol=native#text/plain
Major CHD/chdman update. The CHD version number has been increased from 4 to 5. This means any diff CHDs will no longer work. If you absolutely need to keep the data for any existing ones you have, find both the diff CHD and the original CHD for the game in question and upgrade using these commands: rename diff\game.dif diff\game-old.dif chdman copy -i diff\game-old.dif -ip roms\game.chd -o diff\game.dif -op roms\game.chd -c none Specifics regarding this change: Defined a new CHD version 5. New features/behaviors of this version: - support for up to 4 codecs; each block can use 1 of the 4 - new LZMA codec, which tends to do better than zlib overall - new FLAC codec, primarily used for CDs (but can be applied anywhere) - upgraded AVHuff codec now uses FLAC for encoding audio - new Huffman codec, used to catch more nearly-uncompressable blocks - compressed CHDs now use a compressed map for significant savings - CHDs now are aware of a "unit" size; each hunk holds 1 or more units (in general units map to sectors for hard disks/CDs) - diff'ing against a parent now diffs at the unit level, greatly improving compression Rewrote and modernized chd.c. CHD versions prior to 3 are unsupported, and version 3/4 CHDs are only supported for reading. Creating a new CHD now leaves the file open. Added methods to read and write at the unit and byte level, removing the need to handle this manually. Added metadata access methods that pass astrings and dynamic_buffers to simplify the interfaces. A companion class chd_compressor now implements full multithreaded compression, analyzing and compressing multiple hunks independently in parallel. Split the codec implementations out into a separate file chdcodec.* Updated harddisk.c and cdrom.c to rely on the caching/byte-level read/ write capabilities of the chd_file class. cdrom.c (and chdman) now also pad CDs to 4-frame boundaries instead of hunk boundaries, ensuring that the same SHA1 hashes are produced regardless of the hunk size. Rewrote chdman.exe entirely, switching from positional parameters to proper options. Use "chdman help" to get a list of commands, and "chdman help <command>" to get help for any particular command. Many redundant commands were removed now that additional flexibility is available. Some basic mappings: Old: chdman -createblankhd <out.chd> <cyls> <heads> <secs> New: chdman createhd -o <out.chd> -chs <cyls>,<heads>,<secs> Old: chdman -createuncomphd <in.raw> <out.chd> .... New: chdman createhd -i <in.raw> -o <out.chd> -c none .... Old: chdman -verifyfix <in.chd> New: chdman verify -i <in.chd> -f Old: chdman -merge <parent.chd> <diff.chd> <out.chd> New: chdman copy -i <diff.chd> -ip <parent.chd> -o <out.chd> Old: chdman -diff <parent.chd> <compare.chd> <diff.chd> New: chdman copy -i <compare.chd> -o <diff.chd> -op <parent.chd> Old: chdman -update <in.chd> <out.chd> New: chdman copy -i <in.chd> -o <out.chd> Added new core file coretmpl.h to hold core template classes. For now just one class, dynamic_array<> is defined, which acts like an array of a given object but which can be appended to and/or resized. Also defines dynamic_buffer as dynamic_array<UINT8> for holding an arbitrary buffer of bytes. Expect to see these used a lot. Added new core helper hashing.c/.h which defines classes for each of the common hashing methods and creator classes to wrap the computation of these hashes. A future work item is to reimplement the core emulator hashing code using these. Split bit buffer helpers out into C++ classes and into their own public header in bitstream.h. Updated huffman.c/.h to C++, and changed the interface to make it more flexible to use in nonstandard ways. Also added huffman compression of the static tree for slightly better compression rates. Created flac.c/.h as simplified C++ wrappers around the FLAC interface. A future work item is to convert the samples sound device to a modern device and leverage this for reading FLAC files. Renamed avcomp.* to avhuff.*, updated to C++, and added support for FLAC as the audio encoding mechanism. The old huffman audio is still supported for decode only. Added a variant of core_fload that loads to a dynamic_buffer. Tweaked winwork.c a bit to not limit the maximum number of processors unless the work queue was created with the WORK_QUEUE_FLAG_HIGH_FREQ option. Further adjustments here are likely going to be necessary. Fixed bug in aviio.c which caused errors when reading some AVI files.
2012-02-16 10:47:18 +01:00
src/lib/util/avhuff.c svneol=native#text/plain
src/lib/util/avhuff.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/lib/util/aviio.c svneol=native#text/plain
src/lib/util/aviio.h svneol=native#text/plain
src/lib/util/bitmap.c svneol=native#text/plain
src/lib/util/bitmap.h svneol=native#text/plain
Major CHD/chdman update. The CHD version number has been increased from 4 to 5. This means any diff CHDs will no longer work. If you absolutely need to keep the data for any existing ones you have, find both the diff CHD and the original CHD for the game in question and upgrade using these commands: rename diff\game.dif diff\game-old.dif chdman copy -i diff\game-old.dif -ip roms\game.chd -o diff\game.dif -op roms\game.chd -c none Specifics regarding this change: Defined a new CHD version 5. New features/behaviors of this version: - support for up to 4 codecs; each block can use 1 of the 4 - new LZMA codec, which tends to do better than zlib overall - new FLAC codec, primarily used for CDs (but can be applied anywhere) - upgraded AVHuff codec now uses FLAC for encoding audio - new Huffman codec, used to catch more nearly-uncompressable blocks - compressed CHDs now use a compressed map for significant savings - CHDs now are aware of a "unit" size; each hunk holds 1 or more units (in general units map to sectors for hard disks/CDs) - diff'ing against a parent now diffs at the unit level, greatly improving compression Rewrote and modernized chd.c. CHD versions prior to 3 are unsupported, and version 3/4 CHDs are only supported for reading. Creating a new CHD now leaves the file open. Added methods to read and write at the unit and byte level, removing the need to handle this manually. Added metadata access methods that pass astrings and dynamic_buffers to simplify the interfaces. A companion class chd_compressor now implements full multithreaded compression, analyzing and compressing multiple hunks independently in parallel. Split the codec implementations out into a separate file chdcodec.* Updated harddisk.c and cdrom.c to rely on the caching/byte-level read/ write capabilities of the chd_file class. cdrom.c (and chdman) now also pad CDs to 4-frame boundaries instead of hunk boundaries, ensuring that the same SHA1 hashes are produced regardless of the hunk size. Rewrote chdman.exe entirely, switching from positional parameters to proper options. Use "chdman help" to get a list of commands, and "chdman help <command>" to get help for any particular command. Many redundant commands were removed now that additional flexibility is available. Some basic mappings: Old: chdman -createblankhd <out.chd> <cyls> <heads> <secs> New: chdman createhd -o <out.chd> -chs <cyls>,<heads>,<secs> Old: chdman -createuncomphd <in.raw> <out.chd> .... New: chdman createhd -i <in.raw> -o <out.chd> -c none .... Old: chdman -verifyfix <in.chd> New: chdman verify -i <in.chd> -f Old: chdman -merge <parent.chd> <diff.chd> <out.chd> New: chdman copy -i <diff.chd> -ip <parent.chd> -o <out.chd> Old: chdman -diff <parent.chd> <compare.chd> <diff.chd> New: chdman copy -i <compare.chd> -o <diff.chd> -op <parent.chd> Old: chdman -update <in.chd> <out.chd> New: chdman copy -i <in.chd> -o <out.chd> Added new core file coretmpl.h to hold core template classes. For now just one class, dynamic_array<> is defined, which acts like an array of a given object but which can be appended to and/or resized. Also defines dynamic_buffer as dynamic_array<UINT8> for holding an arbitrary buffer of bytes. Expect to see these used a lot. Added new core helper hashing.c/.h which defines classes for each of the common hashing methods and creator classes to wrap the computation of these hashes. A future work item is to reimplement the core emulator hashing code using these. Split bit buffer helpers out into C++ classes and into their own public header in bitstream.h. Updated huffman.c/.h to C++, and changed the interface to make it more flexible to use in nonstandard ways. Also added huffman compression of the static tree for slightly better compression rates. Created flac.c/.h as simplified C++ wrappers around the FLAC interface. A future work item is to convert the samples sound device to a modern device and leverage this for reading FLAC files. Renamed avcomp.* to avhuff.*, updated to C++, and added support for FLAC as the audio encoding mechanism. The old huffman audio is still supported for decode only. Added a variant of core_fload that loads to a dynamic_buffer. Tweaked winwork.c a bit to not limit the maximum number of processors unless the work queue was created with the WORK_QUEUE_FLAG_HIGH_FREQ option. Further adjustments here are likely going to be necessary. Fixed bug in aviio.c which caused errors when reading some AVI files.
2012-02-16 10:47:18 +01:00
src/lib/util/bitstream.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/lib/util/cdrom.c svneol=native#text/plain
src/lib/util/cdrom.h svneol=native#text/plain
src/lib/util/chd.c svneol=native#text/plain
src/lib/util/chd.h svneol=native#text/plain
src/lib/util/chdcd.c svneol=native#text/plain
src/lib/util/chdcd.h svneol=native#text/plain
Major CHD/chdman update. The CHD version number has been increased from 4 to 5. This means any diff CHDs will no longer work. If you absolutely need to keep the data for any existing ones you have, find both the diff CHD and the original CHD for the game in question and upgrade using these commands: rename diff\game.dif diff\game-old.dif chdman copy -i diff\game-old.dif -ip roms\game.chd -o diff\game.dif -op roms\game.chd -c none Specifics regarding this change: Defined a new CHD version 5. New features/behaviors of this version: - support for up to 4 codecs; each block can use 1 of the 4 - new LZMA codec, which tends to do better than zlib overall - new FLAC codec, primarily used for CDs (but can be applied anywhere) - upgraded AVHuff codec now uses FLAC for encoding audio - new Huffman codec, used to catch more nearly-uncompressable blocks - compressed CHDs now use a compressed map for significant savings - CHDs now are aware of a "unit" size; each hunk holds 1 or more units (in general units map to sectors for hard disks/CDs) - diff'ing against a parent now diffs at the unit level, greatly improving compression Rewrote and modernized chd.c. CHD versions prior to 3 are unsupported, and version 3/4 CHDs are only supported for reading. Creating a new CHD now leaves the file open. Added methods to read and write at the unit and byte level, removing the need to handle this manually. Added metadata access methods that pass astrings and dynamic_buffers to simplify the interfaces. A companion class chd_compressor now implements full multithreaded compression, analyzing and compressing multiple hunks independently in parallel. Split the codec implementations out into a separate file chdcodec.* Updated harddisk.c and cdrom.c to rely on the caching/byte-level read/ write capabilities of the chd_file class. cdrom.c (and chdman) now also pad CDs to 4-frame boundaries instead of hunk boundaries, ensuring that the same SHA1 hashes are produced regardless of the hunk size. Rewrote chdman.exe entirely, switching from positional parameters to proper options. Use "chdman help" to get a list of commands, and "chdman help <command>" to get help for any particular command. Many redundant commands were removed now that additional flexibility is available. Some basic mappings: Old: chdman -createblankhd <out.chd> <cyls> <heads> <secs> New: chdman createhd -o <out.chd> -chs <cyls>,<heads>,<secs> Old: chdman -createuncomphd <in.raw> <out.chd> .... New: chdman createhd -i <in.raw> -o <out.chd> -c none .... Old: chdman -verifyfix <in.chd> New: chdman verify -i <in.chd> -f Old: chdman -merge <parent.chd> <diff.chd> <out.chd> New: chdman copy -i <diff.chd> -ip <parent.chd> -o <out.chd> Old: chdman -diff <parent.chd> <compare.chd> <diff.chd> New: chdman copy -i <compare.chd> -o <diff.chd> -op <parent.chd> Old: chdman -update <in.chd> <out.chd> New: chdman copy -i <in.chd> -o <out.chd> Added new core file coretmpl.h to hold core template classes. For now just one class, dynamic_array<> is defined, which acts like an array of a given object but which can be appended to and/or resized. Also defines dynamic_buffer as dynamic_array<UINT8> for holding an arbitrary buffer of bytes. Expect to see these used a lot. Added new core helper hashing.c/.h which defines classes for each of the common hashing methods and creator classes to wrap the computation of these hashes. A future work item is to reimplement the core emulator hashing code using these. Split bit buffer helpers out into C++ classes and into their own public header in bitstream.h. Updated huffman.c/.h to C++, and changed the interface to make it more flexible to use in nonstandard ways. Also added huffman compression of the static tree for slightly better compression rates. Created flac.c/.h as simplified C++ wrappers around the FLAC interface. A future work item is to convert the samples sound device to a modern device and leverage this for reading FLAC files. Renamed avcomp.* to avhuff.*, updated to C++, and added support for FLAC as the audio encoding mechanism. The old huffman audio is still supported for decode only. Added a variant of core_fload that loads to a dynamic_buffer. Tweaked winwork.c a bit to not limit the maximum number of processors unless the work queue was created with the WORK_QUEUE_FLAG_HIGH_FREQ option. Further adjustments here are likely going to be necessary. Fixed bug in aviio.c which caused errors when reading some AVI files.
2012-02-16 10:47:18 +01:00
src/lib/util/chdcodec.c svneol=native#text/plain
src/lib/util/chdcodec.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/lib/util/corefile.c svneol=native#text/plain
src/lib/util/corefile.h svneol=native#text/plain
src/lib/util/corestr.c svneol=native#text/plain
src/lib/util/corestr.h svneol=native#text/plain
Major CHD/chdman update. The CHD version number has been increased from 4 to 5. This means any diff CHDs will no longer work. If you absolutely need to keep the data for any existing ones you have, find both the diff CHD and the original CHD for the game in question and upgrade using these commands: rename diff\game.dif diff\game-old.dif chdman copy -i diff\game-old.dif -ip roms\game.chd -o diff\game.dif -op roms\game.chd -c none Specifics regarding this change: Defined a new CHD version 5. New features/behaviors of this version: - support for up to 4 codecs; each block can use 1 of the 4 - new LZMA codec, which tends to do better than zlib overall - new FLAC codec, primarily used for CDs (but can be applied anywhere) - upgraded AVHuff codec now uses FLAC for encoding audio - new Huffman codec, used to catch more nearly-uncompressable blocks - compressed CHDs now use a compressed map for significant savings - CHDs now are aware of a "unit" size; each hunk holds 1 or more units (in general units map to sectors for hard disks/CDs) - diff'ing against a parent now diffs at the unit level, greatly improving compression Rewrote and modernized chd.c. CHD versions prior to 3 are unsupported, and version 3/4 CHDs are only supported for reading. Creating a new CHD now leaves the file open. Added methods to read and write at the unit and byte level, removing the need to handle this manually. Added metadata access methods that pass astrings and dynamic_buffers to simplify the interfaces. A companion class chd_compressor now implements full multithreaded compression, analyzing and compressing multiple hunks independently in parallel. Split the codec implementations out into a separate file chdcodec.* Updated harddisk.c and cdrom.c to rely on the caching/byte-level read/ write capabilities of the chd_file class. cdrom.c (and chdman) now also pad CDs to 4-frame boundaries instead of hunk boundaries, ensuring that the same SHA1 hashes are produced regardless of the hunk size. Rewrote chdman.exe entirely, switching from positional parameters to proper options. Use "chdman help" to get a list of commands, and "chdman help <command>" to get help for any particular command. Many redundant commands were removed now that additional flexibility is available. Some basic mappings: Old: chdman -createblankhd <out.chd> <cyls> <heads> <secs> New: chdman createhd -o <out.chd> -chs <cyls>,<heads>,<secs> Old: chdman -createuncomphd <in.raw> <out.chd> .... New: chdman createhd -i <in.raw> -o <out.chd> -c none .... Old: chdman -verifyfix <in.chd> New: chdman verify -i <in.chd> -f Old: chdman -merge <parent.chd> <diff.chd> <out.chd> New: chdman copy -i <diff.chd> -ip <parent.chd> -o <out.chd> Old: chdman -diff <parent.chd> <compare.chd> <diff.chd> New: chdman copy -i <compare.chd> -o <diff.chd> -op <parent.chd> Old: chdman -update <in.chd> <out.chd> New: chdman copy -i <in.chd> -o <out.chd> Added new core file coretmpl.h to hold core template classes. For now just one class, dynamic_array<> is defined, which acts like an array of a given object but which can be appended to and/or resized. Also defines dynamic_buffer as dynamic_array<UINT8> for holding an arbitrary buffer of bytes. Expect to see these used a lot. Added new core helper hashing.c/.h which defines classes for each of the common hashing methods and creator classes to wrap the computation of these hashes. A future work item is to reimplement the core emulator hashing code using these. Split bit buffer helpers out into C++ classes and into their own public header in bitstream.h. Updated huffman.c/.h to C++, and changed the interface to make it more flexible to use in nonstandard ways. Also added huffman compression of the static tree for slightly better compression rates. Created flac.c/.h as simplified C++ wrappers around the FLAC interface. A future work item is to convert the samples sound device to a modern device and leverage this for reading FLAC files. Renamed avcomp.* to avhuff.*, updated to C++, and added support for FLAC as the audio encoding mechanism. The old huffman audio is still supported for decode only. Added a variant of core_fload that loads to a dynamic_buffer. Tweaked winwork.c a bit to not limit the maximum number of processors unless the work queue was created with the WORK_QUEUE_FLAG_HIGH_FREQ option. Further adjustments here are likely going to be necessary. Fixed bug in aviio.c which caused errors when reading some AVI files.
2012-02-16 10:47:18 +01:00
src/lib/util/coretmpl.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/lib/util/coreutil.c svneol=native#text/plain
src/lib/util/coreutil.h svneol=native#text/plain
Major CHD/chdman update. The CHD version number has been increased from 4 to 5. This means any diff CHDs will no longer work. If you absolutely need to keep the data for any existing ones you have, find both the diff CHD and the original CHD for the game in question and upgrade using these commands: rename diff\game.dif diff\game-old.dif chdman copy -i diff\game-old.dif -ip roms\game.chd -o diff\game.dif -op roms\game.chd -c none Specifics regarding this change: Defined a new CHD version 5. New features/behaviors of this version: - support for up to 4 codecs; each block can use 1 of the 4 - new LZMA codec, which tends to do better than zlib overall - new FLAC codec, primarily used for CDs (but can be applied anywhere) - upgraded AVHuff codec now uses FLAC for encoding audio - new Huffman codec, used to catch more nearly-uncompressable blocks - compressed CHDs now use a compressed map for significant savings - CHDs now are aware of a "unit" size; each hunk holds 1 or more units (in general units map to sectors for hard disks/CDs) - diff'ing against a parent now diffs at the unit level, greatly improving compression Rewrote and modernized chd.c. CHD versions prior to 3 are unsupported, and version 3/4 CHDs are only supported for reading. Creating a new CHD now leaves the file open. Added methods to read and write at the unit and byte level, removing the need to handle this manually. Added metadata access methods that pass astrings and dynamic_buffers to simplify the interfaces. A companion class chd_compressor now implements full multithreaded compression, analyzing and compressing multiple hunks independently in parallel. Split the codec implementations out into a separate file chdcodec.* Updated harddisk.c and cdrom.c to rely on the caching/byte-level read/ write capabilities of the chd_file class. cdrom.c (and chdman) now also pad CDs to 4-frame boundaries instead of hunk boundaries, ensuring that the same SHA1 hashes are produced regardless of the hunk size. Rewrote chdman.exe entirely, switching from positional parameters to proper options. Use "chdman help" to get a list of commands, and "chdman help <command>" to get help for any particular command. Many redundant commands were removed now that additional flexibility is available. Some basic mappings: Old: chdman -createblankhd <out.chd> <cyls> <heads> <secs> New: chdman createhd -o <out.chd> -chs <cyls>,<heads>,<secs> Old: chdman -createuncomphd <in.raw> <out.chd> .... New: chdman createhd -i <in.raw> -o <out.chd> -c none .... Old: chdman -verifyfix <in.chd> New: chdman verify -i <in.chd> -f Old: chdman -merge <parent.chd> <diff.chd> <out.chd> New: chdman copy -i <diff.chd> -ip <parent.chd> -o <out.chd> Old: chdman -diff <parent.chd> <compare.chd> <diff.chd> New: chdman copy -i <compare.chd> -o <diff.chd> -op <parent.chd> Old: chdman -update <in.chd> <out.chd> New: chdman copy -i <in.chd> -o <out.chd> Added new core file coretmpl.h to hold core template classes. For now just one class, dynamic_array<> is defined, which acts like an array of a given object but which can be appended to and/or resized. Also defines dynamic_buffer as dynamic_array<UINT8> for holding an arbitrary buffer of bytes. Expect to see these used a lot. Added new core helper hashing.c/.h which defines classes for each of the common hashing methods and creator classes to wrap the computation of these hashes. A future work item is to reimplement the core emulator hashing code using these. Split bit buffer helpers out into C++ classes and into their own public header in bitstream.h. Updated huffman.c/.h to C++, and changed the interface to make it more flexible to use in nonstandard ways. Also added huffman compression of the static tree for slightly better compression rates. Created flac.c/.h as simplified C++ wrappers around the FLAC interface. A future work item is to convert the samples sound device to a modern device and leverage this for reading FLAC files. Renamed avcomp.* to avhuff.*, updated to C++, and added support for FLAC as the audio encoding mechanism. The old huffman audio is still supported for decode only. Added a variant of core_fload that loads to a dynamic_buffer. Tweaked winwork.c a bit to not limit the maximum number of processors unless the work queue was created with the WORK_QUEUE_FLAG_HIGH_FREQ option. Further adjustments here are likely going to be necessary. Fixed bug in aviio.c which caused errors when reading some AVI files.
2012-02-16 10:47:18 +01:00
src/lib/util/flac.c svneol=native#text/plain
src/lib/util/flac.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/lib/util/harddisk.c svneol=native#text/plain
src/lib/util/harddisk.h svneol=native#text/plain
Major CHD/chdman update. The CHD version number has been increased from 4 to 5. This means any diff CHDs will no longer work. If you absolutely need to keep the data for any existing ones you have, find both the diff CHD and the original CHD for the game in question and upgrade using these commands: rename diff\game.dif diff\game-old.dif chdman copy -i diff\game-old.dif -ip roms\game.chd -o diff\game.dif -op roms\game.chd -c none Specifics regarding this change: Defined a new CHD version 5. New features/behaviors of this version: - support for up to 4 codecs; each block can use 1 of the 4 - new LZMA codec, which tends to do better than zlib overall - new FLAC codec, primarily used for CDs (but can be applied anywhere) - upgraded AVHuff codec now uses FLAC for encoding audio - new Huffman codec, used to catch more nearly-uncompressable blocks - compressed CHDs now use a compressed map for significant savings - CHDs now are aware of a "unit" size; each hunk holds 1 or more units (in general units map to sectors for hard disks/CDs) - diff'ing against a parent now diffs at the unit level, greatly improving compression Rewrote and modernized chd.c. CHD versions prior to 3 are unsupported, and version 3/4 CHDs are only supported for reading. Creating a new CHD now leaves the file open. Added methods to read and write at the unit and byte level, removing the need to handle this manually. Added metadata access methods that pass astrings and dynamic_buffers to simplify the interfaces. A companion class chd_compressor now implements full multithreaded compression, analyzing and compressing multiple hunks independently in parallel. Split the codec implementations out into a separate file chdcodec.* Updated harddisk.c and cdrom.c to rely on the caching/byte-level read/ write capabilities of the chd_file class. cdrom.c (and chdman) now also pad CDs to 4-frame boundaries instead of hunk boundaries, ensuring that the same SHA1 hashes are produced regardless of the hunk size. Rewrote chdman.exe entirely, switching from positional parameters to proper options. Use "chdman help" to get a list of commands, and "chdman help <command>" to get help for any particular command. Many redundant commands were removed now that additional flexibility is available. Some basic mappings: Old: chdman -createblankhd <out.chd> <cyls> <heads> <secs> New: chdman createhd -o <out.chd> -chs <cyls>,<heads>,<secs> Old: chdman -createuncomphd <in.raw> <out.chd> .... New: chdman createhd -i <in.raw> -o <out.chd> -c none .... Old: chdman -verifyfix <in.chd> New: chdman verify -i <in.chd> -f Old: chdman -merge <parent.chd> <diff.chd> <out.chd> New: chdman copy -i <diff.chd> -ip <parent.chd> -o <out.chd> Old: chdman -diff <parent.chd> <compare.chd> <diff.chd> New: chdman copy -i <compare.chd> -o <diff.chd> -op <parent.chd> Old: chdman -update <in.chd> <out.chd> New: chdman copy -i <in.chd> -o <out.chd> Added new core file coretmpl.h to hold core template classes. For now just one class, dynamic_array<> is defined, which acts like an array of a given object but which can be appended to and/or resized. Also defines dynamic_buffer as dynamic_array<UINT8> for holding an arbitrary buffer of bytes. Expect to see these used a lot. Added new core helper hashing.c/.h which defines classes for each of the common hashing methods and creator classes to wrap the computation of these hashes. A future work item is to reimplement the core emulator hashing code using these. Split bit buffer helpers out into C++ classes and into their own public header in bitstream.h. Updated huffman.c/.h to C++, and changed the interface to make it more flexible to use in nonstandard ways. Also added huffman compression of the static tree for slightly better compression rates. Created flac.c/.h as simplified C++ wrappers around the FLAC interface. A future work item is to convert the samples sound device to a modern device and leverage this for reading FLAC files. Renamed avcomp.* to avhuff.*, updated to C++, and added support for FLAC as the audio encoding mechanism. The old huffman audio is still supported for decode only. Added a variant of core_fload that loads to a dynamic_buffer. Tweaked winwork.c a bit to not limit the maximum number of processors unless the work queue was created with the WORK_QUEUE_FLAG_HIGH_FREQ option. Further adjustments here are likely going to be necessary. Fixed bug in aviio.c which caused errors when reading some AVI files.
2012-02-16 10:47:18 +01:00
src/lib/util/hashing.c svneol=native#text/plain
src/lib/util/hashing.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/lib/util/huffman.c svneol=native#text/plain
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src/lib/util/jedparse.c svneol=native#text/plain
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src/lib/util/md5.c svneol=native#text/plain
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src/lib/util/opresolv.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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src/lib/util/palette.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/lib/util/png.c svneol=native#text/plain
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src/lib/util/sha1.c svneol=native#text/plain
src/lib/util/sha1.h svneol=native#text/plain
src/lib/util/simple_set.h svneol=native#text/plain
2009-11-23 07:42:47 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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src/lib/zlib/minigzip.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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src/mame/arcade.lst svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/audio/8080bw.c svneol=native#text/plain
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src/mame/audio/atarifb.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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src/mame/audio/gottlieb.c svneol=native#text/plain
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src/mame/audio/grchamp.c svneol=native#text/plain
src/mame/audio/gridlee.c svneol=native#text/plain
src/mame/audio/harddriv.c svneol=native#text/plain
src/mame/audio/hitme.c svneol=native#text/plain
src/mame/audio/hyprolyb.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/mame/audio/invinco.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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src/mame/audio/m72.c svneol=native#text/plain
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src/mame/audio/m79amb.c svneol=native#text/plain
2008-08-08 23:56:44 +02:00
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2007-12-17 16:19:59 +01:00
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2012-04-17 20:55:15 +02:00
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2007-12-17 16:19:59 +01:00
src/mame/audio/mw8080bw.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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src/mame/audio/poolshrk.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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src/mame/audio/segag80r.c svneol=native#text/plain
src/mame/audio/segag80v.c svneol=native#text/plain
src/mame/audio/segasnd.c svneol=native#text/plain
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src/mame/audio/seibu.c svneol=native#text/plain
src/mame/audio/seibu.h svneol=native#text/plain
src/mame/audio/senjyo.c svneol=native#text/plain
src/mame/audio/skydiver.c svneol=native#text/plain
src/mame/audio/skyraid.c svneol=native#text/plain
src/mame/audio/snes_snd.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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src/mame/audio/suna8.c svneol=native#text/plain
src/mame/audio/t5182.c svneol=native#text/plain
src/mame/audio/t5182.h svneol=native#text/plain
src/mame/audio/taito_en.c svneol=native#text/plain
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src/mame/audio/taito_zm.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/mame/audio/taitosnd.c svneol=native#text/plain
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src/mame/audio/tank8.c svneol=native#text/plain
src/mame/audio/targ.c svneol=native#text/plain
src/mame/audio/tiamc1.c svneol=native#text/plain
src/mame/audio/timeplt.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/mame/audio/trackfld.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/mame/audio/triplhnt.c svneol=native#text/plain
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src/mame/audio/tx1.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/audio/vicdual.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/mame/audio/williams.c svneol=native#text/plain
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src/mame/audio/wiping.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/mame/audio/wow.c svneol=native#text/plain
src/mame/audio/zaxxon.c svneol=native#text/plain
src/mame/drivers/1942.c svneol=native#text/plain
src/mame/drivers/1943.c svneol=native#text/plain
src/mame/drivers/1945kiii.c svneol=native#text/plain
src/mame/drivers/20pacgal.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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src/mame/drivers/30test.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/39in1.c svneol=native#text/plain
2011-05-04 20:51:52 +02:00
src/mame/drivers/3do.c svneol=native#text/plain
src/mame/drivers/3x3puzzl.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/40love.c svneol=native#text/plain
src/mame/drivers/4enraya.c svneol=native#text/plain
src/mame/drivers/4roses.c svneol=native#text/plain
src/mame/drivers/5clown.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/8080bw.c svneol=native#text/plain
src/mame/drivers/88games.c svneol=native#text/plain
src/mame/drivers/ace.c svneol=native#text/plain
src/mame/drivers/acefruit.c svneol=native#text/plain
src/mame/drivers/aces1.c svneol=native#text/plain
src/mame/drivers/acesp.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/acommand.c svneol=native#text/plain
src/mame/drivers/actfancr.c svneol=native#text/plain
src/mame/drivers/adp.c svneol=native#text/plain
src/mame/drivers/aeroboto.c svneol=native#text/plain
src/mame/drivers/aerofgt.c svneol=native#text/plain
src/mame/drivers/airbustr.c svneol=native#text/plain
src/mame/drivers/ajax.c svneol=native#text/plain
src/mame/drivers/albazc.c svneol=native#text/plain
src/mame/drivers/albazg.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/aleck64.c svneol=native#text/plain
src/mame/drivers/alg.c svneol=native#text/plain
src/mame/drivers/alien.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/aliens.c svneol=native#text/plain
src/mame/drivers/allied.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/alpha68k.c svneol=native#text/plain
src/mame/drivers/alvg.c svneol=native#text/plain
src/mame/drivers/amaticmg.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/ambush.c svneol=native#text/plain
src/mame/drivers/ampoker2.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/amspdwy.c svneol=native#text/plain
src/mame/drivers/angelkds.c svneol=native#text/plain
src/mame/drivers/appoooh.c svneol=native#text/plain
src/mame/drivers/aquarium.c svneol=native#text/plain
src/mame/drivers/arabian.c svneol=native#text/plain
src/mame/drivers/arcadecl.c svneol=native#text/plain
src/mame/drivers/arcadia.c svneol=native#text/plain
src/mame/drivers/argus.c svneol=native#text/plain
src/mame/drivers/aristmk4.c svneol=native#text/plain
src/mame/drivers/aristmk5.c svneol=native#text/plain
2011-07-06 22:22:28 +02:00
src/mame/drivers/aristmk6.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/arkanoid.c svneol=native#text/plain
src/mame/drivers/armedf.c svneol=native#text/plain
src/mame/drivers/artmagic.c svneol=native#text/plain
src/mame/drivers/ashnojoe.c svneol=native#text/plain
src/mame/drivers/asterix.c svneol=native#text/plain
src/mame/drivers/asteroid.c svneol=native#text/plain
src/mame/drivers/astinvad.c svneol=native#text/plain
src/mame/drivers/astrafr.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/astrocde.c svneol=native#text/plain
src/mame/drivers/astrocorp.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/astrof.c svneol=native#text/plain
src/mame/drivers/astropc.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/asuka.c svneol=native#text/plain
src/mame/drivers/atari_s1.c svneol=native#text/plain
src/mame/drivers/atari_s2.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/atarifb.c svneol=native#text/plain
src/mame/drivers/atarig1.c svneol=native#text/plain
src/mame/drivers/atarig42.c svneol=native#text/plain
src/mame/drivers/atarigt.c svneol=native#text/plain
src/mame/drivers/atarigx2.c svneol=native#text/plain
src/mame/drivers/atarisy1.c svneol=native#text/plain
src/mame/drivers/atarisy2.c svneol=native#text/plain
src/mame/drivers/atarisy4.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/ataxx.c svneol=native#text/plain
src/mame/drivers/atetris.c svneol=native#text/plain
src/mame/drivers/atlantis.c svneol=native#text/plain
src/mame/drivers/atronic.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/attckufo.c svneol=native#text/plain
src/mame/drivers/atvtrack.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/avalnche.c svneol=native#text/plain
src/mame/drivers/avt.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/aztarac.c svneol=native#text/plain
src/mame/drivers/backfire.c svneol=native#text/plain
src/mame/drivers/badlands.c svneol=native#text/plain
src/mame/drivers/bagman.c svneol=native#text/plain
src/mame/drivers/balsente.c svneol=native#text/plain
src/mame/drivers/bankp.c svneol=native#text/plain
src/mame/drivers/baraduke.c svneol=native#text/plain
src/mame/drivers/bartop52.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/batman.c svneol=native#text/plain
src/mame/drivers/battlane.c svneol=native#text/plain
src/mame/drivers/battlera.c svneol=native#text/plain
src/mame/drivers/battlex.c svneol=native#text/plain
src/mame/drivers/battlnts.c svneol=native#text/plain
src/mame/drivers/bbusters.c svneol=native#text/plain
src/mame/drivers/beaminv.c svneol=native#text/plain
src/mame/drivers/beathead.c svneol=native#text/plain
src/mame/drivers/beezer.c svneol=native#text/plain
src/mame/drivers/belatra.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/berzerk.c svneol=native#text/plain
src/mame/drivers/bestleag.c svneol=native#text/plain
src/mame/drivers/bfcobra.c svneol=native#text/plain
some fruit machine re-organization (mainly maygay m1a splitting + misc changes / movements) (nw) note, external submission, cleaned up a bit by me, was sent with the following message From Brian Griffin: To Haze: I've made some changes to the drivers for the fruities by continuing to split things into proper versions and adding some you were missing continuing with the patterns you have set. We had some Maygay machines come in and I saw they hadn't been done yet. No 'Brian Griffin' isn't my real name I'd rather remain anonymous / not be in the credits if that's alright with your team because of my job my employer or customers could take issue with me helping. I work as a repair technician for these fruities and what's happening in Mame is the best thing to happen in the last 10 years. By that I mean the effort being made to recognize the different rom versions of each game, it's invaluable when it comes to repairing these and fitting programs the operators are happy with. Until Mame came along everybody was just sticking with one set and that was only good for people wanting to play the games on a PC not people operating and maintaining the original machines where you often need a specific version for a specific hardware profile. It is with great lament we threw away many different 'sets' at my former place of employment 5 years back because nobody at all was interested in them at the time. I wish Mame had shown an interest back then but they're long gone now. Regarding sound roms I'm not hopeful of you finding the missing ones, what you don't realise is except for the most popular / profitable they were in and out in under 3 months, scrapped for parts, reskinned, fitted with new roms, and recycled. We had arcade video games on location test for longer than some of these were around if they weren't bringing in the money or worse were instead bleeding it because people had found emptier exploits. You could probably consider many of them to be 'prototypes' using Mame terminology they were so short lived. Nobody I work with has seen some of them for 15-20 years and these machines are sizeable enough so you can't just misplace them. Anything more than a few years old not owned by a collector or retro-arcade more than likely no longer exists anywhere. Everything you need is at (speedy share link removed)
2012-12-11 22:05:38 +01:00
src/mame/drivers/bfm_ad5.c svneol=native#text/plain
src/mame/drivers/bfm_ad5sw.c svneol=native#text/plain
src/mame/drivers/bfm_sc1.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/bfm_sc2.c svneol=native#text/plain
src/mame/drivers/bfm_sc4.c svneol=native#text/plain
src/mame/drivers/bfm_sc4h.c svneol=native#text/plain
src/mame/drivers/bfm_sc5.c svneol=native#text/plain
some fruit machine re-organization (mainly maygay m1a splitting + misc changes / movements) (nw) note, external submission, cleaned up a bit by me, was sent with the following message From Brian Griffin: To Haze: I've made some changes to the drivers for the fruities by continuing to split things into proper versions and adding some you were missing continuing with the patterns you have set. We had some Maygay machines come in and I saw they hadn't been done yet. No 'Brian Griffin' isn't my real name I'd rather remain anonymous / not be in the credits if that's alright with your team because of my job my employer or customers could take issue with me helping. I work as a repair technician for these fruities and what's happening in Mame is the best thing to happen in the last 10 years. By that I mean the effort being made to recognize the different rom versions of each game, it's invaluable when it comes to repairing these and fitting programs the operators are happy with. Until Mame came along everybody was just sticking with one set and that was only good for people wanting to play the games on a PC not people operating and maintaining the original machines where you often need a specific version for a specific hardware profile. It is with great lament we threw away many different 'sets' at my former place of employment 5 years back because nobody at all was interested in them at the time. I wish Mame had shown an interest back then but they're long gone now. Regarding sound roms I'm not hopeful of you finding the missing ones, what you don't realise is except for the most popular / profitable they were in and out in under 3 months, scrapped for parts, reskinned, fitted with new roms, and recycled. We had arcade video games on location test for longer than some of these were around if they weren't bringing in the money or worse were instead bleeding it because people had found emptier exploits. You could probably consider many of them to be 'prototypes' using Mame terminology they were so short lived. Nobody I work with has seen some of them for 15-20 years and these machines are sizeable enough so you can't just misplace them. Anything more than a few years old not owned by a collector or retro-arcade more than likely no longer exists anywhere. Everything you need is at (speedy share link removed)
2012-12-11 22:05:38 +01:00
src/mame/drivers/bfm_sc5sw.c svneol=native#text/plain
src/mame/drivers/bfm_swp.c svneol=native#text/plain
2011-08-15 20:17:43 +02:00
src/mame/drivers/bfmsys83.c svneol=native#text/plain
src/mame/drivers/bfmsys85.c svneol=native#text/plain
src/mame/drivers/bgt.c svneol=native#text/plain
src/mame/drivers/big10.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/bigevglf.c svneol=native#text/plain
src/mame/drivers/bigstrkb.c svneol=native#text/plain
src/mame/drivers/bingo.c svneol=native#text/plain
src/mame/drivers/bingoc.c svneol=native#text/plain
src/mame/drivers/bingoman.c svneol=native#text/plain
src/mame/drivers/bingor.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/bionicc.c svneol=native#text/plain
src/mame/drivers/bishi.c svneol=native#text/plain
src/mame/drivers/bking.c svneol=native#text/plain
src/mame/drivers/blackt96.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/bladestl.c svneol=native#text/plain
src/mame/drivers/blitz.c svneol=native#text/plain
src/mame/drivers/blitz68k.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/blktiger.c svneol=native#text/plain
src/mame/drivers/blmbycar.c svneol=native#text/plain
src/mame/drivers/blockade.c svneol=native#text/plain
src/mame/drivers/blockhl.c svneol=native#text/plain
src/mame/drivers/blockout.c svneol=native#text/plain
src/mame/drivers/bloodbro.c svneol=native#text/plain
src/mame/drivers/blstroid.c svneol=native#text/plain
src/mame/drivers/blueprnt.c svneol=native#text/plain
src/mame/drivers/bmcbowl.c svneol=native#text/plain
src/mame/drivers/bmcpokr.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/bnstars.c svneol=native#text/plain
src/mame/drivers/bntyhunt.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/bogeyman.c svneol=native#text/plain
src/mame/drivers/bombjack.c svneol=native#text/plain
src/mame/drivers/boogwing.c svneol=native#text/plain
src/mame/drivers/bottom9.c svneol=native#text/plain
src/mame/drivers/bowltry.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/boxer.c svneol=native#text/plain
src/mame/drivers/brkthru.c svneol=native#text/plain
src/mame/drivers/bsktball.c svneol=native#text/plain
src/mame/drivers/btime.c svneol=native#text/plain
src/mame/drivers/btoads.c svneol=native#text/plain
src/mame/drivers/bublbobl.c svneol=native#text/plain
src/mame/drivers/buggychl.c svneol=native#text/plain
src/mame/drivers/buster.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/bwidow.c svneol=native#text/plain
src/mame/drivers/bwing.c svneol=native#text/plain
src/mame/drivers/by17.c svneol=native#text/plain
src/mame/drivers/by35.c svneol=native#text/plain
src/mame/drivers/by6803.c svneol=native#text/plain
src/mame/drivers/by68701.c svneol=native#text/plain
src/mame/drivers/byvid.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/bzone.c svneol=native#text/plain
src/mame/drivers/cabal.c svneol=native#text/plain
src/mame/drivers/cabaret.c svneol=native#text/plain
src/mame/drivers/calchase.c svneol=native#text/plain
Big changes to Cal Omega driver to support systems 903/904/905/906. A lot of sets were added. Also System 903/905 diag ROMs. Submitted the driver at this point because it's growing as a monster. Parent/clone relationship for official games is not defined yet. Changes: - Renamed the driver to calomega.c. - Extended the driver to support all the other Cal Omega systems. - Switched to XTAL def. - Fixed CPU & sound clocks based on official diagrams. - Replaced the AY-8910 with AY-8912 to match the real hardware. - Unified some memory maps. - Splitted machine in sys903 and sys905. - Fixed memory map offsets for sys905. - Added support to the following games: Game 7.6 (Arcade Poker) Game 7.9 (Arcade Poker) Game 9.4 (Keno) Game 12.5 (Bingo) Game 12.7 (Keno) Game 12.8 (Arcade Game) Game 13.4 (Nudge Bingo) Game 14.5 (Pixels) Game 15.7 (Double-Draw Poker) Game 15.9 (Wild Double-Up) Game 16.4 (Keno) Game 16.8 (Keno) Game 17.2 (Double Double Poker) Game 17.51 (Gaming Draw Poker) Game 17.6 (Nudge Bingo) Game 18.1 (Nudge Bingo) Game 18.3 (Pixels) Game 18.5 (Pixels) Game 18.6 (Pixels) Game 20.4 (Super Blackjack) Game 20.8 (Winner's Choice) Game 22.7 (Amusement Poker, d/d) Game 23.6 (Hotline) Game 23.9 (Gaming Draw Poker) --> EX gdrawpkr. Game 24.6 (Hotline) Game 27.2 (Keno, amusement) Game 27.2 (Keno, gaming) System 903 Diag.PROM System 905 Diag.PROM Jackpot Joker Poker (set 1) Jackpot Joker Poker (set 2) SSI Poker (v2.4) SSI Poker (v3.0) SSI Poker (v4.0) - Added a list of official/unofficial games, and their states. - Fixed a bug introduced when extended the color PROM region to eliminate colortable lenght. - Other changes/fixes. - Updated technical notes.
2008-02-26 10:41:11 +01:00
src/mame/drivers/calomega.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/calorie.c svneol=native#text/plain
src/mame/drivers/canyon.c svneol=native#text/plain
src/mame/drivers/capbowl.c svneol=native#text/plain
src/mame/drivers/capcom.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/cardline.c svneol=native#text/plain
src/mame/drivers/carjmbre.c svneol=native#text/plain
src/mame/drivers/carpolo.c svneol=native#text/plain
src/mame/drivers/carrera.c svneol=native#text/plain
src/mame/drivers/castle.c svneol=native#text/plain
src/mame/drivers/caswin.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/cave.c svneol=native#text/plain
src/mame/drivers/cb2001.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/cball.c svneol=native#text/plain
src/mame/drivers/cbasebal.c svneol=native#text/plain
src/mame/drivers/cbuster.c svneol=native#text/plain
src/mame/drivers/ccastles.c svneol=native#text/plain
src/mame/drivers/cchance.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/cchasm.c svneol=native#text/plain
src/mame/drivers/cclimber.c svneol=native#text/plain
2011-02-24 23:53:35 +01:00
src/mame/drivers/cd32.c svneol=native#text/plain
src/mame/drivers/cdi.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/centiped.c svneol=native#text/plain
src/mame/drivers/cesclass.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/chaknpop.c svneol=native#text/plain
src/mame/drivers/cham24.c svneol=native#text/plain
src/mame/drivers/champbas.c svneol=native#text/plain
src/mame/drivers/champbwl.c svneol=native#text/plain
src/mame/drivers/chanbara.c svneol=native#text/plain
src/mame/drivers/chance32.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/changela.c svneol=native#text/plain
src/mame/drivers/cheekyms.c svneol=native#text/plain
2009-04-19 12:01:53 +02:00
src/mame/drivers/chihiro.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/chinagat.c svneol=native#text/plain
src/mame/drivers/chinsan.c svneol=native#text/plain
src/mame/drivers/chqflag.c svneol=native#text/plain
src/mame/drivers/chsuper.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/cidelsa.c svneol=native#text/plain
src/mame/drivers/cinemat.c svneol=native#text/plain
src/mame/drivers/circus.c svneol=native#text/plain
src/mame/drivers/circusc.c svneol=native#text/plain
src/mame/drivers/cischeat.c svneol=native#text/plain
src/mame/drivers/citycon.c svneol=native#text/plain
src/mame/drivers/clayshoo.c svneol=native#text/plain
src/mame/drivers/cliffhgr.c svneol=native#text/plain
src/mame/drivers/cloak.c svneol=native#text/plain
src/mame/drivers/cloud9.c svneol=native#text/plain
src/mame/drivers/clshroad.c svneol=native#text/plain
src/mame/drivers/cmmb.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/cninja.c svneol=native#text/plain
src/mame/drivers/cntsteer.c svneol=native#text/plain
src/mame/drivers/cobra.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/coinmstr.c svneol=native#text/plain
src/mame/drivers/coinmvga.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/combatsc.c svneol=native#text/plain
src/mame/drivers/comebaby.c svneol=native#text/plain
src/mame/drivers/commando.c svneol=native#text/plain
src/mame/drivers/compgolf.c svneol=native#text/plain
src/mame/drivers/contra.c svneol=native#text/plain
src/mame/drivers/coolpool.c svneol=native#text/plain
src/mame/drivers/coolridr.c svneol=native#text/plain
src/mame/drivers/cop01.c svneol=native#text/plain
src/mame/drivers/cops.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/copsnrob.c svneol=native#text/plain
src/mame/drivers/corona.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/cosmic.c svneol=native#text/plain
src/mame/drivers/cps1.c svneol=native#text/plain
src/mame/drivers/cps2.c svneol=native#text/plain
src/mame/drivers/cps3.c svneol=native#text/plain
src/mame/drivers/crbaloon.c svneol=native#text/plain
src/mame/drivers/crgolf.c svneol=native#text/plain
src/mame/drivers/crimfght.c svneol=native#text/plain
src/mame/drivers/crospang.c svneol=native#text/plain
src/mame/drivers/crshrace.c svneol=native#text/plain
src/mame/drivers/crystal.c svneol=native#text/plain
src/mame/drivers/cshooter.c svneol=native#text/plain
src/mame/drivers/csplayh5.c svneol=native#text/plain
Added new generic laserdisc VIDEO_UPDATE handler to the laserdisc code. This handler works for both disc-only games and those with overlays. For disc-only games, the base macro is sufficient. For games with overlays, an additional set of configuration macros are provided: MDRV_LASERDISC_OVERLAY - specifies update function, width, height, and bitmap format of the overlay MDRV_LASERDISC_OVERLAY_CLIP - specifies the visible area of the overlay bitmap MDRV_LASERDISC_OVERLAY_POSITION - specifies default x,y position MDRV_LASERDISC_OVERLAY_SCALE - specifies default x,y scale factors The update function provided to MDRV_LASERDISC_OVERLAY is identical to a normal VIDEO_UPDATE callback, so a standard one can be used. All existing laserdisc drivers have been updated to support this new rendering mechanism, removing much duplicated code. Added the ability to configure the overlay position and scale parameters at runtime. Added OSD menus to control them. Added logic to save/restore the data in the game's configuration file. Added new macros MDRV_LASERDISC_SCREEN_ADD_NTSC and _PAL, which defines a standard screen with the correct video timing characteristics and update function for laserdiscs. Updated all drivers to use these macros instead of defining their own screens. Added DISK_REGIONS to all laserdisc drivers. Added DISK_IMAGE_READONLY_OPTIONAL to support games (like Cube Quest) where the disk is non-essential to the game's operation. Fixed bug in identifying the custom sound driver for the laserdisc. Updated ldverify to identify blank regions of the disc for post- processing. Fixed rendering 16bpp with alpha using bilinear filters (fixes screenshots of laserdisc games with overlays). Included support for parsing .gdi files in chdman. [ElSemi] Added new driver for Cube Quest. This includes CPU cores for the three bitslice processors, as well as laserdisc support for the hacked laserdisc that was used to drive the games. [Philip Bennett, Joe Magiera, Warren Ondras] Note that the SHA1/MD5 for the laserdisc will likely undergo at least one more change before being finalized.
2008-08-18 06:31:08 +02:00
src/mame/drivers/cubeqst.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/cultures.c svneol=native#text/plain
src/mame/drivers/cupidon.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/cvs.c svneol=native#text/plain
src/mame/drivers/cyberbal.c svneol=native#text/plain
src/mame/drivers/cybertnk.c svneol=native#text/plain
2009-12-24 18:17:17 +01:00
src/mame/drivers/cyclemb.c svneol=native#text/plain
src/mame/drivers/d9final.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/dacholer.c svneol=native#text/plain
src/mame/drivers/dai3wksi.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/dambustr.c svneol=native#text/plain
src/mame/drivers/darius.c svneol=native#text/plain
src/mame/drivers/darkmist.c svneol=native#text/plain
src/mame/drivers/darkseal.c svneol=native#text/plain
src/mame/drivers/dassault.c svneol=native#text/plain
src/mame/drivers/dblcrown.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/dblewing.c svneol=native#text/plain
src/mame/drivers/dbz.c svneol=native#text/plain
src/mame/drivers/dcheese.c svneol=native#text/plain
src/mame/drivers/dcon.c svneol=native#text/plain
src/mame/drivers/dday.c svneol=native#text/plain
src/mame/drivers/ddayjlc.c svneol=native#text/plain
src/mame/drivers/ddealer.c svneol=native#text/plain
src/mame/drivers/ddenlovr.c svneol=native#text/plain
src/mame/drivers/ddragon.c svneol=native#text/plain
src/mame/drivers/ddragon3.c svneol=native#text/plain
src/mame/drivers/ddribble.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/ddz.c svneol=native#text/plain
src/mame/drivers/de_1.c svneol=native#text/plain
src/mame/drivers/de_2.c svneol=native#text/plain
src/mame/drivers/de_3.c svneol=native#text/plain
src/mame/drivers/de_3b.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/deadang.c svneol=native#text/plain
src/mame/drivers/dec0.c svneol=native#text/plain
src/mame/drivers/dec8.c svneol=native#text/plain
src/mame/drivers/deco156.c svneol=native#text/plain
src/mame/drivers/deco32.c svneol=native#text/plain
src/mame/drivers/deco_ld.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/deco_mlc.c svneol=native#text/plain
src/mame/drivers/decocass.c svneol=native#text/plain
src/mame/drivers/deniam.c svneol=native#text/plain
src/mame/drivers/deshoros.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/destroyr.c svneol=native#text/plain
src/mame/drivers/dfruit.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/dgpix.c svneol=native#text/plain
src/mame/drivers/dietgo.c svneol=native#text/plain
src/mame/drivers/discoboy.c svneol=native#text/plain
src/mame/drivers/diverboy.c svneol=native#text/plain
src/mame/drivers/djboy.c svneol=native#text/plain
src/mame/drivers/djmain.c svneol=native#text/plain
src/mame/drivers/dkong.c svneol=native#text/plain
src/mame/drivers/dlair.c svneol=native#text/plain
src/mame/drivers/dlair2.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/dmndrby.c svneol=native#text/plain
src/mame/drivers/docastle.c svneol=native#text/plain
src/mame/drivers/dogfgt.c svneol=native#text/plain
src/mame/drivers/dominob.c svneol=native#text/plain
src/mame/drivers/dooyong.c svneol=native#text/plain
src/mame/drivers/dorachan.c svneol=native#text/plain
src/mame/drivers/dotrikun.c svneol=native#text/plain
src/mame/drivers/dragrace.c svneol=native#text/plain
src/mame/drivers/dreambal.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/dreamwld.c svneol=native#text/plain
src/mame/drivers/drgnmst.c svneol=native#text/plain
src/mame/drivers/dribling.c svneol=native#text/plain
src/mame/drivers/drmicro.c svneol=native#text/plain
src/mame/drivers/drtomy.c svneol=native#text/plain
2007-12-17 17:39:40 +01:00
src/mame/drivers/drw80pkr.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/dunhuang.c svneol=native#text/plain
src/mame/drivers/dwarfd.c svneol=native#text/plain
src/mame/drivers/dynadice.c svneol=native#text/plain
src/mame/drivers/dynax.c svneol=native#text/plain
src/mame/drivers/dynduke.c svneol=native#text/plain
src/mame/drivers/ecoinf1.c svneol=native#text/plain
src/mame/drivers/ecoinf2.c svneol=native#text/plain
src/mame/drivers/ecoinf3.c svneol=native#text/plain
src/mame/drivers/ecoinfr.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/egghunt.c svneol=native#text/plain
src/mame/drivers/embargo.c svneol=native#text/plain
src/mame/drivers/enigma2.c svneol=native#text/plain
src/mame/drivers/eolith.c svneol=native#text/plain
src/mame/drivers/eolith16.c svneol=native#text/plain
src/mame/drivers/eolithsp.c svneol=native#text/plain
src/mame/drivers/epos.c svneol=native#text/plain
src/mame/drivers/eprom.c svneol=native#text/plain
src/mame/drivers/equites.c svneol=native#text/plain
src/mame/drivers/ertictac.c svneol=native#text/plain
src/mame/drivers/esd16.c svneol=native#text/plain
src/mame/drivers/esh.c svneol=native#text/plain
src/mame/drivers/espial.c svneol=native#text/plain
src/mame/drivers/esripsys.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/ettrivia.c svneol=native#text/plain
src/mame/drivers/exedexes.c svneol=native#text/plain
src/mame/drivers/exerion.c svneol=native#text/plain
src/mame/drivers/exidy.c svneol=native#text/plain
src/mame/drivers/exidy440.c svneol=native#text/plain
src/mame/drivers/expro02.c svneol=native#text/plain
src/mame/drivers/exprraid.c svneol=native#text/plain
src/mame/drivers/exterm.c svneol=native#text/plain
src/mame/drivers/extrema.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/exzisus.c svneol=native#text/plain
src/mame/drivers/f-32.c svneol=native#text/plain
src/mame/drivers/f1gp.c svneol=native#text/plain
src/mame/drivers/famibox.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/fantland.c svneol=native#text/plain
src/mame/drivers/fastfred.c svneol=native#text/plain
src/mame/drivers/fastlane.c svneol=native#text/plain
src/mame/drivers/fcombat.c svneol=native#text/plain
src/mame/drivers/fcrash.c svneol=native#text/plain
src/mame/drivers/feversoc.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/fgoal.c svneol=native#text/plain
src/mame/drivers/finalizr.c svneol=native#text/plain
src/mame/drivers/firebeat.c svneol=native#text/plain
2008-09-13 09:58:39 +02:00
src/mame/drivers/firefox.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/firetrap.c svneol=native#text/plain
src/mame/drivers/firetrk.c svneol=native#text/plain
src/mame/drivers/fitfight.c svneol=native#text/plain
src/mame/drivers/flicker.c svneol=native#text/plain
src/mame/drivers/flipjack.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/flkatck.c svneol=native#text/plain
src/mame/drivers/flower.c svneol=native#text/plain
src/mame/drivers/flstory.c svneol=native#text/plain
src/mame/drivers/flyball.c svneol=native#text/plain
src/mame/drivers/foodf.c svneol=native#text/plain
src/mame/drivers/forte2.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/fortecar.c svneol=native#text/plain
src/mame/drivers/freekick.c svneol=native#text/plain
src/mame/drivers/fresh.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/fromanc2.c svneol=native#text/plain
src/mame/drivers/fromance.c svneol=native#text/plain
src/mame/drivers/fruitpc.c svneol=native#text/plain
src/mame/drivers/funkball.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/funkybee.c svneol=native#text/plain
src/mame/drivers/funkyjet.c svneol=native#text/plain
src/mame/drivers/funworld.c svneol=native#text/plain
src/mame/drivers/funybubl.c svneol=native#text/plain
src/mame/drivers/fuukifg2.c svneol=native#text/plain
src/mame/drivers/fuukifg3.c svneol=native#text/plain
src/mame/drivers/g627.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/gaelco.c svneol=native#text/plain
src/mame/drivers/gaelco2.c svneol=native#text/plain
src/mame/drivers/gaelco3d.c svneol=native#text/plain
src/mame/drivers/gaiden.c svneol=native#text/plain
src/mame/drivers/gal3.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/galaga.c svneol=native#text/plain
src/mame/drivers/galastrm.c svneol=native#text/plain
src/mame/drivers/galaxi.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/galaxia.c svneol=native#text/plain
src/mame/drivers/galaxian.c svneol=native#text/plain
src/mame/drivers/galaxold.c svneol=native#text/plain
src/mame/drivers/galdrvr.c svneol=native#text/plain
src/mame/drivers/galgame.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/galivan.c svneol=native#text/plain
src/mame/drivers/galpani2.c svneol=native#text/plain
src/mame/drivers/galpani3.c svneol=native#text/plain
src/mame/drivers/galpanic.c svneol=native#text/plain
src/mame/drivers/galspnbl.c svneol=native#text/plain
src/mame/drivers/gambl186.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/gamecstl.c svneol=native#text/plain
src/mame/drivers/gameplan.c svneol=native#text/plain
src/mame/drivers/gammagic.c svneol=native#text/plain
src/mame/drivers/gamtor.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/gaplus.c svneol=native#text/plain
src/mame/drivers/gatron.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/gauntlet.c svneol=native#text/plain
src/mame/drivers/gberet.c svneol=native#text/plain
src/mame/drivers/gbusters.c svneol=native#text/plain
src/mame/drivers/gcpinbal.c svneol=native#text/plain
src/mame/drivers/gei.c svneol=native#text/plain
src/mame/drivers/ggconnie.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/ghosteo.c svneol=native#text/plain
src/mame/drivers/gijoe.c svneol=native#text/plain
src/mame/drivers/ginganin.c svneol=native#text/plain
src/mame/drivers/gladiatr.c svneol=native#text/plain
src/mame/drivers/glass.c svneol=native#text/plain
src/mame/drivers/globalfr.c svneol=native#text/plain
src/mame/drivers/globalvr.c svneol=native#text/plain
src/mame/drivers/gluck2.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/gng.c svneol=native#text/plain
src/mame/drivers/go2000.c svneol=native#text/plain
src/mame/drivers/goal92.c svneol=native#text/plain
src/mame/drivers/goindol.c svneol=native#text/plain
src/mame/drivers/goldngam.c svneol=native#text/plain
src/mame/drivers/goldnpkr.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/goldstar.c svneol=native#text/plain
src/mame/drivers/gomoku.c svneol=native#text/plain
src/mame/drivers/good.c svneol=native#text/plain
src/mame/drivers/goodejan.c svneol=native#text/plain
src/mame/drivers/gotcha.c svneol=native#text/plain
src/mame/drivers/gottlieb.c svneol=native#text/plain
src/mame/drivers/gotya.c svneol=native#text/plain
src/mame/drivers/gp_1.c svneol=native#text/plain
src/mame/drivers/gp_2.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/gpworld.c svneol=native#text/plain
src/mame/drivers/gradius3.c svneol=native#text/plain
src/mame/drivers/grchamp.c svneol=native#text/plain
src/mame/drivers/gridlee.c svneol=native#text/plain
src/mame/drivers/groundfx.c svneol=native#text/plain
src/mame/drivers/gstream.c svneol=native#text/plain
src/mame/drivers/gstriker.c svneol=native#text/plain
src/mame/drivers/gsword.c svneol=native#text/plain
src/mame/drivers/gticlub.c svneol=native#text/plain
src/mame/drivers/gts1.c svneol=native#text/plain
src/mame/drivers/gts3.c svneol=native#text/plain
src/mame/drivers/gts80.c svneol=native#text/plain
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src/mame/drivers/gts80b.c svneol=native#text/plain
src/mame/drivers/guab.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/gumbo.c svneol=native#text/plain
src/mame/drivers/gunbustr.c svneol=native#text/plain
src/mame/drivers/gundealr.c svneol=native#text/plain
src/mame/drivers/gunpey.c svneol=native#text/plain
src/mame/drivers/gunsmoke.c svneol=native#text/plain
src/mame/drivers/gyruss.c svneol=native#text/plain
src/mame/drivers/halleys.c svneol=native#text/plain
src/mame/drivers/hanaawas.c svneol=native#text/plain
src/mame/drivers/hankin.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/harddriv.c svneol=native#text/plain
2011-08-15 20:17:43 +02:00
src/mame/drivers/hazelgr.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/hcastle.c svneol=native#text/plain
src/mame/drivers/headonb.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/hexion.c svneol=native#text/plain
src/mame/drivers/higemaru.c svneol=native#text/plain
src/mame/drivers/highvdeo.c svneol=native#text/plain
2008-07-04 10:12:41 +02:00
src/mame/drivers/hikaru.c svneol=native#text/plain
src/mame/drivers/himesiki.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/hitme.c svneol=native#text/plain
src/mame/drivers/hitpoker.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/hnayayoi.c svneol=native#text/plain
src/mame/drivers/hng64.c svneol=native#text/plain
src/mame/drivers/holeland.c svneol=native#text/plain
src/mame/drivers/homedata.c svneol=native#text/plain
src/mame/drivers/homerun.c svneol=native#text/plain
src/mame/drivers/hornet.c svneol=native#text/plain
src/mame/drivers/hotblock.c svneol=native#text/plain
src/mame/drivers/hotstuff.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/hshavoc.c svneol=native#text/plain
src/mame/drivers/hvyunit.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/hyhoo.c svneol=native#text/plain
src/mame/drivers/hyperspt.c svneol=native#text/plain
src/mame/drivers/hyprduel.c svneol=native#text/plain
src/mame/drivers/icecold.c svneol=native#text/plain
src/mame/drivers/ichiban.c svneol=native#text/plain
src/mame/drivers/igs009.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/mame/drivers/igs_m027.c svneol=native#text/plain
2013-01-19 19:44:43 +01:00
src/mame/drivers/igs_m036.c svneol=native#text/plain
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src/mame/drivers/igspoker.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/ikki.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/mame/drivers/intrscti.c svneol=native#text/plain
src/mame/drivers/inufuku.c svneol=native#text/plain
src/mame/drivers/invqix.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/iqblock.c svneol=native#text/plain
src/mame/drivers/irobot.c svneol=native#text/plain
src/mame/drivers/ironhors.c svneol=native#text/plain
src/mame/drivers/istellar.c svneol=native#text/plain
src/mame/drivers/iteagle.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/itech32.c svneol=native#text/plain
src/mame/drivers/itech8.c svneol=native#text/plain
2009-05-03 22:27:01 +02:00
src/mame/drivers/itgambl2.c svneol=native#text/plain
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src/mame/drivers/itgamble.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/jack.c svneol=native#text/plain
src/mame/drivers/jackal.c svneol=native#text/plain
src/mame/drivers/jackie.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/jackpool.c svneol=native#text/plain
src/mame/drivers/jaguar.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/jailbrek.c svneol=native#text/plain
src/mame/drivers/jalmah.c svneol=native#text/plain
src/mame/drivers/jangou.c svneol=native#text/plain
src/mame/drivers/jankenmn.c svneol=native#text/plain
2008-12-20 17:44:48 +01:00
src/mame/drivers/jantotsu.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/jchan.c svneol=native#text/plain
2012-07-05 18:36:54 +02:00
src/mame/drivers/jclub2.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/jedi.c svneol=native#text/plain
2011-08-28 12:50:51 +02:00
src/mame/drivers/jeutel.c svneol=native#text/plain
src/mame/drivers/jokrwild.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/jollyjgr.c svneol=native#text/plain
src/mame/drivers/jongkyo.c svneol=native#text/plain
src/mame/drivers/jp.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/jpmimpct.c svneol=native#text/plain
src/mame/drivers/jpmimpctsw.c svneol=native#text/plain
2011-07-22 09:58:55 +02:00
src/mame/drivers/jpmmps.c svneol=native#text/plain
src/mame/drivers/jpms80.c svneol=native#text/plain
src/mame/drivers/jpmsru.c svneol=native#text/plain
src/mame/drivers/jpmsys5.c svneol=native#text/plain
src/mame/drivers/jpmsys5sw.c svneol=native#text/plain
src/mame/drivers/jpmsys7.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/jrpacman.c svneol=native#text/plain
src/mame/drivers/jubilee.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/junofrst.c svneol=native#text/plain
src/mame/drivers/jvh.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/kaneko16.c svneol=native#text/plain
src/mame/drivers/kangaroo.c svneol=native#text/plain
src/mame/drivers/karnov.c svneol=native#text/plain
src/mame/drivers/kas89.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/kchamp.c svneol=native#text/plain
src/mame/drivers/kickgoal.c svneol=native#text/plain
src/mame/drivers/kingdrby.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/kingobox.c svneol=native#text/plain
src/mame/drivers/kingpin.c svneol=native#text/plain
src/mame/drivers/kinst.c svneol=native#text/plain
src/mame/drivers/kissproto.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/klax.c svneol=native#text/plain
src/mame/drivers/kncljoe.c svneol=native#text/plain
src/mame/drivers/koftball.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/koikoi.c svneol=native#text/plain
src/mame/drivers/konamigq.c svneol=native#text/plain
src/mame/drivers/konamigv.c svneol=native#text/plain
src/mame/drivers/konamigx.c svneol=native#text/plain
src/mame/drivers/konamim2.c svneol=native#text/plain
src/mame/drivers/konendev.c svneol=native#text/plain
src/mame/drivers/kontest.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/kopunch.c svneol=native#text/plain
src/mame/drivers/ksayakyu.c svneol=native#text/plain
src/mame/drivers/ksys573.c svneol=native#text/plain
src/mame/drivers/kungfur.c svneol=native#text/plain
src/mame/drivers/kurukuru.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/kyugo.c svneol=native#text/plain
src/mame/drivers/labyrunr.c svneol=native#text/plain
src/mame/drivers/ladybug.c svneol=native#text/plain
src/mame/drivers/ladyfrog.c svneol=native#text/plain
src/mame/drivers/laserbas.c svneol=native#text/plain
src/mame/drivers/laserbat.c svneol=native#text/plain
src/mame/drivers/lasso.c svneol=native#text/plain
src/mame/drivers/lastbank.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/lastduel.c svneol=native#text/plain
src/mame/drivers/lastfght.c svneol=native#text/plain
src/mame/drivers/lazercmd.c svneol=native#text/plain
src/mame/drivers/legionna.c svneol=native#text/plain
src/mame/drivers/leland.c svneol=native#text/plain
src/mame/drivers/lemmings.c svneol=native#text/plain
src/mame/drivers/lethal.c svneol=native#text/plain
src/mame/drivers/lethalj.c svneol=native#text/plain
src/mame/drivers/lgp.c svneol=native#text/plain
src/mame/drivers/liberate.c svneol=native#text/plain
src/mame/drivers/liberatr.c svneol=native#text/plain
src/mame/drivers/limenko.c svneol=native#text/plain
src/mame/drivers/littlerb.c svneol=native#text/plain
src/mame/drivers/lkage.c svneol=native#text/plain
src/mame/drivers/lockon.c svneol=native#text/plain
src/mame/drivers/looping.c svneol=native#text/plain
src/mame/drivers/lordgun.c svneol=native#text/plain
src/mame/drivers/lsasquad.c svneol=native#text/plain
src/mame/drivers/ltcasino.c svneol=native#text/plain
src/mame/drivers/ltd.c svneol=native#text/plain
src/mame/drivers/luckgrln.c svneol=native#text/plain
2008-07-06 10:23:50 +02:00
src/mame/drivers/lucky74.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/lvcards.c svneol=native#text/plain
src/mame/drivers/lwings.c svneol=native#text/plain
src/mame/drivers/m10.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/m107.c svneol=native#text/plain
src/mame/drivers/m14.c svneol=native#text/plain
2008-01-28 01:07:18 +01:00
src/mame/drivers/m52.c svneol=native#text/plain
src/mame/drivers/m57.c svneol=native#text/plain
2008-02-01 16:44:19 +01:00
src/mame/drivers/m58.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/m62.c svneol=native#text/plain
src/mame/drivers/m63.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/m72.c svneol=native#text/plain
src/mame/drivers/m79amb.c svneol=native#text/plain
src/mame/drivers/m90.c svneol=native#text/plain
src/mame/drivers/m92.c svneol=native#text/plain
src/mame/drivers/macrossp.c svneol=native#text/plain
src/mame/drivers/macs.c svneol=native#text/plain
src/mame/drivers/madalien.c svneol=native#text/plain
src/mame/drivers/madmotor.c svneol=native#text/plain
src/mame/drivers/magic10.c svneol=native#text/plain
src/mame/drivers/magicard.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/magicfly.c svneol=native#text/plain
src/mame/drivers/magictg.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/magmax.c svneol=native#text/plain
src/mame/drivers/magtouch.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/mainevt.c svneol=native#text/plain
src/mame/drivers/mainsnk.c svneol=native#text/plain
src/mame/drivers/majorpkr.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/malzak.c svneol=native#text/plain
src/mame/drivers/manohman.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/mappy.c svneol=native#text/plain
src/mame/drivers/marineb.c svneol=native#text/plain
src/mame/drivers/marinedt.c svneol=native#text/plain
src/mame/drivers/mario.c svneol=native#text/plain
src/mame/drivers/markham.c svneol=native#text/plain
src/mame/drivers/mastboy.c svneol=native#text/plain
src/mame/drivers/matmania.c svneol=native#text/plain
src/mame/drivers/maxaflex.c svneol=native#text/plain
src/mame/drivers/maygay1b.c svneol=native#text/plain
some fruit machine re-organization (mainly maygay m1a splitting + misc changes / movements) (nw) note, external submission, cleaned up a bit by me, was sent with the following message From Brian Griffin: To Haze: I've made some changes to the drivers for the fruities by continuing to split things into proper versions and adding some you were missing continuing with the patterns you have set. We had some Maygay machines come in and I saw they hadn't been done yet. No 'Brian Griffin' isn't my real name I'd rather remain anonymous / not be in the credits if that's alright with your team because of my job my employer or customers could take issue with me helping. I work as a repair technician for these fruities and what's happening in Mame is the best thing to happen in the last 10 years. By that I mean the effort being made to recognize the different rom versions of each game, it's invaluable when it comes to repairing these and fitting programs the operators are happy with. Until Mame came along everybody was just sticking with one set and that was only good for people wanting to play the games on a PC not people operating and maintaining the original machines where you often need a specific version for a specific hardware profile. It is with great lament we threw away many different 'sets' at my former place of employment 5 years back because nobody at all was interested in them at the time. I wish Mame had shown an interest back then but they're long gone now. Regarding sound roms I'm not hopeful of you finding the missing ones, what you don't realise is except for the most popular / profitable they were in and out in under 3 months, scrapped for parts, reskinned, fitted with new roms, and recycled. We had arcade video games on location test for longer than some of these were around if they weren't bringing in the money or worse were instead bleeding it because people had found emptier exploits. You could probably consider many of them to be 'prototypes' using Mame terminology they were so short lived. Nobody I work with has seen some of them for 15-20 years and these machines are sizeable enough so you can't just misplace them. Anything more than a few years old not owned by a collector or retro-arcade more than likely no longer exists anywhere. Everything you need is at (speedy share link removed)
2012-12-11 22:05:38 +01:00
src/mame/drivers/maygay1bsw.c svneol=native#text/plain
2011-07-21 20:01:49 +02:00
src/mame/drivers/maygayep.c svneol=native#text/plain
src/mame/drivers/maygaysw.c svneol=native#text/plain
src/mame/drivers/maygayv1.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/mayumi.c svneol=native#text/plain
src/mame/drivers/mazerbla.c svneol=native#text/plain
src/mame/drivers/mcatadv.c svneol=native#text/plain
src/mame/drivers/mcr.c svneol=native#text/plain
src/mame/drivers/mcr3.c svneol=native#text/plain
src/mame/drivers/mcr68.c svneol=native#text/plain
src/mame/drivers/meadows.c svneol=native#text/plain
src/mame/drivers/mediagx.c svneol=native#text/plain
src/mame/drivers/megadrvb.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/megaplay.c svneol=native#text/plain
src/mame/drivers/megasys1.c svneol=native#text/plain
src/mame/drivers/megatech.c svneol=native#text/plain
src/mame/drivers/megazone.c svneol=native#text/plain
src/mame/drivers/meijinsn.c svneol=native#text/plain
src/mame/drivers/mephisto.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/merit.c svneol=native#text/plain
src/mame/drivers/meritm.c svneol=native#text/plain
src/mame/drivers/mermaid.c svneol=native#text/plain
src/mame/drivers/metalmx.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/metlclsh.c svneol=native#text/plain
src/mame/drivers/metro.c svneol=native#text/plain
src/mame/drivers/mexico86.c svneol=native#text/plain
src/mame/drivers/meyc8080.c svneol=native#text/plain
src/mame/drivers/meyc8088.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/mgolf.c svneol=native#text/plain
src/mame/drivers/mhavoc.c svneol=native#text/plain
src/mame/drivers/micro3d.c svneol=native#text/plain
src/mame/drivers/micropin.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/midas.c svneol=native#text/plain
src/mame/drivers/midqslvr.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/midtunit.c svneol=native#text/plain
src/mame/drivers/midvunit.c svneol=native#text/plain
src/mame/drivers/midwunit.c svneol=native#text/plain
src/mame/drivers/midxunit.c svneol=native#text/plain
src/mame/drivers/midyunit.c svneol=native#text/plain
src/mame/drivers/midzeus.c svneol=native#text/plain
src/mame/drivers/mikie.c svneol=native#text/plain
src/mame/drivers/mil4000.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/miniboy7.c svneol=native#text/plain
src/mame/drivers/minivadr.c svneol=native#text/plain
src/mame/drivers/mirage.c svneol=native#text/plain
src/mame/drivers/mirax.c svneol=native#text/plain
src/mame/drivers/missb2.c svneol=native#text/plain
src/mame/drivers/missile.c svneol=native#text/plain
src/mame/drivers/mitchell.c svneol=native#text/plain
src/mame/drivers/mjkjidai.c svneol=native#text/plain
src/mame/drivers/mjsister.c svneol=native#text/plain
src/mame/drivers/mlanding.c svneol=native#text/plain
2011-08-15 20:17:43 +02:00
src/mame/drivers/mmm.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/model1.c svneol=native#text/plain
src/mame/drivers/model2.c svneol=native#text/plain
src/mame/drivers/model3.c svneol=native#text/plain
src/mame/drivers/mogura.c svneol=native#text/plain
src/mame/drivers/mole.c svneol=native#text/plain
src/mame/drivers/momoko.c svneol=native#text/plain
src/mame/drivers/monzagp.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/moo.c svneol=native#text/plain
src/mame/drivers/mosaic.c svneol=native#text/plain
src/mame/drivers/mouser.c svneol=native#text/plain
src/mame/drivers/mpoker.c svneol=native#text/plain
src/mame/drivers/mpu12wbk.c svneol=native#text/plain
2011-08-11 16:12:08 +02:00
src/mame/drivers/mpu2.c svneol=native#text/plain
src/mame/drivers/mpu3.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/mpu4.c svneol=native#text/plain
src/mame/drivers/mpu4avan.c svneol=native#text/plain
src/mame/drivers/mpu4bwb.c svneol=native#text/plain
src/mame/drivers/mpu4concept.c svneol=native#text/plain
src/mame/drivers/mpu4crystal.c svneol=native#text/plain
src/mame/drivers/mpu4dealem.c svneol=native#text/plain
src/mame/drivers/mpu4empire.c svneol=native#text/plain
src/mame/drivers/mpu4hw.c svneol=native#text/plain
src/mame/drivers/mpu4mdm.c svneol=native#text/plain
src/mame/drivers/mpu4misc.c svneol=native#text/plain
src/mame/drivers/mpu4mod2sw.c svneol=native#text/plain
src/mame/drivers/mpu4mod4yam.c svneol=native#text/plain
src/mame/drivers/mpu4plasma.c svneol=native#text/plain
src/mame/drivers/mpu4sw.c svneol=native#text/plain
src/mame/drivers/mpu4union.c svneol=native#text/plain
src/mame/drivers/mpu4vid.c svneol=native#text/plain
src/mame/drivers/mpu5.c svneol=native#text/plain
src/mame/drivers/mpu5hw.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/mquake.c svneol=native#text/plain
src/mame/drivers/mrdo.c svneol=native#text/plain
src/mame/drivers/mrflea.c svneol=native#text/plain
src/mame/drivers/mrgame.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/mrjong.c svneol=native#text/plain
src/mame/drivers/ms32.c svneol=native#text/plain
src/mame/drivers/msisaac.c svneol=native#text/plain
src/mame/drivers/mugsmash.c svneol=native#text/plain
src/mame/drivers/multfish.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/multigam.c svneol=native#text/plain
src/mame/drivers/munchmo.c svneol=native#text/plain
src/mame/drivers/murogem.c svneol=native#text/plain
src/mame/drivers/murogmbl.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/mustache.c svneol=native#text/plain
src/mame/drivers/mw18w.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/mw8080bw.c svneol=native#text/plain
src/mame/drivers/mwarr.c svneol=native#text/plain
src/mame/drivers/mystston.c svneol=native#text/plain
src/mame/drivers/mystwarr.c svneol=native#text/plain
src/mame/drivers/n8080.c svneol=native#text/plain
src/mame/drivers/namcofl.c svneol=native#text/plain
src/mame/drivers/namcoic.c svneol=native#text/plain
src/mame/drivers/namcona1.c svneol=native#text/plain
src/mame/drivers/namconb1.c svneol=native#text/plain
src/mame/drivers/namcond1.c svneol=native#text/plain
src/mame/drivers/namcops2.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/namcos1.c svneol=native#text/plain
src/mame/drivers/namcos10.c svneol=native#text/plain
src/mame/drivers/namcos11.c svneol=native#text/plain
src/mame/drivers/namcos12.c svneol=native#text/plain
src/mame/drivers/namcos2.c svneol=native#text/plain
src/mame/drivers/namcos21.c svneol=native#text/plain
src/mame/drivers/namcos22.c svneol=native#text/plain
src/mame/drivers/namcos23.c svneol=native#text/plain
src/mame/drivers/namcos86.c svneol=native#text/plain
src/mame/drivers/naomi.c svneol=native#text/plain
src/mame/drivers/naughtyb.c svneol=native#text/plain
src/mame/drivers/nbmj8688.c svneol=native#text/plain
src/mame/drivers/nbmj8891.c svneol=native#text/plain
src/mame/drivers/nbmj8900.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/nbmj8991.c svneol=native#text/plain
src/mame/drivers/nbmj9195.c svneol=native#text/plain
src/mame/drivers/nemesis.c svneol=native#text/plain
src/mame/drivers/neodrvr.c svneol=native#text/plain
src/mame/drivers/neogeo.c svneol=native#text/plain
src/mame/drivers/neoprint.c svneol=native#text/plain
src/mame/drivers/neptunp2.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/news.c svneol=native#text/plain
src/mame/drivers/nexus3d.c svneol=native#text/plain
src/mame/drivers/nightgal.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/ninjakd2.c svneol=native#text/plain
src/mame/drivers/ninjaw.c svneol=native#text/plain
src/mame/drivers/nitedrvr.c svneol=native#text/plain
src/mame/drivers/niyanpai.c svneol=native#text/plain
src/mame/drivers/nmg5.c svneol=native#text/plain
src/mame/drivers/nmk16.c svneol=native#text/plain
src/mame/drivers/norautp.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/nova2001.c svneol=native#text/plain
src/mame/drivers/nsm.c svneol=native#text/plain
src/mame/drivers/nsmpoker.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/nss.c svneol=native#text/plain
src/mame/drivers/nwk-tr.c svneol=native#text/plain
src/mame/drivers/nycaptor.c svneol=native#text/plain
src/mame/drivers/nyny.c svneol=native#text/plain
src/mame/drivers/offtwall.c svneol=native#text/plain
src/mame/drivers/ohmygod.c svneol=native#text/plain
src/mame/drivers/ojankohs.c svneol=native#text/plain
src/mame/drivers/olibochu.c svneol=native#text/plain
src/mame/drivers/omegrace.c svneol=native#text/plain
src/mame/drivers/oneshot.c svneol=native#text/plain
src/mame/drivers/onetwo.c svneol=native#text/plain
src/mame/drivers/opwolf.c svneol=native#text/plain
src/mame/drivers/orbit.c svneol=native#text/plain
src/mame/drivers/othello.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/othldrby.c svneol=native#text/plain
src/mame/drivers/othunder.c svneol=native#text/plain
src/mame/drivers/overdriv.c svneol=native#text/plain
src/mame/drivers/pachifev.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/pacland.c svneol=native#text/plain
src/mame/drivers/pacman.c svneol=native#text/plain
src/mame/drivers/pandoras.c svneol=native#text/plain
src/mame/drivers/pangofun.c svneol=native#text/plain
src/mame/drivers/panicr.c svneol=native#text/plain
src/mame/drivers/paradise.c svneol=native#text/plain
src/mame/drivers/paranoia.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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src/mame/drivers/taitotz.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/taitowlf.c svneol=native#text/plain
src/mame/drivers/tank8.c svneol=native#text/plain
src/mame/drivers/tankbatt.c svneol=native#text/plain
src/mame/drivers/tankbust.c svneol=native#text/plain
src/mame/drivers/taotaido.c svneol=native#text/plain
src/mame/drivers/tapatune.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/targeth.c svneol=native#text/plain
2012-07-19 04:44:31 +02:00
src/mame/drivers/tasman.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/tatsumi.c svneol=native#text/plain
src/mame/drivers/tattack.c svneol=native#text/plain
src/mame/drivers/taxidriv.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/tbowl.c svneol=native#text/plain
src/mame/drivers/tceptor.c svneol=native#text/plain
src/mame/drivers/tcl.c svneol=native#text/plain
src/mame/drivers/techno.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/tecmo.c svneol=native#text/plain
src/mame/drivers/tecmo16.c svneol=native#text/plain
src/mame/drivers/tecmosys.c svneol=native#text/plain
src/mame/drivers/tehkanwc.c svneol=native#text/plain
src/mame/drivers/tempest.c svneol=native#text/plain
src/mame/drivers/terracre.c svneol=native#text/plain
src/mame/drivers/tetrisp2.c svneol=native#text/plain
src/mame/drivers/tgtpanic.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/thayers.c svneol=native#text/plain
src/mame/drivers/thedeep.c svneol=native#text/plain
src/mame/drivers/thepit.c svneol=native#text/plain
src/mame/drivers/thief.c svneol=native#text/plain
src/mame/drivers/thoop2.c svneol=native#text/plain
src/mame/drivers/thunderj.c svneol=native#text/plain
src/mame/drivers/thunderx.c svneol=native#text/plain
src/mame/drivers/tiamc1.c svneol=native#text/plain
src/mame/drivers/tickee.c svneol=native#text/plain
src/mame/drivers/tigeroad.c svneol=native#text/plain
src/mame/drivers/timelimt.c svneol=native#text/plain
src/mame/drivers/timeplt.c svneol=native#text/plain
src/mame/drivers/timetrv.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/tmaster.c svneol=native#text/plain
src/mame/drivers/tmmjprd.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/tmnt.c svneol=native#text/plain
src/mame/drivers/tmspoker.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/tnzs.c svneol=native#text/plain
src/mame/drivers/toaplan1.c svneol=native#text/plain
src/mame/drivers/toaplan2.c svneol=native#text/plain
src/mame/drivers/toki.c svneol=native#text/plain
src/mame/drivers/tokyocop.c svneol=native#text/plain
src/mame/drivers/tomcat.c svneol=native#text/plain
src/mame/drivers/tonton.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/toobin.c svneol=native#text/plain
src/mame/drivers/topspeed.c svneol=native#text/plain
src/mame/drivers/toratora.c svneol=native#text/plain
src/mame/drivers/tourtabl.c svneol=native#text/plain
src/mame/drivers/tourvis.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/toypop.c svneol=native#text/plain
src/mame/drivers/tp84.c svneol=native#text/plain
src/mame/drivers/trackfld.c svneol=native#text/plain
src/mame/drivers/travrusa.c svneol=native#text/plain
2009-04-19 12:01:53 +02:00
src/mame/drivers/triforce.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/triplhnt.c svneol=native#text/plain
src/mame/drivers/truco.c svneol=native#text/plain
src/mame/drivers/trucocl.c svneol=native#text/plain
src/mame/drivers/trvmadns.c svneol=native#text/plain
src/mame/drivers/trvquest.c svneol=native#text/plain
src/mame/drivers/tryout.c svneol=native#text/plain
src/mame/drivers/tsamurai.c svneol=native#text/plain
src/mame/drivers/ttchamp.c svneol=native#text/plain
src/mame/drivers/tubep.c svneol=native#text/plain
src/mame/drivers/tugboat.c svneol=native#text/plain
src/mame/drivers/tumbleb.c svneol=native#text/plain
src/mame/drivers/tumblep.c svneol=native#text/plain
src/mame/drivers/tunhunt.c svneol=native#text/plain
src/mame/drivers/turbo.c svneol=native#text/plain
src/mame/drivers/turrett.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/tutankhm.c svneol=native#text/plain
src/mame/drivers/twin16.c svneol=native#text/plain
src/mame/drivers/twincobr.c svneol=native#text/plain
src/mame/drivers/twinkle.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/twins.c svneol=native#text/plain
src/mame/drivers/tx1.c svneol=native#text/plain
src/mame/drivers/uapce.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/ultraman.c svneol=native#text/plain
src/mame/drivers/ultratnk.c svneol=native#text/plain
src/mame/drivers/ultrsprt.c svneol=native#text/plain
src/mame/drivers/umipoker.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/undrfire.c svneol=native#text/plain
src/mame/drivers/unico.c svneol=native#text/plain
src/mame/drivers/unkfr.c svneol=native#text/plain
src/mame/drivers/unkhorse.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/upscope.c svneol=native#text/plain
src/mame/drivers/usgames.c svneol=native#text/plain
src/mame/drivers/vamphalf.c svneol=native#text/plain
src/mame/drivers/vaportra.c svneol=native#text/plain
src/mame/drivers/vastar.c svneol=native#text/plain
src/mame/drivers/vball.c svneol=native#text/plain
src/mame/drivers/vcombat.c svneol=native#text/plain
src/mame/drivers/vd.c svneol=native#text/plain
2011-05-04 20:31:47 +02:00
src/mame/drivers/vectrex.c svneol=native#text/plain
src/mame/drivers/vega.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/vegaeo.c svneol=native#text/plain
src/mame/drivers/vegas.c svneol=native#text/plain
src/mame/drivers/vendetta.c svneol=native#text/plain
src/mame/drivers/vertigo.c svneol=native#text/plain
src/mame/drivers/vicdual.c svneol=native#text/plain
src/mame/drivers/victory.c svneol=native#text/plain
src/mame/drivers/videopin.c svneol=native#text/plain
src/mame/drivers/videopkr.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/vigilant.c svneol=native#text/plain
src/mame/drivers/vindictr.c svneol=native#text/plain
src/mame/drivers/viper.c svneol=native#text/plain
src/mame/drivers/vlc.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/volfied.c svneol=native#text/plain
src/mame/drivers/voyager.c svneol=native#text/plain
src/mame/drivers/vp101.c svneol=native#text/plain
src/mame/drivers/vpoker.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/vroulet.c svneol=native#text/plain
src/mame/drivers/vsnes.c svneol=native#text/plain
src/mame/drivers/vulgus.c svneol=native#text/plain
src/mame/drivers/wallc.c svneol=native#text/plain
src/mame/drivers/wardner.c svneol=native#text/plain
src/mame/drivers/warpsped.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/warpwarp.c svneol=native#text/plain
src/mame/drivers/warriorb.c svneol=native#text/plain
src/mame/drivers/wc90.c svneol=native#text/plain
src/mame/drivers/wc90b.c svneol=native#text/plain
src/mame/drivers/wecleman.c svneol=native#text/plain
src/mame/drivers/welltris.c svneol=native#text/plain
src/mame/drivers/wgp.c svneol=native#text/plain
src/mame/drivers/wheelfir.c svneol=native#text/plain
src/mame/drivers/white_mod.c svneol=native#text/plain
src/mame/drivers/whitestar.c svneol=native#text/plain
src/mame/drivers/wico.c svneol=native#text/plain
src/mame/drivers/wildpkr.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/williams.c svneol=native#text/plain
src/mame/drivers/wink.c svneol=native#text/plain
src/mame/drivers/wiping.c svneol=native#text/plain
src/mame/drivers/witch.c svneol=native#text/plain
src/mame/drivers/wiz.c svneol=native#text/plain
src/mame/drivers/wmg.c svneol=native#text/plain
src/mame/drivers/wms.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/wolfpack.c svneol=native#text/plain
src/mame/drivers/wpc_95.c svneol=native#text/plain
src/mame/drivers/wpc_an.c svneol=native#text/plain
src/mame/drivers/wpc_dcs.c svneol=native#text/plain
src/mame/drivers/wpc_dot.c svneol=native#text/plain
src/mame/drivers/wpc_flip1.c svneol=native#text/plain
src/mame/drivers/wpc_flip2.c svneol=native#text/plain
src/mame/drivers/wpc_s.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/wrally.c svneol=native#text/plain
src/mame/drivers/wwfsstar.c svneol=native#text/plain
src/mame/drivers/wwfwfest.c svneol=native#text/plain
src/mame/drivers/xain.c svneol=native#text/plain
src/mame/drivers/xexex.c svneol=native#text/plain
src/mame/drivers/xmen.c svneol=native#text/plain
src/mame/drivers/xorworld.c svneol=native#text/plain
src/mame/drivers/xtheball.c svneol=native#text/plain
src/mame/drivers/xtom3d.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/xxmissio.c svneol=native#text/plain
src/mame/drivers/xybots.c svneol=native#text/plain
src/mame/drivers/xyonix.c svneol=native#text/plain
src/mame/drivers/yiear.c svneol=native#text/plain
src/mame/drivers/yunsun16.c svneol=native#text/plain
src/mame/drivers/yunsung8.c svneol=native#text/plain
src/mame/drivers/zac2650.c svneol=native#text/plain
src/mame/drivers/zac_1.c svneol=native#text/plain
src/mame/drivers/zac_2.c svneol=native#text/plain
src/mame/drivers/zac_proto.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/drivers/zaccaria.c svneol=native#text/plain
src/mame/drivers/zaxxon.c svneol=native#text/plain
src/mame/drivers/zerozone.c svneol=native#text/plain
src/mame/drivers/zn.c svneol=native#text/plain
src/mame/drivers/zodiack.c svneol=native#text/plain
src/mame/drivers/zr107.c svneol=native#text/plain
src/mame/etc/fd1094dp.c svneol=native#text/plain
src/mame/etc/jrcrypt.c svneol=native#text/plain
src/mame/etc/template_device.c svneol=native#text/plain
src/mame/etc/template_device.h svneol=native#text/plain
src/mame/etc/template_driver.c svneol=native#text/plain
src/mame/fruit.lst svneol=native#text/plain
src/mame/includes/1942.h svneol=native#text/plain
src/mame/includes/1943.h svneol=native#text/plain
src/mame/includes/20pacgal.h svneol=native#text/plain
2011-05-04 20:51:52 +02:00
src/mame/includes/3do.h svneol=native#text/plain
src/mame/includes/40love.h svneol=native#text/plain
2009-11-18 13:51:25 +01:00
src/mame/includes/4enraya.h svneol=native#text/plain
src/mame/includes/8080bw.h svneol=native#text/plain
src/mame/includes/88games.h svneol=native#text/plain
src/mame/includes/actfancr.h svneol=native#text/plain
src/mame/includes/aeroboto.h svneol=native#text/plain
src/mame/includes/aerofgt.h svneol=native#text/plain
src/mame/includes/airbustr.h svneol=native#text/plain
src/mame/includes/ajax.h svneol=native#text/plain
src/mame/includes/aliens.h svneol=native#text/plain
src/mame/includes/alpha68k.h svneol=native#text/plain
src/mame/includes/ambush.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/amiga.h svneol=native#text/plain
src/mame/includes/ampoker2.h svneol=native#text/plain
src/mame/includes/amspdwy.h svneol=native#text/plain
src/mame/includes/angelkds.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/appoooh.h svneol=native#text/plain
src/mame/includes/aquarium.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/arabian.h svneol=native#text/plain
src/mame/includes/arcadecl.h svneol=native#text/plain
src/mame/includes/archimds.h svneol=native#text/plain
src/mame/includes/argus.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/arkanoid.h svneol=native#text/plain
src/mame/includes/armedf.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/artmagic.h svneol=native#text/plain
src/mame/includes/ashnojoe.h svneol=native#text/plain
src/mame/includes/asterix.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/asteroid.h svneol=native#text/plain
src/mame/includes/astrocde.h svneol=native#text/plain
src/mame/includes/astrof.h svneol=native#text/plain
src/mame/includes/asuka.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/atari.h svneol=native#text/plain
src/mame/includes/atarifb.h svneol=native#text/plain
src/mame/includes/atarig1.h svneol=native#text/plain
src/mame/includes/atarig42.h svneol=native#text/plain
src/mame/includes/atarigt.h svneol=native#text/plain
src/mame/includes/atarigx2.h svneol=native#text/plain
src/mame/includes/atarisy1.h svneol=native#text/plain
src/mame/includes/atarisy2.h svneol=native#text/plain
src/mame/includes/atetris.h svneol=native#text/plain
src/mame/includes/avalnche.h svneol=native#text/plain
src/mame/includes/aztarac.h svneol=native#text/plain
src/mame/includes/badlands.h svneol=native#text/plain
src/mame/includes/bagman.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/balsente.h svneol=native#text/plain
src/mame/includes/bankp.h svneol=native#text/plain
src/mame/includes/baraduke.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/batman.h svneol=native#text/plain
src/mame/includes/battlane.h svneol=native#text/plain
src/mame/includes/battlera.h svneol=native#text/plain
src/mame/includes/battlex.h svneol=native#text/plain
src/mame/includes/battlnts.h svneol=native#text/plain
src/mame/includes/bbusters.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/beathead.h svneol=native#text/plain
src/mame/includes/beezer.h svneol=native#text/plain
some fruit machine re-organization (mainly maygay m1a splitting + misc changes / movements) (nw) note, external submission, cleaned up a bit by me, was sent with the following message From Brian Griffin: To Haze: I've made some changes to the drivers for the fruities by continuing to split things into proper versions and adding some you were missing continuing with the patterns you have set. We had some Maygay machines come in and I saw they hadn't been done yet. No 'Brian Griffin' isn't my real name I'd rather remain anonymous / not be in the credits if that's alright with your team because of my job my employer or customers could take issue with me helping. I work as a repair technician for these fruities and what's happening in Mame is the best thing to happen in the last 10 years. By that I mean the effort being made to recognize the different rom versions of each game, it's invaluable when it comes to repairing these and fitting programs the operators are happy with. Until Mame came along everybody was just sticking with one set and that was only good for people wanting to play the games on a PC not people operating and maintaining the original machines where you often need a specific version for a specific hardware profile. It is with great lament we threw away many different 'sets' at my former place of employment 5 years back because nobody at all was interested in them at the time. I wish Mame had shown an interest back then but they're long gone now. Regarding sound roms I'm not hopeful of you finding the missing ones, what you don't realise is except for the most popular / profitable they were in and out in under 3 months, scrapped for parts, reskinned, fitted with new roms, and recycled. We had arcade video games on location test for longer than some of these were around if they weren't bringing in the money or worse were instead bleeding it because people had found emptier exploits. You could probably consider many of them to be 'prototypes' using Mame terminology they were so short lived. Nobody I work with has seen some of them for 15-20 years and these machines are sizeable enough so you can't just misplace them. Anything more than a few years old not owned by a collector or retro-arcade more than likely no longer exists anywhere. Everything you need is at (speedy share link removed)
2012-12-11 22:05:38 +01:00
src/mame/includes/bfm_ad5.h svneol=native#text/plain
src/mame/includes/bfm_sc45.h svneol=native#text/plain
some fruit machine re-organization (mainly maygay m1a splitting + misc changes / movements) (nw) note, external submission, cleaned up a bit by me, was sent with the following message From Brian Griffin: To Haze: I've made some changes to the drivers for the fruities by continuing to split things into proper versions and adding some you were missing continuing with the patterns you have set. We had some Maygay machines come in and I saw they hadn't been done yet. No 'Brian Griffin' isn't my real name I'd rather remain anonymous / not be in the credits if that's alright with your team because of my job my employer or customers could take issue with me helping. I work as a repair technician for these fruities and what's happening in Mame is the best thing to happen in the last 10 years. By that I mean the effort being made to recognize the different rom versions of each game, it's invaluable when it comes to repairing these and fitting programs the operators are happy with. Until Mame came along everybody was just sticking with one set and that was only good for people wanting to play the games on a PC not people operating and maintaining the original machines where you often need a specific version for a specific hardware profile. It is with great lament we threw away many different 'sets' at my former place of employment 5 years back because nobody at all was interested in them at the time. I wish Mame had shown an interest back then but they're long gone now. Regarding sound roms I'm not hopeful of you finding the missing ones, what you don't realise is except for the most popular / profitable they were in and out in under 3 months, scrapped for parts, reskinned, fitted with new roms, and recycled. We had arcade video games on location test for longer than some of these were around if they weren't bringing in the money or worse were instead bleeding it because people had found emptier exploits. You could probably consider many of them to be 'prototypes' using Mame terminology they were so short lived. Nobody I work with has seen some of them for 15-20 years and these machines are sizeable enough so you can't just misplace them. Anything more than a few years old not owned by a collector or retro-arcade more than likely no longer exists anywhere. Everything you need is at (speedy share link removed)
2012-12-11 22:05:38 +01:00
src/mame/includes/bfm_sc5.h svneol=native#text/plain
src/mame/includes/bigevglf.h svneol=native#text/plain
src/mame/includes/bigstrkb.h svneol=native#text/plain
src/mame/includes/bionicc.h svneol=native#text/plain
src/mame/includes/bishi.h svneol=native#text/plain
src/mame/includes/bking.h svneol=native#text/plain
src/mame/includes/bladestl.h svneol=native#text/plain
src/mame/includes/blktiger.h svneol=native#text/plain
src/mame/includes/blmbycar.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/blockade.h svneol=native#text/plain
src/mame/includes/blockhl.h svneol=native#text/plain
src/mame/includes/blockout.h svneol=native#text/plain
src/mame/includes/bloodbro.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/blstroid.h svneol=native#text/plain
src/mame/includes/blueprnt.h svneol=native#text/plain
src/mame/includes/bogeyman.h svneol=native#text/plain
src/mame/includes/bombjack.h svneol=native#text/plain
src/mame/includes/boogwing.h svneol=native#text/plain
src/mame/includes/bottom9.h svneol=native#text/plain
src/mame/includes/brkthru.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/bsktball.h svneol=native#text/plain
src/mame/includes/btime.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/btoads.h svneol=native#text/plain
src/mame/includes/bublbobl.h svneol=native#text/plain
src/mame/includes/buggychl.h svneol=native#text/plain
src/mame/includes/bwidow.h svneol=native#text/plain
src/mame/includes/bwing.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/bzone.h svneol=native#text/plain
src/mame/includes/cabal.h svneol=native#text/plain
src/mame/includes/calomega.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/canyon.h svneol=native#text/plain
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Alpha Denshi major update This is still WIP bug I've been working on it for sveral weeks and I want to get it out before leaving for holidays. - Fixed Alpha 8201/830x MCU simulation. - all hacks from the equites driver removed - fixed equites restart position after going underground - fixed hvolume, splndrbt 2 players - removed hacks from exctsccr2 - fixed CPU gameplay in shougi - Gekisou promoted to working - added dump of Alpha 8201 MCU to games that use it (the ROM isn't used yet, HMCS44 CPU core needs to be written first) - major cleanup of the mess in equites.c: - many thanks to Corrado Tomaselli for precious hardware info. - implemented bg perspective scrolling using PROMs - fixed sprite flip & disable - fixed bg color - converted bg to tilemaps - fixed fg banking - fixed screen flip - removed meaningless banking of player inputs - added UI adjuster for MSM5232 frequency - MSM5232 volume control - fixed MSM5232 noise LFSR formula (done by Jarek Burczynski; thanks to Corrado Tomaselli for samples) - changed MSM5232 emulator to output channels separately - added output of SOLO channels to MSM5232 emulator. - mametesters bugs fixed: - 00217 splndrbt: On boot the pcb displays a clean light blu screen while in mame there is a black road. - 00220 splndrbt: Concerning the gfx, on the pcb the background is not linear as shown in mame. - 00223 splndrbt: On the first level when you pass the asteroid belt the star road should be light blue instead of black like mam - fixed champbas inputs - merged talbot with champbas, some driver clenaup - fixed shougi inputs - switched exctsccb to use the correct gfx ROMs (matches screenshot found in 01058 exctsccb: Exciting soccer bootleg should be placed in champbas.c.) - fixed sprite bpp in exctscrr, removed the horrible hacks that were used to fix colors and transparency. - fixed sound clipping in exctsccr
2008-03-17 20:07:23 +01:00
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some fruit machine re-organization (mainly maygay m1a splitting + misc changes / movements) (nw) note, external submission, cleaned up a bit by me, was sent with the following message From Brian Griffin: To Haze: I've made some changes to the drivers for the fruities by continuing to split things into proper versions and adding some you were missing continuing with the patterns you have set. We had some Maygay machines come in and I saw they hadn't been done yet. No 'Brian Griffin' isn't my real name I'd rather remain anonymous / not be in the credits if that's alright with your team because of my job my employer or customers could take issue with me helping. I work as a repair technician for these fruities and what's happening in Mame is the best thing to happen in the last 10 years. By that I mean the effort being made to recognize the different rom versions of each game, it's invaluable when it comes to repairing these and fitting programs the operators are happy with. Until Mame came along everybody was just sticking with one set and that was only good for people wanting to play the games on a PC not people operating and maintaining the original machines where you often need a specific version for a specific hardware profile. It is with great lament we threw away many different 'sets' at my former place of employment 5 years back because nobody at all was interested in them at the time. I wish Mame had shown an interest back then but they're long gone now. Regarding sound roms I'm not hopeful of you finding the missing ones, what you don't realise is except for the most popular / profitable they were in and out in under 3 months, scrapped for parts, reskinned, fitted with new roms, and recycled. We had arcade video games on location test for longer than some of these were around if they weren't bringing in the money or worse were instead bleeding it because people had found emptier exploits. You could probably consider many of them to be 'prototypes' using Mame terminology they were so short lived. Nobody I work with has seen some of them for 15-20 years and these machines are sizeable enough so you can't just misplace them. Anything more than a few years old not owned by a collector or retro-arcade more than likely no longer exists anywhere. Everything you need is at (speedy share link removed)
2012-12-11 22:05:38 +01:00
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Removed generic.videoram and generic.videoram_size. These generics have no core use, they are simply there for the convenience of drivers. Now that drivers are required to have devices, the data should move there. [Atari Ace] ---------- Forwarded message ---------- From: Atari Ace <atari_ace@frontier.com> Date: Sun, Sep 5, 2010 at 4:45 PM Subject: [patch] Eliminate generic.videoramm generic.videoram_size To: submit@mamedev.org Cc: atariace@hotmail.com Hi mamedev, This set of patches removes generic.videoram and generic.videoram_size. These generics have no core use, they are simply there for the convenience of drivers. Now that drivers are required to have devices, the data should move there. The first patch sets the stage for the rest of the patch. It includes several changes. 1. It replaces all the uses of generic.videoram_size with appropriate constants. 2. It eliminates the write handlers from pc_video.c. These are unused in MAME and MESS appears to have a private copy. 3. It splits some drivers: a. It separates mcr68 from the mcr driver, mostly by dividing machine/mcr.c. b. It separates naughtyb from the phoenix driver by introducing an audio/pleiads.h include. c. It replaces video/system1.h with includes/system1.h. 4. It fixes some videoram related bugs. a. balsente, mole didn't need videoram. b. sbowling has a dangling reference to videoram from an earlier driver_data conversion 5. It expands some namcona functions to multiple lines so that later scripted-edits look sensible. The second patch is generated by vram01_1.pl. It introduces videoram local variables in function that use videoram read-only and removes AM_SIZE_GENERIC(videoram). The third patch is generated by vram01_2.pl. It replaces all occurances of generic.videoram with state->videoram, introducing/modifying driver_device classes as needed. The fourth patch then actually removes the generics, and fixes one issue the scripts didn't handle. ~aa
2010-09-08 17:45:46 +02:00
src/mame/includes/mcr68.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
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Removed generic.videoram and generic.videoram_size. These generics have no core use, they are simply there for the convenience of drivers. Now that drivers are required to have devices, the data should move there. [Atari Ace] ---------- Forwarded message ---------- From: Atari Ace <atari_ace@frontier.com> Date: Sun, Sep 5, 2010 at 4:45 PM Subject: [patch] Eliminate generic.videoramm generic.videoram_size To: submit@mamedev.org Cc: atariace@hotmail.com Hi mamedev, This set of patches removes generic.videoram and generic.videoram_size. These generics have no core use, they are simply there for the convenience of drivers. Now that drivers are required to have devices, the data should move there. The first patch sets the stage for the rest of the patch. It includes several changes. 1. It replaces all the uses of generic.videoram_size with appropriate constants. 2. It eliminates the write handlers from pc_video.c. These are unused in MAME and MESS appears to have a private copy. 3. It splits some drivers: a. It separates mcr68 from the mcr driver, mostly by dividing machine/mcr.c. b. It separates naughtyb from the phoenix driver by introducing an audio/pleiads.h include. c. It replaces video/system1.h with includes/system1.h. 4. It fixes some videoram related bugs. a. balsente, mole didn't need videoram. b. sbowling has a dangling reference to videoram from an earlier driver_data conversion 5. It expands some namcona functions to multiple lines so that later scripted-edits look sensible. The second patch is generated by vram01_1.pl. It introduces videoram local variables in function that use videoram read-only and removes AM_SIZE_GENERIC(videoram). The third patch is generated by vram01_2.pl. It replaces all occurances of generic.videoram with state->videoram, introducing/modifying driver_device classes as needed. The fourth patch then actually removes the generics, and fixes one issue the scripts didn't handle. ~aa
2010-09-08 17:45:46 +02:00
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2007-12-17 16:19:59 +01:00
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Removed generic.videoram and generic.videoram_size. These generics have no core use, they are simply there for the convenience of drivers. Now that drivers are required to have devices, the data should move there. [Atari Ace] ---------- Forwarded message ---------- From: Atari Ace <atari_ace@frontier.com> Date: Sun, Sep 5, 2010 at 4:45 PM Subject: [patch] Eliminate generic.videoramm generic.videoram_size To: submit@mamedev.org Cc: atariace@hotmail.com Hi mamedev, This set of patches removes generic.videoram and generic.videoram_size. These generics have no core use, they are simply there for the convenience of drivers. Now that drivers are required to have devices, the data should move there. The first patch sets the stage for the rest of the patch. It includes several changes. 1. It replaces all the uses of generic.videoram_size with appropriate constants. 2. It eliminates the write handlers from pc_video.c. These are unused in MAME and MESS appears to have a private copy. 3. It splits some drivers: a. It separates mcr68 from the mcr driver, mostly by dividing machine/mcr.c. b. It separates naughtyb from the phoenix driver by introducing an audio/pleiads.h include. c. It replaces video/system1.h with includes/system1.h. 4. It fixes some videoram related bugs. a. balsente, mole didn't need videoram. b. sbowling has a dangling reference to videoram from an earlier driver_data conversion 5. It expands some namcona functions to multiple lines so that later scripted-edits look sensible. The second patch is generated by vram01_1.pl. It introduces videoram local variables in function that use videoram read-only and removes AM_SIZE_GENERIC(videoram). The third patch is generated by vram01_2.pl. It replaces all occurances of generic.videoram with state->videoram, introducing/modifying driver_device classes as needed. The fourth patch then actually removes the generics, and fixes one issue the scripts didn't handle. ~aa
2010-09-08 17:45:46 +02:00
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2007-12-17 16:19:59 +01:00
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2008-12-09 07:36:41 +01:00
src/mame/includes/taito_l.h svneol=native#text/plain
src/mame/includes/taito_o.h svneol=native#text/plain
src/mame/includes/taito_z.h svneol=native#text/plain
src/mame/includes/taitoair.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/taitoipt.h svneol=native#text/plain
src/mame/includes/taitojc.h svneol=native#text/plain
src/mame/includes/taitosj.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/tank8.h svneol=native#text/plain
src/mame/includes/tankbatt.h svneol=native#text/plain
src/mame/includes/tankbust.h svneol=native#text/plain
src/mame/includes/taotaido.h svneol=native#text/plain
src/mame/includes/targ.h svneol=native#text/plain
src/mame/includes/targeth.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/tatsumi.h svneol=native#text/plain
src/mame/includes/taxidriv.h svneol=native#text/plain
src/mame/includes/tbowl.h svneol=native#text/plain
src/mame/includes/tceptor.h svneol=native#text/plain
src/mame/includes/tecmo.h svneol=native#text/plain
src/mame/includes/tecmo16.h svneol=native#text/plain
src/mame/includes/tecmosys.h svneol=native#text/plain
src/mame/includes/tehkanwc.h svneol=native#text/plain
src/mame/includes/terracre.h svneol=native#text/plain
src/mame/includes/tetrisp2.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/thedeep.h svneol=native#text/plain
src/mame/includes/thepit.h svneol=native#text/plain
src/mame/includes/thief.h svneol=native#text/plain
src/mame/includes/thoop2.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/thunderj.h svneol=native#text/plain
src/mame/includes/thunderx.h svneol=native#text/plain
src/mame/includes/tiamc1.h svneol=native#text/plain
src/mame/includes/tigeroad.h svneol=native#text/plain
src/mame/includes/timelimt.h svneol=native#text/plain
src/mame/includes/timeplt.h svneol=native#text/plain
src/mame/includes/tmnt.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/tnzs.h svneol=native#text/plain
src/mame/includes/toaplan1.h svneol=native#text/plain
2008-11-02 04:15:38 +01:00
src/mame/includes/toaplan2.h svneol=native#text/plain
src/mame/includes/toaplipt.h svneol=native#text/plain
src/mame/includes/toki.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/toobin.h svneol=native#text/plain
src/mame/includes/topspeed.h svneol=native#text/plain
src/mame/includes/toypop.h svneol=native#text/plain
src/mame/includes/tp84.h svneol=native#text/plain
src/mame/includes/trackfld.h svneol=native#text/plain
src/mame/includes/travrusa.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/triplhnt.h svneol=native#text/plain
src/mame/includes/truco.h svneol=native#text/plain
src/mame/includes/trucocl.h svneol=native#text/plain
src/mame/includes/tryout.h svneol=native#text/plain
src/mame/includes/tsamurai.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/tubep.h svneol=native#text/plain
src/mame/includes/tumbleb.h svneol=native#text/plain
src/mame/includes/tumblep.h svneol=native#text/plain
src/mame/includes/tunhunt.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/turbo.h svneol=native#text/plain
src/mame/includes/tutankhm.h svneol=native#text/plain
src/mame/includes/twin16.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/twincobr.h svneol=native#text/plain
src/mame/includes/tx1.h svneol=native#text/plain
src/mame/includes/ultraman.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/ultratnk.h svneol=native#text/plain
src/mame/includes/undrfire.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/unico.h svneol=native#text/plain
src/mame/includes/usgames.h svneol=native#text/plain
src/mame/includes/vaportra.h svneol=native#text/plain
2009-11-29 00:26:25 +01:00
src/mame/includes/vastar.h svneol=native#text/plain
src/mame/includes/vball.h svneol=native#text/plain
2011-05-04 20:31:47 +02:00
src/mame/includes/vectrex.h svneol=native#text/plain
src/mame/includes/vendetta.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/vertigo.h svneol=native#text/plain
src/mame/includes/vicdual.h svneol=native#text/plain
src/mame/includes/victory.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/videopin.h svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/mame/includes/vindictr.h svneol=native#text/plain
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src/mame/includes/vsnes.h svneol=native#text/plain
src/mame/includes/vulgus.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/warpwarp.h svneol=native#text/plain
src/mame/includes/warriorb.h svneol=native#text/plain
src/mame/includes/wc90.h svneol=native#text/plain
src/mame/includes/wc90b.h svneol=native#text/plain
src/mame/includes/wecleman.h svneol=native#text/plain
src/mame/includes/welltris.h svneol=native#text/plain
src/mame/includes/wgp.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/williams.h svneol=native#text/plain
src/mame/includes/wiping.h svneol=native#text/plain
src/mame/includes/wiz.h svneol=native#text/plain
src/mame/includes/wolfpack.h svneol=native#text/plain
src/mame/includes/wrally.h svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/mame/includes/wwfwfest.h svneol=native#text/plain
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src/mame/includes/xexex.h svneol=native#text/plain
src/mame/includes/xmen.h svneol=native#text/plain
src/mame/includes/xorworld.h svneol=native#text/plain
src/mame/includes/xxmissio.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/xybots.h svneol=native#text/plain
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src/mame/includes/yiear.h svneol=native#text/plain
src/mame/includes/yunsun16.h svneol=native#text/plain
src/mame/includes/yunsung8.h svneol=native#text/plain
src/mame/includes/zac2650.h svneol=native#text/plain
src/mame/includes/zaccaria.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/includes/zaxxon.h svneol=native#text/plain
src/mame/includes/zerozone.h svneol=native#text/plain
src/mame/includes/zodiack.h svneol=native#text/plain
src/mame/layout/18w.lay svneol=native#text/plain
src/mame/layout/24cdjuke.lay svneol=native#text/plain
src/mame/layout/280zzzap.lay svneol=native#text/plain
2011-09-10 19:36:04 +02:00
src/mame/layout/30test.lay svneol=native#text/plain
2011-06-15 21:34:48 +02:00
src/mame/layout/3bagflnz.lay svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/mame/layout/abaseb.lay svneol=native#text/plain
src/mame/layout/ace.lay svneol=native#text/plain
src/mame/layout/aces1.lay svneol=native#text/plain
src/mame/layout/ampoker2.lay svneol=native#text/plain
2011-06-15 21:34:48 +02:00
src/mame/layout/arcwins.lay svneol=native#text/plain
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src/mame/layout/astdelux.lay svneol=native#text/plain
2012-10-07 12:55:30 +02:00
src/mame/layout/atari_s1.lay svneol=native#text/plain
2012-10-10 10:41:56 +02:00
src/mame/layout/atari_s2.lay svneol=native#text/plain
2007-12-17 16:19:59 +01:00
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2012-10-14 22:09:36 +02:00
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2012-01-12 15:51:04 +01:00
src/mame/layout/beaminv.lay svneol=native#text/plain
src/mame/layout/bfm_sc4.lay svneol=native#text/native
2013-05-02 21:39:03 +02:00
src/mame/layout/bfm_sc5.lay svneol=native#text/plain
src/mame/layout/bfmsys85.lay svneol=native#text/plain
src/mame/layout/bingowng.lay svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2011-06-15 21:34:48 +02:00
src/mame/layout/cgold2.lay svneol=native#text/plain
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src/mame/layout/changela.lay svneol=native#text/plain
src/mame/layout/chqflag.lay svneol=native#text/plain
2007-12-17 16:19:59 +01:00
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2011-05-01 21:06:14 +02:00
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2007-12-17 16:19:59 +01:00
src/mame/layout/clowns.lay svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
src/mame/layout/crash.lay svneol=native#text/plain
2011-07-07 01:38:10 +02:00
src/mame/layout/crmaze2p.lay svneol=native#text/plain
src/mame/layout/crmaze4p.lay svneol=native#text/plain
Improvements to subsino.c (general): - Lowered CPU clock to 1.5 MHz. - Reworked former inputs. - Added specific game and technical notes. - Added lamps support. - Cleaned-up a bit the driver. Victor 5: - Mapped the M6295 but commented out due to missing sample roms. - Added keyin, keyout, payout, stats and settings inputs. - Added coin/keyin/keyout counters. - Limited the bet and coin pulses to avoid repeats and coin jams. - Added complete coinage and keyin DIP switches. - Added main game and double-up rates DIP switches. - Added minimum bet DIP switches. - Added maximum bet DIP switches. - Added attract music DIP switch. - Added button-lamps layout. Victor 21: - Mapped the M6295 but commented out due to missing sample roms. - Added bet x10, keyin, keyout, stats and settings inputs. - Added coin/keyin/keyout/payout counters. - Limited the bet and coin pulses to avoid repeats and coin jams. - Added complete coinage and keyin DIP switches. - Added main game rate DIP switches. - Added minimum bet DIP switches. - Added attract music DIP switch. - Added button-lamps layout. Poker Carnival (crsbingo): - Added change card, keyin, keyout, stats and settings inputs. - Added coin/keyin/keyout/payout counters. - Limited the bet and coin pulses to avoid repeats and coin jams. - Added complete coinage and keyin DIP switches. - Added double-up rate DIP switches. - Added minimum bet DIP switches. - Added maximum bet DIP switches. - Added cards graphics DIP switches. - Added double-up type DIP switches. - Added button-lamps layout. Super Rider, Super Moto: - Added stats and settings inputs. - Added coin counters. - Added main game and double-up rates DIP switches. - Added double-up and control type DIP switches. - Added coinage and demo sounds DIP switches. - Added button-lamps layout. Shark Party: - Added stats and settings inputs. - Added coin counters. - Added main game and double-up rates DIP switches. - Added double-up, coinage and demo sounds DIP switches. - Added button-lamps layout.
2010-01-17 03:03:49 +01:00
src/mame/layout/crsbingo.lay svneol=native#text/plain
src/mame/layout/crusnexo.lay svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/layout/darius.lay svneol=native#text/plain
src/mame/layout/dblaxle.lay svneol=native#text/plain
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src/mame/layout/de2a3.lay svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/layout/deadeye.lay svneol=native#text/plain
2012-10-09 03:02:49 +02:00
src/mame/layout/demon.lay svneol=native#text/plain
2012-07-12 01:05:51 +02:00
src/mame/layout/dendego.lay svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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2012-09-12 15:38:19 +02:00
src/mame/layout/dpoker.lay svneol=native#text/plain
2012-10-09 12:18:17 +02:00
src/mame/layout/dragrace.lay svneol=native#text/plain
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src/mame/layout/ecoinf3.lay svneol=native#text/plain
2012-12-18 13:38:40 +01:00
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2011-06-15 21:34:48 +02:00
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2011-05-01 21:06:14 +02:00
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2011-06-15 21:34:48 +02:00
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2007-12-17 16:19:59 +01:00
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src/mame/layout/fortecrd.lay svneol=native#text/plain
2012-09-11 12:52:06 +02:00
src/mame/layout/g627.lay svneol=native#text/plain
src/mame/layout/galactic.lay svneol=native#text/plain
src/mame/layout/galaxi.lay -text svneol=native#plain/text
src/mame/layout/gamball.lay svneol=native#text/plain
2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2011-06-15 21:34:48 +02:00
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2011-06-15 21:34:48 +02:00
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2007-12-17 16:19:59 +01:00
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2008-03-17 06:15:37 +01:00
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2007-12-17 16:19:59 +01:00
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2013-01-09 20:00:35 +01:00
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2007-12-17 16:19:59 +01:00
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2011-06-15 21:34:48 +02:00
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2012-02-09 06:27:09 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2012-10-03 18:29:31 +02:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 17:37:57 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
src/mame/layout/pmpoker.lay svneol=native#text/plain
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src/mame/layout/poker41.lay svneol=native#text/plain
2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2012-03-30 02:47:00 +02:00
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2007-12-17 16:19:59 +01:00
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2012-09-15 00:14:54 +02:00
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2012-11-05 05:28:47 +01:00
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2012-11-06 01:33:10 +01:00
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2012-10-30 13:48:05 +01:00
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2012-10-26 11:52:11 +02:00
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2007-12-17 16:19:59 +01:00
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src/mame/layout/sgsafari.lay svneol=native#text/plain
Improvements to subsino.c (general): - Lowered CPU clock to 1.5 MHz. - Reworked former inputs. - Added specific game and technical notes. - Added lamps support. - Cleaned-up a bit the driver. Victor 5: - Mapped the M6295 but commented out due to missing sample roms. - Added keyin, keyout, payout, stats and settings inputs. - Added coin/keyin/keyout counters. - Limited the bet and coin pulses to avoid repeats and coin jams. - Added complete coinage and keyin DIP switches. - Added main game and double-up rates DIP switches. - Added minimum bet DIP switches. - Added maximum bet DIP switches. - Added attract music DIP switch. - Added button-lamps layout. Victor 21: - Mapped the M6295 but commented out due to missing sample roms. - Added bet x10, keyin, keyout, stats and settings inputs. - Added coin/keyin/keyout/payout counters. - Limited the bet and coin pulses to avoid repeats and coin jams. - Added complete coinage and keyin DIP switches. - Added main game rate DIP switches. - Added minimum bet DIP switches. - Added attract music DIP switch. - Added button-lamps layout. Poker Carnival (crsbingo): - Added change card, keyin, keyout, stats and settings inputs. - Added coin/keyin/keyout/payout counters. - Limited the bet and coin pulses to avoid repeats and coin jams. - Added complete coinage and keyin DIP switches. - Added double-up rate DIP switches. - Added minimum bet DIP switches. - Added maximum bet DIP switches. - Added cards graphics DIP switches. - Added double-up type DIP switches. - Added button-lamps layout. Super Rider, Super Moto: - Added stats and settings inputs. - Added coin counters. - Added main game and double-up rates DIP switches. - Added double-up and control type DIP switches. - Added coinage and demo sounds DIP switches. - Added button-lamps layout. Shark Party: - Added stats and settings inputs. - Added coin counters. - Added main game and double-up rates DIP switches. - Added double-up, coinage and demo sounds DIP switches. - Added button-lamps layout.
2010-01-17 03:03:49 +01:00
src/mame/layout/sharkpy.lay svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2010-01-17 03:13:35 +01:00
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2007-12-17 16:19:59 +01:00
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src/mame/layout/spacewin.lay -text svneol=native#plain/text
2012-10-07 11:12:43 +02:00
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src/mame/layout/spcenctr.lay svneol=native#text/plain
2012-09-26 13:50:21 +02:00
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2012-10-09 01:30:02 +02:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 17:37:57 +01:00
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2012-09-08 06:20:14 +02:00
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2007-12-17 16:19:59 +01:00
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2011-06-15 21:34:48 +02:00
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2007-12-17 16:19:59 +01:00
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2012-10-14 12:40:52 +02:00
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2010-01-17 03:13:35 +01:00
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2007-12-17 16:19:59 +01:00
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2012-10-01 15:34:42 +02:00
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2011-06-15 21:34:48 +02:00
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2012-08-28 09:49:17 +02:00
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2012-08-25 14:06:40 +02:00
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2011-05-04 20:51:52 +02:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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src/mame/machine/asteroid.c svneol=native#text/plain
src/mame/machine/atari.c svneol=native#text/plain
src/mame/machine/atari_vg.c svneol=native#text/plain
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src/mame/machine/atarifb.c svneol=native#text/plain
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2011-08-23 20:47:27 +02:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2011-02-24 23:53:35 +01:00
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2007-12-17 16:19:59 +01:00
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2011-05-02 21:57:59 +02:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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src/mame/machine/deco222.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/mame/machine/decocass.c svneol=native#text/plain
src/mame/machine/decocass_tape.c svneol=native#text/plain
src/mame/machine/decocass_tape.h svneol=native#text/plain
2012-12-27 18:03:03 +01:00
src/mame/machine/decocpu6.c svneol=native#text/plain
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2012-12-27 17:41:57 +01:00
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2007-12-17 16:19:59 +01:00
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2008-06-05 11:50:25 +02:00
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2007-12-17 16:19:59 +01:00
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2008-12-20 01:06:49 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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src/mame/machine/irobot.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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2011-05-02 21:57:59 +02:00
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2007-12-17 16:19:59 +01:00
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2013-02-05 11:46:14 +01:00
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2012-08-10 00:18:23 +02:00
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2008-06-05 11:50:25 +02:00
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2007-12-17 16:19:59 +01:00
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2011-05-02 21:57:59 +02:00
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2007-12-17 16:19:59 +01:00
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src/mame/machine/mc8123.c svneol=native#text/plain
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src/mame/machine/mcr.c svneol=native#text/plain
Removed generic.videoram and generic.videoram_size. These generics have no core use, they are simply there for the convenience of drivers. Now that drivers are required to have devices, the data should move there. [Atari Ace] ---------- Forwarded message ---------- From: Atari Ace <atari_ace@frontier.com> Date: Sun, Sep 5, 2010 at 4:45 PM Subject: [patch] Eliminate generic.videoramm generic.videoram_size To: submit@mamedev.org Cc: atariace@hotmail.com Hi mamedev, This set of patches removes generic.videoram and generic.videoram_size. These generics have no core use, they are simply there for the convenience of drivers. Now that drivers are required to have devices, the data should move there. The first patch sets the stage for the rest of the patch. It includes several changes. 1. It replaces all the uses of generic.videoram_size with appropriate constants. 2. It eliminates the write handlers from pc_video.c. These are unused in MAME and MESS appears to have a private copy. 3. It splits some drivers: a. It separates mcr68 from the mcr driver, mostly by dividing machine/mcr.c. b. It separates naughtyb from the phoenix driver by introducing an audio/pleiads.h include. c. It replaces video/system1.h with includes/system1.h. 4. It fixes some videoram related bugs. a. balsente, mole didn't need videoram. b. sbowling has a dangling reference to videoram from an earlier driver_data conversion 5. It expands some namcona functions to multiple lines so that later scripted-edits look sensible. The second patch is generated by vram01_1.pl. It introduces videoram local variables in function that use videoram read-only and removes AM_SIZE_GENERIC(videoram). The third patch is generated by vram01_2.pl. It replaces all occurances of generic.videoram with state->videoram, introducing/modifying driver_device classes as needed. The fourth patch then actually removes the generics, and fixes one issue the scripts didn't handle. ~aa
2010-09-08 17:45:46 +02:00
src/mame/machine/mcr68.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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2010-01-17 17:49:39 +01:00
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
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2011-05-02 21:57:59 +02:00
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2007-12-17 16:19:59 +01:00
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2013-05-23 21:54:35 +02:00
src/mame/machine/mpeg573.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
src/mame/machine/mw8080bw.c svneol=native#text/plain
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2007-12-17 16:19:59 +01:00
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2007-12-17 16:19:59 +01:00
src/mame/machine/namcoio.c svneol=native#text/plain
src/mame/machine/namcoio.h svneol=native#text/plain
src/mame/machine/namcond1.c svneol=native#text/plain
src/mame/machine/namcos1.c svneol=native#text/plain
src/mame/machine/namcos2.c svneol=native#text/plain
src/mame/machine/naomi.c svneol=native#text/plain
2008-11-16 19:07:00 +01:00
src/mame/machine/naomibd.c svneol=native#text/plain
2011-08-23 20:47:27 +02:00
src/mame/machine/naomibd.h svneol=native#text/plain
src/mame/machine/naomicrypt.c svneol=native#text/plain
src/mame/machine/naomicrypt.h svneol=native#text/plain
2011-08-23 20:47:27 +02:00
src/mame/machine/naomig1.c svneol=native#text/plain
src/mame/machine/naomig1.h svneol=native#text/plain
src/mame/machine/naomigd.c svneol=native#text/plain
src/mame/machine/naomigd.h svneol=native#text/plain
src/mame/machine/naomim1.c svneol=native#text/plain
src/mame/machine/naomim1.h svneol=native#text/plain
src/mame/machine/naomim2.c svneol=native#text/plain
src/mame/machine/naomim2.h svneol=native#text/plain
src/mame/machine/naomim4.c svneol=native#text/plain
src/mame/machine/naomim4.h svneol=native#text/plain
src/mame/machine/naomirom.c svneol=native#text/plain
src/mame/machine/naomirom.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/nb1413m3.c svneol=native#text/plain
src/mame/machine/nb1414m4.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/neoboot.c svneol=native#text/plain
src/mame/machine/neocrypt.c svneol=native#text/plain
src/mame/machine/neoprot.c svneol=native#text/plain
src/mame/machine/nitedrvr.c svneol=native#text/plain
src/mame/machine/nmk004.c svneol=native#text/plain
src/mame/machine/nmk004.h svneol=native#text/plain
src/mame/machine/nmk112.c svneol=native#text/plain
src/mame/machine/nmk112.h svneol=native#text/plain
src/mame/machine/ns11prot.c svneol=native#text/plain
src/mame/machine/ns11prot.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/nycaptor.c svneol=native#text/plain
src/mame/machine/opwolf.c svneol=native#text/plain
src/mame/machine/pacplus.c svneol=native#text/plain
src/mame/machine/pcecommn.c svneol=native#text/plain
src/mame/machine/pcecommn.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/pcshare.c svneol=native#text/plain
2013-04-19 14:00:24 +02:00
src/mame/machine/pcshare.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/pgmcrypt.c svneol=native#text/plain
src/mame/machine/pgmcrypt.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/pgmprot.c svneol=native#text/plain
src/mame/machine/pgmprot1.c svneol=native#text/plain
src/mame/machine/pgmprot2.c svneol=native#text/plain
src/mame/machine/pgmprot3.c svneol=native#text/plain
src/mame/machine/pgmprot4.c svneol=native#text/plain
src/mame/machine/pgmprot5.c svneol=native#text/plain
src/mame/machine/pgmprot6.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/pitnrun.c svneol=native#text/plain
src/mame/machine/playch10.c svneol=native#text/plain
src/mame/machine/pxa255.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/qix.c svneol=native#text/plain
src/mame/machine/r2crypt.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/rainbow.c svneol=native#text/plain
src/mame/machine/retofinv.c svneol=native#text/plain
src/mame/machine/scramble.c svneol=native#text/plain
src/mame/machine/sec.c svneol=native#text/native
src/mame/machine/sec.h svneol=native#text/plain
src/mame/machine/segacrp2.c svneol=native#text/plain
src/mame/machine/segacrp2.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/segacrpt.c svneol=native#text/plain
src/mame/machine/segacrpt.h svneol=native#text/plain
src/mame/machine/segag80.c svneol=native#text/plain
src/mame/machine/segag80.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/segaic16.c svneol=native#text/plain
src/mame/machine/segaic16.h svneol=native#text/plain
src/mame/machine/segamsys.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/segas32.c svneol=native#text/plain
src/mame/machine/seibuspi.c svneol=native#text/plain
src/mame/machine/seibuspi.h svneol=native#text/plain
src/mame/machine/seicop.c svneol=native#text/plain
2008-06-12 18:58:03 +02:00
src/mame/machine/seicop.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/simpsons.c svneol=native#text/plain
src/mame/machine/slapfght.c svneol=native#text/plain
src/mame/machine/slapstic.c svneol=native#text/plain
src/mame/machine/slikshot.c svneol=native#text/plain
src/mame/machine/snes.c svneol=native#text/plain
src/mame/machine/spisprit.c svneol=native#text/plain
src/mame/machine/starwars.c svneol=native#text/plain
src/mame/machine/steppers.c svneol=native#text/plain
src/mame/machine/steppers.h svneol=native#text/plain
src/mame/machine/stfight.c svneol=native#text/plain
src/mame/machine/stvprot.c svneol=native#text/plain
src/mame/machine/stvprot.h svneol=native#text/plain
src/mame/machine/subs.c svneol=native#text/plain
src/mame/machine/subsino.c svneol=native#text/plain
src/mame/machine/subsino.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/tait8741.c svneol=native#text/plain
src/mame/machine/tait8741.h svneol=native#text/plain
src/mame/machine/taitoio.c svneol=native#text/plain
src/mame/machine/taitoio.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/taitosj.c svneol=native#text/plain
src/mame/machine/tatsumi.c svneol=native#text/plain
src/mame/machine/tecmosys.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/theglobp.c svneol=native#text/plain
src/mame/machine/ticket.c svneol=native#text/plain
src/mame/machine/ticket.h svneol=native#text/plain
src/mame/machine/tnzs.c svneol=native#text/plain
src/mame/machine/toaplan1.c svneol=native#text/plain
src/mame/machine/twincobr.c svneol=native#text/plain
src/mame/machine/tx1.c svneol=native#text/plain
2011-05-04 20:38:03 +02:00
src/mame/machine/vectrex.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/vertigo.c svneol=native#text/plain
src/mame/machine/volfied.c svneol=native#text/plain
src/mame/machine/vsnes.c svneol=native#text/plain
src/mame/machine/williams.c svneol=native#text/plain
src/mame/machine/wrally.c svneol=native#text/plain
src/mame/machine/xevious.c svneol=native#text/plain
src/mame/machine/zndip.c svneol=native#text/plain
src/mame/machine/zndip.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/machine/znsec.c svneol=native#text/plain
src/mame/machine/znsec.h svneol=native#text/plain
src/mame/machine/zs01.c svneol=native#text/plain
src/mame/machine/zs01.h svneol=native#text/plain
src/mame/mame.c svneol=native#text/plain
(Big tangle of changes that all happened as I was looking into the ROM loader rewrite, which is still in progress....) Replaced mamedriv.c with a new driver list mechanism that is generated by the build tools. The emulator core now expects the presence of a file called src/$(TARGET)/$(SUBTARGET).lst which is just a raw list of driver names, one per line. C and C++ comments are still permitted. This file is parsed by a new build tool makelist which extracts the driver names, sorts them, and generates a file called drivlist.c, which is consumed by the core. [Aaron Giles] Added new osdcore function osd_malloc_array() which is identical to osd_malloc() but obviously hints that the underlying allocation is for an array. Updated all callers to use the appropriate form. Modified the Windows allocator to only use guard pages for array-style allocations, allowing us to enable them once again in debug builds. [Aaron Giles] Created new static class driver_list to wrap accesses to the list of available drivers. Improved speed of driver lookups by relying on the presorting done by makelist. [Aaron Giles] Created helper class driver_enumerator as a helper for iterating through the list of drivers. This class supports basic filtering and iteration, and also serves as a temporary cache of machine_configs. [Aaron Giles] Created cli_frontend object to wrap all the CLI handling code in clifront.c. Updated/simplified all the code to take advantage of the driver_enumerator. [Aaron Giles] Created media_auditor object to wrap all the auditing functions in audit.c. Updated all users to the new interface. Note that the new auditing mechanism is slightly out of sync with the romload code in terms of finding ROMs owned by devices, so it may mis-report some issues until the new ROM loading code is in. [Aaron Giles] Added concept of a per-device searchpath. For most devices, their searchpath is just the short name of the device. For driver_devices, the searchpath is driver[;parent[;bios]]. This searchpath will eventually be used by the rom loader to find ROMs. For now it is used by the media auditor only. [Aaron Giles] Created info_xml_creator object to wrap all the info generation functions in info.c. Converted the file to C++ and cleaned up the input processing code. [Aaron Giles] (not for whatsnew ... Known issues: auditing of CHDs appears busted, and debug builds report unfreed memory if you use the built-in game picker)
2011-04-13 22:31:00 +02:00
src/mame/mame.lst svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/mame.mak svneol=native#text/plain
src/mame/pinball.lst svneol=native#text/plain
(Big tangle of changes that all happened as I was looking into the ROM loader rewrite, which is still in progress....) Replaced mamedriv.c with a new driver list mechanism that is generated by the build tools. The emulator core now expects the presence of a file called src/$(TARGET)/$(SUBTARGET).lst which is just a raw list of driver names, one per line. C and C++ comments are still permitted. This file is parsed by a new build tool makelist which extracts the driver names, sorts them, and generates a file called drivlist.c, which is consumed by the core. [Aaron Giles] Added new osdcore function osd_malloc_array() which is identical to osd_malloc() but obviously hints that the underlying allocation is for an array. Updated all callers to use the appropriate form. Modified the Windows allocator to only use guard pages for array-style allocations, allowing us to enable them once again in debug builds. [Aaron Giles] Created new static class driver_list to wrap accesses to the list of available drivers. Improved speed of driver lookups by relying on the presorting done by makelist. [Aaron Giles] Created helper class driver_enumerator as a helper for iterating through the list of drivers. This class supports basic filtering and iteration, and also serves as a temporary cache of machine_configs. [Aaron Giles] Created cli_frontend object to wrap all the CLI handling code in clifront.c. Updated/simplified all the code to take advantage of the driver_enumerator. [Aaron Giles] Created media_auditor object to wrap all the auditing functions in audit.c. Updated all users to the new interface. Note that the new auditing mechanism is slightly out of sync with the romload code in terms of finding ROMs owned by devices, so it may mis-report some issues until the new ROM loading code is in. [Aaron Giles] Added concept of a per-device searchpath. For most devices, their searchpath is just the short name of the device. For driver_devices, the searchpath is driver[;parent[;bios]]. This searchpath will eventually be used by the rom loader to find ROMs. For now it is used by the media auditor only. [Aaron Giles] Created info_xml_creator object to wrap all the info generation functions in info.c. Converted the file to C++ and cleaned up the input processing code. [Aaron Giles] (not for whatsnew ... Known issues: auditing of CHDs appears busted, and debug builds report unfreed memory if you use the built-in game picker)
2011-04-13 22:31:00 +02:00
src/mame/tiny.lst svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/tiny.mak svneol=native#text/plain
src/mame/video/1942.c svneol=native#text/plain
src/mame/video/1943.c svneol=native#text/plain
src/mame/video/20pacgal.c svneol=native#text/plain
src/mame/video/40love.c svneol=native#text/plain
src/mame/video/4enraya.c svneol=native#text/plain
src/mame/video/8080bw.c svneol=native#text/plain
src/mame/video/88games.c svneol=native#text/plain
src/mame/video/actfancr.c svneol=native#text/plain
src/mame/video/aeroboto.c svneol=native#text/plain
src/mame/video/aerofgt.c svneol=native#text/plain
src/mame/video/airbustr.c svneol=native#text/plain
src/mame/video/ajax.c svneol=native#text/plain
src/mame/video/aliens.c svneol=native#text/plain
src/mame/video/alpha68k.c svneol=native#text/plain
src/mame/video/ambush.c svneol=native#text/plain
src/mame/video/amiga.c svneol=native#text/plain
src/mame/video/amigaaga.c svneol=native#text/plain
src/mame/video/ampoker2.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/video/amspdwy.c svneol=native#text/plain
src/mame/video/angelkds.c svneol=native#text/plain
src/mame/video/antic.c svneol=native#text/plain
src/mame/video/appoooh.c svneol=native#text/plain
src/mame/video/aquarium.c svneol=native#text/plain
src/mame/video/arabian.c svneol=native#text/plain
src/mame/video/arcadecl.c svneol=native#text/plain
src/mame/video/archimds.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/video/argus.c svneol=native#text/plain
src/mame/video/arkanoid.c svneol=native#text/plain
src/mame/video/armedf.c svneol=native#text/plain
src/mame/video/artmagic.c svneol=native#text/plain
src/mame/video/ashnojoe.c svneol=native#text/plain
src/mame/video/asterix.c svneol=native#text/plain
src/mame/video/astrocde.c svneol=native#text/plain
src/mame/video/asuka.c svneol=native#text/plain
src/mame/video/atari.c svneol=native#text/plain
src/mame/video/atarifb.c svneol=native#text/plain
src/mame/video/atarig1.c svneol=native#text/plain
src/mame/video/atarig42.c svneol=native#text/plain
src/mame/video/atarigt.c svneol=native#text/plain
src/mame/video/atarigx2.c svneol=native#text/plain
src/mame/video/atarimo.c svneol=native#text/plain
src/mame/video/atarimo.h svneol=native#text/plain
src/mame/video/atarirle.c svneol=native#text/plain
src/mame/video/atarirle.h svneol=native#text/plain
src/mame/video/atarisy1.c svneol=native#text/plain
src/mame/video/atarisy2.c svneol=native#text/plain
src/mame/video/atetris.c svneol=native#text/plain
src/mame/video/avgdvg.c svneol=native#text/plain
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src/mame/video/awpvid.c svneol=native#text/plain
src/mame/video/awpvid.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/video/aztarac.c svneol=native#text/plain
src/mame/video/badlands.c svneol=native#text/plain
src/mame/video/bagman.c svneol=native#text/plain
src/mame/video/balsente.c svneol=native#text/plain
src/mame/video/bankp.c svneol=native#text/plain
src/mame/video/baraduke.c svneol=native#text/plain
src/mame/video/batman.c svneol=native#text/plain
src/mame/video/battlane.c svneol=native#text/plain
src/mame/video/battlera.c svneol=native#text/plain
src/mame/video/battlex.c svneol=native#text/plain
src/mame/video/battlnts.c svneol=native#text/plain
src/mame/video/bbusters.c svneol=native#text/plain
src/mame/video/beathead.c svneol=native#text/plain
src/mame/video/beezer.c svneol=native#text/plain
src/mame/video/bfm_adr2.c svneol=native#text/plain
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src/mame/video/bfm_dm01.c svneol=native#text/plain
src/mame/video/bfm_dm01.h svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/video/bigevglf.c svneol=native#text/plain
src/mame/video/bigstrkb.c svneol=native#text/plain
src/mame/video/bionicc.c svneol=native#text/plain
src/mame/video/bishi.c svneol=native#text/plain
src/mame/video/bking.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/video/bladestl.c svneol=native#text/plain
src/mame/video/blktiger.c svneol=native#text/plain
src/mame/video/blmbycar.c svneol=native#text/plain
src/mame/video/blockade.c svneol=native#text/plain
src/mame/video/blockhl.c svneol=native#text/plain
src/mame/video/blockout.c svneol=native#text/plain
src/mame/video/bloodbro.c svneol=native#text/plain
src/mame/video/blstroid.c svneol=native#text/plain
src/mame/video/blueprnt.c svneol=native#text/plain
src/mame/video/bogeyman.c svneol=native#text/plain
src/mame/video/bombjack.c svneol=native#text/plain
src/mame/video/boogwing.c svneol=native#text/plain
src/mame/video/bosco.c svneol=native#text/plain
src/mame/video/bottom9.c svneol=native#text/plain
src/mame/video/brkthru.c svneol=native#text/plain
src/mame/video/bsktball.c svneol=native#text/plain
src/mame/video/btime.c svneol=native#text/plain
src/mame/video/btoads.c svneol=native#text/plain
src/mame/video/bublbobl.c svneol=native#text/plain
src/mame/video/buggychl.c svneol=native#text/plain
src/mame/video/bwing.c svneol=native#text/plain
src/mame/video/cabal.c svneol=native#text/plain
Big changes to Cal Omega driver to support systems 903/904/905/906. A lot of sets were added. Also System 903/905 diag ROMs. Submitted the driver at this point because it's growing as a monster. Parent/clone relationship for official games is not defined yet. Changes: - Renamed the driver to calomega.c. - Extended the driver to support all the other Cal Omega systems. - Switched to XTAL def. - Fixed CPU & sound clocks based on official diagrams. - Replaced the AY-8910 with AY-8912 to match the real hardware. - Unified some memory maps. - Splitted machine in sys903 and sys905. - Fixed memory map offsets for sys905. - Added support to the following games: Game 7.6 (Arcade Poker) Game 7.9 (Arcade Poker) Game 9.4 (Keno) Game 12.5 (Bingo) Game 12.7 (Keno) Game 12.8 (Arcade Game) Game 13.4 (Nudge Bingo) Game 14.5 (Pixels) Game 15.7 (Double-Draw Poker) Game 15.9 (Wild Double-Up) Game 16.4 (Keno) Game 16.8 (Keno) Game 17.2 (Double Double Poker) Game 17.51 (Gaming Draw Poker) Game 17.6 (Nudge Bingo) Game 18.1 (Nudge Bingo) Game 18.3 (Pixels) Game 18.5 (Pixels) Game 18.6 (Pixels) Game 20.4 (Super Blackjack) Game 20.8 (Winner's Choice) Game 22.7 (Amusement Poker, d/d) Game 23.6 (Hotline) Game 23.9 (Gaming Draw Poker) --> EX gdrawpkr. Game 24.6 (Hotline) Game 27.2 (Keno, amusement) Game 27.2 (Keno, gaming) System 903 Diag.PROM System 905 Diag.PROM Jackpot Joker Poker (set 1) Jackpot Joker Poker (set 2) SSI Poker (v2.4) SSI Poker (v3.0) SSI Poker (v4.0) - Added a list of official/unofficial games, and their states. - Fixed a bug introduced when extended the color PROM region to eliminate colortable lenght. - Other changes/fixes. - Updated technical notes.
2008-02-26 10:41:11 +01:00
src/mame/video/calomega.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/video/canyon.c svneol=native#text/plain
src/mame/video/capbowl.c svneol=native#text/plain
src/mame/video/carjmbre.c svneol=native#text/plain
src/mame/video/carpolo.c svneol=native#text/plain
src/mame/video/cave.c svneol=native#text/plain
src/mame/video/cbasebal.c svneol=native#text/plain
src/mame/video/cbuster.c svneol=native#text/plain
src/mame/video/ccastles.c svneol=native#text/plain
src/mame/video/cchasm.c svneol=native#text/plain
src/mame/video/cclimber.c svneol=native#text/plain
src/mame/video/centiped.c svneol=native#text/plain
src/mame/video/chaknpop.c svneol=native#text/plain
src/mame/video/champbas.c svneol=native#text/plain
src/mame/video/changela.c svneol=native#text/plain
src/mame/video/cheekyms.c svneol=native#text/plain
src/mame/video/chqflag.c svneol=native#text/plain
src/mame/video/cidelsa.c svneol=native#text/plain
2007-12-17 16:19:59 +01:00
src/mame/video/cinemat.c svneol=native#text/plain
src/mame/video/circus.c svneol=native#text/plain
src/mame/video/circusc.c svneol=native#text/plain
src/mame/video/cischeat.c svneol=native#text/plain
src/mame/video/citycon.c svneol=native#text/plain
src/mame/video/cloak.c svneol=native#text/plain
src/mame/video/cloud9.c svneol=native#text/plain
src/mame/video/clshroad.c svneol=native#text/plain
src/mame/video/cninja.c svneol=native#text/plain
src/mame/video/combatsc.c svneol=native#text/plain
src/mame/video/commando.c svneol=native#text/plain
src/mame/video/compgolf.c svneol=native#text/plain
src/mame/video/contra.c svneol=native#text/plain
src/mame/video/cop01.c svneol=native#text/plain
src/mame/video/copsnrob.c svneol=native#text/plain
src/mame/video/cosmic.c svneol=native#text/plain
src/mame/video/cps1.c svneol=native#text/plain
src/mame/video/crbaloon.c svneol=native#text/plain
src/mame/video/crgolf.c svneol=native#text/plain
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src/mess/machine/isa_stereo_fx.c svneol=native#text/plain
src/mess/machine/isa_stereo_fx.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/isa_wdxt_gen.c svneol=native#text/plain
src/mess/machine/isa_wdxt_gen.h svneol=native#text/plain
src/mess/machine/k7659kb.c svneol=native#text/plain
src/mess/machine/k7659kb.h svneol=native#text/plain
src/mess/machine/kay_kbd.c svneol=native#text/plain
src/mess/machine/kaypro.c svneol=native#text/plain
src/mess/machine/kb3600.c svneol=native#text/plain
src/mess/machine/kb3600.h svneol=native#text/plain
src/mess/machine/kb_7007_3.h svneol=native#text/plain
src/mess/machine/kb_keytro.c svneol=native#text/plain
src/mess/machine/kb_keytro.h svneol=native#text/plain
src/mess/machine/kb_msnat.c svneol=native#text/plain
src/mess/machine/kb_msnat.h svneol=native#text/plain
src/mess/machine/kc.c svneol=native#text/plain
src/mess/machine/kc_d002.c svneol=native#text/plain
src/mess/machine/kc_d002.h svneol=native#text/plain
src/mess/machine/kc_d004.c svneol=native#text/plain
src/mess/machine/kc_d004.h svneol=native#text/plain
src/mess/machine/kc_keyb.c svneol=native#text/plain
src/mess/machine/kc_keyb.h svneol=native#text/plain
src/mess/machine/kc_ram.c svneol=native#text/plain
src/mess/machine/kc_ram.h svneol=native#text/plain
src/mess/machine/kc_rom.c svneol=native#text/plain
src/mess/machine/kc_rom.h svneol=native#text/plain
src/mess/machine/kcexp.c svneol=native#text/plain
src/mess/machine/kcexp.h svneol=native#text/plain
src/mess/machine/keyboard.c svneol=native#text/plain
src/mess/machine/keyboard.h svneol=native#text/plain
src/mess/machine/kr2376.c svneol=native#text/plain
src/mess/machine/kr2376.h svneol=native#text/plain
src/mess/machine/kramermc.c svneol=native#text/plain
src/mess/machine/laser128.c svneol=native#text/plain
src/mess/machine/laser128.h svneol=native#text/plain
src/mess/machine/lh5810.c svneol=native#text/plain
src/mess/machine/lh5810.h svneol=native#text/plain
src/mess/machine/lisa.c svneol=native#text/plain
src/mess/machine/llc.c svneol=native#text/plain
src/mess/machine/lux10828.c svneol=native#text/plain
src/mess/machine/lux10828.h svneol=native#text/plain
src/mess/machine/lux21046.c svneol=native#text/plain
src/mess/machine/lux21046.h svneol=native#text/plain
src/mess/machine/lux4105.c svneol=native#text/plain
src/mess/machine/lux4105.h svneol=native#text/plain
src/mess/machine/lviv.c svneol=native#text/plain
src/mess/machine/lynx.c svneol=native#text/plain
src/mess/machine/mac.c svneol=native#text/plain
src/mess/machine/macadb.c svneol=native#text/plain
src/mess/machine/mackbd.c svneol=native#text/plain
src/mess/machine/mackbd.h svneol=native#text/plain
src/mess/machine/macpci.c svneol=native#text/plain
src/mess/machine/macrtc.c svneol=native#text/plain
src/mess/machine/macrtc.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/mb8795.c svneol=native#text/plain
src/mess/machine/mb8795.h svneol=native#text/plain
src/mess/machine/mb89352.c svneol=native#text/plain
src/mess/machine/mb89352.h svneol=native#text/plain
src/mess/machine/mbc55x.c svneol=native#text/plain
src/mess/machine/mbee.c svneol=native#text/plain
src/mess/machine/mboard.c svneol=native#text/plain
2013-03-07 20:12:27 +01:00
src/mess/machine/mc68328.c svneol=native#text/plain
src/mess/machine/mc68328.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/mc80.c svneol=native#text/plain
src/mess/machine/md_eeprom.c svneol=native#text/plain
src/mess/machine/md_eeprom.h svneol=native#text/plain
src/mess/machine/md_jcart.c svneol=native#text/plain
src/mess/machine/md_jcart.h svneol=native#text/plain
src/mess/machine/md_rom.c svneol=native#text/plain
src/mess/machine/md_rom.h svneol=native#text/plain
src/mess/machine/md_sk.c svneol=native#text/plain
src/mess/machine/md_sk.h svneol=native#text/plain
src/mess/machine/md_slot.c svneol=native#text/plain
src/mess/machine/md_slot.h svneol=native#text/plain
src/mess/machine/md_stm95.c svneol=native#text/plain
src/mess/machine/md_stm95.h svneol=native#text/plain
src/mess/machine/md_svp.c svneol=native#text/plain
src/mess/machine/md_svp.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/mface2.c svneol=native#text/plain
src/mess/machine/mface2.h svneol=native#text/plain
src/mess/machine/microdrv.c svneol=native#text/plain
src/mess/machine/microdrv.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/micropolis.c svneol=native#text/plain
src/mess/machine/micropolis.h svneol=native#text/plain
src/mess/machine/microtan.c svneol=native#text/plain
src/mess/machine/midiinport.c svneol=native#text/plain
src/mess/machine/midiinport.h svneol=native#text/plain
src/mess/machine/midioutport.c svneol=native#text/plain
src/mess/machine/midioutport.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/mikro80.c svneol=native#text/plain
2013-02-05 16:09:27 +01:00
src/mess/machine/mos6702.c svneol=native#text/plain
src/mess/machine/mos6702.h svneol=native#text/plain
2013-02-07 15:55:59 +01:00
src/mess/machine/mos8706.c svneol=native#text/plain
src/mess/machine/mos8706.h svneol=native#text/plain
src/mess/machine/mos8722.c svneol=native#text/plain
src/mess/machine/mos8722.h svneol=native#text/plain
src/mess/machine/mos8726.c svneol=native#text/plain
src/mess/machine/mos8726.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/mpc105.c svneol=native#text/plain
src/mess/machine/mpc105.h svneol=native#text/plain
2013-01-04 14:17:37 +01:00
src/mess/machine/msm6222b.c svneol=native#text/plain
src/mess/machine/msm6222b.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/msx.c svneol=native#text/plain
src/mess/machine/msx_slot.c svneol=native#text/plain
src/mess/machine/mtx.c svneol=native#text/plain
src/mess/machine/mz700.c svneol=native#text/plain
src/mess/machine/mz80.c svneol=native#text/plain
src/mess/machine/nascom1.c svneol=native#text/plain
src/mess/machine/nc.c svneol=native#text/plain
src/mess/machine/ncr5380.c svneol=native#text/plain
src/mess/machine/ncr5380.h svneol=native#text/plain
src/mess/machine/ncr5380n.c svneol=native#text/plain
src/mess/machine/ncr5380n.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/ncr5390.c svneol=native#text/plain
src/mess/machine/ncr5390.h svneol=native#text/plain
src/mess/machine/ne1000.c svneol=native#text/plain
src/mess/machine/ne1000.h svneol=native#text/plain
src/mess/machine/ne2000.c svneol=native#text/plain
src/mess/machine/ne2000.h svneol=native#text/plain
src/mess/machine/nes.c svneol=native#text/plain
(MESS) nes.c: major refactoring and improvements of NES/FC cart emulation: [Fabio Priuli] - converted carts, mappers and pcbs to use slot devices - fixed starting of Famicom, Famicom Twin and Dr. PCJr - fixed handling of "no disk" in FDS so that the system displays Mario and Luigi jumping around as expected - added AY8910 sound to Sunsoft-5B (Gimmick JPN sfx) - added YM2413 to VRC-7 (Lagrange Point OST) - added support for recorded samples to Jaleco sport titles and to Bandai Family Trainer Aerobics Studio, thanks to notes by hap and egoh, and recordings by Pongbashi (samples are needed because these games use a currently undumpable speech chip) - added support for NES-EVENT pcb used by Nintendo World Championship 1990, including dipswitches - added support for Galoob Game Genie real usage (in addition to the codes which Puggsy added to his cheat collections): when you load ggenie, a second cartslot becomes available to load another game attached to the cheat device (e.g. with "mess.exe nes -cart ggenie -cart2 smb") and you can enter the cheat codes as in a real NES - added support for Nantettatte!! Baseball lock-on mechanism, based on the tests performed by naruko on his carts: when you load nantbb, a second cartslot becomes available to load one of the two update minicarts (91 Hen or OB Hen) - improved emulation of Namcot 163, 175 and 340 boards, based on the tests performed by naruko, lidnariq and bootgod on the real hardware - moved Nantettatte!! Baseball minicarts to a separate list (nes_ntbrom.xml) because they cannot be loaded in the NES directly, but only through the nantbb subslot - emulated bus conflict (CPU/PRG) in PCBs documented as having it - partial emulation of open bus, enough to make working the games using it as a sort of protection - fixed crash when loading files using FFE mappers - fixed mirroring in some boards (Sunsoft DCS and UNL-CC-21) and in some games (e.g. Paris Dakar Rally Special and Escape from Atlantis) - fixed a few bugs in Tengen 800032 emulation (mapper 64), promoting Klax, Xybots and Road Runner to work state - fixed Tengen 800037 emulation (mapper 158), promoting US Alien Syndrome to work state - added working emulation of many bootleg pcbs used for pirate conversions from FDS (Ai Senshi Nicol, Doki Doki Panic, Fuuun Shaolin Kyo, Green Beret, Monty no Doki Doki Daidassou, Tobidase Daisakusen, Super Mario Bros Malee 2 / Genius Merio Bros...) - improved emulation of many pirate pcb (BMC-GOLDENCARD-6IN1, KS7013B, KS7012, BMC-GHOSTBUSTERS63IN1, UNL-MALISB, MAXI15 and more...) - improved RacerMate Challenge II emulation, but the game is still not working due to unemulated bicycle controller - added CPU-based IRQ mode in Tengen 800032 emulation (mapper 64), fixing Skulls & Crossbones gfx (but the game is still not working) - fixed many small inaccuracies in the old code, spot during the conversion - added support for most other known pcbs, even if in most cases emulation is only sketchy - reduced the need of fake alt pbcs for boards which only differed by mirroring handling (these are now recognized through the "mirroring" feature) - removed fake wram which was added to a lot of partially documented pcbs and re-added it only where actually present, so to more accurately document what was really in the carts Out of whatsnew: There's still a lot to do (e.g. to clean up the implementation of the pirate pcbs) but I hope that submitting this now I can get some wider testing help so to catch and fix regressions before next release :)
2013-04-21 21:27:29 +02:00
src/mess/machine/nes_ave.c svneol=native#text/plain
src/mess/machine/nes_ave.h svneol=native#text/plain
src/mess/machine/nes_bandai.c svneol=native#text/plain
src/mess/machine/nes_bandai.h svneol=native#text/plain
src/mess/machine/nes_benshieng.c svneol=native#text/plain
src/mess/machine/nes_benshieng.h svneol=native#text/plain
src/mess/machine/nes_bootleg.c svneol=native#text/plain
src/mess/machine/nes_bootleg.h svneol=native#text/plain
src/mess/machine/nes_camerica.c svneol=native#text/plain
src/mess/machine/nes_camerica.h svneol=native#text/plain
src/mess/machine/nes_cne.c svneol=native#text/plain
src/mess/machine/nes_cne.h svneol=native#text/plain
src/mess/machine/nes_cony.c svneol=native#text/plain
src/mess/machine/nes_cony.h svneol=native#text/plain
src/mess/machine/nes_discrete.c svneol=native#text/plain
src/mess/machine/nes_discrete.h svneol=native#text/plain
src/mess/machine/nes_event.c svneol=native#text/plain
src/mess/machine/nes_event.h svneol=native#text/plain
src/mess/machine/nes_ggenie.c svneol=native#text/plain
src/mess/machine/nes_ggenie.h svneol=native#text/plain
src/mess/machine/nes_henggedianzi.c svneol=native#text/plain
src/mess/machine/nes_henggedianzi.h svneol=native#text/plain
src/mess/machine/nes_hes.c svneol=native#text/plain
src/mess/machine/nes_hes.h svneol=native#text/plain
src/mess/machine/nes_hosenkan.c svneol=native#text/plain
src/mess/machine/nes_hosenkan.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/nes_ines.c svneol=native#text/plain
(MESS) nes.c: major refactoring and improvements of NES/FC cart emulation: [Fabio Priuli] - converted carts, mappers and pcbs to use slot devices - fixed starting of Famicom, Famicom Twin and Dr. PCJr - fixed handling of "no disk" in FDS so that the system displays Mario and Luigi jumping around as expected - added AY8910 sound to Sunsoft-5B (Gimmick JPN sfx) - added YM2413 to VRC-7 (Lagrange Point OST) - added support for recorded samples to Jaleco sport titles and to Bandai Family Trainer Aerobics Studio, thanks to notes by hap and egoh, and recordings by Pongbashi (samples are needed because these games use a currently undumpable speech chip) - added support for NES-EVENT pcb used by Nintendo World Championship 1990, including dipswitches - added support for Galoob Game Genie real usage (in addition to the codes which Puggsy added to his cheat collections): when you load ggenie, a second cartslot becomes available to load another game attached to the cheat device (e.g. with "mess.exe nes -cart ggenie -cart2 smb") and you can enter the cheat codes as in a real NES - added support for Nantettatte!! Baseball lock-on mechanism, based on the tests performed by naruko on his carts: when you load nantbb, a second cartslot becomes available to load one of the two update minicarts (91 Hen or OB Hen) - improved emulation of Namcot 163, 175 and 340 boards, based on the tests performed by naruko, lidnariq and bootgod on the real hardware - moved Nantettatte!! Baseball minicarts to a separate list (nes_ntbrom.xml) because they cannot be loaded in the NES directly, but only through the nantbb subslot - emulated bus conflict (CPU/PRG) in PCBs documented as having it - partial emulation of open bus, enough to make working the games using it as a sort of protection - fixed crash when loading files using FFE mappers - fixed mirroring in some boards (Sunsoft DCS and UNL-CC-21) and in some games (e.g. Paris Dakar Rally Special and Escape from Atlantis) - fixed a few bugs in Tengen 800032 emulation (mapper 64), promoting Klax, Xybots and Road Runner to work state - fixed Tengen 800037 emulation (mapper 158), promoting US Alien Syndrome to work state - added working emulation of many bootleg pcbs used for pirate conversions from FDS (Ai Senshi Nicol, Doki Doki Panic, Fuuun Shaolin Kyo, Green Beret, Monty no Doki Doki Daidassou, Tobidase Daisakusen, Super Mario Bros Malee 2 / Genius Merio Bros...) - improved emulation of many pirate pcb (BMC-GOLDENCARD-6IN1, KS7013B, KS7012, BMC-GHOSTBUSTERS63IN1, UNL-MALISB, MAXI15 and more...) - improved RacerMate Challenge II emulation, but the game is still not working due to unemulated bicycle controller - added CPU-based IRQ mode in Tengen 800032 emulation (mapper 64), fixing Skulls & Crossbones gfx (but the game is still not working) - fixed many small inaccuracies in the old code, spot during the conversion - added support for most other known pcbs, even if in most cases emulation is only sketchy - reduced the need of fake alt pbcs for boards which only differed by mirroring handling (these are now recognized through the "mirroring" feature) - removed fake wram which was added to a lot of partially documented pcbs and re-added it only where actually present, so to more accurately document what was really in the carts Out of whatsnew: There's still a lot to do (e.g. to clean up the implementation of the pirate pcbs) but I hope that submitting this now I can get some wider testing help so to catch and fix regressions before next release :)
2013-04-21 21:27:29 +02:00
src/mess/machine/nes_irem.c svneol=native#text/plain
src/mess/machine/nes_irem.h svneol=native#text/plain
src/mess/machine/nes_jaleco.c svneol=native#text/plain
src/mess/machine/nes_jaleco.h svneol=native#text/plain
src/mess/machine/nes_jy.c svneol=native#text/plain
src/mess/machine/nes_jy.h svneol=native#text/plain
src/mess/machine/nes_kaiser.c svneol=native#text/plain
src/mess/machine/nes_kaiser.h svneol=native#text/plain
src/mess/machine/nes_konami.c svneol=native#text/plain
src/mess/machine/nes_konami.h svneol=native#text/plain
src/mess/machine/nes_legacy.c svneol=native#text/plain
src/mess/machine/nes_legacy.h svneol=native#text/plain
src/mess/machine/nes_mmc1.c svneol=native#text/plain
src/mess/machine/nes_mmc1.h svneol=native#text/plain
src/mess/machine/nes_mmc2.c svneol=native#text/plain
src/mess/machine/nes_mmc2.h svneol=native#text/plain
src/mess/machine/nes_mmc3.c svneol=native#text/plain
src/mess/machine/nes_mmc3.h svneol=native#text/plain
src/mess/machine/nes_mmc3_clones.c svneol=native#text/plain
src/mess/machine/nes_mmc3_clones.h svneol=native#text/plain
src/mess/machine/nes_mmc5.c svneol=native#text/plain
src/mess/machine/nes_mmc5.h svneol=native#text/plain
src/mess/machine/nes_multigame.c svneol=native#text/plain
src/mess/machine/nes_multigame.h svneol=native#text/plain
src/mess/machine/nes_namcot.c svneol=native#text/plain
src/mess/machine/nes_namcot.h svneol=native#text/plain
src/mess/machine/nes_nanjing.c svneol=native#text/plain
src/mess/machine/nes_nanjing.h svneol=native#text/plain
src/mess/machine/nes_ntdec.c svneol=native#text/plain
src/mess/machine/nes_ntdec.h svneol=native#text/plain
src/mess/machine/nes_nxrom.c svneol=native#text/plain
src/mess/machine/nes_nxrom.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/nes_pcb.c svneol=native#text/plain
(MESS) nes.c: major refactoring and improvements of NES/FC cart emulation: [Fabio Priuli] - converted carts, mappers and pcbs to use slot devices - fixed starting of Famicom, Famicom Twin and Dr. PCJr - fixed handling of "no disk" in FDS so that the system displays Mario and Luigi jumping around as expected - added AY8910 sound to Sunsoft-5B (Gimmick JPN sfx) - added YM2413 to VRC-7 (Lagrange Point OST) - added support for recorded samples to Jaleco sport titles and to Bandai Family Trainer Aerobics Studio, thanks to notes by hap and egoh, and recordings by Pongbashi (samples are needed because these games use a currently undumpable speech chip) - added support for NES-EVENT pcb used by Nintendo World Championship 1990, including dipswitches - added support for Galoob Game Genie real usage (in addition to the codes which Puggsy added to his cheat collections): when you load ggenie, a second cartslot becomes available to load another game attached to the cheat device (e.g. with "mess.exe nes -cart ggenie -cart2 smb") and you can enter the cheat codes as in a real NES - added support for Nantettatte!! Baseball lock-on mechanism, based on the tests performed by naruko on his carts: when you load nantbb, a second cartslot becomes available to load one of the two update minicarts (91 Hen or OB Hen) - improved emulation of Namcot 163, 175 and 340 boards, based on the tests performed by naruko, lidnariq and bootgod on the real hardware - moved Nantettatte!! Baseball minicarts to a separate list (nes_ntbrom.xml) because they cannot be loaded in the NES directly, but only through the nantbb subslot - emulated bus conflict (CPU/PRG) in PCBs documented as having it - partial emulation of open bus, enough to make working the games using it as a sort of protection - fixed crash when loading files using FFE mappers - fixed mirroring in some boards (Sunsoft DCS and UNL-CC-21) and in some games (e.g. Paris Dakar Rally Special and Escape from Atlantis) - fixed a few bugs in Tengen 800032 emulation (mapper 64), promoting Klax, Xybots and Road Runner to work state - fixed Tengen 800037 emulation (mapper 158), promoting US Alien Syndrome to work state - added working emulation of many bootleg pcbs used for pirate conversions from FDS (Ai Senshi Nicol, Doki Doki Panic, Fuuun Shaolin Kyo, Green Beret, Monty no Doki Doki Daidassou, Tobidase Daisakusen, Super Mario Bros Malee 2 / Genius Merio Bros...) - improved emulation of many pirate pcb (BMC-GOLDENCARD-6IN1, KS7013B, KS7012, BMC-GHOSTBUSTERS63IN1, UNL-MALISB, MAXI15 and more...) - improved RacerMate Challenge II emulation, but the game is still not working due to unemulated bicycle controller - added CPU-based IRQ mode in Tengen 800032 emulation (mapper 64), fixing Skulls & Crossbones gfx (but the game is still not working) - fixed many small inaccuracies in the old code, spot during the conversion - added support for most other known pcbs, even if in most cases emulation is only sketchy - reduced the need of fake alt pbcs for boards which only differed by mirroring handling (these are now recognized through the "mirroring" feature) - removed fake wram which was added to a lot of partially documented pcbs and re-added it only where actually present, so to more accurately document what was really in the carts Out of whatsnew: There's still a lot to do (e.g. to clean up the implementation of the pirate pcbs) but I hope that submitting this now I can get some wider testing help so to catch and fix regressions before next release :)
2013-04-21 21:27:29 +02:00
src/mess/machine/nes_pirate.c svneol=native#text/plain
src/mess/machine/nes_pirate.h svneol=native#text/plain
src/mess/machine/nes_pt554.c svneol=native#text/plain
src/mess/machine/nes_pt554.h svneol=native#text/plain
src/mess/machine/nes_racermate.c svneol=native#text/plain
src/mess/machine/nes_racermate.h svneol=native#text/plain
src/mess/machine/nes_rcm.c svneol=native#text/plain
src/mess/machine/nes_rcm.h svneol=native#text/plain
src/mess/machine/nes_rexsoft.c svneol=native#text/plain
src/mess/machine/nes_rexsoft.h svneol=native#text/plain
src/mess/machine/nes_sachen.c svneol=native#text/plain
src/mess/machine/nes_sachen.h svneol=native#text/plain
src/mess/machine/nes_slot.c svneol=native#text/plain
src/mess/machine/nes_slot.h svneol=native#text/plain
(MESS) nes.c: major refactoring and improvements of NES/FC cart emulation: [Fabio Priuli] - converted carts, mappers and pcbs to use slot devices - fixed starting of Famicom, Famicom Twin and Dr. PCJr - fixed handling of "no disk" in FDS so that the system displays Mario and Luigi jumping around as expected - added AY8910 sound to Sunsoft-5B (Gimmick JPN sfx) - added YM2413 to VRC-7 (Lagrange Point OST) - added support for recorded samples to Jaleco sport titles and to Bandai Family Trainer Aerobics Studio, thanks to notes by hap and egoh, and recordings by Pongbashi (samples are needed because these games use a currently undumpable speech chip) - added support for NES-EVENT pcb used by Nintendo World Championship 1990, including dipswitches - added support for Galoob Game Genie real usage (in addition to the codes which Puggsy added to his cheat collections): when you load ggenie, a second cartslot becomes available to load another game attached to the cheat device (e.g. with "mess.exe nes -cart ggenie -cart2 smb") and you can enter the cheat codes as in a real NES - added support for Nantettatte!! Baseball lock-on mechanism, based on the tests performed by naruko on his carts: when you load nantbb, a second cartslot becomes available to load one of the two update minicarts (91 Hen or OB Hen) - improved emulation of Namcot 163, 175 and 340 boards, based on the tests performed by naruko, lidnariq and bootgod on the real hardware - moved Nantettatte!! Baseball minicarts to a separate list (nes_ntbrom.xml) because they cannot be loaded in the NES directly, but only through the nantbb subslot - emulated bus conflict (CPU/PRG) in PCBs documented as having it - partial emulation of open bus, enough to make working the games using it as a sort of protection - fixed crash when loading files using FFE mappers - fixed mirroring in some boards (Sunsoft DCS and UNL-CC-21) and in some games (e.g. Paris Dakar Rally Special and Escape from Atlantis) - fixed a few bugs in Tengen 800032 emulation (mapper 64), promoting Klax, Xybots and Road Runner to work state - fixed Tengen 800037 emulation (mapper 158), promoting US Alien Syndrome to work state - added working emulation of many bootleg pcbs used for pirate conversions from FDS (Ai Senshi Nicol, Doki Doki Panic, Fuuun Shaolin Kyo, Green Beret, Monty no Doki Doki Daidassou, Tobidase Daisakusen, Super Mario Bros Malee 2 / Genius Merio Bros...) - improved emulation of many pirate pcb (BMC-GOLDENCARD-6IN1, KS7013B, KS7012, BMC-GHOSTBUSTERS63IN1, UNL-MALISB, MAXI15 and more...) - improved RacerMate Challenge II emulation, but the game is still not working due to unemulated bicycle controller - added CPU-based IRQ mode in Tengen 800032 emulation (mapper 64), fixing Skulls & Crossbones gfx (but the game is still not working) - fixed many small inaccuracies in the old code, spot during the conversion - added support for most other known pcbs, even if in most cases emulation is only sketchy - reduced the need of fake alt pbcs for boards which only differed by mirroring handling (these are now recognized through the "mirroring" feature) - removed fake wram which was added to a lot of partially documented pcbs and re-added it only where actually present, so to more accurately document what was really in the carts Out of whatsnew: There's still a lot to do (e.g. to clean up the implementation of the pirate pcbs) but I hope that submitting this now I can get some wider testing help so to catch and fix regressions before next release :)
2013-04-21 21:27:29 +02:00
src/mess/machine/nes_somari.c svneol=native#text/plain
src/mess/machine/nes_somari.h svneol=native#text/plain
src/mess/machine/nes_sunsoft.c svneol=native#text/plain
src/mess/machine/nes_sunsoft.h svneol=native#text/plain
src/mess/machine/nes_sunsoft_dcs.c svneol=native#text/plain
src/mess/machine/nes_sunsoft_dcs.h svneol=native#text/plain
src/mess/machine/nes_taito.c svneol=native#text/plain
src/mess/machine/nes_taito.h svneol=native#text/plain
src/mess/machine/nes_tengen.c svneol=native#text/plain
src/mess/machine/nes_tengen.h svneol=native#text/plain
src/mess/machine/nes_txc.c svneol=native#text/plain
src/mess/machine/nes_txc.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/nes_unif.c svneol=native#text/plain
(MESS) nes.c: major refactoring and improvements of NES/FC cart emulation: [Fabio Priuli] - converted carts, mappers and pcbs to use slot devices - fixed starting of Famicom, Famicom Twin and Dr. PCJr - fixed handling of "no disk" in FDS so that the system displays Mario and Luigi jumping around as expected - added AY8910 sound to Sunsoft-5B (Gimmick JPN sfx) - added YM2413 to VRC-7 (Lagrange Point OST) - added support for recorded samples to Jaleco sport titles and to Bandai Family Trainer Aerobics Studio, thanks to notes by hap and egoh, and recordings by Pongbashi (samples are needed because these games use a currently undumpable speech chip) - added support for NES-EVENT pcb used by Nintendo World Championship 1990, including dipswitches - added support for Galoob Game Genie real usage (in addition to the codes which Puggsy added to his cheat collections): when you load ggenie, a second cartslot becomes available to load another game attached to the cheat device (e.g. with "mess.exe nes -cart ggenie -cart2 smb") and you can enter the cheat codes as in a real NES - added support for Nantettatte!! Baseball lock-on mechanism, based on the tests performed by naruko on his carts: when you load nantbb, a second cartslot becomes available to load one of the two update minicarts (91 Hen or OB Hen) - improved emulation of Namcot 163, 175 and 340 boards, based on the tests performed by naruko, lidnariq and bootgod on the real hardware - moved Nantettatte!! Baseball minicarts to a separate list (nes_ntbrom.xml) because they cannot be loaded in the NES directly, but only through the nantbb subslot - emulated bus conflict (CPU/PRG) in PCBs documented as having it - partial emulation of open bus, enough to make working the games using it as a sort of protection - fixed crash when loading files using FFE mappers - fixed mirroring in some boards (Sunsoft DCS and UNL-CC-21) and in some games (e.g. Paris Dakar Rally Special and Escape from Atlantis) - fixed a few bugs in Tengen 800032 emulation (mapper 64), promoting Klax, Xybots and Road Runner to work state - fixed Tengen 800037 emulation (mapper 158), promoting US Alien Syndrome to work state - added working emulation of many bootleg pcbs used for pirate conversions from FDS (Ai Senshi Nicol, Doki Doki Panic, Fuuun Shaolin Kyo, Green Beret, Monty no Doki Doki Daidassou, Tobidase Daisakusen, Super Mario Bros Malee 2 / Genius Merio Bros...) - improved emulation of many pirate pcb (BMC-GOLDENCARD-6IN1, KS7013B, KS7012, BMC-GHOSTBUSTERS63IN1, UNL-MALISB, MAXI15 and more...) - improved RacerMate Challenge II emulation, but the game is still not working due to unemulated bicycle controller - added CPU-based IRQ mode in Tengen 800032 emulation (mapper 64), fixing Skulls & Crossbones gfx (but the game is still not working) - fixed many small inaccuracies in the old code, spot during the conversion - added support for most other known pcbs, even if in most cases emulation is only sketchy - reduced the need of fake alt pbcs for boards which only differed by mirroring handling (these are now recognized through the "mirroring" feature) - removed fake wram which was added to a lot of partially documented pcbs and re-added it only where actually present, so to more accurately document what was really in the carts Out of whatsnew: There's still a lot to do (e.g. to clean up the implementation of the pirate pcbs) but I hope that submitting this now I can get some wider testing help so to catch and fix regressions before next release :)
2013-04-21 21:27:29 +02:00
src/mess/machine/nes_waixing.c svneol=native#text/plain
src/mess/machine/nes_waixing.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/nextkbd.c svneol=native#text/plain
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src/mess/machine/nextmo.c svneol=native#text/plain
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src/mess/machine/northbridge.c svneol=native#text/plain
src/mess/machine/northbridge.h svneol=native#text/plain
src/mess/machine/nubus.c svneol=native#text/plain
src/mess/machine/nubus.h svneol=native#text/plain
src/mess/machine/nubus_asntmc3b.c svneol=native#text/plain
src/mess/machine/nubus_asntmc3b.h svneol=native#text/plain
src/mess/machine/nubus_image.c svneol=native#text/plain
src/mess/machine/nubus_image.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/null_modem.c svneol=native#text/plain
src/mess/machine/null_modem.h svneol=native#text/plain
src/mess/machine/omti8621.c svneol=native#text/plain
src/mess/machine/omti8621.h svneol=native#text/plain
src/mess/machine/ondra.c svneol=native#text/plain
src/mess/machine/orao.c svneol=native#text/plain
src/mess/machine/oric.c svneol=native#text/plain
src/mess/machine/orion.c svneol=native#text/plain
src/mess/machine/osborne1.c svneol=native#text/plain
src/mess/machine/p2000t.c svneol=native#text/plain
src/mess/machine/partner.c svneol=native#text/plain
src/mess/machine/pc.c svneol=native#text/plain
src/mess/machine/pc1251.c svneol=native#text/plain
src/mess/machine/pc1350.c svneol=native#text/plain
src/mess/machine/pc1401.c svneol=native#text/plain
src/mess/machine/pc1403.c svneol=native#text/plain
src/mess/machine/pc1512kb.c svneol=native#text/plain
src/mess/machine/pc1512kb.h svneol=native#text/plain
src/mess/machine/pc9801_118.c svneol=native#text/plain
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src/mess/machine/pc9801_26.c svneol=native#text/plain
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src/mess/machine/pc9801_86.c svneol=native#text/plain
src/mess/machine/pc9801_86.h svneol=native#text/plain
src/mess/machine/pc9801_cbus.c svneol=native#text/plain
src/mess/machine/pc9801_cbus.h svneol=native#text/plain
src/mess/machine/pc9801_kbd.c svneol=native#text/plain
src/mess/machine/pc9801_kbd.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/pc_fdc.c svneol=native#text/plain
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src/mess/machine/pc_joy.c svneol=native#text/plain
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src/mess/machine/pc_joy_sw.c svneol=native#text/plain
src/mess/machine/pc_joy_sw.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/pc_kbdc.c svneol=native#text/plain
src/mess/machine/pc_kbdc.h svneol=native#text/plain
src/mess/machine/pc_keyboards.c svneol=native#text/plain
src/mess/machine/pc_keyboards.h svneol=native#text/plain
src/mess/machine/pc_lpt.c svneol=native#text/plain
src/mess/machine/pc_lpt.h svneol=native#text/plain
src/mess/machine/pce.c svneol=native#text/plain
src/mess/machine/pce220_ser.c svneol=native#text/plain
src/mess/machine/pce220_ser.h svneol=native#text/plain
src/mess/machine/pce_cd.c svneol=native#text/plain
src/mess/machine/pce_cd.h svneol=native#text/plain
src/mess/machine/pce_rom.c svneol=native#text/plain
src/mess/machine/pce_rom.h svneol=native#text/plain
src/mess/machine/pce_slot.c svneol=native#text/plain
src/mess/machine/pce_slot.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/pecom.c svneol=native#text/plain
2013-02-22 16:23:05 +01:00
src/mess/machine/pet_64k.c svneol=native#text/plain
src/mess/machine/pet_64k.h svneol=native#text/plain
src/mess/machine/petcass.c svneol=native#text/plain
src/mess/machine/petcass.h svneol=native#text/plain
src/mess/machine/petexp.c svneol=native#text/plain
src/mess/machine/petexp.h svneol=native#text/plain
src/mess/machine/petuser.c svneol=native#text/plain
src/mess/machine/petuser.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/pf10.c svneol=native#text/plain
src/mess/machine/pf10.h svneol=native#text/plain
src/mess/machine/pk8020.c svneol=native#text/plain
src/mess/machine/plus4_sid.c svneol=native#text/plain
src/mess/machine/plus4_sid.h svneol=native#text/plain
src/mess/machine/plus4_std.c svneol=native#text/plain
src/mess/machine/plus4_std.h svneol=native#text/plain
src/mess/machine/plus4exp.c svneol=native#text/plain
src/mess/machine/plus4exp.h svneol=native#text/plain
src/mess/machine/plus4user.c svneol=native#text/plain
src/mess/machine/plus4user.h svneol=native#text/plain
src/mess/machine/pmd85.c svneol=native#text/plain
src/mess/machine/poly88.c svneol=native#text/plain
src/mess/machine/pp01.c svneol=native#text/plain
src/mess/machine/primo.c svneol=native#text/plain
src/mess/machine/psion_pack.c svneol=native#text/plain
src/mess/machine/psion_pack.h svneol=native#text/plain
src/mess/machine/psxanalog.c svneol=native#text/plain
src/mess/machine/psxanalog.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/psxcard.c svneol=native#text/plain
src/mess/machine/psxcard.h svneol=native#text/plain
src/mess/machine/psxcd.c svneol=native#text/plain
src/mess/machine/psxcd.h svneol=native#text/plain
src/mess/machine/psxcport.c svneol=native#text/plain
src/mess/machine/psxcport.h svneol=native#text/plain
src/mess/machine/psxmultitap.c svneol=native#text/plain
src/mess/machine/psxmultitap.h svneol=native#text/plain
src/mess/machine/qx10kbd.c svneol=native#text/plain
src/mess/machine/qx10kbd.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/radio86.c svneol=native#text/plain
src/mess/machine/rm380z.c svneol=native#text/plain
src/mess/machine/rmnimbus.c svneol=native#text/plain
src/mess/machine/rx01.c svneol=native#text/plain
src/mess/machine/rx01.h svneol=native#text/plain
src/mess/machine/s100.c svneol=native#text/plain
src/mess/machine/s100.h svneol=native#text/plain
src/mess/machine/s100_dj2db.c svneol=native#text/plain
src/mess/machine/s100_dj2db.h svneol=native#text/plain
src/mess/machine/s100_djdma.c svneol=native#text/plain
src/mess/machine/s100_djdma.h svneol=native#text/plain
src/mess/machine/s100_mm65k16s.c svneol=native#text/plain
src/mess/machine/s100_mm65k16s.h svneol=native#text/plain
2013-05-19 22:50:40 +02:00
src/mess/machine/s100_nsmdsa.c svneol=native#text/plain
src/mess/machine/s100_nsmdsa.h svneol=native#text/plain
src/mess/machine/s100_nsmdsad.c svneol=native#text/plain
src/mess/machine/s100_nsmdsad.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/s100_wunderbus.c svneol=native#text/plain
src/mess/machine/s100_wunderbus.h svneol=native#text/plain
src/mess/machine/s1410.c svneol=native#text/plain
src/mess/machine/s1410.h svneol=native#text/plain
src/mess/machine/s3c44b0.c svneol=native#text/plain
src/mess/machine/s3c44b0.h svneol=native#text/plain
src/mess/machine/sa1403d.c svneol=native#text/plain
src/mess/machine/sa1403d.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/samcoupe.c svneol=native#text/plain
src/mess/machine/sapi1.c svneol=native#text/plain
src/mess/machine/sat_bram.c svneol=native#text/plain
src/mess/machine/sat_bram.h svneol=native#text/plain
src/mess/machine/sat_dram.c svneol=native#text/plain
src/mess/machine/sat_dram.h svneol=native#text/plain
src/mess/machine/sat_rom.c svneol=native#text/plain
src/mess/machine/sat_rom.h svneol=native#text/plain
src/mess/machine/sat_slot.c svneol=native#text/plain
src/mess/machine/sat_slot.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/sc499.c svneol=native#text/plain
src/mess/machine/sc499.h svneol=native#text/plain
2012-12-18 00:17:10 +01:00
src/mess/machine/sed1200.c svneol=native#text/plain
src/mess/machine/sed1200.h svneol=native#text/plain
src/mess/machine/sega8_rom.c svneol=native#text/plain
src/mess/machine/sega8_rom.h svneol=native#text/plain
src/mess/machine/sega8_slot.c svneol=native#text/plain
src/mess/machine/sega8_slot.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/ser_mouse.c svneol=native#text/plain
src/mess/machine/ser_mouse.h svneol=native#text/plain
src/mess/machine/serial.c svneol=native#text/plain
src/mess/machine/serial.h svneol=native#text/plain
src/mess/machine/serialbox.c svneol=native#text/plain
src/mess/machine/serialbox.h svneol=native#text/plain
src/mess/machine/sgi.c svneol=native#text/plain
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src/mess/machine/shark.c svneol=native#text/plain
src/mess/machine/shark.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/smartmed.c svneol=native#text/plain
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src/mess/machine/smc92x4.c svneol=native#text/plain
src/mess/machine/smc92x4.h svneol=native#text/plain
src/mess/machine/sms.c svneol=native#text/plain
src/mess/machine/snescx4.c svneol=native#text/plain
src/mess/machine/snescx4.h svneol=native#text/plain
src/mess/machine/sns_bsx.c svneol=native#text/plain
src/mess/machine/sns_bsx.h svneol=native#text/plain
src/mess/machine/sns_event.c svneol=native#text/plain
src/mess/machine/sns_event.h svneol=native#text/plain
src/mess/machine/sns_rom.c svneol=native#text/plain
src/mess/machine/sns_rom.h svneol=native#text/plain
src/mess/machine/sns_rom21.c svneol=native#text/plain
src/mess/machine/sns_rom21.h svneol=native#text/plain
src/mess/machine/sns_sa1.c svneol=native#text/plain
src/mess/machine/sns_sa1.h svneol=native#text/plain
src/mess/machine/sns_sdd1.c svneol=native#text/plain
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src/mess/machine/sns_sfx.c svneol=native#text/plain
src/mess/machine/sns_sfx.h svneol=native#text/plain
src/mess/machine/sns_sgb.c svneol=native#text/plain
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src/mess/machine/sns_slot.c svneol=native#text/plain
src/mess/machine/sns_slot.h svneol=native#text/plain
src/mess/machine/sns_spc7110.c svneol=native#text/plain
src/mess/machine/sns_spc7110.h svneol=native#text/plain
src/mess/machine/sns_sufami.c svneol=native#text/plain
src/mess/machine/sns_sufami.h svneol=native#text/plain
src/mess/machine/sns_upd.c svneol=native#text/plain
src/mess/machine/sns_upd.h svneol=native#text/plain
src/mess/machine/softbox.c svneol=native#text/plain
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src/mess/machine/sonydriv.c svneol=native#text/plain
src/mess/machine/sonydriv.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/sorcerer.c svneol=native#text/plain
src/mess/machine/southbridge.c svneol=native#text/plain
src/mess/machine/southbridge.h svneol=native#text/plain
src/mess/machine/spec_snqk.c svneol=native#text/plain
src/mess/machine/spec_snqk.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/special.c svneol=native#text/plain
src/mess/machine/strata.c svneol=native#text/plain
src/mess/machine/strata.h svneol=native#text/plain
src/mess/machine/super80.c svneol=native#text/plain
2013-02-05 16:09:27 +01:00
src/mess/machine/superpet.c svneol=native#text/plain
src/mess/machine/superpet.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/svi318.c svneol=native#text/plain
src/mess/machine/swim.c svneol=native#text/plain
src/mess/machine/swim.h svneol=native#text/plain
2012-08-21 12:41:19 +02:00
src/mess/machine/sym1.c svneol=native#text/plain
src/mess/machine/tandy1t.c svneol=native#text/plain
src/mess/machine/tandy2kb.c svneol=native#text/plain
src/mess/machine/tandy2kb.h svneol=native#text/plain
src/mess/machine/teleprinter.c svneol=native#text/plain
src/mess/machine/teleprinter.h svneol=native#text/plain
src/mess/machine/terminal.c svneol=native#text/plain
src/mess/machine/terminal.h svneol=native#text/plain
src/mess/machine/tf20.c svneol=native#text/plain
src/mess/machine/tf20.h svneol=native#text/plain
src/mess/machine/thomflop.c svneol=native#text/plain
src/mess/machine/thomflop.h svneol=native#text/plain
src/mess/machine/thomson.c svneol=native#text/plain
src/mess/machine/ti85.c svneol=native#text/plain
src/mess/machine/ti99/bwg.c svneol=native#text/plain
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src/mess/machine/ti99/datamux.c svneol=native#text/plain
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src/mess/machine/ti99/evpc.c svneol=native#text/plain
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src/mess/machine/ti99/genboard.c svneol=native#text/plain
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src/mess/machine/ti99/grom.c svneol=native#text/plain
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