Commit graph

116 commits

Author SHA1 Message Date
Olivier Teulière
b48f8c17d7 MainWindow: fix bugs introduced in 99e7628fed 2013-01-09 17:12:37 +01:00
Olivier Teulière
c285e37354 RackWidget: update the visual rack only when the game rack changes.
This avoids losing the state when any unrelated update happens in the
game (for example when clicking on the board to set the coordinates).
2013-01-09 16:39:10 +01:00
Olivier Teulière
99e7628fed Move game-related signals out of MainWindow, into the new dedicated class GameSignals 2013-01-09 16:23:33 +01:00
Olivier Teulière
b5d175fc5b Topping: use a different method to play the move.
This allows providing additional time information
2013-01-08 16:04:23 +01:00
Olivier Teulière
686b896396 PlayModel: new signal to indicate that a move is played.
This allows moving the logic out of PlayWordMediator (it will make it
easier to have a different behaviour for different mode types).
2013-01-08 16:04:23 +01:00
Olivier Teulière
76fefdf71d New "master game" feature.
When a master game is defined, the racks and moves played from the
current game will be the same as in the master game. This can be
practical to replay a game in a different mode, or to replay at home a
duplicate game played in a club, for example.
2012-12-30 16:38:07 +01:00
Olivier Teulière
ac0abba535 Topping: new widget dedicated to topping mode.
It is currently very ugly, and quite buggy...
2012-12-29 19:36:38 +01:00
Olivier Teulière
681a7b28cb New topping mode (very beginning) 2012-12-29 17:51:16 +01:00
Olivier Teulière
c775682881 RackWidget: hide tiles of the word being played.
This gives the nice impression that tiles are moved from the rack to the
board.
2012-12-29 17:48:15 +01:00
Olivier Teulière
8d85df630b PlayModel now uses a Move internally 2012-12-29 17:46:18 +01:00
Olivier Teulière
d2b39b3a0a Add a visual rack below the main board 2012-12-29 17:46:17 +01:00
Olivier Teulière
655169fda6 Remove a useless include 2012-12-29 17:45:44 +01:00
Olivier Teulière
71b0a61547 Fix a typo 2012-12-29 17:44:39 +01:00
Olivier Teulière
c1332760d7 Rename CoordModel as PlayModel 2012-12-18 00:48:14 +01:00
Olivier Teulière
b0a9f44ab7 Fix a window placement bug.
Placing Eliot on a secondary monitor, and restarting it later when the
monitor is unplugged, made the window invisible (it was still at the
old position, thus off screen).
2012-11-13 12:38:27 +01:00
Olivier Teulière
f267b045b6 New option to start the timer automatically when the rack changes 2012-11-13 12:38:27 +01:00
Olivier Teulière
e355acc4fb Reset the timer automatically when a new turn starts 2012-11-13 12:38:27 +01:00
Olivier Teulière
f131fa9050 Fix a timer bug 2012-11-13 12:38:26 +01:00
Olivier Teulière
7f31fe8b0e Fix a visual glitch on the status bar 2012-11-13 12:38:26 +01:00
Olivier Teulière
02249c214e Various fixes for problems detected by Coverity.
Most of them where not actual problems, though.
2012-10-13 13:49:40 +02:00
Olivier Teulière
c5591da9e5 Fix various strings 2012-10-06 22:17:43 +02:00
Olivier Teulière
43471a52ac BagWidget: merge the 2 implementations in a single file.
Note that only BagWidget2 is used at the moment. In the future, the
other one will probably disappear.
2012-10-06 17:49:36 +02:00
Olivier Teulière
e55f05e325 Arbitration: fix a focus problem 2012-10-06 17:49:36 +02:00
Olivier Teulière
471dcf90e1 Rename Turn into TurnData (step 2) 2012-10-06 17:49:35 +02:00
Olivier Teulière
fa345a9f7b Rename Turn into TurnData (step 1) 2012-10-06 17:49:35 +02:00
Olivier Teulière
e4f9c03ca7 Training: define key accelerators for the main buttons 2012-10-05 16:10:41 +02:00
Olivier Teulière
4c76ffe8bc Moved the "Favorite players" window to a dedicated file, and added CSV import/export 2012-06-04 23:04:06 +02:00
Olivier Teulière
a4d5709d16 Catch exceptions during the auto-save 2012-06-04 23:04:06 +02:00
Olivier Teulière
a07d39fc22 New statistics window, still quite unpolished. 2012-05-06 23:31:49 +02:00
Olivier Teulière
f7a7eab3a3 Arbitration: when a player is selected, automatically switch to the corresponding history tab 2012-05-06 23:23:52 +02:00
Olivier Teulière
0095302b88 Use dedicated getters for the Move type: this is simpler to use and more readable 2012-05-05 19:45:44 +02:00
Olivier Teulière
6c16f203a5 Warn on game creation before showing the new game dialog, not after 2012-04-29 10:31:30 +02:00
Olivier Teulière
4b4b715a41 New options to desactivate the confirmation dialogs, and rework of the preferences window. 2012-04-29 01:58:43 +02:00
Olivier Teulière
f83b397549 Removed the now useless preference about the default AI level 2012-04-28 15:34:39 +02:00
Olivier Teulière
eaf536b3ba Favorite players: new "Default" column, for automatic inclusion in a new game 2012-04-28 15:34:39 +02:00
Olivier Teulière
094af979c7 Create the new game dialog every time, instead of reusing it 2012-04-28 15:34:39 +02:00
Olivier Teulière
81dfee8e55 Emit a beep when the timer reaches the alert level or expires 2012-04-28 15:34:38 +02:00
Olivier Teulière
de5783d51a Auto-save the current game regularly, to reduce the loss in case of crash 2012-04-28 15:34:37 +02:00
Olivier Teulière
f3f2d916bb Fixed a few memory leaks 2012-04-28 15:34:37 +02:00
Olivier Teulière
afb45d62c4 Preferences: removed the option to link the rack with the 7+1 dictionary tool 2012-04-28 15:34:36 +02:00
Olivier Teulière
731eca6e9c Do not reset the timer when changing turn, it causes problems in arbitration mode.
In fact, it could be more subtle: the timer should be reset whenever a
new turn is created (and only in this case).
2012-04-16 20:32:57 +02:00
Olivier Teulière
0534e72c0e Only show data relative to the last turn on the external board (and rack) 2012-04-11 20:02:18 +02:00
Olivier Teulière
9f2ea4f340 Dictionary wizard: new button to load the letter values from the current dictionary 2012-04-07 13:29:07 +02:00
Olivier Teulière
b1e7381b39 Players can now have a table number 2012-03-19 22:49:58 +01:00
Olivier Teulière
ff21e64a7f Recreate the preferences dialog every time, to avoid displaying unsaved changes 2012-03-10 18:06:41 +01:00
Olivier Teulière
05a51101db New arbitration mode, dedicate to arbitration of duplicate games.
It is mostly working, but many things are still missing.
In particular:
 - ability to enter (or change) moves for a past turn
 - ability to change the rack (manually, or randomly)
 - ability to add/remove players during the game
 - support for solos, warnings, penalties
 - support for table number
 - more ergonomic interface
 - non regression tests
 - ... and probably bugs to fix
2012-03-10 18:06:41 +01:00
Olivier Teulière
ce5f2b2a8c Move the rack and the timer above the external board (useful when displayed with a projector) 2012-03-04 23:02:28 +01:00
Olivier Teulière
4077a25fa0 Use the GameMoveCmd command 2012-02-25 23:25:40 +01:00
Olivier Teulière
6ac6849bf8 Remove status bar messages automatically after 2s 2012-02-25 21:56:41 +01:00
Olivier Teulière
7195f3415c Warn when loading a game, if there is already an existing game 2012-02-25 21:56:41 +01:00