- comment update

This commit is contained in:
Antoine Fraboulet 2005-12-26 22:57:44 +00:00
parent e25d5825a6
commit 1ea7bbaf9e
2 changed files with 8 additions and 2 deletions

View file

@ -90,7 +90,11 @@ const Turn& History::getTurn(unsigned int n) const
return *(m_history[n]);
}
/*
* This function increments the number of racks, and fills the new rack
* with the unplayed tiles from the previous one.
* 03 sept 2000 : We have to sort the tiles according to the new rules
*/
void History::playRound(int player, int turn, const Round& round)
{
Rack rack;

View file

@ -40,7 +40,9 @@ class Round;
* - one for each of the players
*
* A History is never empty (getSize() can be used as the is the current turn
* number for the complete game history). The top of the history is an empty
* number for the complete game history).
*
* The top of the history is an empty
* Turn until it has been filled and game is up to a new round.
*
* getCurrentRack() can/should be used to store the current played rack.