Commit graph

503 commits

Author SHA1 Message Date
ehouse
d35f5100ab Compensate for OS' failure to deliver penup events by checking for
pendownness at critical points when an up event should have been
processed: when another pen down happens, when about to scroll, and
when events (menus and buttons) occur.  This seems to catch all the
lingering miniwindow problems. Add flip menuitem (win32 only for now).
2006-07-07 08:39:31 +00:00
ehouse
74e97d0bb9 remove rc3 from version: ready to ship 2006-07-05 00:16:18 +00:00
ehouse
0d466f34b1 Enlarge Preferences... button by one pixel 2006-07-03 22:34:36 +00:00
ehouse
78dd247307 add more cases to messageToBuf. Effects debug build only. 2006-07-03 22:32:29 +00:00
ehouse
147c55ee43 up version to rc3; make all elements of prefs dlg the same height so they
line up when moving between global and local sets.
2006-07-02 01:08:45 +00:00
ehouse
00e4c06857 add messageToBuf (debug-only ); change newgame's J button to R (for
"rearrange"); tweak locations of various dialog widgets for better
layout.
2006-07-02 00:42:41 +00:00
ehouse
a71d2a6f33 keep calling newg_juggle until there's a change. 2006-07-02 00:40:16 +00:00
ehouse
762070e6a9 fix showing of timer field when timer disabled when switching from global
to local prefs; use num-getter utils rather than convert to/from text.
2006-07-02 00:39:31 +00:00
ehouse
a272ab15ef Get rid of param removed from board_handlePenUp. 2006-07-01 14:22:09 +00:00
ehouse
78b67f5200 Up version string to rc2. 2006-06-24 01:22:47 +00:00
ehouse
33c94620fb Turn on BitBlt scrolling. 2006-06-24 01:22:10 +00:00
ehouse
e8731492b4 implement vertical scrolling using BitBlt. It's faster and smoother, but
commented out for now since it may be better not to add so late in the cycle.
2006-06-22 04:59:18 +00:00
ehouse
ea5ba414cd remove overactive log message 2006-06-22 03:37:21 +00:00
ehouse
8d675a4114 up version string to rc1; add DEBUG to makefile help. 2006-06-18 21:54:59 +00:00
ehouse
c4de8b5ba5 disable juggle button if only one player active; copy all four players when saving game state after dismissal. 2006-06-18 19:02:47 +00:00
ehouse
3fc8fdcc18 add commented-out code to draw juggle icon instead of "J" button. It's too much work to get it looking good before ship. 2006-06-16 01:30:20 +00:00
ehouse
4561d86601 Allow no space for REM text when no tiles left to allow more room for scores. 2006-06-16 01:15:44 +00:00
ehouse
29621ec4d1 Run server after gameinfo dialog dismissed in case a player's become a robot. 2006-06-15 12:39:54 +00:00
ehouse
c956b0858a cleanup; fix compile of non-debug win32 version 2006-06-11 20:12:20 +00:00
ehouse
9d18e8df95 Add "Save current game as" to save file dialog; remove frequent-save hack. 2006-06-11 05:27:16 +00:00
ehouse
f7ee793df3 Catch up with changes including three enabled states for control and
setting dialog strings.  Align titles with columns for standalone version.
2006-06-10 16:15:31 +00:00
ehouse
8b892bcf19 Tweak widget positions to fit juggle button on device 2006-06-08 02:03:33 +00:00
ehouse
8c8313a2ca Fix to compile in STANDALONE mode, e.g. for current PPC. 2006-06-08 01:51:34 +00:00
ehouse
7d9fec90d3 First cut at using new nwgamest common code to replace PPC-only logic
for updating fields of new game dialog as players are added, made
remote, robots enabled, etc.  Removes a lot of code and fixes some
bugs in (non-yet-shipped) multi-device version.  As a bonus, added "J"
button to juggle players.  Seems to work well on Win32.  Haven't
tested on PPC yet.
2006-06-08 01:35:20 +00:00
ehouse
e2fd99e3ef up version number; add to list of dirs searched for .xwd files 2006-06-07 01:20:56 +00:00
ehouse
12daa9bfbb Turned on leak-checking at shutdown for debug version, and fixed leaks and
crashes in destructors that had never been called before.  Seems now to 
free all allocated memory before exiting.
2006-05-30 05:12:02 +00:00
ehouse
d66c27cd35 To show it and to prevent it's being cleared, write current password
into field in game info dialog.
2006-05-28 18:16:08 +00:00
ehouse
b498d3d18d silence compiler warnings. 2006-05-28 16:16:46 +00:00
ehouse
35f8004d43 fix a couple of compile warnings 2006-05-28 14:53:02 +00:00
ehouse
e252d51669 define CALLBACK to quiet warnings for CE build. 2006-05-28 00:42:34 +00:00
ehouse
5846a0f8f6 Move button size #defines into .rc file. They're scaled by the time C
code sees them and so shouldn't be relied on outside the .rc file.
2006-05-28 00:41:44 +00:00
ehouse
9f0df402ce Calculate old window width correctly when figuring new width. Fixes
problem of buttons drawn too close to right edge.
2006-05-28 00:40:28 +00:00
ehouse
af7a0ad216 Before putting dialog into landscape mode, make sure it won't be wider
than the screen.  That is, don't be fooled when in portrait mode by a
screen height that's SIP-reduced.
2006-05-27 22:52:10 +00:00
ehouse
21df8e09d8 Cleanup password dialog 2006-05-27 22:47:33 +00:00
ehouse
fd0e2370aa Lots of little tweaks to dialogs to get them looking better and to
work better in landscape mode; got rid of multiple DEFPUSHBUTTONs.
2006-05-27 22:21:21 +00:00
ehouse
9558cc902e Lots of little tweaks to dialogs to get them looking better and to
work better in landscape mode; got rid of multiple DEFPUSHBUTTONs.
2006-05-27 22:21:09 +00:00
ehouse
62fe2be84b Move buttons in landscape mode for color sel dialogs too. 2006-05-27 22:19:30 +00:00
ehouse
c2ddb62591 modify API for "portraitizing" dialogs, and space the buttons evenly
rather than stacking all from bottom.  This doesn't quit work on ce
since GetWindowInfo isn't available and IsWindowVisible does the wrong
thing.
2006-05-27 17:18:42 +00:00
ehouse
75431f774c strcat becomes strcpy: trivial optimization 2006-05-25 04:07:49 +00:00
ehouse
3ca36f57fc For dialogs in portrait-mode, move OK and Cancel buttons to the right
side and shrink up from the bottom
2006-05-25 03:41:32 +00:00
ehouse
fbe384d431 remove trailing <cr> to sometimes eliminate scrollbar 2006-05-23 02:01:26 +00:00
ehouse
f3c56df8aa n## Lines starting with '## ' will be removed from the log message.
change version string to include b8
2006-05-21 02:09:03 +00:00
ehouse
54468b01bb update nHiddenRows so scrolling finally works 2006-05-20 06:22:33 +00:00
ehouse
c096b77561 draw lines rather than bullets to indicate whose turn it is in vertical mode 2006-05-20 06:21:53 +00:00
ehouse
b51cdd32b0 Change misleading function name; no code change. 2006-05-19 13:45:48 +00:00
ehouse
e8273bc9f0 Finish scrollbar work by passing number of visible rows to
util_trayHiddenChange, which means an API change.  In board, calculate
bottom of board based on bottom of tray when tray is hidden, and round
so that it's an exact multiple of cell height.  In wince, take
advantage of the new parameter to fix the scrollbar so that very
constrained boards can be scrolled even when the tray is hidden.
2006-05-19 13:44:05 +00:00
ehouse
4c1f0f7454 factor out updateScrollInfo so I can update scroller live once I get
super-small boards figured out.
2006-05-14 15:28:57 +00:00
ehouse
b5bd5e74d2 Incorporate svnversion output in About box; add CAB target 2006-05-14 15:22:48 +00:00
ehouse
50e03abdea rewrite score formatting to put is-turn bullets above/below for
vertical scoreboard; reduce inter-line spacing and otherwise tweak
drawing.
2006-05-12 07:58:31 +00:00
ehouse
8a0b2f3bbb fix compiler warning 2006-05-12 07:55:36 +00:00
ehouse
bdc2300f84 Add ability, in win32 version, to specify height and width on wine's
commandline -- to ease debugging of layout code.
2006-05-12 07:54:59 +00:00
ehouse
37250643ee Turn on -Wall for compilers, and fix warnings that result. Got 'em
all for win32 build, but some remain for wince that I'm unable to fix.
2006-05-12 07:25:43 +00:00
ehouse
7d9d97cd88 Turn on -Wall for compilers, and fix warnings that result. Got 'em
all for win32 build, but some remain for wince that I'm unable to fix.
2006-05-12 07:17:35 +00:00
ehouse
c9606b6d0b fix too-tall cells in vertical scoreboard case 2006-05-11 03:01:39 +00:00
ehouse
a1b0a11baa minor fixes to drawing spacing (what I meant to check in) 2006-05-11 03:00:50 +00:00
ehouse
6c8d4c663f minor fixes to drawing spacing 2006-05-11 02:58:36 +00:00
ehouse
58f4b08623 first cut at supporting landscape mode by moving scoreboard to left edge of screen from top. 2006-05-09 02:01:27 +00:00
ehouse
9014ef3fd7 Alert user of a previous version that dict location is being fixed 2006-05-05 12:51:35 +00:00
ehouse
f4844efd2f Alert user of a previous version that dict location is being fixed 2006-05-05 12:51:08 +00:00
ehouse
b75f719c1b first cut at script to package binary, shortcut and BasEnglish
dictionary into an installable .cab file.
2006-04-30 21:52:17 +00:00
ehouse
0c29968974 pretty up About text. 2006-04-30 21:51:19 +00:00
ehouse
efe18256b4 update version number 2006-04-30 21:06:25 +00:00
ehouse
a1d2b28a24 List dictionaries alphabetically, which requires first storing them in
sorted order then adding all at once to the menu.
2006-04-30 19:54:40 +00:00
ehouse
5410f1f9f7 move CE_MAXDICTS to header 2006-04-30 19:45:48 +00:00
ehouse
4e2b080be5 Add, and use, stream_putString. Saves 500 bytes on win32. 2006-04-25 13:31:15 +00:00
ehouse
1c4f0a47b7 When unable to open a dictionary whose path has been saved, look for
it elsewhere in the set of possible directories.  This should help
ease the transition to there being a limited number of places where
dicts can be, since games saved previously will still work after the
dicts they reference have been moved.  Also, clean up callbacks making
their return values consistent: true means done.
2006-04-25 04:25:08 +00:00
ehouse
7c50cacc18 On win32 too, return null when dict not found. 2006-04-24 13:36:23 +00:00
ehouse
9acbe29bf5 Replace generic "no dictionaries found" warning with list of directories searched and URL from which to download. 2006-04-24 04:34:42 +00:00
ehouse
6439096812 pass the rigth size to LoadString 2006-04-22 14:31:43 +00:00
ehouse
08b20dc431 More of dict search change: failed to save buffer before checkin 2006-04-22 14:28:22 +00:00
ehouse
ffc4de8c47 Show current dict in dropdown in game info mode. (Had disappeared in recent changes.) 2006-04-22 14:19:21 +00:00
ehouse
dcc07ad95b Go back to writing to \Program Files\Crosswords, since we now look
there automatically.
2006-04-22 14:06:11 +00:00
ehouse
e8a18f10de rewrite ceLocateNDicts to do recursive searches from a list of
directories stored in resources.  On device this is currently
"\Program Files\Crosswords" and "\SD Card".  (Just "." for win32.)
Later may need to restrict on the card too.  Still to do: make "no
dicts found" Alert list the places searched.
2006-04-22 14:05:09 +00:00
ehouse
0d5a44b596 set DEBUG in compile-command; no code change 2006-04-22 13:55:19 +00:00
ehouse
42c35363ef make combobox tall enough that it can pop down 2006-04-20 13:48:44 +00:00
ehouse
d3c3947756 rename function to link with pocketpc-sdk 2006-04-20 13:47:58 +00:00
ehouse
e867d743f8 display filename only (no path, and no extention) in dropdown, but retain full path internally to use after choice is made. 2006-04-20 04:39:46 +00:00
ehouse
23e26a3ba9 debug-only function for logging wchar_t strings 2006-04-20 04:38:40 +00:00
ehouse
ed1bac4a16 When creating dicts dropdown, set 0th as default if there's been no match. 2006-04-20 03:56:38 +00:00
ehouse
4e483b03a5 forgot to save before commiting.... 2006-04-19 04:57:51 +00:00
ehouse
25b1fb4ecf ceLocateNDicts now takes a callback. Use that to build menu of dicts
rather than call OpenFile, which doesn't let you browse much of the
file system on CE.  Heading for installing dicts in Program Files so
users never have to worry about them.
2006-04-19 04:56:00 +00:00
ehouse
936e4868a2 Install into /My Documents/Crosswords since that's the only place the
OpenFile dialog will let you browse.  And use filename as -a option so
more than one dictionary can be installed -- without that the
installer treats all dicts as versions of the same app and removes the
old before installing the new.
2006-04-16 05:49:59 +00:00
ehouse
76c6a56f93 Rewrite dictionary location code so that it can more effeciently
produce a list of dictionaries.  The API has changed slightly, but the
new ability isn't used yet.
2006-04-16 05:12:52 +00:00
ehouse
144e7b408b Seems to work to pack a .xwd file so that it's installed on a device
when clicked.  Still haven't figured out how to include info about the
app name, developer name etc.
2006-04-15 23:46:24 +00:00
ehouse
b05fe65389 Quick meaningless checkin (update comments) to check svn config 2006-04-03 03:37:53 +00:00
ehouse
0f6437345b Draw bitmap chars ("specials", e.g. for Spanish) centered in rect
rather than at x,y.  This lines them up with normal letters on the
board as it changes size.
2006-04-02 22:27:44 +00:00
ehouse
ea812d81ea Fix crash when no dictionary by checking for null model before calling
cePositionBoard on WM_SETTINGCHANGE event
2006-04-02 21:52:15 +00:00
ehouse
13b7fa62aa Add macros to draw.h, and use 'em for wince, so that a platform can choose to call draw.h methods via a vtable or static linking. 2006-04-01 21:01:20 +00:00
ehouse
e18982919c implement ResetEvent and SetEvent 2006-03-21 03:47:58 +00:00
ehouse
eca8fa28b0 use MS macro to get winsock functions instead of eponymous posix ones.
With this change, play over IP works again!
2006-03-21 03:47:15 +00:00
ehouse
eef7b20544 get rid of unneeded DH() 2006-03-20 04:13:40 +00:00
ehouse
b0e5668093 fix errors that became apparant when feature flags turned on and
stopped building wince resources with _WIN32_WCE on.
2006-03-04 15:57:39 +00:00
ehouse
56050fff5a colorsel dialog works now on wince, so remove warning dialog 2006-03-04 15:56:31 +00:00
ehouse
523798cd3a fix colorsel dialog on wince by defining MY_COLOR_SEL for .rc files
too.  Also stop defining _WIN32_WCE for win32 .rc files.  Turn on all
other missing XW-feature flags in .rc file too.
2006-03-04 15:55:57 +00:00
ehouse
3e06bc56f7 add target to upload binary 2006-03-04 06:09:42 +00:00
ehouse
81f36474a8 move on to next beta 2006-02-28 05:29:37 +00:00
ehouse
7427f29832 update copyright -- thought I'd done this... 2006-02-20 02:07:18 +00:00
ehouse
4f99915aeb strip all .exe files, not just for release. 2006-02-20 01:57:18 +00:00
ehouse
9b77537905 Check .xwd files coming back from OpenFile dlg, and reject with msg to
user those that aren't valid.  This catches corrupt files and other app
files ending with .xwd.
2006-02-20 01:56:34 +00:00
ehouse
c277762396 change about box text for beta 5. 2006-02-20 01:51:46 +00:00
ehouse
3b3e35b38f strip release binaries 2006-02-19 16:07:14 +00:00
ehouse
7bace099ed tweak code so board is right width in release build. Looks as if I'm
working around a code-gen bug, but I haven't looked at the asm output.
2006-02-19 05:48:51 +00:00
ehouse
2931039b29 update comments to describe building with Linux tools 2006-02-18 21:59:04 +00:00
ehouse
8f72bf6b56 new directories to ignore 2006-02-18 14:08:04 +00:00
ehouse
9ff5259d4e add const decls to draw.h and dictnry.h functions where appropriate,
and modify "subclass" methods to match.  Should be no code change, but
this makes the intent of the APIs clearer.
2006-02-18 06:39:40 +00:00
ehouse
353d65987d new directories and file extensions to ignore 2006-02-17 07:33:08 +00:00
ehouse
abf185fd85 cast threadstart func ptrs. Not sure why... 2006-02-17 07:31:21 +00:00
ehouse
04ead8566c tie aygshell to Wince rather than making it separate feature 2006-02-17 07:30:54 +00:00
ehouse
00142f8d80 use __VA_ARGS__ in debug macros 2006-02-17 07:29:25 +00:00
ehouse
35b7a7900f get rid of printf 2006-02-16 03:32:19 +00:00
ehouse
fa77bb4a34 make color buttons owner-draw, and draw them. This fixes bug where
all are the background color, and seems to fix win32 build altogether.
Wince build still needs to respond to the buttons being pressed.
2006-02-16 03:31:44 +00:00
ehouse
49801fb0ee provide sensible path for saved files on win32 so state can be preserved 2006-02-15 13:09:36 +00:00
ehouse
fb410e4011 use native color-picker on win32 2006-02-14 04:54:28 +00:00
ehouse
c42c6a6551 turn off broken color sel until have time to fix 2006-02-14 04:52:31 +00:00
ehouse
ea9c2ca48b better way of doing debug builds 2006-02-07 14:46:08 +00:00
ehouse
c767c89d64 back out change that had window drawing too narrow 2006-02-07 14:45:30 +00:00
ehouse
3559618e25 separate debug build; pass flags to linker so OS won't run in emulation mode 2006-02-06 15:00:46 +00:00
ehouse
1dcee125b9 lots of tweaks toward a beta build on linux. works now, but takes a
hex editor.
2006-02-06 04:48:20 +00:00
ehouse
d0352dfa80 attempt to show different title when in debug mode 2006-02-06 04:44:09 +00:00
ehouse
b495ccc9e2 tweak -- but these will be going away as soon as mingw and debian's
pocketpc-sdk catch up with me.
2006-02-06 04:43:32 +00:00
ehouse
bc6cfacedb cleanup closing in on building correctly -- which now works, though it
takes a hex editor.  May have fixed a bug with a missing CloseHandle
call.
2006-02-06 04:41:14 +00:00
ehouse
2e901dde4e type changes to stop warnings 2006-01-31 14:40:49 +00:00
ehouse
9f42faee6d missed one ce-specific struct. This makes it work on ce! 2006-01-31 06:41:49 +00:00
ehouse
3ef2bf9c8e pass the right param to WinMain. This makes it work on ce! 2006-01-31 06:41:16 +00:00
ehouse
6266de224e use debhacks; add flags to compile for wince 2006-01-28 19:05:39 +00:00
ehouse
df72a59423 use debhacks 2006-01-28 19:03:10 +00:00
ehouse
3174ff031f use debhacks; ifdef out cmdbar stuff which debian tools don't support yet 2006-01-28 19:02:04 +00:00
ehouse
df51f38946 first checked in. may have bugs 2006-01-28 18:58:04 +00:00
ehouse
dcd31cd092 update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
ehouse
21c28dfcd9 add random seed in win32 case 2005-11-27 23:11:05 +00:00
ehouse
efe72f242e need to set flag before making calls that will result in a stream of
messages.
2005-11-27 22:24:25 +00:00
ehouse
c4643ee5b4 Increase size of tray and fonts for win32; turn on windoze-style
menus.
2005-11-27 22:06:04 +00:00
ehouse
23232d25ba Turn off STUBBED_DICT -- can now load and execute from an .xwd file
running on WINE.
2005-11-27 21:39:06 +00:00
ehouse
62b055b577 first checked in. Builds for Win32, but crashes on XP after drawing
its board.
2005-11-27 20:27:46 +00:00
ehouse
47e21c4169 hide new obj dirs 2005-11-27 20:17:39 +00:00
ehouse
655dbada6b changes for gcc compilation: conditionally define out stuff that
doesn't work on win32 (e.g. CommandBar).
2005-11-27 20:17:09 +00:00
ehouse
4d2ed4f0f6 changes for gcc compilation: fix syntax errors and API usage,
conditionally define out stuff that doesn't work on win32
(e.g. CommandBar).
2005-11-27 20:16:43 +00:00
ehouse
908f4d1952 fix for STUBBED_DICT case 2005-11-27 20:13:42 +00:00
ehouse
0df6b6c049 OpenFileForMapping doesn't seem to exist in win32 -- or at least not
in MinGW's view.
2005-11-27 20:13:13 +00:00
ehouse
eadf7d2d43 for gcc: fix caps and remove commas after last item in array 2005-11-27 20:10:06 +00:00
ehouse
09b8306028 fix caps; use rand() on win32 2005-11-27 20:09:15 +00:00
ehouse
a07b388e7a change how struct is defined for gcc 2005-11-27 20:06:36 +00:00
ehouse
acbd41334f fix syntax errors; other catch up with changes 2005-11-27 20:05:33 +00:00
ehouse
0b96f001a5 fix syntax error 2005-11-27 20:04:46 +00:00
ehouse
5ed2892250 fix capitalization of header file -- which gcc cares about. 2005-11-27 20:04:06 +00:00
ehouse
24ca68e96e remove connect info button, instead bring it up every time role
changes to one that needs it.
2005-10-06 02:34:07 +00:00
ehouse
d1298e2911 make network play on by default 2005-09-07 12:32:29 +00:00
ehouse
4ff2f68bd7 add strings for relay errors 2005-09-07 12:31:32 +00:00
ehouse
bd121ed939 protect logging with mutex since happens from multiple threads now. 2005-08-21 14:54:49 +00:00
ehouse
05e9bd2d12 flesh out interaction with comms. Now able to play a complete game vs
linux version over GPRS.
2005-08-21 14:36:11 +00:00
ehouse
cca35b28db tweak how timers stored 2005-08-21 14:07:29 +00:00
ehouse
a24e7d18b3 timeout isn't an assertion failure 2005-08-21 14:07:12 +00:00
ehouse
2b1dd9ec55 use renamed constant 2005-08-21 14:05:29 +00:00
ehouse
ee52261a9c add vc60.pdb 2005-07-30 02:07:20 +00:00
ehouse
b3e26adaf8 make some conn-related IDs conditional 2005-07-30 02:05:59 +00:00
ehouse
4f3a24eb78 add cesockwr.o 2005-07-30 02:04:29 +00:00
ehouse
3b79617c61 Add and use driver for communication over TCP. Driver uses two
threads, reader and writer, on a single socket.  With this checkin a
connect request reaches the relay and a response comes back and is
passed to and recognized by the common code.  A full game should now
work, but hasn't been tried.  Nor is there any handling of socket
errors, retries, etc.
2005-07-30 02:02:49 +00:00
ehouse
7d79e79105 tweak conn dialog 2005-07-30 01:51:24 +00:00
ehouse
19734cc053 begin work of allowing multi-device play over WiFi/Cellular: add
dialog to gather params, save 'em, and stub out send proc.  Still need
to debug a bit, and add threads to send/receive packets.
2005-07-23 15:31:21 +00:00
ehouse
746e69b315 add assertion on null string 2005-07-23 15:16:26 +00:00
ehouse
0a8b5bb563 Get rid of unused param 2005-07-14 02:54:47 +00:00
ehouse
6ca28e44e7 fix compile error 2005-07-13 12:35:38 +00:00
ehouse
91f0094008 fix compile error! 2005-06-30 01:51:40 +00:00
ehouse
7c4858887a Refactor ce_dictionary_make so that it returns NULL rather than an
broken dict when the file's missing or corrupt.  Casts to stop
warnings.
2005-06-30 01:48:07 +00:00
ehouse
52939cdc41 change dialog title when it's called from new game menuitem 2005-06-30 01:44:56 +00:00
ehouse
b14562e883 Refactor ce_dictionary_make so that it returns NULL rather than an
broken dict when the file's missing or corrupt.
2005-06-30 01:36:51 +00:00
ehouse
7a306d1b7e copy null byte along with rest of string 2005-06-28 04:42:08 +00:00
ehouse
69a7080854 up version to b4 to match next tag 2005-06-27 04:01:51 +00:00
ehouse
57e20c98d5 fix compile warnings 2005-06-23 14:12:09 +00:00
ehouse
61f86ae77d util_setTimer changes 2005-06-23 14:09:20 +00:00
ehouse
095a9da62a add a couple of consts to fix warnings 2005-06-13 14:34:01 +00:00
ehouse
852218f074 fix DEBUG compile error 2005-06-13 14:33:05 +00:00
ehouse
5f0648c840 fix scrolling; resize board, enabling scrolling, when SIP is revealed.
And make it possible for user to reveal it.
2005-06-13 14:29:49 +00:00
ehouse
3eb04b4161 add debug-version logging to catch dictionary corruption 2005-06-13 13:36:26 +00:00
ehouse
215885af76 use clipping when drawing bitmaps, can center 'em. This fixes
overwriting borders when cells shrink when SIP is visible.
2005-06-13 13:32:06 +00:00
ehouse
c787f05711 turn on scrolling by default 2005-06-13 13:24:15 +00:00
ehouse
c85a50c070 add relay dir to -I list 2005-06-13 13:23:33 +00:00
ehouse
a2729d0e8b fix incorrect signature that was causing all scores to be drawn as 0. 2005-06-09 14:18:55 +00:00
ehouse
856f39d6e9 make it easier to tweak compiler optimizations (since some produce
crashing code)
2005-02-15 14:34:50 +00:00
ehouse
8ea5a551d5 revert to an earlier version that didn't build crashing code. 2005-02-11 02:50:04 +00:00
ehouse
0899f69ac7 update so works again. 2005-02-11 02:48:13 +00:00
ehouse
6a4bd1bb4a update so works again. Some optimizations produce bad code in EVC4.
Turn them off, and choose others.  This will be the preferred way of
building from now on since the files produced by the IDE rearrange
their parts at random whenever changed, making diff useless for
figuring out what broke.
2005-02-11 02:45:59 +00:00
ehouse
b1cd16ce35 add #define turning on scrollbar support for square screened devices. 2005-02-06 06:59:24 +00:00
ehouse
64876a008f as a workaround for reported lockups on WM SE devices, save state
after many user actions.  This was meant to capture the state right
before the crash but seems instead to have fixed it.
2005-02-06 06:56:06 +00:00
ehouse
7e6fcc97aa beta 3; 2005 copyright 2005-02-06 06:54:01 +00:00
ehouse
f952b366b0 call ceCenterCtl() 2005-02-06 06:52:57 +00:00
ehouse
b92bb148a9 add ceCenterCtl() 2005-02-06 06:52:24 +00:00
ehouse
af15796fa8 shrink a couple of dialogs to fit square screen 2005-02-05 21:49:03 +00:00
ehouse
132f7e808b scrolling support; determine board layout based on screen size. 2005-02-05 21:43:16 +00:00
ehouse
cd1e2683b8 add fields supporting scrolling 2005-02-05 21:38:04 +00:00
ehouse
c87132b416 remove dead param 2005-01-23 08:15:29 +00:00
ehouse
076e9917fb fix to compile with changed api 2005-01-21 08:26:32 +00:00
ehouse
d8b00d98d3 remove unused vars 2005-01-04 15:11:00 +00:00
ehouse
90a609fafa turn on optimizations for ARM Release build; kill precompiled headers for all 2004-12-18 01:21:11 +00:00
ehouse
1cbeaf95b7 version to b2 2004-12-18 01:04:19 +00:00
ehouse
fe5aec3785 use _vsnprintf to fix buffer overflow 2004-12-18 01:03:26 +00:00
ehouse
1154250de3 add bname 2004-12-18 01:02:54 +00:00
ehouse
8f5c777b9b dict_getShortName 2004-12-18 01:02:22 +00:00
ehouse
bc7fba9689 remove bname 2004-12-18 01:01:47 +00:00
ehouse
0caa413f1f turn on MY_COLOR_SEL for .rc file too 2004-12-17 15:15:12 +00:00