pull dead objects; protect IP-connections dlg

This commit is contained in:
ehouse 2004-03-03 02:12:29 +00:00
parent ec94d12d27
commit 6da3217583

View file

@ -83,7 +83,6 @@ BEGIN
MENUITEM "Hide debugstrs" XW_DEBUGHIDE_PULLDOWN_ID
MENUITEM "Strs to memo" XW_DEBUGMEMO_PULLDOWN_ID
MENUITEM "Strs to screen" XW_DEBUGSCREEN_PULLDOWN_ID
/* MENUITEM "Reset game" XW_RESET_PULLDOWN_ID */
MENUITEM "Network stats..." XW_NETSTATS_PULLDOWN_ID
#ifdef MEM_DEBUG
MENUITEM "Mem stats..." XW_MEMSTATS_PULLDOWN_ID
@ -261,12 +260,11 @@ BEGIN
SELECTORTRIGGER "Dictionary..." XW_DICT_SELECTOR_ID \
AT (PREVRIGHT+12 PREVTOP AUTO AUTO) USABLE LEFTANCHOR
/* BUTTON "Dict..." XW_DICT_BUTTON_ID */
BUTTON "Ok" XW_OK_BUTTON_ID RIGHT@154 PREVTOP AUTO AUTO
BUTTON "Cancel" XW_CANCEL_BUTTON_ID RIGHT@PREVLEFT-5 PREVTOP 30 AUTO
END /* FORM XW_PLAYERINFO_FORM */
#ifdef BEYOND_IR
#define LEFTCOL 4
#define CONNS_FIELD_LEFT 80
#define LOCALIP_TOP 30
@ -309,6 +307,7 @@ BEGIN
BUTTON "Cancel" XW_CONNS_CANCEL_BUTTON_ID 42 PREVBOTTOM+5 AUTO AUTO
BUTTON "Ok" XW_CONNS_OK_BUTTON_ID PREVRIGHT+10 PREVTOP AUTO AUTO
END /* XW_CONNS_FORM */
#endif
#define PREFS_MODE_TOP 15
#define PREFS_TOP 30