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Made MAME compile by adding missing H files restored from files Atari Ace sent (no whatsnew)
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ae3aadf53c
commit
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5 changed files with 131 additions and 0 deletions
4
.gitattributes
vendored
4
.gitattributes
vendored
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@ -2481,6 +2481,7 @@ src/mame/includes/batman.h svneol=native#text/plain
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src/mame/includes/battlane.h svneol=native#text/plain
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src/mame/includes/battlex.h svneol=native#text/plain
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src/mame/includes/battlnts.h svneol=native#text/plain
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src/mame/includes/bbusters.h svneol=native#text/plain
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src/mame/includes/beathead.h svneol=native#text/plain
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src/mame/includes/beezer.h svneol=native#text/plain
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src/mame/includes/bigevglf.h svneol=native#text/plain
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@ -2717,6 +2718,7 @@ src/mame/includes/macrossp.h svneol=native#text/plain
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src/mame/includes/madalien.h svneol=native#text/plain
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src/mame/includes/madmotor.h svneol=native#text/plain
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src/mame/includes/mainevt.h svneol=native#text/plain
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src/mame/includes/mainsnk.h svneol=native#text/plain
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src/mame/includes/malzak.h svneol=native#text/plain
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src/mame/includes/mappy.h svneol=native#text/plain
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src/mame/includes/mario.h svneol=native#text/plain
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@ -2814,6 +2816,7 @@ src/mame/includes/policetr.h svneol=native#text/plain
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src/mame/includes/polyplay.h svneol=native#text/plain
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src/mame/includes/poolshrk.h svneol=native#text/plain
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src/mame/includes/popper.h svneol=native#text/plain
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src/mame/includes/prehisle.h svneol=native#text/plain
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src/mame/includes/psikyo.h svneol=native#text/plain
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src/mame/includes/psikyo4.h svneol=native#text/plain
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src/mame/includes/psikyosh.h svneol=native#text/plain
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@ -2864,6 +2867,7 @@ src/mame/includes/slapstic.h svneol=native#text/plain
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src/mame/includes/snes.h svneol=native#text/plain
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src/mame/includes/snk.h svneol=native#text/plain
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src/mame/includes/snk6502.h svneol=native#text/plain
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src/mame/includes/snk68.h svneol=native#text/plain
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src/mame/includes/sonson.h svneol=native#text/plain
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src/mame/includes/spacefb.h svneol=native#text/plain
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src/mame/includes/spbactn.h svneol=native#text/plain
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37
src/mame/includes/bbusters.h
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37
src/mame/includes/bbusters.h
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class bbusters_state : public driver_data_t
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{
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public:
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static driver_data_t *alloc(running_machine &machine) { return auto_alloc_clear(&machine, bbusters_state(machine)); }
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bbusters_state(running_machine &machine)
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: driver_data_t(machine) { }
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UINT16 *videoram;
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UINT16 *ram;
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UINT16 *eprom_data;
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int sound_status;
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int gun_select;
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tilemap_t *fix_tilemap;
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tilemap_t *pf1_tilemap;
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tilemap_t *pf2_tilemap;
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const UINT8 *scale_table_ptr;
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UINT8 scale_line_count;
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UINT16 *pf1_data;
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UINT16 *pf2_data;
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UINT16 *pf1_scroll_data;
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UINT16 *pf2_scroll_data;
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};
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/*----------- defined in video/bbusters.c -----------*/
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VIDEO_START( bbuster );
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VIDEO_START( mechatt );
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VIDEO_UPDATE( bbuster );
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VIDEO_UPDATE( mechatt );
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WRITE16_HANDLER( bbusters_pf1_w );
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WRITE16_HANDLER( bbusters_pf2_w );
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WRITE16_HANDLER( bbusters_video_w );
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26
src/mame/includes/mainsnk.h
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26
src/mame/includes/mainsnk.h
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class mainsnk_state : public driver_data_t
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{
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public:
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static driver_data_t *alloc(running_machine &machine) { return auto_alloc_clear(&machine, mainsnk_state(machine)); }
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mainsnk_state(running_machine &machine)
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: driver_data_t(machine) { }
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tilemap_t *tx_tilemap;
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tilemap_t *bg_tilemap;
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UINT8 *spriteram;
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UINT8 *fgram;
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UINT8 *bgram;
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int sound_cpu_busy;
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UINT32 bg_tile_offset;
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};
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/*----------- defined in video/mainsnk.c -----------*/
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WRITE8_HANDLER(mainsnk_c600_w);
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WRITE8_HANDLER(mainsnk_fgram_w);
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WRITE8_HANDLER(mainsnk_bgram_w);
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VIDEO_START(mainsnk);
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VIDEO_UPDATE(mainsnk);
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29
src/mame/includes/prehisle.h
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src/mame/includes/prehisle.h
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class prehisle_state : public driver_data_t
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{
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public:
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static driver_data_t *alloc(running_machine &machine) { return auto_alloc_clear(&machine, prehisle_state(machine)); }
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prehisle_state(running_machine &machine)
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: driver_data_t(machine) { }
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UINT16 *spriteram;
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UINT16 *videoram;
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UINT16 *bg_videoram16;
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UINT16 invert_controls;
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tilemap_t *bg2_tilemap;
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tilemap_t *bg_tilemap;
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tilemap_t *fg_tilemap;
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};
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/*----------- defined in video/prehisle.c -----------*/
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WRITE16_HANDLER( prehisle_bg_videoram16_w );
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WRITE16_HANDLER( prehisle_fg_videoram16_w );
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WRITE16_HANDLER( prehisle_control16_w );
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READ16_HANDLER( prehisle_control16_r );
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VIDEO_START( prehisle );
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VIDEO_UPDATE( prehisle );
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35
src/mame/includes/snk68.h
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35
src/mame/includes/snk68.h
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class snk68_state : public driver_data_t
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{
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public:
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static driver_data_t *alloc(running_machine &machine) { return auto_alloc_clear(&machine, snk68_state(machine)); }
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snk68_state(running_machine &machine)
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: driver_data_t(machine) { }
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int invert_controls;
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int sound_status;
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UINT16* pow_fg_videoram;
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UINT16 *spriteram;
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UINT16 *paletteram;
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int sprite_flip_axis;
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tilemap_t *fg_tilemap;
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int flipscreen;
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UINT32 fg_tile_offset;
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};
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/*----------- defined in video/snk68.c -----------*/
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VIDEO_START( pow );
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VIDEO_START( searchar );
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VIDEO_UPDATE( pow );
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WRITE16_HANDLER( pow_paletteram16_word_w );
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WRITE16_HANDLER( pow_flipscreen16_w );
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WRITE16_HANDLER( searchar_flipscreen16_w );
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READ16_HANDLER( pow_spriteram_r );
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WRITE16_HANDLER( pow_spriteram_w );
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READ16_HANDLER( pow_fg_videoram_r );
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WRITE16_HANDLER( pow_fg_videoram_w );
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WRITE16_HANDLER( searchar_fg_videoram_w );
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