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add navarone overlay based on old flyer
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parent
d437f59f65
commit
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4 changed files with 43 additions and 3 deletions
1
.gitattributes
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1
.gitattributes
vendored
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@ -3367,6 +3367,7 @@ src/mame/layout/mpu4.lay svneol=native#text/plain
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src/mame/layout/mpu4ext.lay svneol=native#text/plain
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src/mame/layout/musicsrt.lay svneol=native#text/plain
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src/mame/layout/namcofl.lay svneol=native#text/plain
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src/mame/layout/navarone.lay svneol=native#text/plain
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src/mame/layout/nbmj8688.lay svneol=native#text/plain
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src/mame/layout/neogeo.lay svneol=native#text/plain
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src/mame/layout/noraut11.lay svneol=native#text/plain
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@ -123,14 +123,16 @@ Notes:
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TODO:
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- I arbitrarily assigned a uniform blue overlay to sos. I don't know how it's
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supposed to be. navarone and kaitei are missing the overlay too.
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supposed to be. kaitei is missing the overlay too.
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***************************************************************************/
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#include "emu.h"
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#include "cpu/i8085/i8085.h"
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#include "includes/warpwarp.h"
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#include "geebee.lh"
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#include "navarone.lh"
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#include "sos.lh"
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#define MASTER_CLOCK XTAL_18_432MHz
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@ -999,10 +1001,10 @@ GAMEL(1978, geebee, 0, geebee, geebee, geebee, ROT90, "Namco", "G
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GAMEL(1978, geebeeb, geebee, geebee, geebeeb, geebee, ROT90, "Namco (F.lli Bertolino license)", "Gee Bee (Europe)", 0, layout_geebee ) // Fratelli Bertolino
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GAMEL(1978, geebeeg, geebee, geebee, geebee, geebee, ROT90, "Namco (Gremlin license)", "Gee Bee (US)", 0, layout_geebee )
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GAME( 1980, navarone, 0, navarone, navarone, navarone, ROT90, "Namco", "Navarone", GAME_IMPERFECT_SOUND )
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GAMEL(1980, navarone, 0, navarone, navarone, navarone, ROT90, "Namco", "Navarone", GAME_IMPERFECT_SOUND, layout_navarone )
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GAME( 1980, kaitein, kaitei, navarone, kaitein, kaitein, ROT90, "K.K. Tokki (Namco license)", "Kaitei Takara Sagashi (Namco license)", 0 )
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GAME( 1980, kaitei, 0, navarone, kaitei, kaitei, ROT90, "K.K. Tokki", "Kaitei Takara Sagashi", 0 )
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GAMEL(1980, sos, 0, navarone, sos, sos, ROT90, "Namco", "SOS", GAME_IMPERFECT_SOUND, layout_sos )
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GAMEL(1980, sos, 0, navarone, sos, sos, ROT90, "Namco", "SOS", GAME_IMPERFECT_SOUND, layout_sos ) // developed by Shoei?
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/* Color games */
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GAME( 1979, bombbee, 0, bombbee, bombbee, bombbee, ROT90, "Namco", "Bomb Bee", 0 )
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36
src/mame/layout/navarone.lay
Normal file
36
src/mame/layout/navarone.lay
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@ -0,0 +1,36 @@
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<?xml version="1.0"?>
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<mamelayout version="2">
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<element name="overlay">
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<rect>
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<bounds left="0" top="0" right="224" bottom="272" />
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<color red="0.2" green="0.9" blue="1" />
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</rect>
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<rect>
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<bounds left="22" top="33" right="202" bottom="238" />
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<color red="0.2" green="1" blue="0.2" />
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</rect>
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<rect>
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<bounds left="22" top="23" right="25" bottom="247" />
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<color red="0.2" green="1.0" blue="0.2" />
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</rect>
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<rect>
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<bounds left="199" top="23" right="202" bottom="247" />
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<color red="0.2" green="1.0" blue="0.2" />
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</rect>
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<rect>
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<bounds left="97" top="97" right="127" bottom="127" />
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<color red="1" green="0.9" blue="0.2" />
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</rect>
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</element>
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<view name="Color Overlay">
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<screen index="0">
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<bounds left="0" top="0" right="3" bottom="4" />
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</screen>
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<overlay name="overlay" element="overlay">
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<bounds left="0" top="0" right="3" bottom="4" />
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</overlay>
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</view>
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</mamelayout>
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@ -2004,6 +2004,7 @@ $(DRIVERS)/videopkr.o: $(LAYOUT)/videopkr.lh \
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$(LAYOUT)/babydad.lh
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$(DRIVERS)/warpwarp.o: $(LAYOUT)/geebee.lh \
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$(LAYOUT)/navarone.lh \
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$(LAYOUT)/sos.lh
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$(DRIVERS)/wecleman.o: $(LAYOUT)/wecleman.lh
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