log when unable open game based on rowid -- which may happen if

e.g. relay is sending packets to wrong device.
This commit is contained in:
Eric House 2013-07-16 07:56:56 -07:00
parent cd728853b9
commit b7e00bfc0c

View file

@ -751,6 +751,9 @@ public class DBUtils {
if ( 1 == cursor.getCount() && cursor.moveToFirst() ) {
result = cursor.getBlob( cursor
.getColumnIndex(DBHelper.SNAPSHOT));
} else {
DbgUtils.logf( "DBUtils.loadGame: none for rowid=%d",
rowid );
}
cursor.close();
db.close();