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change dialog title when it's called from new game menuitem
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@ -418,6 +418,9 @@ GameInfo(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
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ceAdjustVisibility( hDlg, giState, XP_FALSE );
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if ( giState->isNewGame ) {
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(void)SetWindowText( hDlg, L"New game" );
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}
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return TRUE;
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} else {
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