Commit graph

41 commits

Author SHA1 Message Date
Olivier Teulière
c1c3f3b48b Bag: rename a method 2013-01-17 17:14:38 +01:00
Olivier Teulière
27c9b5015a Tests: remove the useless "Player" column in the game history 2013-01-16 14:27:08 +01:00
Olivier Teulière
681a7b28cb New topping mode (very beginning) 2012-12-29 17:51:16 +01:00
Olivier Teulière
5441007db1 New BoardLayout class to wrap the board layout (size and special squares).
Until now there is no user-visible change, but it should make it much
easier to add custom layouts.
2012-12-29 17:50:18 +01:00
Olivier Teulière
3fc1b51f6b GameIO: remove a useless parameter 2012-12-29 17:46:14 +01:00
Olivier Teulière
471dcf90e1 Rename Turn into TurnData (step 2) 2012-10-06 17:49:35 +02:00
Olivier Teulière
fa345a9f7b Rename Turn into TurnData (step 1) 2012-10-06 17:49:35 +02:00
Olivier Teulière
40944884e6 Remove Player::getPoints() 2012-10-06 17:49:35 +02:00
Olivier Teulière
0095302b88 Use dedicated getters for the Move type: this is simpler to use and more readable 2012-05-05 19:45:44 +02:00
Olivier Teulière
bd8678f147 Text interface: removed useless display methods 2012-04-11 20:02:18 +02:00
Olivier Teulière
d6a2fc6e4e PublicGame: more direct access to the game current rack 2012-03-26 07:49:25 +02:00
Olivier Teulière
05a51101db New arbitration mode, dedicate to arbitration of duplicate games.
It is mostly working, but many things are still missing.
In particular:
 - ability to enter (or change) moves for a past turn
 - ability to change the rack (manually, or randomly)
 - ability to add/remove players during the game
 - support for solos, warnings, penalties
 - support for table number
 - more ergonomic interface
 - non regression tests
 - ... and probably bugs to fix
2012-03-10 18:06:41 +01:00
Olivier Teulière
22fd6484f3 Correctly retrieve the game rack 2012-02-25 23:51:30 +01:00
Olivier Teulière
bf42c49850 Added loggers to most classes 2012-02-19 13:07:29 +01:00
Olivier Teulière
c81df46b5e Added a new type of move: NO_MOVE 2012-01-17 00:56:02 +01:00
Olivier Teulière
9aea22d968 Use an enum for the variants 2011-08-28 19:25:26 +02:00
Olivier Teulière
befe577fe7 Got rid of Game::getModeAsString() 2011-08-28 19:25:26 +02:00
Olivier Teulière
d6fbd6bef1 Allow combining several variants in a single game 2011-08-28 18:47:25 +02:00
Olivier Teulière
38f3a456bb Handle the "7 among 8" variant in a few more places 2011-08-28 15:52:12 +02:00
Olivier Teulière
fdc29871e5 New GameParams class to wrap a few game characteristics.
These characteristics will not change during the game.
2011-08-27 21:55:49 +02:00
Olivier Teulière
cfa88072a3 Replace the use of convertToMb() and convertToWc() with macros 2011-07-30 19:48:05 +00:00
Olivier Teulière
3c7a84d543 Support saving/loading games (any game type) in XML format.
Status:
It works well, but there are still a few details to improve/fix

More details about the changes:
 - New dependency on Arabica and Libxml2 to parse the XML
 - Loading the old format is still supported for this release, but won't be supported anymore in the next one
 - Games are now only saved in the new format
 - In training mode, the player is now created externally, like in the other modes
 - Avoid using GameIO (the one from game/) whenever possible
 - Do not use a FILE* argument anymore when loading a game
 - Throw and catch exceptions correctly when a game cannot be loaded or saved
 - The non-regression tests now use a new method to print the game history
2009-11-29 16:01:31 +00:00
Olivier Teulière
795c44827d Center correctly multi-chars letters in the text interface 2009-06-23 21:36:33 +00:00
Olivier Teulière
3a82ab75fd More uses of the display characters 2009-06-23 13:21:19 +00:00
Olivier Teulière
47e4b8c6b0 Simplifications 2009-06-23 12:56:40 +00:00
Olivier Teulière
7569a58bb7 Each letter (tile) now has a display string, defaulting to its internal char. It is not yet possible to change it.
This display string is used in the ncurses and Qt interfaces.

Display strings are types "wdstring" instead of plain "wstring" in a few places (not all of them) to help recognize them.
2009-06-23 12:41:53 +00:00
Olivier Teulière
f6d7804847 - New PublicGame class, intended to be used by the interfaces instead of accessing Game directly
- Migrated the text, Qt and ncurses interfaces to the new PublicGame API.
2008-11-30 20:53:44 +00:00
Olivier Teulière
70be50c64e A lot of clean-up:
- Removed logiv from the History class
 - Used BOOST_FOREACH to simplify loops
 - Remove useless annotations and doxygen blocks
 - Added some constness
 - Marked Training::setRack() as deprecated
 - Improved compilation order in game/
2008-11-22 13:09:28 +00:00
Olivier Teulière
81e980104f - Board::GetLetterMultiplier() and Board::GetWordMultiplier() are now static
- Added 2 convenient getters: Dictionary::getName() and Bag::getDic()
2008-01-09 10:48:19 +00:00
Olivier Teulière
e7a8d01a8d Merged the "cppdic" branch back into HEAD.
There are too many change to list properly, here is an overview of the main changes:
 - the dictionary is now in C++
 - the dictionary has a new format, where it is possible to specify the letters,
   their points, their frequency, ... It is backwards compatible.
 - Eliot now supports non-ASCII characters everywhere
 - i18n of the compdic, listdic, regexpmain binaries
 - i18n of the wxWidgets interface (now in english by default)
2008-01-08 13:52:32 +00:00
Antoine Fraboulet
d86bd2af4a - 32/64 bits types
- unused function parameters
2007-08-04 20:01:27 +00:00
Antoine Fraboulet
70041c80b3 - extra debug output command for board cross info 2006-11-05 13:27:49 +00:00
Olivier Teulière
77be2e9219 Backport of the 'multibyte' branch on HEAD. 2006-01-22 12:23:52 +00:00
Antoine Fraboulet
30d6cc0687 - eliottxt.cpp
add "a P" command for standard format printout
    add regexp testing
    add performance testing
2006-01-01 19:32:44 +00:00
Olivier Teulière
9aeeafa61b Removed the useless Game::getPlayerRack() method 2005-12-27 15:01:07 +00:00
Antoine Fraboulet
41e90acadc - use of History class 2005-12-26 23:35:03 +00:00
Olivier Teulière
5b682ef9b8 - Removed Game::format*
- Added Game::getPlayer
2005-11-05 15:48:59 +00:00
Olivier Teulière
50fc82f60c First backports from the branch (Game::getBoard and Game::getBag, mainly) 2005-11-04 23:26:03 +00:00
Olivier Teulière
fe13a5e627 Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
Olivier Teulière
e3bc46b114 Updated licence text with FSF's new address. 2005-10-23 14:53:42 +00:00
Olivier Teulière
7db671ad31 Isolated the print* methods in a dedicated class, outside of the Game library 2005-02-26 22:57:34 +00:00
Renamed from game/gameio.cpp (Browse further)