Antoine Fraboulet
f9af9493d2
- bug correction for game::play when playing on a joker tile
2006-08-11 22:12:10 +00:00
Antoine Fraboulet
6f00463fa1
- removed game loading commands in mode loops
...
- add game loading in main loop
- changed stderr to stdout for incorrect words during gameplay
2006-08-11 22:06:53 +00:00
Antoine Fraboulet
a97b91dfe6
- add new regression test for a bug on loading previously saved games
2006-08-11 22:04:45 +00:00
Antoine Fraboulet
86c65ebc4a
- add load dictionnary functions for bigendian arch
...
regression test is ok on linux/ppc
2006-04-16 11:27:19 +00:00
Antoine Fraboulet
d362281fba
- add AC_C_BIGENDIAN
2006-04-16 11:26:04 +00:00
Olivier Teulière
1e13d6bfad
Release memory properly at exit, and fixed a new/free mismatch
2006-01-29 12:40:49 +00:00
Olivier Teulière
bb5a17d0f1
Indentation
2006-01-22 20:48:17 +00:00
Olivier Teulière
77be2e9219
Backport of the 'multibyte' branch on HEAD.
2006-01-22 12:23:52 +00:00
Olivier Teulière
2799f5191e
Use forward declarations to reduce dependencies
2006-01-02 19:05:37 +00:00
Olivier Teulière
93a26d757b
Removed items that are done. CVS can handle the history by itself.
2006-01-01 23:09:27 +00:00
Olivier Teulière
d78c98b492
Fixed wxWidgets minimum version number in the help string
2006-01-01 22:16:42 +00:00
Antoine Fraboulet
0ca498ba40
- add todo list for current version before next release.
2006-01-01 19:56:45 +00:00
Antoine Fraboulet
c44a16dc13
- small typo fix in comments
...
- add doxygen file description
- revert Dic_chr / board_search patch
returning the character instead of the code
was a HUGE performance penalty
The dictionary must use codes, the board must be
made to use codes instead of dic using tiles.
- add Dic_char and Dic_char_lookup as temporary
fixes for board_search. Should modify Board and Cross class
instead.
- create dic_code_t type
2006-01-01 19:51:00 +00:00
Antoine Fraboulet
4665fa176b
- add comments and emacs mode
2006-01-01 19:49:35 +00:00
Antoine Fraboulet
55badf52e4
- correct helperSetRackRandom with RACK_ALL (replace tiles in bag)
...
- add game_io.cpp to load/save a game
2006-01-01 19:48:36 +00:00
Antoine Fraboulet
5bdca9e9fd
- pldrack.h
...
add comments and emacs mode
add modes for toString
- pldrack.cpp
add modes for toString
add bool "reject", should be used later to notify a reject during game
add setRack(string)
2006-01-01 19:47:26 +00:00
Antoine Fraboulet
63005cdddb
add comments and emacs mode
2006-01-01 19:47:03 +00:00
Antoine Fraboulet
fee2ddff8f
- revert dic_chr patch. make dic_char instead.
2006-01-01 19:37:57 +00:00
Antoine Fraboulet
fea2ba6068
- correct off by one in score, once again. index+1 is right !
...
- revert previous dic_chr patch. make dic_char instead.
The board should/will use codes instead of tiles for performance reasons
in the next version
2006-01-01 19:37:26 +00:00
Antoine Fraboulet
2c262bcc34
Game load/save handling
2006-01-01 19:36:16 +00:00
Antoine Fraboulet
c5889c1f66
adding new files
2006-01-01 19:34:31 +00:00
Antoine Fraboulet
dfde6fc246
emacs modes
2006-01-01 19:34:05 +00:00
Antoine Fraboulet
9e591c5845
- mainframe.cc
...
correct OnTextEnter event for Rack
2006-01-01 19:33:51 +00:00
Antoine Fraboulet
30d6cc0687
- eliottxt.cpp
...
add "a P" command for standard format printout
add regexp testing
add performance testing
2006-01-01 19:32:44 +00:00
Antoine Fraboulet
f6fa78c32c
- driver
...
add "training_cross" test that checks horizontal scores in board_cross.cpp
add several load/save tests
add regexp test
- Corrections
training_search.ref : correcting reference file - 5 points instead of 4 on (Eh, En, Es, Ex)
training_back.ref : sorting order (linked to points bug - insertion order in list)
duplicate_2_ai.ref : correct score, change the whole game
freegame_passing.ref : correct score (JEUNE H11 +2 : 45 -> 47)
freegame_3_ai.ref : correct score 13:CAPEYE+4, 14:VOLETE+3, 16:FULL+2, 17:VIDE+5
2006-01-01 19:25:10 +00:00
Antoine Fraboulet
ce94c42724
configure.in
...
- add AC_HELP_STRING formatting
- add --enable-profile flag, must be used to ensure that search performance
does not degrade over time
- debug is disabled by default
- switch to wxwidgets 2.6
m4/wxwin.m4 : update to wxwidgets 2.6 m4 macro
2006-01-01 19:23:05 +00:00
Olivier Teulière
3ecf740432
- do not use std:: everywhere, it justs makes the code harder to read
...
- history.h: use forward declarations to reduce dependencies
- history.cpp: fixed a compilation warning
2005-12-27 16:54:38 +00:00
Olivier Teulière
9aeeafa61b
Removed the useless Game::getPlayerRack() method
2005-12-27 15:01:07 +00:00
Olivier Teulière
af720a02ee
- Commented out some debug messages preventing the regression to work properly.
...
- Re-indented a few lines to remove tabulations and keep a consistent coding style
2005-12-27 13:11:17 +00:00
Antoine Fraboulet
240d106a9d
- correct comment, removing loading game from training mode
2005-12-27 09:23:08 +00:00
Antoine Fraboulet
d607d100fd
- change font for debug display, should change BagFrame display soon
2005-12-27 09:19:10 +00:00
Antoine Fraboulet
644653be0a
- add regression test for Game::load - this test currently fails with a segfault
2005-12-27 09:13:48 +00:00
Antoine Fraboulet
b7f5f46391
- correct Game::back() and regression test
2005-12-27 01:07:54 +00:00
Antoine Fraboulet
fc157bc08f
- correct bug in Game::back
...
- add regression test for this case
2005-12-27 01:06:54 +00:00
Antoine Fraboulet
8e93c14f92
- correct +1 in history size
2005-12-27 01:06:12 +00:00
Antoine Fraboulet
e9dca4ea65
- adding regression test for Game::back() method
2005-12-27 01:04:49 +00:00
Antoine Fraboulet
1a69bd0fa9
- correct help message for training mode
2005-12-27 00:30:56 +00:00
Antoine Fraboulet
f7b2b48f6b
-- correct TODO list with show-stopper bugs
2005-12-27 00:20:14 +00:00
Antoine Fraboulet
d3e9d1e0ac
- off by one in History. corrected. all regression tests ok.
...
Scenario: training_dict
Scenario: training_bag
Scenario: training_search
Scenario: training_play
Scenario: duplicate_2_ai
Scenario: freegame_passing
Scenario: freegame_change
Scenario: freegame_3_ai
Summary: Everything was OK.
2005-12-27 00:06:23 +00:00
Antoine Fraboulet
41e90acadc
- use of History class
2005-12-26 23:35:03 +00:00
Antoine Fraboulet
e3309cc183
- use of History class
...
- mainframe modification to include debug window (Game)
2005-12-26 22:59:57 +00:00
Antoine Fraboulet
4c56636aef
- use History class
...
- back is still buggy
2005-12-26 22:58:58 +00:00
Antoine Fraboulet
4881a63f75
- use History class
2005-12-26 22:58:19 +00:00
Antoine Fraboulet
1ea7bbaf9e
- comment update
2005-12-26 22:57:44 +00:00
Antoine Fraboulet
e25d5825a6
- add toString
2005-12-26 22:56:40 +00:00
Antoine Fraboulet
061242ed15
- correct empty round to have valid coord
2005-12-26 22:55:26 +00:00
Antoine Fraboulet
712ddb5125
- use of History class
2005-12-26 22:54:02 +00:00
Antoine Fraboulet
3f4c290745
- modified to use History
...
- add setRack wrapper for both manual and random
2005-12-26 22:53:26 +00:00
Antoine Fraboulet
28fcd062bf
- add toString method
2005-12-26 22:52:38 +00:00
Antoine Fraboulet
3bde5c3da5
- since we use History, the first round is numbered 1
...
- separate sort_by_points method, removed call from board_search
2005-12-26 21:22:21 +00:00