Olivier Teulière
b48f8c17d7
MainWindow: fix bugs introduced in 99e7628fed
2013-01-09 17:12:37 +01:00
Olivier Teulière
c285e37354
RackWidget: update the visual rack only when the game rack changes.
...
This avoids losing the state when any unrelated update happens in the
game (for example when clicking on the board to set the coordinates).
2013-01-09 16:39:10 +01:00
Olivier Teulière
99e7628fed
Move game-related signals out of MainWindow, into the new dedicated class GameSignals
2013-01-09 16:23:33 +01:00
Olivier Teulière
b5d175fc5b
Topping: use a different method to play the move.
...
This allows providing additional time information
2013-01-08 16:04:23 +01:00
Olivier Teulière
686b896396
PlayModel: new signal to indicate that a move is played.
...
This allows moving the logic out of PlayWordMediator (it will make it
easier to have a different behaviour for different mode types).
2013-01-08 16:04:23 +01:00
Olivier Teulière
76fefdf71d
New "master game" feature.
...
When a master game is defined, the racks and moves played from the
current game will be the same as in the master game. This can be
practical to replay a game in a different mode, or to replay at home a
duplicate game played in a club, for example.
2012-12-30 16:38:07 +01:00
Olivier Teulière
ac0abba535
Topping: new widget dedicated to topping mode.
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It is currently very ugly, and quite buggy...
2012-12-29 19:36:38 +01:00
Olivier Teulière
681a7b28cb
New topping mode (very beginning)
2012-12-29 17:51:16 +01:00
Olivier Teulière
c775682881
RackWidget: hide tiles of the word being played.
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This gives the nice impression that tiles are moved from the rack to the
board.
2012-12-29 17:48:15 +01:00
Olivier Teulière
8d85df630b
PlayModel now uses a Move internally
2012-12-29 17:46:18 +01:00
Olivier Teulière
d2b39b3a0a
Add a visual rack below the main board
2012-12-29 17:46:17 +01:00
Olivier Teulière
655169fda6
Remove a useless include
2012-12-29 17:45:44 +01:00
Olivier Teulière
71b0a61547
Fix a typo
2012-12-29 17:44:39 +01:00
Olivier Teulière
c1332760d7
Rename CoordModel as PlayModel
2012-12-18 00:48:14 +01:00
Olivier Teulière
b0a9f44ab7
Fix a window placement bug.
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Placing Eliot on a secondary monitor, and restarting it later when the
monitor is unplugged, made the window invisible (it was still at the
old position, thus off screen).
2012-11-13 12:38:27 +01:00
Olivier Teulière
f267b045b6
New option to start the timer automatically when the rack changes
2012-11-13 12:38:27 +01:00
Olivier Teulière
e355acc4fb
Reset the timer automatically when a new turn starts
2012-11-13 12:38:27 +01:00
Olivier Teulière
f131fa9050
Fix a timer bug
2012-11-13 12:38:26 +01:00
Olivier Teulière
7f31fe8b0e
Fix a visual glitch on the status bar
2012-11-13 12:38:26 +01:00
Olivier Teulière
02249c214e
Various fixes for problems detected by Coverity.
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Most of them where not actual problems, though.
2012-10-13 13:49:40 +02:00
Olivier Teulière
c5591da9e5
Fix various strings
2012-10-06 22:17:43 +02:00
Olivier Teulière
43471a52ac
BagWidget: merge the 2 implementations in a single file.
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Note that only BagWidget2 is used at the moment. In the future, the
other one will probably disappear.
2012-10-06 17:49:36 +02:00
Olivier Teulière
e55f05e325
Arbitration: fix a focus problem
2012-10-06 17:49:36 +02:00
Olivier Teulière
471dcf90e1
Rename Turn into TurnData (step 2)
2012-10-06 17:49:35 +02:00
Olivier Teulière
fa345a9f7b
Rename Turn into TurnData (step 1)
2012-10-06 17:49:35 +02:00
Olivier Teulière
e4f9c03ca7
Training: define key accelerators for the main buttons
2012-10-05 16:10:41 +02:00
Olivier Teulière
4c76ffe8bc
Moved the "Favorite players" window to a dedicated file, and added CSV import/export
2012-06-04 23:04:06 +02:00
Olivier Teulière
a4d5709d16
Catch exceptions during the auto-save
2012-06-04 23:04:06 +02:00
Olivier Teulière
a07d39fc22
New statistics window, still quite unpolished.
2012-05-06 23:31:49 +02:00
Olivier Teulière
f7a7eab3a3
Arbitration: when a player is selected, automatically switch to the corresponding history tab
2012-05-06 23:23:52 +02:00
Olivier Teulière
0095302b88
Use dedicated getters for the Move type: this is simpler to use and more readable
2012-05-05 19:45:44 +02:00
Olivier Teulière
6c16f203a5
Warn on game creation before showing the new game dialog, not after
2012-04-29 10:31:30 +02:00
Olivier Teulière
4b4b715a41
New options to desactivate the confirmation dialogs, and rework of the preferences window.
2012-04-29 01:58:43 +02:00
Olivier Teulière
f83b397549
Removed the now useless preference about the default AI level
2012-04-28 15:34:39 +02:00
Olivier Teulière
eaf536b3ba
Favorite players: new "Default" column, for automatic inclusion in a new game
2012-04-28 15:34:39 +02:00
Olivier Teulière
094af979c7
Create the new game dialog every time, instead of reusing it
2012-04-28 15:34:39 +02:00
Olivier Teulière
81dfee8e55
Emit a beep when the timer reaches the alert level or expires
2012-04-28 15:34:38 +02:00
Olivier Teulière
de5783d51a
Auto-save the current game regularly, to reduce the loss in case of crash
2012-04-28 15:34:37 +02:00
Olivier Teulière
f3f2d916bb
Fixed a few memory leaks
2012-04-28 15:34:37 +02:00
Olivier Teulière
afb45d62c4
Preferences: removed the option to link the rack with the 7+1 dictionary tool
2012-04-28 15:34:36 +02:00
Olivier Teulière
731eca6e9c
Do not reset the timer when changing turn, it causes problems in arbitration mode.
...
In fact, it could be more subtle: the timer should be reset whenever a
new turn is created (and only in this case).
2012-04-16 20:32:57 +02:00
Olivier Teulière
0534e72c0e
Only show data relative to the last turn on the external board (and rack)
2012-04-11 20:02:18 +02:00
Olivier Teulière
9f2ea4f340
Dictionary wizard: new button to load the letter values from the current dictionary
2012-04-07 13:29:07 +02:00
Olivier Teulière
b1e7381b39
Players can now have a table number
2012-03-19 22:49:58 +01:00
Olivier Teulière
ff21e64a7f
Recreate the preferences dialog every time, to avoid displaying unsaved changes
2012-03-10 18:06:41 +01:00
Olivier Teulière
05a51101db
New arbitration mode, dedicate to arbitration of duplicate games.
...
It is mostly working, but many things are still missing.
In particular:
- ability to enter (or change) moves for a past turn
- ability to change the rack (manually, or randomly)
- ability to add/remove players during the game
- support for solos, warnings, penalties
- support for table number
- more ergonomic interface
- non regression tests
- ... and probably bugs to fix
2012-03-10 18:06:41 +01:00
Olivier Teulière
ce5f2b2a8c
Move the rack and the timer above the external board (useful when displayed with a projector)
2012-03-04 23:02:28 +01:00
Olivier Teulière
4077a25fa0
Use the GameMoveCmd command
2012-02-25 23:25:40 +01:00
Olivier Teulière
6ac6849bf8
Remove status bar messages automatically after 2s
2012-02-25 21:56:41 +01:00
Olivier Teulière
7195f3415c
Warn when loading a game, if there is already an existing game
2012-02-25 21:56:41 +01:00