Eric House
d9bfc01e35
change unsigned char to uint8_t (using sed)
2013-08-29 22:55:11 -07:00
Eric House
0e6b211a76
fix treating game-targeted messages as if they were device-targeted.
...
Should probably have separate tables for the two types....
2013-08-29 06:37:22 -07:00
Eric House
b80051cc73
send dev-targeted messages pulled from db by rewriting their headers
...
with a new packetID.
2013-08-28 21:36:12 -07:00
Eric House
de125eb9a6
fix GetStoredMessages to also return messages without connnames,
...
i.e. messages to a device rather than to a game.
2013-08-28 21:29:39 -07:00
Eric House
cd2b83c9c5
type change: use vector<uint8_t> rather than string in struct for
...
retrieving data from db.
2013-08-28 20:33:42 -07:00
Eric House
c4cf8b3c3c
make 'devs print' take multiple devid args; rename args to argv everywhere.
2013-08-28 19:23:40 -07:00
Eric House
831018ed9d
oops: remove extra format specifier
2013-08-28 19:20:37 -07:00
Eric House
b5f35fab78
unescape things like '\n' in messages
2013-08-28 08:00:21 -07:00
Eric House
4207df8078
apply limit to all; list messages without connname too
2013-08-28 07:29:24 -07:00
Eric House
2e7433f2b2
change 'devs msg' command to send to a list, or to all
2013-08-28 07:29:23 -07:00
Eric House
35a09512ce
add missing params
2013-08-26 08:41:42 -07:00
Eric House
f6b34fcbbc
sleep time should depend on configured ACK expiry
2013-08-25 22:24:21 -07:00
Eric House
d3c15eb58b
remove logging
2013-08-25 22:23:52 -07:00
Eric House
063b01d3d8
change most len-as-short+bytes strings to vli+bytes; add device model
...
to what's passed for device registration, and store it in a new column
in devices table.
2013-08-25 21:20:26 -07:00
Eric House
d10e9f6235
use vlis for acks in both directions
2013-08-25 16:59:07 -07:00
Eric House
91235f3be7
begin process of using variable-length-ints in udp protocol. Works
...
between linux client and relay, but unrelased features of Android
client will be broken until fixed.
2013-08-25 12:34:35 -07:00
Eric House
69f34f4ef8
make method private
2013-08-25 12:32:26 -07:00
Eric House
cf3437c686
fix argc checking to prevent crashes
2013-08-23 07:44:42 -07:00
Eric House
38adea1612
fix infinite recursion
2013-08-22 08:23:32 -07:00
Eric House
1af12f1de2
refactor packet assembly/sending so posting message can post all,
...
including header.
2013-08-22 08:15:38 -07:00
Eric House
16aafccec6
to telnet interface add ability to forget device and to send to one
...
not known (which will make message available next time it connects or
via GCM); rename methods.
2013-08-22 06:29:20 -07:00
Eric House
23a59e8097
sometimes a device goes away and we don't notice, so when it comes
...
back just reuse its record rather than asserting there's no record
there.
2013-08-21 21:32:55 -07:00
Eric House
3dee41e584
set new clntvers row in devices table at the same time as updating it
...
in games table. (The latter is now redundant and will go away.)
2013-08-21 06:49:37 -07:00
Eric House
2157706dcd
add client version and a desc string to devices DB and to reg info sent to relay
2013-08-20 08:09:45 -07:00
Eric House
84d06b9fed
use g_shell_parse_argv() to parse input buf (so messages can be in
...
quotes and contain whitespace)
2013-08-19 08:25:06 -07:00
Eric House
0868a33c83
print out whether message is ACK'd or not
2013-08-18 20:52:09 -07:00
Eric House
d0aca01289
clean up send message/alert code
2013-08-18 15:48:44 -07:00
Eric House
47203437cc
register devices more often; add ctrl command to send text message to
...
device if possible, otherwise to post it to the db (mostly for testing).
2013-08-17 14:55:19 -07:00
Eric House
6a27bbba94
tweaks to new ctrl command
2013-08-15 19:22:23 -07:00
Eric House
d07bb5013d
oops: function need to return something
2013-08-15 19:22:01 -07:00
Eric House
62f0819a82
Toward resurrecting ctrl feature to give runtime info about stuff that
...
isn't in the DB. Step one: comment out the stuff that doesn't compile
and add ability to print all registered devices with their ages.
2013-08-15 08:44:33 -07:00
Eric House
06f0b7e411
treat KEEPALIVE same as RQSTMSGS (for now)
2013-08-15 07:25:20 -07:00
Eric House
61009cefc7
in advance of using memcache, keep track (in memory) of those devids
...
for which no messages are pending, since that's a query that can be
made by each device every minute.
2013-08-15 07:24:30 -07:00
Eric House
f1b60dab62
Don't assert when can't find state transition. At least in some cases
...
these result from unexpected/out-of-order packets that slip through.
2013-08-14 08:11:21 -07:00
Eric House
fe51d19c2e
Device can't be 'alreadyHere' if has hostID of 0 since the only way a
...
device gets registered involves giving it a non-0 hostID. Fixes array
OOB access.
2013-08-14 08:10:09 -07:00
Eric House
80f66d1df7
remove test for duplicates now that it's impossible
2013-08-13 08:20:57 -07:00
Eric House
5be8779749
remove redundant member variable
2013-08-13 08:19:32 -07:00
Eric House
c9406c36ae
use a simple array rather than a vector to store currently connected
...
devices. It's simpler, searching for hid is faster, and it makes it
easier to detect when we try to add the same device twice.
2013-08-13 08:04:19 -07:00
Eric House
fde50cce32
move timeout interval into config file; cleanup
2013-08-12 07:41:48 -07:00
Eric House
787367071d
show only those devids in the visible games
2013-08-08 19:55:04 -07:00
Eric House
635b948c41
don't drop messages from devices without a devID -- lots of older
...
devices are in that boat.
2013-08-08 00:40:32 -07:00
Eric House
01c97c5716
null token is a possibility if message was stored by device connecting
...
via tcp and device is now connecting via udp
2013-08-07 21:59:21 -07:00
Eric House
cd9eea665b
oops: still need to register device connecting via tcp so gcm sends
...
can work.
2013-08-07 21:36:06 -07:00
Eric House
84b77d4456
log threadid as unsigned int
2013-08-07 21:32:58 -07:00
Eric House
b49486fc3f
cleanup: use constant and add/use isUDP()
2013-08-07 21:31:10 -07:00
Eric House
bac947d780
don't remember tcp-based addresses. Fixes problem when a device
...
switches from tcp- to udp-based connection.
2013-08-07 21:04:05 -07:00
Eric House
91c82d9874
tweak logging to match format gdb prints
2013-08-07 21:03:11 -07:00
Eric House
6dbabaa319
cleanup
2013-08-07 21:02:47 -07:00
Eric House
470dbb5304
oops: still remove address from set tracked if it's not tcp
2013-08-05 07:50:11 -07:00
Eric House
4ad6696ecc
add delete-on-ack logic to another message sending site, and fix
...
assertion failure caused by not providing a client token on messages
being sent.
2013-08-02 22:33:06 -07:00
Eric House
1e35d676bf
change constant name
2013-08-02 07:31:41 -07:00
Eric House
6e14a6d33a
fix leak; remove unused variable
2013-08-02 06:11:08 -07:00
Eric House
8b936ea0ea
iterator is invalid after erase() call, so advance first. Fixes problem valgrind found.
2013-08-02 06:08:41 -07:00
Eric House
a8cc920dcf
new method
2013-08-01 07:49:12 -07:00
Eric House
4ecb0f534d
For a subset of stored messages sent, don't remove from DB until
...
they're acked. (This is the goal for all messages sent via UDP, but
will be harder elsewhere in the code.)
2013-08-01 07:48:44 -07:00
Eric House
684effd170
cleanup
2013-08-01 06:12:58 -07:00
Eric House
17b8eae1f1
clean up fetching of stored messages, and excluse those from dead games
2013-07-31 07:24:58 -07:00
Eric House
54c1e0c2ab
drop bogus assert
2013-07-29 17:39:43 -07:00
Eric House
d8a4b5ce29
include udp maxInterval, the number of seconds the relay's configured
...
to assume an address is still good when it hasn't heard from it, in
reg response reply, send that reply always, and read and log the new
field on clients. It will eventually be used to implement a
keepalive.
2013-07-29 07:27:30 -07:00
Eric House
cdea106824
change param to simplify code a bit
2013-07-29 06:33:31 -07:00
Eric House
5f9b2e431f
optimization: test address before fetching messages for it
2013-07-28 07:28:32 -07:00
Eric House
9951064439
fetch all stored messages at once to reduce number of DB calls made.
2013-07-25 06:37:53 -07:00
Eric House
6bb2efbbd5
remove mistaken assert
2013-07-24 06:03:50 -07:00
Eric House
41160579ca
remove duplicate
2013-07-23 18:30:08 -07:00
Eric House
bfc617720e
add isCurrent() method on UDP addresses based on how long it's been
...
since we've received data from the same source, and use to drop
packets in response to reads that are older than when the test says
the endpoint of the address changed.
2013-07-23 06:21:57 -07:00
Eric House
572d3596ae
add heretofore undocumented config
2013-07-23 06:18:17 -07:00
Eric House
ceacbc2cbe
fix formatting error
2013-07-23 06:17:35 -07:00
Eric House
acca4d14d4
new files to track how long it's been since data's been received from
...
a UDP address. The idea's that when there's too long a gap the
address has likely been recycled and we shouldn't send replies to
packets received before the reset.
2013-07-22 07:26:14 -07:00
Eric House
7b18da70db
logging tweak
2013-07-22 06:11:10 -07:00
Eric House
48a2567edf
log contents of incoming udp packets
2013-07-22 06:06:39 -07:00
Eric House
13550865ad
drop packets in queue if they've been there longer than 30 seconds --
...
which should be a configurable value.
2013-07-22 06:05:24 -07:00
Eric House
13c234dfab
log when address replaced
2013-07-20 11:59:00 -07:00
Eric House
5d8cd5a17f
recognize already-seen devices. This seems to occasionally fix
...
reconnect problems but needs to be studied/tested more -- check logs.
2013-07-20 11:44:00 -07:00
Eric House
464ef49018
add new send_via_udp that may be able to check for address validity
2013-07-20 10:37:38 -07:00
Eric House
792a51a404
change ivar name
2013-07-20 08:33:22 -07:00
Eric House
61992943dd
Add mapping from address to devid in order to catch when an address is
...
reused. That required making AddrUnion a class rather than a simple union.
2013-07-20 08:06:14 -07:00
Eric House
32150049e2
assert that we aren't tracking two connected games with the same hid
2013-07-20 06:28:35 -07:00
Eric House
2ce097629f
log contents of udp packets as b64-encoded strings for debugging; off
...
by default.
2013-07-18 06:52:07 -07:00
Eric House
06dd9a99a1
better logging
2013-07-17 21:34:52 -07:00
Eric House
3737f19548
better logging
2013-07-17 21:34:27 -07:00
Eric House
972dcfec81
cleanup
2013-07-17 21:33:59 -07:00
Eric House
1d5cf0bea7
don't remember devid unless it's valid
2013-07-17 21:33:36 -07:00
Eric House
d436232800
correctly log b64 dump of return address at record and use sites
2013-07-17 06:38:25 -07:00
Eric House
021d6370f3
drop, rather than asserting about, corrupt packets -- meaning where
...
the player counts don't make sense.
2013-07-16 06:40:00 -07:00
Eric House
1638d964fb
log socket address to try to track down apparent misaddressing
2013-07-16 06:38:26 -07:00
Eric House
e80fe76652
assert we don't go out of bounds on array
2013-07-15 07:33:27 -07:00
Eric House
b5714e9d14
improve API: hide special numbers inside implementation
2013-07-12 08:24:44 -07:00
Eric House
5814febad5
better client token logging
2013-07-10 23:13:50 -07:00
Eric House
2060aa4577
don't match on empty devID
2013-07-10 23:12:57 -07:00
Eric House
dbf156fca7
remove excess logging
2013-07-10 08:02:28 -07:00
Eric House
d50c808f96
Merge branch 'android_branch' into gtk_multigame
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
xwords4/common/comms.c
xwords4/linux/cursesmain.c
xwords4/linux/cursesmain.h
xwords4/linux/gtkmain.c
xwords4/linux/gtkmain.h
xwords4/linux/linuxmain.c
xwords4/linux/main.h
xwords4/linux/scripts/discon_ok2.sh
xwords4/relay/xwrelay.cpp
(Note: The curses app crashes on exit with mempool assertions, but that's a problem before the merge.)
2013-07-09 07:18:00 -07:00
Eric House
232b27e06a
combine two log lines
2013-07-05 21:31:39 -07:00
Eric House
f87ffe7a96
display new column
2013-07-05 21:28:27 -07:00
Eric House
e8022d44ea
correctly parse hid from relayID, fixing assertion failure. I'm not
...
sure how it ever worked....
2013-07-05 21:26:17 -07:00
Eric House
713551fa43
only log recv() errors that aren't related to non-blocking sockets
2013-07-05 21:23:54 -07:00
Eric House
254b82104c
reduce priority of log message
2013-07-05 08:03:31 -07:00
Eric House
2cd84c4229
test that address is good each time through loop
2013-07-05 08:03:03 -07:00
Eric House
23c66e93ab
add flag required to compile on some linux systems
2013-07-05 08:02:22 -07:00
Eric House
a93eb4a511
fix assertion failure: log and drop packet when hid outside of accepted range.
2013-07-05 08:01:31 -07:00
Eric House
883cec0652
log whether b64 encoding is being used
2013-07-05 06:56:43 -07:00
Eric House
8e12a8ef84
when we get a fatal error from postgres server, try killing then
...
recreating the connection. This is untested, as fatal errors are
rare.
2013-07-03 07:36:15 -07:00
Eric House
b53f9bc578
let Pqexec fail three times, usleeping between, before restarting with an assert
2013-07-02 07:27:31 -07:00
Eric House
a8f49ad94b
Merge remote-tracking branch 'origin/android_branch' into android_branch
2013-07-02 06:08:23 -07:00
Eric House
3d18e5832e
specify server's port in conf file since at least on one of my
...
machines it's not what libpq expects. (Required by upgrade from 8.4
to 9.1.)
2013-07-02 05:46:48 -07:00
Eric House
2da26cf8a9
cleanup/comment
2013-07-01 07:52:02 -07:00
Eric House
8419bf2a04
close socket if length == 0 -- protocol violation or network error
2013-06-28 18:48:57 -07:00
Eric House
0a794f390f
fix off-by-one error leading to malformed queries
2013-06-28 18:47:11 -07:00
Eric House
0447b9f5e5
column name changed
2013-06-27 06:58:17 -07:00
Eric House
f9cebfe444
track bytes sent per device rather than per game
2013-06-27 06:23:15 -07:00
Eric House
9138cd15b7
fix problems with devices reconnecting when their ACKs didn't arrive
...
and their slots are empty or have been reassigned: basically we check
if a device goes where it expects, and if not treat it as a new
connection rather than a reconnect, meaning its hostid may change.
Existing device code seems ok with that -- and at any rate I don't
think ACKs get dropped much in the wild.
2013-06-26 00:38:34 -07:00
Eric House
909640c82f
cleanup/improve logging
2013-06-26 00:36:02 -07:00
Eric House
d7f8e8e198
rq is hanging, so set timeouts on its blocking sockets
2013-06-26 00:27:55 -07:00
Eric House
d801b23a87
add missing config option
2013-06-25 23:40:46 -07:00
Eric House
a1d272bf4f
log sockets associated with packets
2013-06-25 22:54:13 -07:00
Eric House
649969bc30
send ALL_HERE to all players
2013-06-25 22:52:13 -07:00
Eric House
aa7e9bf751
fix compile when debug define turned on
2013-06-25 07:59:40 -07:00
Eric House
27e9b48b78
fix timestamp math that had newer sometimes less than older
2013-06-25 07:58:15 -07:00
Eric House
519f90a69a
go with non-blocking sockets for tcp connections, adding the ability
...
to reassemble packets that arrive in separate recv() calls.
2013-06-24 07:09:57 -07:00
Eric House
d4cf37d2ef
fix misspelling
2013-06-24 07:05:09 -07:00
Eric House
ed16437f9a
don't refuse to store message when devid isn't available
2013-06-23 19:07:45 -07:00
Eric House
d14688a6a0
fix almost-infinite loop; assert no dup devids
2013-06-22 22:24:18 -07:00
Eric House
5dadbfdad3
drop messages without enough delivery info
2013-06-22 06:01:42 -07:00
Eric House
acd7c8519f
give timers ids so can be tracked in logs
2013-06-22 05:56:27 -07:00
Eric House
07d6851a26
logging changes for debugging -- main not belong in main branch
2013-06-22 05:55:38 -07:00
Eric House
c1cc11866f
tweak logging
2013-06-22 05:54:32 -07:00
Eric House
25bf0e7191
assertion: should never have two recs for same socket
2013-06-22 05:53:54 -07:00
Eric House
5d20ef872e
cleanup
2013-06-22 05:53:32 -07:00
Eric House
6027c94a43
don't pass uninitialized variables to logf
2013-06-21 07:26:11 -07:00
Eric House
b1ef09625e
pair delete[] with new[]
2013-06-21 07:25:41 -07:00
Eric House
c587848349
cleanup
2013-06-21 06:59:44 -07:00
Eric House
8b8d22a7ba
fix compile error: move function back to being inline since header
...
can't be readily included from .h file
2013-06-21 06:14:10 -07:00
Eric House
2a35fac1e8
rather than invalidating socket in AddrRec when it's closed, add a
...
timestamp set when it's opened. Older copies with the same socket can
be tested against the cannonical copy maintained by tpool and sending
avoided when the timestamp shows the endpoint has likely changed.
Change tpool's list of sockets to a map for faster lookup, and get rid
of similar structure in udpqueue.
2013-06-21 06:05:26 -07:00
Eric House
11d299606e
test for socket == -1 (invalidated) before sending
2013-06-20 07:10:09 -07:00
Eric House
46bd4d0047
inval tcp sockets in return addresses of packets waiting processing
...
when they're closed to prevent attempting to write replies to the
wrong device should the socket be reopened.
2013-06-20 07:07:56 -07:00
Eric House
985f7bfea0
tweak: don't restart whole loop on unlikely random result
2013-06-19 07:27:34 -07:00
Eric House
ecef687471
drop message, rather than asserting, if device id isn't in db.
2013-06-17 07:52:58 -07:00
Eric House
3e9dfb9a9d
allow a thread to get a cidlock it already has.
2013-06-17 07:26:54 -07:00
Eric House
950e754ca2
cleanup
2013-06-17 07:26:10 -07:00
Eric House
a546c025d5
Rather than queuing sockets needing reading, read them immediately and
...
queue the packets for processing. Add ids so they can be tracked in
the logs. In addition to making tcp and udp packet processing more
similar this fixes the case where a read is delayed until after the
client has closed the connection (and so returns an error.)
2013-06-17 07:25:25 -07:00
Eric House
1928554444
add asserts and clarifying comments
2013-06-17 06:54:38 -07:00
Eric House
7ce939f5c0
pass rather than hard-coding column name
2013-06-17 06:48:22 -07:00
Eric House
e89fd3e8cc
fix names to make units clear -- no code change
2013-06-10 06:38:42 -07:00
Eric House
e6488ff8c1
save space by shortening column names
2013-06-07 20:54:57 -07:00
Eric House
bf767577e3
msg64 will not always be set! Don't delete in that case.
2013-06-07 20:54:16 -07:00
Eric House
8b888b8d96
fix compile errors due to stricter compiler post debian upgrade
2013-05-29 06:36:54 -07:00
Eric House
eccd31472f
fix crash when udp not in use
2013-05-27 16:17:58 -07:00
Eric House
31c443e4b1
Merge branch 'android_branch' into gtk_multigame
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/GCMIntentService.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/RelayService.java
2013-05-22 07:01:08 -07:00
Eric House
78b3a91925
format: send array of message bodies rather than just one
2013-05-22 06:40:02 -07:00
Eric House
11709b21bd
remove redundant parameters
2013-05-22 05:51:33 -07:00
Eric House
7d81083d7d
send using old message format to old clients, new to new
2013-05-22 05:39:20 -07:00
Eric House
9b5607d829
send message along with GCM notification that ... there's a message.
...
Should eventually allow GCM-aware clients to skip connecting on
launch, and for now to make them a tiny bit snappier.
2013-05-21 19:35:34 -07:00
Eric House
9e67dda5a9
make use of base-64 encoding runtime-configurable
2013-05-09 22:16:48 -07:00
Eric House
f9f7874a55
make use of base-64 encoding runtime-configurable
2013-05-09 21:53:54 -07:00
Eric House
d74814a806
part of previous (merge) commit that got left out -- files not saved.
2013-05-09 06:33:19 -07:00
Eric House
7d8cddb31f
Merge branch 'android_branch' into gtk_multigame
...
Conflicts:
xwords4/linux/gtkmain.c
xwords4/linux/linuxmain.c
xwords4/relay/xwrelay.cpp
2013-05-08 07:37:55 -07:00
Eric House
eafac8724e
don't stop processing message referring to multiple games as soon as
...
one of them can't be found.
2013-02-08 20:58:09 -08:00
Eric House
6a1b86380e
add missing files from gtk_multigame branch -- to fix broken compile
2013-02-04 21:33:35 -08:00
Eric House
5e0fd89c9e
update with all relay/ changes from gtk_multigame. This is what the
...
live relay's running anyway.
2013-02-04 06:08:39 -08:00
Eric House
2cfa56c2d8
update to not require incomplete gcm module
2013-01-29 18:34:33 -08:00
Eric House
9ee16adc3a
add support for udp-based delete and anonymous (relay-provided) regIDs
2013-01-29 07:38:07 -08:00
Eric House
4aee75aeab
ack all packets from clients; log acks. This is for debugging and may
...
not need to stay.
2013-01-27 21:26:27 -08:00
Eric House
302ac9d55c
script to list who's attached to the db
2013-01-27 08:30:02 -08:00
Eric House
82dc986c79
remove bad asserts and unused variable
2013-01-26 21:49:17 -08:00
Eric House
cc69901632
reset to null in loop in case exit due to exceeding retry count
2013-01-26 21:17:46 -08:00
Eric House
a9b459ea2e
log rather than assert
2013-01-26 21:16:48 -08:00
Eric House
06bc80fcc9
let's make 1 the default number of threads
2013-01-26 20:59:27 -08:00
Eric House
cba04e4b95
Merge branch 'android_branch' into gtk_multigame
...
Conflicts:
xwords4/relay/xwrelay.cpp
2013-01-26 20:20:54 -08:00
Eric House
2fdcea54f5
fix logging of sockets
2013-01-26 18:55:55 -08:00
Eric House
7ecf57c556
increase size of buffer for incoming proxy packets, since now that I
...
have 50+ saved network games requests for moves are that big. (This
is a temporary fix.)
2013-01-26 18:48:57 -08:00
Eric House
336e3cd289
handle all three types of message in a single thread, punting all
...
synchronization issues to a future point where the load demands it.
2013-01-26 11:54:48 -08:00
Eric House
9e1d09648d
fix log statement
2013-01-26 11:04:20 -08:00
Eric House
8cb0a8a7a7
fix crash on startup (as done already on gtk branch)
2013-01-26 09:23:44 -08:00
Eric House
7ee402d2ae
move callback into queueelem so same queue can service udp and tcp (eventually)
2013-01-25 07:19:44 -08:00
Eric House
23b7e5a2eb
fix syntax error in query
2013-01-24 21:11:15 -08:00
Eric House
af58e7c4e1
comment
2013-01-24 20:27:56 -08:00
Eric House
084643ca82
don't include dead-game messages when fetching for devices
2013-01-24 20:27:36 -08:00
Eric House
7253cfa313
assert that map.insert() is actually doing something in those cases
...
where I expect it to.
2013-01-24 19:34:20 -08:00
Eric House
036c908b72
remove token from XWPDEV_HAVEMSGS message
2013-01-24 19:33:33 -08:00
Eric House
5f2d628855
update protocol description
2013-01-24 19:33:02 -08:00
Eric House
55c117c9fc
fix assert by nulling out variable
2013-01-24 19:25:32 -08:00
Eric House
481e50aaae
don't bother pushing do-we-ack decision out of static method
2013-01-24 19:23:05 -08:00
Eric House
c465a0bb0c
add loop to print when packets haven't been ack'd
2013-01-24 07:43:24 -08:00
Eric House
ce7cdab3f0
add msgid and acking to protocol -- maybe for debugging only.
2013-01-23 07:40:52 -08:00
Eric House
ff70e3fbc2
fix use of map.insert: check for existing key and overwrite value
2013-01-23 07:35:20 -08:00
Eric House
2d7977e4b5
fix test: unset TEXT column returns as "", not NULL.
2013-01-22 06:52:50 -08:00
Eric House
29acab1ef2
tweak display
2013-01-21 19:44:08 -08:00
Eric House
90b8f966f6
comment out unnecessary assert
2013-01-21 19:40:56 -08:00
Eric House
2744e8698c
optionally (compile-time change for now) store message data as
...
b64-encoded TEXT instead of BYTEA, which on my laptop is getting
corrupted sometimes.
2013-01-21 19:40:20 -08:00
Eric House
d374d0f3d8
optionally (compile-time change for now) store message data as
...
b64-encoded TEXT instead of BYTEA, which on my laptop is getting
corrupted sometimes.
2013-01-21 19:39:57 -08:00
Eric House
991cc8f04c
fail in main mode if udp socket not set
2013-01-20 21:03:43 -08:00
Eric House
21570ec9b4
Merge remote-tracking branch 'origin/android_branch' into gtk_multigame
2013-01-20 19:27:25 -08:00
Eric House
016b16a8b2
change relay alert message format to length-plus-string rather than
...
null-terminated for easier handling on the java end.
2013-01-20 13:06:34 -08:00
Eric House
9023440a88
reply with alert to any connection attempt when in maint mode
2013-01-20 10:03:20 -08:00
Eric House
b768d8fccc
fall through to using hard-coded maxsocks value
2013-01-20 09:22:35 -08:00
Eric House
3313c776ab
fix unregister sql error
2013-01-19 22:37:12 -08:00
Eric House
65e9789c3f
add mainentance mode, triggered by a commandline flag, that does
...
nothing but loop waiting for connections on the UDP socket and sending
them back the error message provided on the commandline.
2013-01-19 15:17:51 -08:00
Eric House
63d3f70cdf
more changes to storage and fetching of messages and to protocol so
...
presence of messages is reported on connect (as are bad relayIDs).
Now a game with a robot player in a "closed" game can continue. Once
the next set of linux-side chances is committed.
2013-01-19 14:34:04 -08:00
Eric House
99307e45a0
queue incoming packets and process them in order in a separate thread
2013-01-18 19:56:21 -08:00
Eric House
c999bbae92
always test those last-minute pre-checkin cleanups
2013-01-18 07:22:56 -08:00
Eric House
3984d85795
oops -- prev checkin didn't compile
2013-01-18 07:12:26 -08:00