Eric House
972dcfec81
cleanup
2013-07-17 21:33:59 -07:00
Eric House
1d5cf0bea7
don't remember devid unless it's valid
2013-07-17 21:33:36 -07:00
Eric House
93a7c7f817
fix to compile when DEBUG not defined
2013-07-17 06:52:35 -07:00
Eric House
bf39f9194c
kill service after 3 minutes of no socket activity
2013-07-17 06:42:54 -07:00
Eric House
d436232800
correctly log b64 dump of return address at record and use sites
2013-07-17 06:38:25 -07:00
Eric House
62dacb83d8
fix to compile when DEBUG not defined
2013-07-16 08:17:46 -07:00
Eric House
4d9d65b67e
Merge remote-tracking branch 'origin/android_branch' into android_branch
2013-07-16 08:07:41 -07:00
Eric House
3d9539b42b
don't stop comms before every save, but only when stopping
2013-07-16 08:06:23 -07:00
Eric House
5571816339
enable udp by default
2013-07-16 08:05:46 -07:00
Eric House
403401745e
network connection stuff must not be run on main/UI thread, so to
...
preserve socket connection completing before startup of read and write
threads, move it and start of write thread to beginning of read
thread.
2013-07-16 08:01:59 -07:00
Eric House
b7e00bfc0c
log when unable open game based on rowid -- which may happen if
...
e.g. relay is sending packets to wrong device.
2013-07-16 07:56:56 -07:00
Eric House
d6fd79be44
log, and be more aggressive about closing, sockets on which errors occur
2013-07-16 06:43:30 -07:00
Eric House
e6e7154c82
close socket rather than proceed with what looks like a bad packet/connection
2013-07-16 06:42:21 -07:00
Eric House
021d6370f3
drop, rather than asserting about, corrupt packets -- meaning where
...
the player counts don't make sense.
2013-07-16 06:40:00 -07:00
Eric House
1638d964fb
log socket address to try to track down apparent misaddressing
2013-07-16 06:38:26 -07:00
Eric House
cd728853b9
check for case where rowid doesn't exist (rather than NPE)
2013-07-15 07:51:15 -07:00
Eric House
e80fe76652
assert we don't go out of bounds on array
2013-07-15 07:33:27 -07:00
Eric House
27e90c2d2c
exit as soon as there's a core file
2013-07-15 07:16:35 -07:00
Eric House
b5714e9d14
improve API: hide special numbers inside implementation
2013-07-12 08:24:44 -07:00
Eric House
ab1ae7c9ad
remove logging
2013-07-12 08:19:53 -07:00
Eric House
9e358ad413
don't insert a new message in queue if it's identical to the one
...
currently at the end. This mostly happens when devices are making
several initial client connection attempts before succeeding.
2013-07-12 07:34:12 -07:00
Eric House
8a4e766b32
make 50% of games communicate via UDP by default
2013-07-11 20:39:40 -07:00
Eric House
491b288631
assert that the seed's preserved for curses version too (where
...
clientToken is otherwise ignored since there's only one game per app
instance)
2013-07-11 20:39:10 -07:00
Eric House
9db54a5461
make linux version's gameToken combine game's seed with rowid so we
...
can test that the relay is keeping them straight
2013-07-11 20:01:17 -07:00
Eric House
f27d8d5d8f
list java files first so their methods, which tend to be more
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numerous, will be found last.
2013-07-11 19:56:37 -07:00
Eric House
d6658c5c08
don't show other_disconnected error message
2013-07-10 23:14:48 -07:00
Eric House
7dfd19a7a2
name change
2013-07-10 23:14:24 -07:00
Eric House
5814febad5
better client token logging
2013-07-10 23:13:50 -07:00
Eric House
2060aa4577
don't match on empty devID
2013-07-10 23:12:57 -07:00
Eric House
a522266ce4
add message checksumming for android too by making it part of util
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(compiled out by default)
2013-07-10 08:05:47 -07:00
Eric House
dbf156fca7
remove excess logging
2013-07-10 08:02:28 -07:00
Eric House
5462a05692
Merge branch 'gtk_multigame' into android_branch
2013-07-09 19:35:26 -07:00
Eric House
bf1cdf225c
print queue less frequently
2013-07-09 19:32:49 -07:00
Eric House
4bde445c48
fix so gtk mode works too by providing storage for CurGameInfo
2013-07-09 18:19:22 -07:00
Eric House
5a20cc282c
fix so curses app works well enough that discon_ok2.sh script runs
...
successfully. GTK mode is untested and certainly broken.
2013-07-09 18:10:41 -07:00
Eric House
48fbf15a69
needed to quote variable
2013-07-09 18:07:03 -07:00
Eric House
f5696334a9
changes to get the merged code to compile but not included by git in the commit
2013-07-09 07:25:23 -07:00
Eric House
79f07e8751
cleanup
2013-07-09 07:19:20 -07:00
Eric House
d50c808f96
Merge branch 'android_branch' into gtk_multigame
...
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
xwords4/common/comms.c
xwords4/linux/cursesmain.c
xwords4/linux/cursesmain.h
xwords4/linux/gtkmain.c
xwords4/linux/gtkmain.h
xwords4/linux/linuxmain.c
xwords4/linux/main.h
xwords4/linux/scripts/discon_ok2.sh
xwords4/relay/xwrelay.cpp
(Note: The curses app crashes on exit with mempool assertions, but that's a problem before the merge.)
2013-07-09 07:18:00 -07:00
Eric House
db26c32c3e
revert accidental part of commit
2013-07-08 07:14:42 -07:00
Eric House
7d968f8502
target is now hard-coded since I reliably can't derive it from the
...
manifest file.
2013-07-08 07:13:48 -07:00
Eric House
7e36171046
add comment
2013-07-08 07:13:04 -07:00
Eric House
11994d06f8
quote variable to make shell happy
2013-07-08 07:09:03 -07:00
Eric House
e7d20fd2a3
change API version configured by build script to be what I'm using now
2013-07-08 07:03:57 -07:00
Eric House
008cce8f37
Revert "pass additional param into java world so don't show toast every time connect to relay"
...
This reverts commit e9615cb154
.
2013-07-08 06:30:26 -07:00
Eric House
bb68b25429
remove suggestion I don't have permission to use icons!
2013-07-07 19:53:12 -07:00
Eric House
a3de759d9e
fix to compile on Android when DEBUG set
2013-07-07 19:40:07 -07:00
Eric House
e9615cb154
pass additional param into java world so don't show toast every time connect to relay
2013-07-07 13:31:49 -07:00
Eric House
923d41e0ee
fix to compile when DEBUG not set
2013-07-07 13:17:26 -07:00
Eric House
0f104db88c
list another change
2013-07-07 13:07:12 -07:00
Eric House
2c5ac1c293
remove excess logging
2013-07-07 13:07:02 -07:00
Eric House
fb32c847ae
more changes from translator
2013-07-05 21:37:38 -07:00
Eric House
bbac923f68
assert queueLen at the point where it'll be easier track why it's overgrowing
2013-07-05 21:32:41 -07:00
Eric House
232b27e06a
combine two log lines
2013-07-05 21:31:39 -07:00
Eric House
f87ffe7a96
display new column
2013-07-05 21:28:27 -07:00
Eric House
e8022d44ea
correctly parse hid from relayID, fixing assertion failure. I'm not
...
sure how it ever worked....
2013-07-05 21:26:17 -07:00
Eric House
713551fa43
only log recv() errors that aren't related to non-blocking sockets
2013-07-05 21:23:54 -07:00
Eric House
7ecaf76b22
Merge remote-tracking branch 'origin/android_branch' into android_branch
2013-07-05 21:21:19 -07:00
Eric House
254b82104c
reduce priority of log message
2013-07-05 08:03:31 -07:00
Eric House
2cd84c4229
test that address is good each time through loop
2013-07-05 08:03:03 -07:00
Eric House
23c66e93ab
add flag required to compile on some linux systems
2013-07-05 08:02:22 -07:00
Eric House
a93eb4a511
fix assertion failure: log and drop packet when hid outside of accepted range.
2013-07-05 08:01:31 -07:00
Eric House
883cec0652
log whether b64 encoding is being used
2013-07-05 06:56:43 -07:00
Eric House
7419e3506a
add missing string to translation
2013-07-05 06:19:28 -07:00
Eric House
cd1886a751
changes from translator
2013-07-04 20:46:59 -07:00
Eric House
4b5af7ebdf
don't try to read from socket after it's been closed
2013-07-04 12:37:55 -07:00
Eric House
e6248210a5
when formatting final scores, print all players with top score as
...
Winner (fixing bug that occurred in case of a tie)
2013-07-04 12:37:10 -07:00
Eric House
7229535be7
insist on non-0 channel ID *net of mask*; don't send acks when we
...
don't have a connID yet, as this confuses the server. This fixes
assertions in testing that were pretty common when chat was enabled;
it may also fix the reported problem on Android that games get hosed
when people are using chat, as the server's response (without the
assert) was to add a new channel.
2013-07-03 07:39:05 -07:00
Eric House
8e12a8ef84
when we get a fatal error from postgres server, try killing then
...
recreating the connection. This is untested, as fatal errors are
rare.
2013-07-03 07:36:15 -07:00
Eric House
3364dcbf46
remove unused enum
2013-07-03 07:26:23 -07:00
Eric House
858d00332a
when an initial message from a client arrives with channel already
...
set, drop it (after asserting in debug code.) I'm not yet sure why
this happens, but giving it a new channel is not the right move.
2013-07-02 18:49:48 -07:00
Eric House
6cd3ebd780
improve logging
2013-07-02 18:31:02 -07:00
Eric House
0ac5d6d9e2
don't send more than three unanswered chats per boot -- to avoid
...
filling up the queues in a way that doesn't reflect real use.
2013-07-02 18:30:23 -07:00
Eric House
b53f9bc578
let Pqexec fail three times, usleeping between, before restarting with an assert
2013-07-02 07:27:31 -07:00
Eric House
dd48cea912
don't log string before it's initialized
2013-07-02 07:26:32 -07:00
Eric House
a8f49ad94b
Merge remote-tracking branch 'origin/android_branch' into android_branch
2013-07-02 06:08:23 -07:00
Eric House
9fca3792cf
don't pile on chat messages when relay isn't even connected: it's an
...
unfair test that doesn't duplicate what users will likely do.
2013-07-02 05:53:58 -07:00
Eric House
3d18e5832e
specify server's port in conf file since at least on one of my
...
machines it's not what libpq expects. (Required by upgrade from 8.4
to 9.1.)
2013-07-02 05:46:48 -07:00
Eric House
1f63745e34
add more logging in search of channelNo bug
2013-07-01 07:54:38 -07:00
Eric House
2da26cf8a9
cleanup/comment
2013-07-01 07:52:02 -07:00
Eric House
c202cd8608
don't pile on chat messages when relay isn't even connected: it's an
...
unfair test that doesn't duplicate what users will likely do.
2013-07-01 07:51:38 -07:00
Eric House
9ceb1615b3
replace tabs with spaces
2013-06-30 17:24:33 -07:00
Eric House
070590b3c2
cleanup
2013-06-30 08:34:09 -07:00
Eric House
b506a91068
add commandline params
2013-06-30 08:33:58 -07:00
Eric House
c77021231c
print checksums of sent and received messages
2013-06-30 08:33:29 -07:00
Eric House
195f873ab0
tweak logging
2013-06-30 07:37:35 -07:00
Eric House
6fbf2d4a8b
use g_compute_checksum_for_data, removing self-written equivalent
2013-06-30 07:36:56 -07:00
Eric House
7efbfab0e5
fix crash in debug version: len of data to be summed needs to be 32 bits!
2013-06-30 06:50:57 -07:00
Eric House
1a73ab26ac
tweak logging
2013-06-28 20:33:27 -07:00
Eric House
17eda4e5e1
move md5sum code into separate function that relay can copy
2013-06-28 20:33:12 -07:00
Eric House
6c756533e3
fix double-dispose crash (but there's still a memory leak)
2013-06-28 20:32:19 -07:00
Eric House
5c284fe6b0
test PID is live before killing it
2013-06-28 18:55:19 -07:00
Eric House
8419bf2a04
close socket if length == 0 -- protocol violation or network error
2013-06-28 18:48:57 -07:00
Eric House
0a794f390f
fix off-by-one error leading to malformed queries
2013-06-28 18:47:11 -07:00
Eric House
3f2548dcce
Merge branch 'fix_tablets' into android_branch
...
Conflicts:
xwords4/android/XWords4/res/raw/changes
2013-06-27 08:04:03 -07:00
Eric House
4a49c49e87
changes for second tablet fix release. This time I've confirmed they
...
work on the google store.
2013-06-27 07:58:02 -07:00
Eric House
292982a4b4
when splitting packet, queue them and send on timer rather than
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sleeping the main thread.
2013-06-27 07:00:36 -07:00
Eric House
0447b9f5e5
column name changed
2013-06-27 06:58:17 -07:00
Eric House
f9cebfe444
track bytes sent per device rather than per game
2013-06-27 06:23:15 -07:00
Eric House
b31858ee5e
log rather than assert when hostid changes -- though I'm not seeing
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this now that the relay doesn't send packets to the wrong device
2013-06-26 00:42:55 -07:00