xwords/xwords4/android
eehouse a5c3fa5f59 don't pass empty stream to comms_send: this fixes a problem where
client code calls server_initClientConnection when the game's already
been started and empty messages get queued up.  Ideally the call
wouldn't happen but I'm not sure how to test if a game's begun.
server's doing the right thing not putting anything in the message.
2010-03-21 03:10:56 +00:00
..
scripts work around svnversion not working inside git-managed tree 2010-02-28 18:17:35 +00:00
XWords4 don't pass empty stream to comms_send: this fixes a problem where 2010-03-21 03:10:56 +00:00
Application.mk initial checkin of jni source and build scripts for android port 2010-01-02 19:10:08 +00:00
INSTALL.txt initial checkin of jni source and build scripts for android port 2010-01-02 19:10:08 +00:00