xwords/xwords4/relay
2013-07-02 07:27:31 -07:00
..
scripts column name changed 2013-06-27 06:58:17 -07:00
.gitignore get started with test/cmdline app to query relay's new proxy interface. 2010-09-16 20:13:24 -07:00
addrinfo.cpp fix timestamp math that had newer sometimes less than older 2013-06-25 07:58:15 -07:00
addrinfo.h fix compile error: move function back to being inline since header 2013-06-21 06:14:10 -07:00
cidlock.cpp cleanup/improve logging 2013-06-26 00:36:02 -07:00
cidlock.h allow a thread to get a cidlock it already has. 2013-06-17 07:26:54 -07:00
configs.cpp update with all relay/ changes from gtk_multigame. This is what the 2013-02-04 06:08:39 -08:00
configs.h up copyright 2009-07-30 12:54:17 +00:00
cref.cpp send ALL_HERE to all players 2013-06-25 22:52:13 -07:00
cref.h fix misspelling 2013-06-24 07:05:09 -07:00
crefmgr.cpp fix problems with devices reconnecting when their ACKs didn't arrive 2013-06-26 00:38:34 -07:00
crefmgr.h fix problems with devices reconnecting when their ACKs didn't arrive 2013-06-26 00:38:34 -07:00
ctrl.cpp block TERM and INT from all but the main thread. (Pretty much untested; doesn't fix hang-on-SIGINT.) 2010-10-04 20:03:19 -07:00
ctrl.h add missing lock(); track and display uptime of daemon child as well as parent 2009-07-31 12:56:04 +00:00
dbmgr.cpp let Pqexec fail three times, usleeping between, before restarting with an assert 2013-07-02 07:27:31 -07:00
dbmgr.h fix problems with devices reconnecting when their ACKs didn't arrive 2013-06-26 00:38:34 -07:00
devid.h update with all relay/ changes from gtk_multigame. This is what the 2013-02-04 06:08:39 -08:00
devmgr.cpp add missing files from gtk_multigame branch -- to fix broken compile 2013-02-04 21:33:35 -08:00
devmgr.h add missing files from gtk_multigame branch -- to fix broken compile 2013-02-04 21:33:35 -08:00
http.cpp get rid of mapping of socket->game_connection, which will not work 2013-01-12 16:09:24 -08:00
http.h serve http view from cached data and make cache refresh rate 2009-08-21 12:32:57 +00:00
lstnrmgr.cpp fix compile errors due to stricter compiler post debian upgrade 2013-05-29 06:36:54 -07:00
lstnrmgr.h add second class of socket to be listened on, meant for per-device 2010-08-12 06:42:33 -07:00
Makefile update with all relay/ changes from gtk_multigame. This is what the 2013-02-04 06:08:39 -08:00
mlock.h up copyright 2009-07-30 12:54:17 +00:00
permid.cpp Store start time as time_t rather than string. 2009-09-26 14:05:51 +00:00
permid.h Store start time as time_t rather than string. 2009-09-26 14:05:51 +00:00
rq.c rq is hanging, so set timeouts on its blocking sockets 2013-06-26 00:27:55 -07:00
states.cpp update with all relay/ changes from gtk_multigame. This is what the 2013-02-04 06:08:39 -08:00
states.h update with all relay/ changes from gtk_multigame. This is what the 2013-02-04 06:08:39 -08:00
timermgr.cpp give timers ids so can be tracked in logs 2013-06-22 05:56:27 -07:00
timermgr.h give timers ids so can be tracked in logs 2013-06-22 05:56:27 -07:00
tpool.cpp cleanup/improve logging 2013-06-26 00:36:02 -07:00
tpool.h rather than invalidating socket in AddrRec when it's closed, add a 2013-06-21 06:05:26 -07:00
udpack.cpp fix compile errors due to stricter compiler post debian upgrade 2013-05-29 06:36:54 -07:00
udpack.h add missing files from gtk_multigame branch -- to fix broken compile 2013-02-04 21:33:35 -08:00
udpqueue.cpp cleanup/comment 2013-07-01 07:52:02 -07:00
udpqueue.h cleanup/comment 2013-07-01 07:52:02 -07:00
xwrelay.conf_tmplate specify server's port in conf file since at least on one of my 2013-07-02 05:46:48 -07:00
xwrelay.cpp fix off-by-one error leading to malformed queries 2013-06-28 18:47:11 -07:00
xwrelay.css Add an http interface (read-only web console). 2009-02-28 16:15:59 +00:00
xwrelay.h update with all relay/ changes from gtk_multigame. This is what the 2013-02-04 06:08:39 -08:00
xwrelay.sh track bytes sent per device rather than per game 2013-06-27 06:23:15 -07:00
xwrelay_priv.h update with all relay/ changes from gtk_multigame. This is what the 2013-02-04 06:08:39 -08:00