Eric House
8f93630350
shorten string to make action bar more obvious (and catch up with
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generated string file changes)
2015-08-21 06:56:47 -07:00
Eric House
e0327b0f62
ignore files
2015-08-20 07:41:48 -07:00
Eric House
79ab1214e7
replace send button with menuitem, and add icons for it and clear
2015-08-20 07:38:09 -07:00
Eric House
6b455bf743
make chat compose space multi-line; scroll chat history to bottom on
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open
2015-08-20 07:37:51 -07:00
Eric House
07e97107ce
confirm before deleting chat history
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Conflicts:
xwords4/android/XWords4/res/values/strings.xml
2015-08-20 07:37:30 -07:00
Eric House
3a32d3a17b
return count of messages sent from comms_resendAll(), and post it as a
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toast so user sees something happened.
2015-08-13 07:05:06 -07:00
Eric House
8f7267b3ec
add index of sending player to chat transmission, and on receiving
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side translate that into showing the sender's name in
notification. Not yet done: replacing silly "not me" in chat listing
with same, but now it should be easy.
2015-08-12 07:36:36 -07:00
Eric House
4a28da1348
Show specific notification on receipt of chat, not rehash of last move
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played.
Conflicts:
xwords4/android/XWords4/archive/R.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/RelayService.java
2015-08-11 06:50:16 -07:00
Eric House
bcd620a4f9
clean up to make cherry-picked changes work
2015-08-03 05:07:49 -07:00
Eric House
1e7f51a88d
move last-pressed button to bottom of screen where it's natural to look for it
2015-08-03 04:58:18 -07:00
Eric House
6871ef24a6
move several strings, including app name, NBS port, and url prefix, into generated
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.xml file so Dbg and regular variants can co-exist better
Conflicts:
xwords4/android/XWords4/archive/R.java
2015-08-03 04:55:59 -07:00
Eric House
36adf7f86c
get rid of About menuitem in board -- in main view is enough
2015-07-31 07:14:04 -07:00
Eric House
0bb51e8b93
show a toast when hint can't find anything, on the principle that user
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should see some response to every action.
Conflicts:
xwords4/android/XWords4/archive/R.java
2015-07-26 12:09:15 -07:00
Eric House
fa00eef151
convert string to plurals and add some "one" items to others to allow
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removing [s]. There's more to do still.
2015-07-23 06:57:37 -07:00
Eric House
8a575bc789
fill in help text for communication means
2015-06-26 06:18:42 -07:00
Eric House
63aae3d4e8
add newbie hints to checkboxes enabling communication types (bt, sms,
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etc.)
2015-06-25 06:38:40 -07:00
Eric House
b8193d635d
SMS-enable alert: Add cancel button, and disable OK button until user
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selects an enabling option
2015-06-23 08:11:18 -07:00
Eric House
54b18c898d
more, and hopefully last, French strings
2015-06-19 20:52:40 -07:00
Eric House
8354f45548
deal with case where invitation includes only conntypes not supported
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on device, e.g. sms-only sent to a tablet. Strip the unsupported types
when creating the game, and then on game open suggest to user he
delete (with explanation)
2015-06-19 07:51:51 -07:00
Eric House
f93f0cd926
Yet another attempt to deal with bad connectivity: when can't connect
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to relay but other address modes are present, offer to remove the
relay from the game, and if that choice is taken confirm with an
explanation of the limits of what remains.
2015-06-18 08:14:33 -07:00
Eric House
13f4e66f84
More French strings, and fix typo in English
2015-06-16 06:45:23 -07:00
Eric House
7190706eaf
when game doesn't have connection to relay but has another way to
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connect, give user the option of inviting "anyway", but warn that
there will be no relay connection used in that game. And then remove
the relay addressing from the invitation info.
2015-06-13 07:35:02 -07:00
Eric House
f296ab4dc3
add additional warning about failure to connect when user's on WiFi,
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since paranoid WiFi settings are probably a leading cause of my not
being able to connect.
2015-06-08 07:36:47 -07:00
Eric House
d0d81483e3
When relay-configured game is opened that hasn't yet managed to
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connect to relay, instead of suggesting user invite another player
warn him/her that it's unconnected and suggest opening again
later. The problem this addresses is that a game must be opened to
make the initial relay connection, and that doesn't happen in the
background. This is a temporary fix that should prevent sending
invitations to games that the relay doesn't yet know about.
2015-06-05 22:12:08 -07:00
Eric House
6bfb20d2f0
feature request: show toast after writing to DB so user knows
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something was done
2015-06-05 06:20:43 -07:00
Eric House
8e2d19e712
tweak string
2015-06-03 07:58:49 -07:00
Eric House
276666dd1a
add progress to initial fetch of dict info from server for non-English
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devices
2015-06-03 07:50:38 -07:00
Eric House
dd24f86eb8
use android's build-in OK and Cancel strings
2015-05-27 07:05:59 -07:00
Eric House
ac2d46d109
Don't show network status icon, nor respond to taps, for standalone
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games.
2015-05-21 07:09:54 -07:00
Eric House
3e077a2dc2
remove unused string
2015-05-14 06:21:12 -07:00
Eric House
e66260950e
change final score formatting so it can be properly localized.
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Note: because the substitution is done in common code I can't use the
positional specifiers (%1$s vs %s) and so this breaks the generated
"translations". The scripts that do the generation need to be fixed to
understand the formatted="false" attribute.
2015-05-13 07:51:32 -07:00
Eric House
e7dc14a4e7
Merge branch 'for_android_beta_96' into android_branch (and up version strings)
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Conflicts:
xwords4/android/XWords4/assets/changes.html
2015-04-07 21:08:00 -07:00
Eric House
fe9b70b7e1
up strings for release
2015-04-07 20:45:45 -07:00
Eric House
b618091c0f
tweak menu text
2015-04-06 07:01:19 -07:00
Eric House
6a74cdba44
make description of human and robot wordlists in prefs localizable
2015-04-02 06:47:35 -07:00
Eric House
3a460fa58d
use localized language names in prefs
2015-04-01 21:53:51 -07:00
Eric House
34f1d4aeeb
fix some confusion between language name used as key (unlocalized
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value that should have been the iso standard two-letter code) and
localized language name, including subclass of ArrayAdapter that keeps
a hash from visible/localized language and the corresponding code.
2015-04-01 07:45:04 -07:00
Eric House
c2179664d8
make some debug strings localizable
2015-03-30 19:34:38 -07:00
Eric House
e1f0c176d5
confirm before downloading wordlist, and only check-and-offer once.
2015-03-30 08:04:37 -07:00
Eric House
427b652c27
add pref and strings for the key that'll be used to prevent multiple
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attempts to download wordlist for non-English phone
2015-03-27 22:00:24 -07:00
Eric House
3995d96a9f
this is now a generated file
2015-03-27 07:28:52 -07:00
Eric House
ac811f1690
move French strings into res_src/, and add script to filter/copy all
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strings.xml files from there to res/, effectively including them in
the app the way the Android SDK intends. This will allow me to turn
off the downloadable localization stuff which is tripping over having
more than English built in. ToDo: incorporate the copy into the build.
2015-03-27 07:26:51 -07:00
Eric House
b684e32dca
remove duplicate lookup URLs
2015-03-25 05:45:47 -07:00
Eric House
1cd450bb7b
use <plurals> for dictionary deletion string
2015-03-25 04:52:02 -07:00
Eric House
7c45ec5f8c
add Wiktionary as a lookup option. This overlaps Catalan, so duplicate
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links need to be detected and suppressed.
2015-03-25 04:50:35 -07:00
Eric House
6f556f7264
latest French strings
2015-03-24 07:41:53 -07:00
Eric House
930d72402d
fix crash due to mis-numbered format specifier
2015-03-23 07:50:29 -07:00
Eric House
2631ab1094
add prefs checkbox to disable it's-your-turn notifications
2015-03-23 07:30:42 -07:00
Eric House
bd7bfb328e
use localized language names; add some quantity="one" plurals items
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for English; revert one <plural> to <string> because the quantity is
fixed and knowable and a pain to pass to getQuantityString().
2015-03-20 07:28:40 -07:00
Eric House
328300c8a2
add translations of language names
2015-03-19 22:34:08 -07:00