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Mirror of git://xwords.git.sourceforge.net/gitroot/xwords/xwords
a5c3fa5f59
client code calls server_initClientConnection when the game's already been started and empty messages get queued up. Ideally the call wouldn't happen but I'm not sure how to test if a game's begun. server's doing the right thing not putting anything in the message. |
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xwords4 |