ehouse
dc84bd22df
dict_tilesToString sig change
2005-07-08 03:02:31 +00:00
ehouse
9e76871306
(conditionally) modify dicts to support getting height of platform
...
glyphs, pass into drawing code so can be fetched and cached, and
implement for Palm. This is to allow drawing glyphs (like Danish's
A-with-circle) that are taller than normal without the visual padding
the rest can have. So far works for 68K/non-highres. Will not
compile for ARM yet.
2005-07-07 03:46:07 +00:00
ehouse
3b53363e16
Pass protocol version code with connect request, and return error if
...
it isn't what relay can handle. Report error to user.
2005-07-06 01:36:52 +00:00
ehouse
5b3e5fbf18
name change
2005-07-06 00:58:20 +00:00
ehouse
1ae6c010c9
Make cookieID a 32-bit value instead of 16-bit
2005-07-05 23:02:15 +00:00
ehouse
327fb7b001
eliminate unnecessary setHeartbeatTimer call
2005-07-05 20:57:37 +00:00
ehouse
978d840df7
put back functions that never should have been removed.
2005-06-27 05:45:28 +00:00
ehouse
6728862399
cast to stop warning on wince
2005-06-27 03:56:09 +00:00
ehouse
e92234b324
cleanup: make module-local functions static
2005-06-25 05:43:56 +00:00
ehouse
dfccb19667
convert util_setTimer to take procptr; remove timer call on board; add
...
heartbeat to comms that uses util_setTimer with new timer type.
2005-06-23 04:16:53 +00:00
ehouse
c57206f483
catch franklin up with recent API changes
2005-06-16 05:12:28 +00:00
ehouse
9d5ea796f3
don't draw board before it's set up
2005-06-13 14:51:21 +00:00
ehouse
06e28770d1
make one formal param const
2005-05-29 19:31:09 +00:00
ehouse
4095acc327
casts to stop compiler warnings
2005-05-29 19:29:33 +00:00
ehouse
31e1a46087
separate internalization of comms from call to connect to relay since
...
the first must finish before the caller will have a valid reference to
comms. call util_addrChange.
2005-04-03 17:00:59 +00:00
ehouse
0629dc5223
separate internalization of comms from call to connect to relay since
...
the first must finish before the caller will have a valid reference to
comms.
2005-04-03 16:58:36 +00:00
ehouse
de4af7c8ce
add util_util_addrChange
2005-04-03 16:57:01 +00:00
ehouse
ad6de22306
add comms_getInitialAddr; protect against recursive sends
2005-04-03 02:49:04 +00:00
ehouse
3d27d0d882
add comms_getInitialAddr
2005-04-03 02:48:50 +00:00
ehouse
39185fef17
create new comms object if needed for non-first game
2005-04-03 01:36:59 +00:00
ehouse
c9f60e758c
don't instantiate comms unless it'll be used. Internally it has no
...
idea it's not supposed to connect to relay otherwise.
2005-03-25 03:11:54 +00:00
ehouse
24690a2a10
too much logging
2005-03-21 05:29:37 +00:00
ehouse
290cb0b9da
fix to build in standalone case
2005-03-20 19:43:00 +00:00
ehouse
edceee12a8
add XP_LD so symbian can long 32-bit vals
2005-03-20 19:41:30 +00:00
ehouse
078ab48fa1
fix bad assert
2005-03-20 15:01:59 +00:00
ehouse
d6efb446d1
Wrapping protocol around standard comms stuff that talks to the relay.
...
Revert previous relay-related changes.
2005-03-19 22:01:38 +00:00
ehouse
19b0d88a69
remove gross connectRelay hack. There's now a wrapping protocol that
...
talks to the relay entirely inside comms.c.
2005-03-19 21:48:47 +00:00
ehouse
8eb4abac6f
added '-I relay/'
2005-03-19 21:47:18 +00:00
ehouse
fc6095255d
listen port goes away; add separate union member for relay addressing
2005-03-19 21:46:51 +00:00
ehouse
022fd1cb9d
util_listenPortChange gone
2005-03-19 21:45:21 +00:00
ehouse
272e66e635
nuke logging that was polluting ncurses screen
2005-03-19 21:44:35 +00:00
ehouse
af8602f63b
add stringFromStreamHere()
2005-03-19 21:44:09 +00:00
ehouse
dd8f2f92c5
fix problems with clients in networked games making a move after the
...
game should end: check number of passes and that all players still
have tiles before running robot.
2005-03-15 15:18:58 +00:00
ehouse
2e0ee693bc
add assert
2005-03-15 15:13:52 +00:00
ehouse
26cd5c2d88
add model_recentPassCountOk
2005-03-15 03:31:52 +00:00
ehouse
36bba4024b
move playerNum into dsi so can be used in formatting score
2005-03-15 03:27:24 +00:00
ehouse
219b6ce937
save hostIDs as part of comms; add logging
2005-03-09 15:18:17 +00:00
ehouse
f5c43f3dfc
add util_addrChange
2005-03-09 15:14:10 +00:00
ehouse
ef828a0bdf
fix misspelling
2005-03-09 15:12:57 +00:00
ehouse
0f9eb528d8
fix conflict with type from Palm headers; fix for non-BEYOND_IR case.
2005-03-08 05:33:38 +00:00
ehouse
cb3a3854e9
add support for relay for use by NAT'd/firewalled devices: cellphones.
...
Include cookie users will agree on on for relay rendevouz, and
sender/receiver IDs for when there are >2 devices in game. Supports
games between linux clients now, but needs a lot more work.
2005-03-06 17:56:34 +00:00
ehouse
71870695cc
HACK: server must ping relay or it can't be contacted
2005-03-06 17:51:18 +00:00
ehouse
2e9dd5f3ea
cleanup; add debugging info for state changes
2005-03-06 17:49:37 +00:00
ehouse
5894369301
when undoing for purpose of finding last move and there's no pool,
...
don't attempt to replace tiles.
2005-02-02 02:51:05 +00:00
ehouse
49e4c1f6e4
keep hostname as well as IP address in CommsAddrRec
2005-01-31 03:31:50 +00:00
ehouse
fa7dcd1217
EXTERN_C_START
2005-01-31 03:30:26 +00:00
ehouse
27b6f310b5
bug: comparison was dropping words with the same score as all those
...
already cached.
2005-01-25 04:39:55 +00:00
ehouse
66eeeae7d6
change trayCursorLoc to be a 3-bit number so stores smaller
2005-01-23 17:28:29 +00:00
ehouse
974bf14ec4
ex/internalize cursor locations
2005-01-23 17:26:38 +00:00
ehouse
333c795f3c
kill log statement
2005-01-23 08:20:13 +00:00
ehouse
67be3191c8
revert change to board_invalRect
2005-01-23 08:17:37 +00:00
ehouse
ee3d6381dd
board_invalRect params change
2005-01-23 06:14:07 +00:00
ehouse
3cc77cc8ce
remove dead param; fix inval and choice of inverted cells so recent
...
move is not shown when pending move is.
2005-01-23 06:00:27 +00:00
ehouse
90d700356d
remove dead param
2005-01-23 05:55:58 +00:00
ehouse
4d98925b91
provide callback for most recent score; return key on hidden tray
...
attempts to reveal; add focus obj to saved state.
2005-01-22 19:51:48 +00:00
ehouse
7482c07ba5
add callback for most recent score
2005-01-22 19:49:19 +00:00
ehouse
6abaa53d86
new constant so clients can extend set of warnings
2005-01-20 02:37:13 +00:00
ehouse
bc771cf3a1
default impl of getShortName
2005-01-13 14:36:42 +00:00
ehouse
70266c075d
don't call board_draw except in response to Draw() on Symbian
2005-01-13 02:52:45 +00:00
ehouse
538113220f
add missing gameID param
2005-01-13 01:43:02 +00:00
ehouse
0bc0c53823
make params const
2005-01-09 21:33:48 +00:00
ehouse
f0d5b0b251
allow caller to assign COMMONDIR for cases where caller isn't where
...
expected.
2005-01-07 11:09:09 +00:00
ehouse
dd019b576e
remove unused constant
2005-01-04 04:07:38 +00:00
ehouse
a55d4c4435
add casts for symbian compiler
2005-01-04 04:06:37 +00:00
ehouse
c5e534680f
formatting
2005-01-04 04:05:02 +00:00
ehouse
8b44ad1324
start cursor near middle of board
2005-01-04 03:23:12 +00:00
ehouse
bbd8d917bc
up/down arrow keys move divider
2005-01-04 03:11:56 +00:00
ehouse
b77d8b8fbb
use dict_getShortName
2004-12-18 01:06:47 +00:00
ehouse
718eb3f600
add dict_getShortName
2004-12-18 01:05:20 +00:00
ehouse
3394e20e9b
add dict_getShortName, casts for symbian
2004-12-18 01:04:57 +00:00
ehouse
cd4f97bd15
remove too-frequent logging
2004-12-17 15:17:20 +00:00
ehouse
aa6e46d05f
always set nTilesMax so works when XWFEATURE_SEARCHLIMIT not defined
2004-12-11 04:16:48 +00:00
ehouse
ebec5b9b17
remove hint-drag logging (no change to non-debug code)
2004-11-14 16:29:13 +00:00
ehouse
47f81507af
add HintAtts param to draw_drawBoardArrow
2004-11-14 16:06:30 +00:00
ehouse
fbc2f86187
Don't use Palm APIs in common code!
2004-11-09 02:03:28 +00:00
ehouse
47b4de73e7
add board_formatRemainingTiles
2004-11-06 02:54:25 +00:00
ehouse
7a84f7f425
add param to model_countAllTrayTiles
2004-11-06 02:50:01 +00:00
ehouse
a4938db8fe
server_formatRemainingTiles and server_formatDictCounts
2004-11-06 02:46:08 +00:00
ehouse
0f557c3e73
nuke tmpModel earlier
2004-11-05 14:29:17 +00:00
ehouse
90920a51ca
add comment
2004-11-02 06:27:47 +00:00
ehouse
3046815907
another move-summary bug
2004-10-31 00:54:21 +00:00
ehouse
2866ccfc95
fix bug summarizing score for one-tile moves; remove return from
...
middle of function.
2004-10-31 00:53:26 +00:00
ehouse
03eeac1d30
fix bug with printing last move score. Undo on the tmp model wasn't
...
working and so tiles added later got included.
2004-10-30 18:22:39 +00:00
ehouse
7afe70569c
fix linux build: add missing param
2004-10-30 16:59:07 +00:00
ehouse
68b5a6371f
cleanup
2004-10-30 16:55:59 +00:00
ehouse
e89b7da54a
add gi_countHumans
2004-10-30 04:50:33 +00:00
ehouse
ec19669d4f
always include slots that are only used in conditional builds to
...
simplify converting between saved versions.
2004-10-08 23:57:24 +00:00
ehouse
71142255d6
deal with older stream version
2004-10-08 23:54:57 +00:00
ehouse
fd75f3324e
Pass number of blanks to util_engineStarting
2004-10-07 13:51:03 +00:00
ehouse
698c71fc06
add option when memory's available for dict to store all of its data
...
in a single FtrPtr so that lookup can be faster. Still need to
confirm that there's a noticable speedup this way....
2004-10-07 13:23:20 +00:00
ehouse
b7dd4fd50c
bug: hide arrow when it can't be moved in case where tile comes via keyboard
2004-10-05 02:32:58 +00:00
ehouse
f13c0a3473
fix arm<->68K save/open problem by not relying on sizeof and saving
...
each field explicitly (as I already do everywhere else.)
2004-10-02 03:47:24 +00:00
ehouse
96a241c7d3
reject message with wrong connID
2004-10-01 01:25:55 +00:00
ehouse
5eea4644e2
first player robot again by default
2004-09-30 13:51:29 +00:00
ehouse
80cc53eb11
fix endienness problem for game id
2004-09-30 13:43:07 +00:00
ehouse
c73525aed8
pad struct to 4 bytes so ARM and 68K size are the same
2004-09-29 13:17:15 +00:00
ehouse
77f543e863
fix for 4-byte nodes on ARM
2004-09-28 01:03:48 +00:00
ehouse
38a4170fe0
cleanup; fix for 4-byte nodes on ARM
2004-09-28 01:03:07 +00:00
ehouse
7f38e98a0b
fix cast
2004-09-24 01:37:30 +00:00
ehouse
650ccbf0ca
no robots for a while
2004-09-24 01:35:54 +00:00
ehouse
27dc6ce932
add pno-related obj dir
2004-09-19 03:32:43 +00:00
ehouse
8a4b9eed3a
remove dead code
2004-07-20 15:13:54 +00:00
ehouse
b8af3a6e79
remove masking that was breaking blanks in Polish and I THINK was
...
redundant. Add assert to make sure.
2004-07-20 15:08:45 +00:00
ehouse
6e53150418
always hide arrow when undoing partial move, not just when done from
...
tray.
2004-07-10 22:57:17 +00:00
ehouse
665ff7b4c4
make < 80 columns
2004-07-10 22:56:20 +00:00
ehouse
bb291f1e75
Hide cursor arrow when pen in empty tray region returns tiles to tray.
2004-07-10 22:40:50 +00:00
ehouse
e320ae9617
output the right string
2004-07-10 14:17:07 +00:00
ehouse
d9efe4258b
cleanup for no hintlimit feature case
2004-06-27 04:35:42 +00:00
ehouse
9e1391af32
missed name change
2004-06-25 07:09:08 +00:00
ehouse
8e8e6896c1
framework for smarter inval of hint rect during drag
2004-06-25 06:56:58 +00:00
ehouse
4e6b8f4c76
engine is now responsile for asking for and tracking how many tiles in
...
the tray should be used in hints.
2004-06-25 06:51:24 +00:00
ehouse
c6c6d38dfc
engine is now responsile for asking for and tracking how many tiles in
...
the tray should be used in hints. Moved responsibility here from
platform because platform doesn't know when a turn ends, and end of a
turn (engine reset) is the right place to reset the values.
2004-06-25 06:49:49 +00:00
ehouse
f900988bcc
pass to engine boolean telling it whether to ask for tray hint limits;
...
address, for penDown only, confusion between whether pen events are
handled and whether the handling means a redraw is required. Might
need to do same for penMoved and penUp.
2004-06-25 06:47:35 +00:00
ehouse
ca490374e5
add util_getTraySearchLimits
2004-06-25 06:39:24 +00:00
ehouse
338bda1e5b
name change
2004-06-25 06:27:48 +00:00
ehouse
18023ecab3
remove unused variable
2004-06-24 05:19:52 +00:00
ehouse
173eba64e3
version now part of stream
2004-06-24 05:19:31 +00:00
ehouse
6e5067c01d
version now part of stream; fix VERSION defines
2004-06-24 05:18:46 +00:00
ehouse
6c14b290eb
preserve hint limits
2004-06-24 05:17:59 +00:00
ehouse
fe681ddf86
move some actions to penUp from penDown
2004-06-23 03:33:06 +00:00
ehouse
63c860d31e
nuke unused param
2004-06-23 03:30:12 +00:00
ehouse
59ac0e42ef
up stream version to include hintrect boolean
2004-06-22 06:29:19 +00:00
ehouse
debca15ba5
scroll as part of hint rect drag
2004-06-22 06:28:22 +00:00
ehouse
dce8eb2ea5
remove dead code and bogus assert
2004-06-18 13:52:12 +00:00
ehouse
2a9d5b7832
polish hintrect stuff; fix inval, etc
2004-06-18 13:25:57 +00:00
ehouse
ee184e2cf1
add allowHintRect
2004-06-18 13:16:40 +00:00
ehouse
e3f57eed44
make hint rect per-player; hide when tray not visible; make upward
...
drag remove it.
2004-06-16 04:06:02 +00:00
ehouse
7914876294
Change engine to, when given a rect that's a subset of the board,
...
constrain the search for moves to those that involve filling only
tiles within the rect -- while still using the rest of the board as
context for the moves. Robot moves use the whole board.
2004-06-15 01:58:09 +00:00
ehouse
da4fe889f1
Track drag on board to form a rect whose borders are drawn via
...
attributes on cells; pass that rect to engine when hint requested.
Still rough, and needs to be made per-user. Also needs a way to hide
the rect.
2004-06-15 01:56:01 +00:00
ehouse
30dd160ecc
fix infinite loop looking for last not-undone move to highlight.
2004-05-15 16:06:35 +00:00
ehouse
7437e6089a
move undoing-assign warning here
2004-05-15 16:05:14 +00:00
ehouse
4be6c13803
formatting change only
2004-05-14 09:04:49 +00:00
ehouse
b07b947c44
Allow deletion of picked tiles during face-up picking.
2004-05-14 08:57:38 +00:00
ehouse
bc00a04873
fix infinite loop when attempting to undo tile assignment. The ideal
...
fix would allow the undo, but this is much less risky.
2004-05-14 08:55:13 +00:00
ehouse
a4058cf07e
improve what's in scoreboard last-move summary
2004-05-06 04:13:35 +00:00
ehouse
0db24688b3
mods to track just the main word when scoring a turn
2004-04-30 08:32:11 +00:00
ehouse
6f8c09ed54
mods to figure out score of player's most recent move
2004-04-30 08:29:49 +00:00
ehouse
9e8184d444
new functions to figure out score of player's most recent move
2004-04-30 08:29:22 +00:00
ehouse
4fdf6fe60a
new param to figureMoveScore
2004-04-30 08:27:24 +00:00
ehouse
b4b3681cd3
show last turn in addition to player name when pen held on score; fix
...
revealing tray to show REVERSED when done for robot.
2004-04-30 08:26:54 +00:00
ehouse
d25c553ece
assert non-null objects when making board
2004-04-03 16:42:20 +00:00
ehouse
508d98d8e0
make rectContainsPt params signed to avoid errors on palm
2004-03-02 05:58:15 +00:00
ehouse
d48ae1a216
draw_trayBegin returns bool
2004-03-02 03:26:10 +00:00
ehouse
6a9228bb43
fix arrow movement when board flipped
2004-03-01 02:30:45 +00:00
ehouse
ae9edbb08d
After an undo, set the prev_move bits on the move now on top of the
...
stack so the tiles will get highlighted.
2004-02-29 06:59:37 +00:00
ehouse
be219aaf81
get rid of tabs/fix formatting. No code changes.
2004-02-29 01:08:50 +00:00
ehouse
2024a069ac
add summary when no tiles played too
2004-02-27 06:19:31 +00:00
ehouse
791d371b90
guard server_do against reentrance
2004-02-18 04:28:32 +00:00
ehouse
0244afcde6
make util_userQuery return bool
2004-02-17 04:00:12 +00:00
ehouse
da2a895b3c
hit-test in divider using bigger rect
2004-02-13 04:47:22 +00:00