Commit graph

6 commits

Author SHA1 Message Date
ehouse
b135f317b4 make location of file storing next ID configurable. 2005-10-23 21:06:07 +00:00
ehouse
3bf3e2fda1 parse multiple config files in order with later ones overriding. 2005-10-02 16:23:49 +00:00
ehouse
4e5f69f4e8 rename states so can format to 80 cols; add log level param. No
change to functionality in this checkin.
2005-10-02 16:08:42 +00:00
ehouse
6835b6d1eb New scheme for accepting and limiting reconnections. Now device must
send player counts, local and expected.  Based on these the relay
accepts connections, declares the game full and ready for message
forwarding, and decides whether to accept a reconnect.
2005-10-02 15:39:38 +00:00
ehouse
77319b570d make transmitted vars smaller where possible; new relay identifying
scheme where cookie is used only to connect, and is replaced for
reconnects by a relay-generated name that's supposed to be unique
across all games on all relays and includes a hostname read in from
config file; relay assign non-servers' hostIDs.
2005-10-01 16:33:45 +00:00
ehouse
5d22be174a initial version 2005-09-02 06:40:34 +00:00