Gwenhael Le Moine
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0a59d7ba9d
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display_level is called later anyway
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2011-07-14 12:48:01 +02:00 |
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Gwenhael Le Moine
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7d2bf35c5a
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factorize event handling
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2011-07-14 12:47:10 +02:00 |
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Gwenhael Le Moine
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257ff69520
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factorized drawing cell on canvas
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2011-07-14 10:47:17 +02:00 |
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Gwenhael Le Moine
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7113035f06
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cosmetics
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2011-07-14 10:41:10 +02:00 |
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Gwenhael Le Moine
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3e192ee910
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move code around to try and make more sense
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2011-07-14 10:37:24 +02:00 |
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Gwenhael Le Moine
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0534ab04a2
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refactoring gone wrong (pulled too early)
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2011-07-14 10:31:23 +02:00 |
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Gwenhael Le Moine
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d34666810a
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we know where to find the levels
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2011-07-14 10:29:20 +02:00 |
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Gwenhael Le Moine
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435498c074
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refoctoring II more
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2011-07-14 10:28:36 +02:00 |
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Gwenhael Le Moine
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92ca178370
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refactoring II in progress
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2011-07-14 10:24:58 +02:00 |
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Gwenhael Le Moine
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f03dfbe4b2
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refactoring II "moving things around"
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2011-07-14 09:58:21 +02:00 |
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Gwenhael Le Moine
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0d07ddd09f
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move things around (it's getting late, time to stop fiddling with this pointlessly)
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2011-07-13 23:00:02 +02:00 |
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Gwenhael Le Moine
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42baf07f03
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encapsulate everything in initialize_a_star()
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2011-07-13 22:57:02 +02:00 |
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Gwenhael Le Moine
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fb35f9a22c
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store dom container name into state
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2011-07-13 22:55:43 +02:00 |
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Gwenhael Le Moine
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240233cc0e
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move sprites into state.board_infos + load_sprites()
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2011-07-13 22:42:48 +02:00 |
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Gwenhael Le Moine
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6323fb94ad
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move board_infos into state ; remove options
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2011-07-13 22:36:20 +02:00 |
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Gwenhael Le Moine
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3019da895d
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increase timeout before drawing first level
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2011-07-13 22:21:45 +02:00 |
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Gwenhael Le Moine
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1ffabde472
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cosmetics
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2011-07-13 22:19:35 +02:00 |
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Gwenhael Le Moine
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e4dfeb8cec
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canvas adjustements :
. only draw full board when loading level
. draw only part of the bord each move
. or when switching actors
. + various tweaks
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2011-07-13 22:17:50 +02:00 |
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Gwenhael Le Moine
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cc452edb3e
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no need of dummy value
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2011-07-13 21:37:57 +02:00 |
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Gwenhael Le Moine
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e1d41ce2b2
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useless
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2011-07-13 21:29:40 +02:00 |
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Gwenhael Le Moine
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dca98fdee3
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comment
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2011-07-13 20:53:52 +02:00 |
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Gwenhael Le Moine
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55e6404fae
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use jQuery instead of getElementById
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2011-07-13 20:52:59 +02:00 |
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Gwenhael Le Moine
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cf20b6eab4
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beau
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2011-07-13 20:51:27 +02:00 |
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Gwenhael Le Moine
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cea58a9e5b
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remove debugging stuff
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2011-07-13 20:50:32 +02:00 |
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Gwenhael Le Moine
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f643329db4
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remove unused css classes
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2011-07-13 20:48:37 +02:00 |
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Gwenhael Le Moine
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e85db4362f
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refactorign
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2011-07-13 20:27:10 +02:00 |
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Gwenhael Le Moine
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123d82374b
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load star when document's ready
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2011-07-13 20:26:33 +02:00 |
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Gwenhael Le Moine
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68aa4c8849
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if html skeleton hasn't been pushed in the DOM it's rather difficult to operate on #facepalm
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2011-07-13 20:18:39 +02:00 |
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Gwenhael Le Moine
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8581b817d3
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FIXME: don't display board until the first move is played
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2011-07-13 18:38:28 +02:00 |
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Gwenhael Le Moine
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ea9ba295b6
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now using canvas
Signed-off-by: Gwenhael Le Moine <gwenhael.le.moine@gmail.com>
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2011-07-13 18:34:03 +02:00 |
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Gwenhael Le Moine
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4053fcee3a
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canvas work in progress
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2011-07-13 18:17:38 +02:00 |
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Gwenhael Le Moine
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1323c934ba
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pre-canvas, board_infos is global
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2011-07-13 18:10:16 +02:00 |
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Gwenhael Le Moine
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ee96e8f271
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refactor display code, only refresh changed elements
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2011-07-13 16:49:47 +02:00 |
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Gwenhael Le Moine
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aa465179f8
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one function initialize_a_star as the entry point
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2011-07-13 16:45:02 +02:00 |
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Gwenhael Le Moine
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c2f5154137
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emphasis on level's state
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2011-07-13 16:31:47 +02:00 |
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Gwenhael Le Moine
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f1fb8acfde
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add style for index.html proper
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2011-07-13 16:25:31 +02:00 |
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Gwenhael Le Moine
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180e6cf156
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head and foot
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2011-07-13 16:25:15 +02:00 |
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Gwenhael Le Moine
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e9086f56e6
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increase width of panels
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2011-07-13 16:17:24 +02:00 |
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Gwenhael Le Moine
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59b0f96dd5
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height known too
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2011-07-13 16:15:08 +02:00 |
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Gwenhael Le Moine
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492595db8a
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it's a div already
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2011-07-13 16:11:23 +02:00 |
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Gwenhael Le Moine
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53f7834a90
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the exact width is know
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2011-07-13 15:45:27 +02:00 |
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Gwenhael Le Moine
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046fbf63fe
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working on a ncurses Ruby version, not finished
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2011-07-12 19:07:56 +02:00 |
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Gwenhael Le Moine
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84133b8ec4
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check if level is over when playing by mouse
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2011-07-12 19:05:21 +02:00 |
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Gwenhael Le Moine
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7aa6186c68
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unalign
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2011-07-12 18:17:13 +02:00 |
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Gwenhael Le Moine
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7b017fb2c8
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refactor the code to make it a bit more readable
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2011-07-12 18:16:42 +02:00 |
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Gwenhael Le Moine
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c4965fca1e
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simplify on-click if{}
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2011-07-12 18:05:52 +02:00 |
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Gwenhael Le Moine
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e106f42fc3
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control the actor by mouse-clicks
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2011-07-12 17:31:09 +02:00 |
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Gwenhael Le Moine
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7b77ed6a09
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give focus in star.js
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2011-07-12 16:46:04 +02:00 |
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Gwenhael Le Moine
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df5fd1535a
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update todo
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2011-07-11 09:08:06 +02:00 |
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Gwenhael Le Moine
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e31b3466e8
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emphasis keys in help
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2011-07-07 14:31:09 +02:00 |
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