xwords/xwords4/relay/xwrelay.conf
ehouse 77319b570d make transmitted vars smaller where possible; new relay identifying
scheme where cookie is used only to connect, and is replaced for
reconnects by a relay-generated name that's supposed to be unique
across all games on all relays and includes a hostname read in from
config file; relay assign non-servers' hostIDs.
2005-10-01 16:33:45 +00:00

25 lines
737 B
Makefile

# -*- mode: Makefile; -*-
# Comments start with #, which must be in first column
#
# Format: var=value. No spaces between var and value at this point.
# Heartbeat timer. Sent to clients.
HEARTBEAT=6000
# How long after the first connection on a cookie until we need to
# have heard from all players in the game? After this long passes we
# kill the connection after notifying all that have connected.
ALLCONN=12000
# How many worker threads in the thread pool? Default is five.
NTHREADS=5
# What port do we listen on for incomming connections?
PORT=10999
# And the control port is?
CTLPORT=11000
# Need a unique name for every instance of the relay so they can
# create game ids guaranteed to be unique
#SERVERNAME=eehouse.org