Commit graph

466 commits

Author SHA1 Message Date
ehouse
30dd160ecc fix infinite loop looking for last not-undone move to highlight. 2004-05-15 16:06:35 +00:00
ehouse
7437e6089a move undoing-assign warning here 2004-05-15 16:05:14 +00:00
ehouse
9cdc8da005 fold in Xav's latest translations; remove unused dialog 2004-05-15 01:31:58 +00:00
ehouse
03d42adf4e add URL for getting EVC++ environment. 2004-05-15 01:21:11 +00:00
ehouse
b50c6f0b1d Inval whole board in hires case too; fix part of problem with vertical
scoreboard.
2004-05-15 01:14:51 +00:00
ehouse
911d8efeff HIGHRES stuff on by default 2004-05-15 01:13:18 +00:00
ehouse
1c8851152c version string -> b2 2004-05-15 01:12:56 +00:00
ehouse
49d1051f21 add del button to tilepicker 2004-05-15 01:08:51 +00:00
ehouse
3b263edbb6 new constant 2004-05-15 01:08:16 +00:00
ehouse
6edeb9543a add string for undo assign error 2004-05-15 01:07:34 +00:00
ehouse
4ebc603cf7 provide ability to unpick picked tiles 2004-05-15 01:06:39 +00:00
ehouse
c331b7e829 add del button for tile picker 2004-05-14 09:16:43 +00:00
ehouse
6e159ac6f5 add del button for tile picker; fix button sizes in saved games dlg. 2004-05-14 09:13:34 +00:00
ehouse
2a06396062 add string for attempt to undo tile assignment. 2004-05-14 09:13:01 +00:00
ehouse
61a05c3387 formatting fixes; add string for attempt to undo tile assignment. 2004-05-14 09:05:45 +00:00
ehouse
4be6c13803 formatting change only 2004-05-14 09:04:49 +00:00
ehouse
3b7644be58 Turn recursive VFS search back on. For some reason devices seem to be
calling / (rather than /palm/Launch/) the default directory for .pdb
and .prc files.  Recursion makes OS 4x devices amazingly slow to
startup, so I may need a better solution -- like recursing only when
the default dir is /.)
2004-05-14 09:03:17 +00:00
ehouse
0d88383706 pass version sought in vfs case too. 2004-05-14 09:01:18 +00:00
ehouse
1fa79026a4 Fix compile error. 2004-05-14 08:59:38 +00:00
ehouse
e1d3b222a4 Allow deletion of picked tiles during face-up picking; add string for
attempt to undo tile assignment.
2004-05-14 08:59:10 +00:00
ehouse
b07b947c44 Allow deletion of picked tiles during face-up picking. 2004-05-14 08:57:38 +00:00
ehouse
bc00a04873 fix infinite loop when attempting to undo tile assignment. The ideal
fix would allow the undo, but this is much less risky.
2004-05-14 08:55:13 +00:00
ehouse
1cb1f4899b tweak about text for release 2004-05-13 02:14:41 +00:00
ehouse
b87f5c5054 catch up with string constant changes 2004-05-13 02:13:48 +00:00
ehouse
deaf860c5b catch up with score-summary changes 2004-05-12 05:46:08 +00:00
ehouse
624ff09ab8 fix var name 2004-05-12 05:35:12 +00:00
ehouse
b3b56ce7ae catch up with constant changes 2004-05-07 03:57:23 +00:00
ehouse
3a6e0f707e remove graffiti state indicator for numbers-only field 2004-05-07 03:56:43 +00:00
ehouse
73b513b62b localized strings for move-summary 2004-05-07 03:56:16 +00:00
ehouse
7e165cf387 fix compile errors non-DEBUG case 2004-05-07 03:55:24 +00:00
ehouse
8d4f822f61 make what's in scoreboard last-move summary localizable (en_US version) 2004-05-06 04:13:59 +00:00
ehouse
a4058cf07e improve what's in scoreboard last-move summary 2004-05-06 04:13:35 +00:00
ehouse
6688b3b2f4 fix hires scoreboard drawing 2004-05-06 04:11:04 +00:00
ehouse
452b3869bd cleanup 2004-05-06 04:10:48 +00:00
ehouse
da304002d2 add STR_LOCAL_NAME 2004-05-01 14:30:34 +00:00
ehouse
66e80a5689 use CR so showing last score works 2004-05-01 14:29:44 +00:00
ehouse
d05b4bd6a9 add colorsel feature to all builds 2004-05-01 13:49:50 +00:00
ehouse
6509dbf246 add for last-score display 2004-05-01 13:46:56 +00:00
ehouse
9ce2c70a4b add XP_STRCAT 2004-05-01 13:45:50 +00:00
ehouse
86804a7996 fix to compile without EDITCOLORS 2004-05-01 13:45:10 +00:00
ehouse
ffbe427a4b put tray buttons at botton on 160x160 screens too 2004-05-01 13:23:41 +00:00
ehouse
7815584139 fix problem with converting dicts 2004-05-01 13:23:00 +00:00
ehouse
e85dc01638 new string as part of displaying last turn when score tapped 2004-04-30 08:38:46 +00:00
ehouse
c11d8dfa38 make name clearer 2004-04-30 08:38:28 +00:00
ehouse
d71e6a5a75 add XP_STRCAT 2004-04-30 08:37:30 +00:00
ehouse
653e428ef6 cleanup; fix hiding tray. 2004-04-30 08:37:13 +00:00
ehouse
437cd5e2cd fix so can draw multiline miniwindows. Not working for HIRES yet. 2004-04-30 08:35:51 +00:00
ehouse
0db24688b3 mods to track just the main word when scoring a turn 2004-04-30 08:32:11 +00:00
ehouse
6f8c09ed54 mods to figure out score of player's most recent move 2004-04-30 08:29:49 +00:00
ehouse
9e8184d444 new functions to figure out score of player's most recent move 2004-04-30 08:29:22 +00:00
ehouse
4fdf6fe60a new param to figureMoveScore 2004-04-30 08:27:24 +00:00
ehouse
b4b3681cd3 show last turn in addition to player name when pen held on score; fix
revealing tray to show REVERSED when done for robot.
2004-04-30 08:26:54 +00:00
ehouse
f7567ca113 include sony headers; make debug version of separate type so can
co-exist with non-debug on device.
2004-04-20 04:11:57 +00:00
ehouse
886fa0a2c5 (rough) changes to make toggling work for 320x480 Clie with silkscreen 2004-04-20 04:10:15 +00:00
ehouse
e4350f01a6 make progress inversions work for HIRES screens 2004-04-20 04:05:59 +00:00
ehouse
e70a4c9009 shrink color editor 2004-04-15 02:18:13 +00:00
ehouse
697e499c9f cast for compiler 2004-04-14 04:05:00 +00:00
ehouse
b870dabedd name changes 2004-04-14 04:03:46 +00:00
ehouse
c53a37ea8e name changes; add button 2004-04-14 04:02:19 +00:00
ehouse
801526056d inval board after color changes inside dialogs 2004-04-14 04:00:28 +00:00
ehouse
554d82e35e move colors edit from menu to button 2004-04-14 03:59:36 +00:00
ehouse
4eea985927 name change 2004-04-14 03:57:59 +00:00
ehouse
1a1c99f764 pass in starting colors 2004-04-14 03:56:12 +00:00
ehouse
f76c4a018e pass in starting colors 2004-04-14 03:48:33 +00:00
ehouse
d50048dc37 turn on use of custom color editor 2004-04-09 02:38:26 +00:00
ehouse
e089a1e359 get custom color selector working 2004-04-09 02:36:48 +00:00
ehouse
a09fb17708 add ceGetDlgItemNum 2004-04-09 02:32:27 +00:00
ehouse
af7dcc6725 resize and -layout color select dlg 2004-04-09 02:31:32 +00:00
ehouse
d25c553ece assert non-null objects when making board 2004-04-03 16:42:20 +00:00
ehouse
7f3a3040c7 cast 2004-04-03 16:39:54 +00:00
ehouse
82369e95f7 init prefs before dctx, and dcxt before game 2004-04-03 16:39:18 +00:00
ehouse
5a15c23170 turn on color sel for non-debug build 2004-04-03 15:38:58 +00:00
ehouse
ad9edc9da2 as-yet unsuccessful attempt to replace M$ ChooseColor dialog 2004-04-03 15:36:33 +00:00
ehouse
c21f629905 add ceSetDlgItemNum 2004-04-03 15:33:33 +00:00
ehouse
095c1217a8 as-yet unsuccessful attempt to replace M$ ChooseColor dialog 2004-04-03 15:29:34 +00:00
ehouse
5165db5a2f changes for editing colors 2004-03-28 01:20:32 +00:00
ehouse
f5ece02af8 new dlg for editing colors 2004-03-28 01:18:59 +00:00
ehouse
203054531c screwed up 2004-03-28 01:17:24 +00:00
ehouse
f1f8e7efd9 first cut at color picking using MS's ChooseColor 2004-03-28 01:15:24 +00:00
ehouse
018cc42e74 first cut at color editing 2004-03-28 01:14:34 +00:00
ehouse
ef6cffbe2d beta 12 2004-03-19 05:44:03 +00:00
ehouse
d4b2e3dc2f possible bug 2004-03-19 04:33:21 +00:00
ehouse
bbb8be8ed8 capture timer settings 2004-03-19 04:32:25 +00:00
ehouse
2605fc0e42 make debug version different so can co-exist 2004-03-18 05:42:24 +00:00
ehouse
7f0506346f more progress on hi-res (tray tiles); but seems to have broken 160x160 2004-03-18 05:41:59 +00:00
ehouse
70eb614c93 more progress on hires: fix miniwindow; start fixing tray tiles 2004-03-17 04:57:09 +00:00
ehouse
733ef9aa24 switch to using 5.0 sdk 2004-03-16 05:31:34 +00:00
ehouse
5754fe0457 add slot to store old win coords value 2004-03-16 05:28:40 +00:00
ehouse
cb258264b9 progress toward highres stuff, esp. tweaking positionBoard 2004-03-16 05:28:14 +00:00
ehouse
a3f927d056 progress toward highres stuff 2004-03-16 05:25:23 +00:00
ehouse
2e0722a3c1 add commented-out FEATURE_HIGHRES 2004-03-13 14:37:30 +00:00
ehouse
add17b7a7e experimental hires changes (to positionBoard) 2004-03-13 14:37:00 +00:00
ehouse
faf421331e only accept dicts whose version == 1 (allows for later changes) 2004-03-13 14:21:45 +00:00
ehouse
dc5e2980cc start hi-res work 2004-03-13 14:18:54 +00:00
ehouse
c3e1dd4077 start hi-res work; fix for API changes 2004-03-13 14:18:28 +00:00
ehouse
38853c013a optimize prefs dialog with and without tray picking on 2004-03-04 03:05:49 +00:00
ehouse
cd3a32fe1d fix dialog 2004-03-03 05:47:38 +00:00
ehouse
b878c035cf formatting 2004-03-03 05:45:55 +00:00
ehouse
b4e767f115 add FEATURE_TRAY_EDIT 2004-03-03 05:45:37 +00:00
ehouse
127ea7fdb6 catch up with changes 2004-03-03 02:20:34 +00:00
ehouse
b7b249ebca cleanup 2004-03-03 02:17:26 +00:00
ehouse
f3c5d12a7e pull dead strings; update copyright and address; add comments where
translation needed and new strings
2004-03-03 02:15:34 +00:00
ehouse
3ef0dbc048 pull dead strings; update copyright and address; add comments where
translation needed
2004-03-03 02:14:10 +00:00
ehouse
6da3217583 pull dead objects; protect IP-connections dlg 2004-03-03 02:12:29 +00:00
ehouse
ec94d12d27 pull dead strings; update copyright and address 2004-03-03 02:10:32 +00:00
ehouse
6d88dc1525 first checked in. Won't work yet. 2004-03-02 06:18:10 +00:00
ehouse
df10e1acd4 add LAUNCHERCATEGORY 2004-03-02 06:16:54 +00:00
ehouse
eec30d4292 #ifdef hint config feature; version now beta 1 2004-03-02 06:00:52 +00:00
ehouse
c5f2c1f211 #ifdef hint config feature 2004-03-02 06:00:29 +00:00
ehouse
508d98d8e0 make rectContainsPt params signed to avoid errors on palm 2004-03-02 05:58:15 +00:00
ehouse
3bc2feb47e add missing var 2004-03-02 03:26:35 +00:00
ehouse
d48ae1a216 draw_trayBegin returns bool 2004-03-02 03:26:10 +00:00
ehouse
7d403f1ae5 fix reverse-highlighting of cells 2004-03-01 02:31:25 +00:00
ehouse
6a9228bb43 fix arrow movement when board flipped 2004-03-01 02:30:45 +00:00
ehouse
ae9edbb08d After an undo, set the prev_move bits on the move now on top of the
stack so the tiles will get highlighted.
2004-02-29 06:59:37 +00:00
ehouse
be219aaf81 get rid of tabs/fix formatting. No code changes. 2004-02-29 01:08:50 +00:00
ehouse
934777e567 make two-line miniWindows work 2004-02-28 05:25:21 +00:00
ehouse
bd5da24595 fix formatting 2004-02-28 05:23:10 +00:00
ehouse
0bc7948abf postpone adding text to keep it from showing up highlighted. (Thx to B.T. for the tip.) 2004-02-28 05:21:26 +00:00
ehouse
2024a069ac add summary when no tiles played too 2004-02-27 06:19:31 +00:00
ehouse
8a1ba5c20e add ceSetDlgItemFileName 2004-02-27 06:18:21 +00:00
ehouse
a2a6191f77 remove positionDlg; plug leak 2004-02-27 06:13:45 +00:00
ehouse
667c3acc07 tweak dlg style 2004-02-27 06:10:54 +00:00
ehouse
9b79db9b3c remove positionDlg 2004-02-27 06:09:43 +00:00
ehouse
0d055bd1b8 remove positionDlg; remove .xwd from dict names 2004-02-27 06:09:07 +00:00
ehouse
1545509b81 remove positionDlg; up pendown timer to half second 2004-02-27 06:04:42 +00:00
ehouse
d82b212e56 remove positionDlg 2004-02-27 06:03:37 +00:00
ehouse
4f10119ab6 remove positionDlg 2004-02-27 05:57:06 +00:00
ehouse
791d371b90 guard server_do against reentrance 2004-02-18 04:28:32 +00:00
ehouse
98a87ea4a6 add makeUniqueName for saveas 2004-02-18 04:25:29 +00:00
ehouse
b0210ab672 change how blanks are indicated so one pixel's possible 2004-02-18 04:24:21 +00:00
ehouse
9d80f626d2 add DS_CENTER; up beta version string 2004-02-18 04:23:14 +00:00
ehouse
2a619fdffa robot turn reports should also be scrollable 2004-02-17 05:00:13 +00:00
ehouse
0244afcde6 make util_userQuery return bool 2004-02-17 04:00:12 +00:00
ehouse
f684ec9461 draw_boardBegin returns bool now 2004-02-17 03:58:40 +00:00
ehouse
b447decb78 fix formatting 2004-02-17 03:56:12 +00:00
ehouse
7742a90722 show which tiles on board are blanks; use tile background for on-board tiles 2004-02-15 23:37:45 +00:00
ehouse
165d6e9c46 use strbox for move confirmation; pass full path to GetSaveFileName 2004-02-14 06:13:18 +00:00
ehouse
b2af413a2a add FEATURE_TRAY_EDIT 2004-02-14 06:11:17 +00:00
ehouse
28efd8e495 new ids for dlg items 2004-02-14 06:09:45 +00:00
ehouse
5948229ab2 tweak blank dlg; make strbox handle queries 2004-02-14 06:09:19 +00:00
ehouse
3b428dee73 adapt to do queries too 2004-02-14 06:07:52 +00:00
ehouse
06023b3d03 new fields 2004-02-14 06:06:55 +00:00
ehouse
6e84b577e2 fix blank dialog 2004-02-14 06:03:53 +00:00
ehouse
34547f7fb7 drawBegin sig change 2004-02-13 13:54:52 +00:00
ehouse
f40930d73e fix redraw of tray when minirect disappears 2004-02-13 13:49:25 +00:00
ehouse
ceb34e32c0 remove background from pts display in tray; center arrow; fix draw
during multiple hints.
2004-02-13 13:47:37 +00:00
ehouse
ce29cdb1b3 beta 8 2004-02-13 13:28:13 +00:00
ehouse
da2a895b3c hit-test in divider using bigger rect 2004-02-13 04:47:22 +00:00
ehouse
e3149b0e42 abort draw quickly if platform can't 2004-02-13 04:46:50 +00:00
ehouse
6940f21009 change return type of draw_boardBegin 2004-02-13 04:45:19 +00:00
ehouse
95f7452b35 commented-out experimental draw changes 2004-02-12 04:36:48 +00:00
ehouse
aec1fd1972 Don't call BeginPaint etc when handling WM_PAINT in order to better
use inval system in common.
2004-02-12 04:35:10 +00:00
ehouse
cbc449d81f add invalTilesUnderRect 2004-02-12 04:20:11 +00:00
ehouse
05f3232d0a export functions 2004-02-12 04:19:27 +00:00
ehouse
6dade8d97f inval tray when miniwindow disappears 2004-02-12 04:18:38 +00:00
ehouse
6bc3be9711 fix reported bug: when tile placed on arrow and arrow can't move
further, hide the arrow so tile can be drawn.
2004-02-10 05:23:32 +00:00
ehouse
982994dce6 Eliminate recursive search of VFS file system in attempt to speed
search for dicts.
2004-02-10 05:22:39 +00:00
ehouse
bc4937048c tweak file opening and saving (incomplete) 2004-01-30 05:48:24 +00:00
ehouse
db9391df36 provide default dict name for first game 2004-01-30 05:46:03 +00:00
ehouse
7226c92adf move logLastError 2004-01-30 05:45:23 +00:00
ehouse
68e2975472 fix compiler warning 2004-01-29 05:07:10 +00:00
ehouse
3c0c7be7f5 new id for bonus resource 2004-01-29 05:05:37 +00:00
ehouse
49191dee06 fix bug preventing game save; read bonus squares from resource 2004-01-29 04:49:34 +00:00
ehouse
402c45ac7f Add bonus square resource 2004-01-29 04:47:32 +00:00
ehouse
c1d918dd79 field for board resource 2004-01-29 04:45:53 +00:00
ehouse
f2a252534d first checkin 2004-01-25 19:22:24 +00:00
ehouse
2928160660 ignore evc++ cruft 2004-01-25 16:53:07 +00:00
ehouse
407a1bc174 tweak about dialog for first sourceforge release 2004-01-25 16:48:09 +00:00
ehouse
354427d33c fix non-debug compile 2004-01-25 16:47:12 +00:00
ehouse
294bd21097 first checkin 2004-01-25 16:46:33 +00:00
ehouse
cf0bf85af4 first checkin of simply dictionary to make getting started easier 2004-01-25 16:32:28 +00:00
ehouse
a0e82c37eb first checked in 2004-01-25 14:37:58 +00:00
ehouse
05f2ae79b7 tweak dict-building sanity check 2004-01-25 14:31:34 +00:00
ehouse
c1cde174db Add test to allow dragging a selected tile. 2004-01-25 14:30:29 +00:00
ehouse
5ffb365510 draw after robot move; fix error opening saved game in STUB_DICT build 2004-01-22 03:21:19 +00:00
ehouse
aea4964feb always draw arrows in black 2004-01-22 03:20:19 +00:00
ehouse
09f657eef2 make stubbed dict work 2004-01-17 22:10:23 +00:00
ehouse
a22019c928 confirm each dict converted from old format 2004-01-17 19:34:34 +00:00
ehouse
5010dbe1b3 confirm each dict converted from old format; recover from open when
none avail.
2004-01-17 19:34:25 +00:00
ehouse
5694e9de3d first attempt to let others use M$ tools 2004-01-10 18:19:18 +00:00
ehouse
f61eba7fd8 juggle button; partial fix to when to autosave games and when to insist on a name; don't launch multiple instances 2004-01-10 18:11:28 +00:00
ehouse
415713b42e first cut 2004-01-10 18:06:18 +00:00
ehouse
ce5e7c1238 juggle replaces undo 2004-01-10 18:05:35 +00:00
ehouse
91fc71c4e1 Add juggle button; copyright date fix 2004-01-10 18:03:27 +00:00
ehouse
1ec43c2262 fix tile drawing; move rem string 2004-01-10 18:02:10 +00:00
ehouse
a33abf1a40 return NULL when no dict 2004-01-10 17:59:15 +00:00
ehouse
416bd76667 fix to work with new DAWG flags 2004-01-06 15:56:56 +00:00
ehouse
40d9c99ecb cleanup 2004-01-06 15:54:18 +00:00
ehouse
2ebb3fc8df remove foo 2004-01-06 15:52:02 +00:00
ehouse
4f03f6644d single-= works better on windoze 2004-01-06 05:43:34 +00:00
ehouse
fdfb77abde binmode for windoze compatibilty 2004-01-06 05:40:39 +00:00
ehouse
18ca2b226e turn on NEWDAWG for all languages 2003-12-14 19:53:07 +00:00
ehouse
c44d83e413 fix for langs with custom tiles 2003-12-14 19:52:49 +00:00
ehouse
75d2f37d56 fix for two-byte non-7-bit ascii chars 2003-12-14 19:52:21 +00:00
ehouse
c56192f4f1 first checked in 2003-12-14 19:51:44 +00:00
ehouse
bdc95f2669 first checked in 2003-12-14 17:58:42 +00:00
ehouse
d1df5342e4 set new dict variable 2003-12-14 17:55:45 +00:00
ehouse
d051a1b1ed need to switch two bits in every node when converting old-format
dicts.
2003-12-14 17:55:30 +00:00
ehouse
c0b3e8696c make 6-bit tile indices possible in 4-byte format; better decision
whether to go 3- or 4-byte.  With this checkin I can no longer build
in the old format (for current shipping Crosswords); may need to fix
that if don't release new soon.
2003-12-14 17:54:09 +00:00