xwords/xwords4/android/XWords4
eehouse a5c3fa5f59 don't pass empty stream to comms_send: this fixes a problem where
client code calls server_initClientConnection when the game's already
been started and empty messages get queued up.  Ideally the call
wouldn't happen but I'm not sure how to test if a game's begun.
server's doing the right thing not putting anything in the message.
2010-03-21 03:10:56 +00:00
..
assets ready for next release: remove Hex dict and turn off logging 2010-03-14 16:32:54 +00:00
jni don't pass empty stream to comms_send: this fixes a problem where 2010-03-21 03:10:56 +00:00
res get rid of "ignored" since passwd no longer is 2010-03-21 03:10:20 +00:00
src/org/eehouse/android/xw4 close down jni thread before saving game to fix occasional assertion 2010-03-21 03:10:00 +00:00
.gitignore hide .apk file 2010-02-25 04:51:16 +00:00
AndroidManifest.xml add menuitem to main games list view that brings up view of all 2010-03-14 05:01:55 +00:00
build.xml rearrange to work with newer version of ndk and sdk just installed 2010-01-30 03:18:01 +00:00
default.properties Build for 1.6 instead of 1.5 for SMS APIs 2010-02-09 14:16:23 +00:00
local.properties rearrange to work with newer version of ndk and sdk just installed 2010-01-30 03:18:01 +00:00