Commit graph

1092 commits

Author SHA1 Message Date
ehouse
6a55809e5f change user-visible name 2005-02-23 14:30:59 +00:00
ehouse
b652a2952d fix from branch: position tray buttons correctly in highres case 2005-02-23 14:18:22 +00:00
ehouse
ff276276e3 fix VERSION id 2005-02-20 18:22:21 +00:00
ehouse
436b8ccd3f Fixed resource problem by passing flags to compiler. Now loads and
runs properly.
2005-02-17 15:18:52 +00:00
ehouse
7a2e371d42 generate and use UID.cpp file. This fixes simulator's refusal to
launch the app.  Stuff shows up in the log file now, so it's running.
Current crash seems to stem from a resource file problem.
2005-02-17 14:51:20 +00:00
ehouse
d42606ed23 add generated UID.cpp file 2005-02-17 14:47:03 +00:00
ehouse
38ebc98a06 first checked in. .app and .rsc are built and installed where the
emulator can find them, but the emulator says it can't launch the app.
2005-02-17 02:57:07 +00:00
ehouse
49f84117fb build bitmaps from info in specials (for Spanish) 2005-02-15 15:01:04 +00:00
ehouse
a6405c6c8a change logfile extension so device more likely to open it. 2005-02-15 14:58:45 +00:00
ehouse
7d1fa77c5f make it easier to tweak compiler optimizations (since some produce
crashing code)
2005-02-15 14:34:50 +00:00
ehouse
f89e436b5a turn on -v dynamically 2005-02-15 14:20:46 +00:00
ehouse
644110ceb9 add dictionary to .sis package 2005-02-12 23:07:09 +00:00
ehouse
1368a95f32 change loc for file search 2005-02-12 03:01:13 +00:00
ehouse
e287becec9 default dirname for mmp builds 2005-02-12 02:59:14 +00:00
ehouse
9f255656fc add missing define; copy .sis to web dir; define dir based on series
so code can find files
2005-02-12 02:58:37 +00:00
ehouse
07fd09f7b1 revert to an earlier version that didn't build crashing code. 2005-02-11 02:50:04 +00:00
ehouse
1cca026c24 update so works again. 2005-02-11 02:48:13 +00:00
ehouse
b8cb6467f0 update so works again. Some optimizations produce bad code in EVC4.
Turn them off, and choose others.  This will be the preferred way of
building from now on since the files produced by the IDE rearrange
their parts at random whenever changed, making diff useless for
figuring out what broke.
2005-02-11 02:45:59 +00:00
ehouse
fb947be169 temp hack for separate rss files 2005-02-08 07:17:40 +00:00
ehouse
590c08d355 silence check 2005-02-08 07:10:36 +00:00
ehouse
d96a0d9709 add temp and generated files from linux builds 2005-02-08 07:10:21 +00:00
ehouse
8317f28f98 protect stuff that won't compile for series 60. Need to figure out
equivalents.
2005-02-08 07:02:57 +00:00
ehouse
1eac9ca00e button for series 60 -- untested 2005-02-08 07:01:50 +00:00
ehouse
9d4f351fe1 update to work with series 60 and 80 SDKs on linux 2005-02-08 06:59:06 +00:00
ehouse
cd1e81b6a9 comment stuff out to compile for series 60 2005-02-08 06:58:25 +00:00
ehouse
2a0d67c7e5 compile on both series 2005-02-08 06:05:18 +00:00
ehouse
85ab99ee33 include diff rsg files based on SERIES; comment out stuff that blocks
SERIES_60 compilation
2005-02-08 06:02:45 +00:00
ehouse
ae6e80a9b1 include diff rsg files based on SERIES 2005-02-08 06:01:29 +00:00
ehouse
aeac846f7f first checked in 2005-02-08 06:00:23 +00:00
ehouse
2c435bac91 update to work with series 60 and 80 SDKs on linux 2005-02-08 05:52:13 +00:00
ehouse
7200abd50f add #define turning on scrollbar support for square screened devices. 2005-02-06 06:59:24 +00:00
ehouse
b3d19a6abf as a workaround for reported lockups on WM SE devices, save state
after many user actions.  This was meant to capture the state right
before the crash but seems instead to have fixed it.
2005-02-06 06:56:06 +00:00
ehouse
605a19c6d2 beta 3; 2005 copyright 2005-02-06 06:54:01 +00:00
ehouse
3a803b9dcd call ceCenterCtl() 2005-02-06 06:52:57 +00:00
ehouse
c33d55d693 add ceCenterCtl() 2005-02-06 06:52:24 +00:00
ehouse
f7de2b096a shrink a couple of dialogs to fit square screen 2005-02-05 21:49:03 +00:00
ehouse
d01b3e8929 scrolling support; determine board layout based on screen size. 2005-02-05 21:43:16 +00:00
ehouse
6e719b8e91 add fields supporting scrolling 2005-02-05 21:38:04 +00:00
ehouse
92fc69ec83 fix to generate .sis package again 2005-02-04 05:17:44 +00:00
ehouse
5894369301 when undoing for purpose of finding last move and there's no pool,
don't attempt to replace tiles.
2005-02-02 02:51:05 +00:00
ehouse
992681f1da add new bitmaps 2005-02-01 06:17:08 +00:00
ehouse
49e4c1f6e4 keep hostname as well as IP address in CommsAddrRec 2005-01-31 03:31:50 +00:00
ehouse
fa7dcd1217 EXTERN_C_START 2005-01-31 03:30:26 +00:00
ehouse
7d2bce051b start work for multi-device games: send proc and address tracking. 2005-01-31 03:27:23 +00:00
ehouse
2410e67cd4 call CloseSTDLIB 2005-01-31 03:23:49 +00:00
ehouse
e47506e4c3 handle fields for multi-device games via internet 2005-01-31 03:22:45 +00:00
ehouse
4d1641de8c cleanup 2005-01-31 03:21:05 +00:00
ehouse
cf4545c14b wrap some constants in #ifndef XWFEATURE_STANDALONE_ONLY 2005-01-31 03:19:11 +00:00
ehouse
822860bd61 ivars and params for passing device addressing info; new functions for
sending streams
2005-01-31 03:18:15 +00:00
ehouse
521f5b61e3 ivars and params for passing device addressing info 2005-01-31 03:14:55 +00:00
ehouse
5dc1026035 fields for port and host 2005-01-31 03:12:32 +00:00
ehouse
58d24907fd add _DEBUG 2005-01-31 02:25:37 +00:00
ehouse
f052b84b04 ABLD.BAT added as a target 2005-01-31 02:24:51 +00:00
ehouse
572484ad53 API change 2005-01-25 04:41:47 +00:00
ehouse
27b6f310b5 bug: comparison was dropping words with the same score as all those
already cached.
2005-01-25 04:39:55 +00:00
ehouse
472f159245 catch up with API changes; make buffer bigger so crash doesn't happen
in tile picker for long-named players.
2005-01-24 05:21:45 +00:00
ehouse
45ff7551d1 manually delete armi object files since sdk's build system doesn't
seem to
2005-01-23 18:03:53 +00:00
ehouse
336734c7ff eliminate picky compiler warnings 2005-01-23 18:02:39 +00:00
ehouse
670bdff8ca nuke unused var 2005-01-23 18:02:02 +00:00
ehouse
be6a486af4 pass backspace key through 2005-01-23 17:31:52 +00:00
ehouse
b56f12647d cleanup; indicate cells with blanks 2005-01-23 17:31:15 +00:00
ehouse
66eeeae7d6 change trayCursorLoc to be a 3-bit number so stores smaller 2005-01-23 17:28:29 +00:00
ehouse
974bf14ec4 ex/internalize cursor locations 2005-01-23 17:26:38 +00:00
ehouse
333c795f3c kill log statement 2005-01-23 08:20:13 +00:00
ehouse
67be3191c8 revert change to board_invalRect 2005-01-23 08:17:37 +00:00
ehouse
4c937beb2d remove dead param 2005-01-23 08:15:29 +00:00
ehouse
6a0a00af6b call board_invalRect rather than board_invalAll from ::Draw 2005-01-23 06:14:57 +00:00
ehouse
ee3d6381dd board_invalRect params change 2005-01-23 06:14:07 +00:00
ehouse
c256310a4e remove dead param 2005-01-23 06:03:34 +00:00
ehouse
18317446d3 use robot bitmaps 2005-01-23 06:02:35 +00:00
ehouse
92b7870651 add robot bitmaps 2005-01-23 06:02:01 +00:00
ehouse
79bc0c5c01 first checked in. Needs an artist's touch! 2005-01-23 06:01:37 +00:00
ehouse
3cc77cc8ce remove dead param; fix inval and choice of inverted cells so recent
move is not shown when pending move is.
2005-01-23 06:00:27 +00:00
ehouse
90d700356d remove dead param 2005-01-23 05:55:58 +00:00
ehouse
cabbd437e1 catch up with new libs and src files; build resources and .mbm files 2005-01-23 04:47:43 +00:00
ehouse
82c6121151 clean up TDesc usage 2005-01-22 23:22:24 +00:00
ehouse
b2c86bd115 clean up TDesc usage 2005-01-22 22:46:27 +00:00
ehouse
fa6ae7dca5 first checked in. Looks ok. 2005-01-22 22:38:18 +00:00
ehouse
06ae18922e draw game/dict names over gray background; cleanup PositionBoard. 2005-01-22 22:37:03 +00:00
ehouse
cd2b12c5bb Layout scoreboard lines in columns; add icon showing turn; cleanup
conversion from 8- to 16-bit text.
2005-01-22 22:36:13 +00:00
ehouse
405bef4e17 change menu text 2005-01-22 22:31:51 +00:00
ehouse
bef6d7c52f add turn-indicating icons 2005-01-22 22:31:21 +00:00
ehouse
4d98925b91 provide callback for most recent score; return key on hidden tray
attempts to reveal; add focus obj to saved state.
2005-01-22 19:51:48 +00:00
ehouse
7482c07ba5 add callback for most recent score 2005-01-22 19:49:19 +00:00
ehouse
646076b6bb include dict name with game above scoreboard 2005-01-22 07:36:07 +00:00
ehouse
0aef474163 Solid border for focus. Cleaner, but maybe too bright. 2005-01-22 07:34:45 +00:00
ehouse
236fb959f7 For some reason on the device only the top button in the saved games
dialog is unreachable.  Make that something less critical than "Open"
until the bug's found.
2005-01-22 07:33:40 +00:00
ehouse
337da9e210 add AIF line 2005-01-22 07:32:25 +00:00
ehouse
4d2787d130 first checked in. Rough but recognizable. 2005-01-22 07:31:54 +00:00
ehouse
74ae4d049b first checked in. Works. 2005-01-22 07:30:48 +00:00
ehouse
8ecac34cb6 fix to compile with changed api 2005-01-21 08:26:32 +00:00
ehouse
76e2f7a0e8 first checked in. Seems to work. 2005-01-21 08:01:49 +00:00
ehouse
fd780166e7 stop calling SetClippingRect 2005-01-21 08:01:01 +00:00
ehouse
f0f9fb8973 constant for rename dialog 2005-01-21 07:59:16 +00:00
ehouse
e6315f26a8 draw game name 2005-01-21 07:58:49 +00:00
ehouse
61f14ddd0e move scoreboard down and draw open game's name above it 2005-01-21 07:58:34 +00:00
ehouse
cb92bd491d add IsLegalName(), Rename() 2005-01-21 07:56:57 +00:00
ehouse
5b406ab7b9 flesh out methods for deleting and renaming 2005-01-21 07:56:00 +00:00
ehouse
189035c49c add params to methods for deleting and renaming 2005-01-21 07:55:08 +00:00
ehouse
08aa6ceb37 strings and dialog for renaming and confirming deletion of saved games 2005-01-21 07:54:10 +00:00
ehouse
de6888d7ad new source file; new library 2005-01-21 07:53:18 +00:00
ehouse
5d36894c51 turn off verbosity 2005-01-20 02:53:07 +00:00
ehouse
6e74c6fb35 add DoImmediateDraw 2005-01-20 02:50:51 +00:00
ehouse
0683fff49e use a different color for the cursor (board, tray, and the rect that
surrounds what has the focus)
2005-01-20 02:48:41 +00:00
ehouse
a74f9702ee add DoImmediateDraw 2005-01-20 02:42:51 +00:00
ehouse
f2f4b9107d library for file io 2005-01-20 02:40:34 +00:00
ehouse
6abaa53d86 new constant so clients can extend set of warnings 2005-01-20 02:37:13 +00:00
ehouse
bb7717096a test for file before opening 2005-01-19 15:15:04 +00:00
ehouse
997e030885 add Exists; improve unique name generation 2005-01-19 15:12:34 +00:00
ehouse
352231b854 confirm deletions 2005-01-19 15:11:07 +00:00
ehouse
42e680e574 don't try to copy null string 2005-01-19 15:08:57 +00:00
ehouse
68b38664d2 new method for external query 2005-01-19 15:07:37 +00:00
ehouse
7318254a46 add Exists() 2005-01-19 15:06:19 +00:00
ehouse
1d15213ec5 pass in view so its methods can be called 2005-01-19 15:05:19 +00:00
ehouse
ee95cc94cf new user-visible strings for delete confirmation 2005-01-19 15:04:17 +00:00
ehouse
12b8e0a593 save games and prefs 2005-01-18 16:01:29 +00:00
ehouse
e24ece10af create empty dicts 2005-01-18 15:11:46 +00:00
ehouse
3dc3f0e125 notify view when exiting 2005-01-18 15:09:45 +00:00
ehouse
5836e2fbe8 use constant for UID 2005-01-18 15:08:31 +00:00
ehouse
5e25ea1140 remove dead code 2005-01-18 15:07:00 +00:00
ehouse
62f49a0b59 add desc logging 2005-01-18 15:05:33 +00:00
ehouse
078b0ed8e5 save and restore games and prefs 2005-01-18 15:03:31 +00:00
ehouse
85fbaffd25 constants for saved games dlg 2005-01-18 15:00:49 +00:00
ehouse
07c7cdef1f add desc logging 2005-01-18 14:58:56 +00:00
ehouse
f619cc9434 add saved games dialog 2005-01-18 14:57:39 +00:00
ehouse
17c3f3e7e7 new source files and library 2005-01-18 14:55:57 +00:00
ehouse
9097728b2f first checked in 2005-01-18 14:53:30 +00:00
ehouse
1b0e38222e first checked in; works but confirm and rename pending 2005-01-18 14:49:23 +00:00
ehouse
9cbc3688dc separate info and query, and use the right one 2005-01-13 14:39:12 +00:00
ehouse
bc771cf3a1 default impl of getShortName 2005-01-13 14:36:42 +00:00
ehouse
c0efcd6b00 util function sig change 2005-01-13 04:37:36 +00:00
ehouse
f5a5d3d7a6 util function sig change 2005-01-13 04:30:50 +00:00
ehouse
8e656ad74a define OS_INITS_DRAW 2005-01-13 02:56:08 +00:00
ehouse
70266c075d don't call board_draw except in response to Draw() on Symbian 2005-01-13 02:52:45 +00:00
ehouse
26142ff074 fix crasher due to uninited var; add static util method 2005-01-13 02:31:15 +00:00
ehouse
ea28365c60 overload symReplaceStr 2005-01-13 02:26:05 +00:00
ehouse
aea7a28f97 stop compiler warnings 2005-01-13 02:25:01 +00:00
ehouse
e8eec6f5f0 keep a copy of dict name 2005-01-13 02:21:30 +00:00
ehouse
3bde62ee78 swap linefeeds into text so it wraps in EDWINs 2005-01-13 02:16:52 +00:00
ehouse
3f772057d5 clean up compile warnings; implement menuitems that use ask dlg 2005-01-13 02:13:17 +00:00
ehouse
f2f766d6a4 util methods for using NewGame 2005-01-13 02:08:35 +00:00
ehouse
79f93db91b tweaks for non-debug compilation 2005-01-13 02:06:59 +00:00
ehouse
dfc6934da5 overload symReplaceStr 2005-01-13 02:04:43 +00:00
ehouse
56536417d3 add static utility function 2005-01-13 02:01:31 +00:00
ehouse
72ad619ee8 tweak 2005-01-13 01:55:12 +00:00
ehouse
853ad798d0 make edwin work better for static data display 2005-01-13 01:54:22 +00:00
ehouse
c1a9619314 remove dup lib 2005-01-13 01:47:34 +00:00
ehouse
1fdbd39642 rearrange MACRO lines 2005-01-13 01:45:24 +00:00
ehouse
538113220f add missing gameID param 2005-01-13 01:43:02 +00:00
ehouse
e66180acb6 make switching between armi and wins easier 2005-01-10 01:43:26 +00:00
ehouse
d353d1eb85 pass key events to board 2005-01-10 01:41:38 +00:00
ehouse
5e7f0b6b02 first checked in; works 2005-01-09 21:59:03 +00:00
ehouse
2dbc132f9b call blanks dlg 2005-01-09 21:58:08 +00:00
ehouse
02fd546de0 remove logging 2005-01-09 21:54:20 +00:00
ehouse
834d1a9266 first checked in 2005-01-09 21:53:36 +00:00
ehouse
97267a0b00 add blanks picker dlg 2005-01-09 21:37:38 +00:00
ehouse
4612c37397 add symblank.cpp 2005-01-09 21:36:01 +00:00
ehouse
0bc0c53823 make params const 2005-01-09 21:33:48 +00:00
ehouse
3d8f693d8c get dialog working, use cur settings to load and save 'em out when closing. Does names and robot and dict only so far 2005-01-09 18:58:05 +00:00
ehouse
127c569d8f gather dicts manually; call game info dlg when no game saved (which is always still) and use dict chosen there 2005-01-09 18:55:41 +00:00
ehouse
8fbeaaa9b1 implement symReplaceStrIfDiff 2005-01-09 18:53:15 +00:00
ehouse
81b4f42bd0 tmp hack to run native 2005-01-09 18:51:57 +00:00
ehouse
d374d82799 param change 2005-01-09 18:50:19 +00:00
ehouse
fdd8b1de0c add class for tmp storage of game info; new dialog has only one pane for players 2005-01-09 18:47:05 +00:00
ehouse
503f8d8938 add and remove consts 2005-01-09 18:45:36 +00:00
ehouse
f4b75f1c7d use game info dlg to get initial game setting; make list of dicts without user 2005-01-09 18:43:27 +00:00
ehouse
b75b09d1a6 api change 2005-01-09 18:42:08 +00:00
ehouse
ee9a820444 first checked in 2005-01-09 18:41:45 +00:00
ehouse
20b787e028 better game info dialog 2005-01-09 18:40:33 +00:00
ehouse
75a5de7644 new library 2005-01-09 18:38:19 +00:00
ehouse
e583e32181 first stab at adding sis production 2005-01-09 18:37:22 +00:00
ehouse
ac9dd69308 remove STUBBED_DICT 2005-01-09 00:08:32 +00:00
ehouse
b2282b3e53 common lib must come before what it requires 2005-01-09 00:07:51 +00:00
ehouse
fbe614705b implement final scores 2005-01-08 18:27:50 +00:00
ehouse
f1b57e6a1f add option to take a TBuf16 2005-01-08 18:21:35 +00:00
ehouse
5f66c51e38 use bitmaps for arrows and star 2005-01-08 18:19:12 +00:00
ehouse
ca71bc4c04 larger tmp buf for faster copying 2005-01-08 18:14:36 +00:00
ehouse
f53ccf7580 first cut at game setup dialog 2005-01-08 18:13:30 +00:00
ehouse
290ff76587 DisplayFinalScoresL 2005-01-08 18:12:26 +00:00
ehouse
a0dd4547d7 80 vs 60 foo 2005-01-08 18:10:25 +00:00
ehouse
f7253e0465 add option to take a TBuf16 2005-01-08 18:09:32 +00:00
ehouse
473c2d5ed7 add stdlib.h 2005-01-08 18:08:44 +00:00
ehouse
cdea180f9d first checked in 2005-01-08 18:06:01 +00:00
ehouse
9231c960f1 add bitmaps 2005-01-08 18:00:37 +00:00
ehouse
19adc3055d add libc to include path 2005-01-08 17:59:26 +00:00
ehouse
f0d5b0b251 allow caller to assign COMMONDIR for cases where caller isn't where
expected.
2005-01-07 11:09:09 +00:00
ehouse
6d840fd2ce first checked in. Compile succeeds. May not run however! 2005-01-07 11:07:52 +00:00
ehouse
6f8318d073 Fix to compile for series 60 under Linux. Completely untested! 2005-01-07 11:06:54 +00:00
ehouse
cce9766a2b snapshot trivial but working tabbed dialog skeleton; replace flip hardware button with done 2005-01-06 14:16:59 +00:00
ehouse
8802805af4 replace uid with official one supplied by Symbian 2005-01-05 03:18:48 +00:00
ehouse
301883acfa draw cur player and highlighted tiles white-on-black 2005-01-05 02:54:05 +00:00
ehouse
d90c3bf80e remove unused vars 2005-01-04 15:11:00 +00:00
ehouse
1f5783cbf2 first checked in 2005-01-04 15:01:00 +00:00
ehouse
4fe5660bcb first checked in 2005-01-04 14:51:33 +00:00
ehouse
2cb6770042 first checked in; works but edit control way too small 2005-01-04 14:42:42 +00:00
ehouse
c97978911b first checked in 2005-01-04 14:34:36 +00:00
ehouse
ccee0fc65f first checked in 2005-01-04 04:31:36 +00:00
ehouse
536dfc2d1c first checkin 2005-01-04 04:14:59 +00:00
ehouse
4fef428808 first checked in 2005-01-04 04:12:11 +00:00
ehouse
dd019b576e remove unused constant 2005-01-04 04:07:38 +00:00
ehouse
a55d4c4435 add casts for symbian compiler 2005-01-04 04:06:37 +00:00
ehouse
c5e534680f formatting 2005-01-04 04:05:02 +00:00
ehouse
8b44ad1324 start cursor near middle of board 2005-01-04 03:23:12 +00:00
ehouse
bbd8d917bc up/down arrow keys move divider 2005-01-04 03:11:56 +00:00
ehouse
b9d411c708 turn on optimizations for ARM Release build; kill precompiled headers for all 2004-12-18 01:21:11 +00:00
ehouse
b77d8b8fbb use dict_getShortName 2004-12-18 01:06:47 +00:00
ehouse
718eb3f600 add dict_getShortName 2004-12-18 01:05:20 +00:00
ehouse
3394e20e9b add dict_getShortName, casts for symbian 2004-12-18 01:04:57 +00:00
ehouse
e847769650 version to b2 2004-12-18 01:04:19 +00:00
ehouse
ea9e897407 use _vsnprintf to fix buffer overflow 2004-12-18 01:03:26 +00:00
ehouse
f474ff3ba6 add bname 2004-12-18 01:02:54 +00:00
ehouse
99c4f0b15a dict_getShortName 2004-12-18 01:02:22 +00:00
ehouse
10b61b5bad remove bname 2004-12-18 01:01:47 +00:00
ehouse
cd4f97bd15 remove too-frequent logging 2004-12-17 15:17:20 +00:00
ehouse
45e60d831b turn on MY_COLOR_SEL for .rc file too 2004-12-17 15:15:12 +00:00
ehouse
f009b7a13d cover timer with scoreboard when no timer so region gets erased 2004-12-17 15:11:45 +00:00
ehouse
d6f8bd0631 beta 1 2004-12-17 15:09:09 +00:00
ehouse
67a5554d99 move scoreboard back to top 2004-12-17 15:08:00 +00:00
ehouse
6667fbf279 add aygshell.lib 2004-12-17 07:48:34 +00:00
ehouse
4e4123c0d3 init new-style menus 2004-12-17 07:45:30 +00:00
ehouse
23139bccce specify new-style menus 2004-12-17 07:42:25 +00:00
ehouse
a576baca78 expand board to fill space created by new-style menus 2004-12-17 07:27:46 +00:00
ehouse
24286777bf add aygshell struct for new-style menus 2004-12-17 07:24:52 +00:00
ehouse
cd6581bc19 constants for new-style menus 2004-12-17 07:23:23 +00:00
ehouse
afea0cf42b .cvsignore 2004-12-12 17:47:24 +00:00
ehouse
3d0eb0200a turn on features for code and resources 2004-12-12 17:45:44 +00:00
ehouse
d420241db4 version -> 4.1 2004-12-12 17:41:01 +00:00
ehouse
3e1dfcb1ac fix hint borders for arrowcursor 2004-12-12 17:39:59 +00:00
ehouse
4e6f6bc545 formatting change only 2004-12-12 17:33:52 +00:00
ehouse
5fb5008562 fix glitch in tile picker (same as palm) 2004-12-12 17:32:17 +00:00
ehouse
cf206900fd add note about use of iso-8859-2 character encoding 2004-12-12 06:29:16 +00:00
ehouse
abd8356964 catch up with the current Polish values (says a correspondent) 2004-12-11 05:36:31 +00:00
ehouse
51f1cec7c9 generated by evc4 in converting from evc3 2004-12-11 04:29:57 +00:00
ehouse
f9149e03b1 fix to compile without SEARCHLIMIT set 2004-12-11 04:25:45 +00:00
ehouse
6a569d5632 add missing param 2004-12-11 04:17:07 +00:00
ehouse
aa6e46d05f always set nTilesMax so works when XWFEATURE_SEARCHLIMIT not defined 2004-12-11 04:16:48 +00:00
ehouse
5dd17b4729 fix non-high-res build so compiles again 2004-11-17 03:54:35 +00:00
ehouse
c23ca0c1f6 use old default locations for tray buttons in non-highres case 2004-11-17 03:50:47 +00:00
ehouse
cce9086e6b ship this mutha! 2004-11-16 04:10:26 +00:00
ehouse
f72c757fa0 At user's suggestion, provide 'R' as the shortcut for "tiles left"
(and so change to "remaining tiles")
2004-11-16 04:09:35 +00:00
ehouse
b4afa129cb fix bug on (high-res screens that can't do tiny font) where value was
drawn too low.
2004-11-16 04:08:41 +00:00
ehouse
d94d6d715a get spanish and catalan compiling again (translation of changed strings needed) 2004-11-14 20:01:29 +00:00
ehouse
6a517c254c version string -> rc2 2004-11-14 16:31:10 +00:00
ehouse
ebec5b9b17 remove hint-drag logging (no change to non-debug code) 2004-11-14 16:29:13 +00:00
ehouse
28b98cfd79 add HintAtts param to draw_drawBoardArrow 2004-11-14 16:27:51 +00:00
ehouse
edd2c61976 add HintAtts param to draw_drawBoardArrow; in tiles, draw letter after
number so on those OS versions where winOverlay flag is ignored what's
erased will be part of the value rather than of the letter; use
nativeFormat in offscreenWindow so highres will work.
2004-11-14 16:19:21 +00:00
ehouse
81595bcb06 var name change 2004-11-14 16:17:47 +00:00
ehouse
47f81507af add HintAtts param to draw_drawBoardArrow 2004-11-14 16:06:30 +00:00
ehouse
188fabce40 "Explain robot scores" -- same as on Wince 2004-11-14 14:33:18 +00:00
ehouse
70dfd97628 Change to "Pick tiles face-up" to match PPC version. 2004-11-14 00:19:45 +00:00