ehouse
abeb5376c0
Implement, with help from glib base64 source, routines to turn binary
...
into SMS-compatible strings and back. This should ensure that the
format is cross-platform.
2009-01-05 02:08:55 +00:00
ehouse
e570d692b5
cleanup. SMS, not BT, is the default conType for other than Palm.
2009-01-05 02:07:30 +00:00
ehouse
c731e0d231
Remove newlines from debug statements.
2009-01-05 01:59:04 +00:00
ehouse
4698b835e8
Fix to compile with relay enabled and not STANDALONE_ONLY. Verified
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that win32 build can open games saved by previous version, but nothing
else (e.g. use of network or even dialogs to set up relay connection
parameters.)
2009-01-04 00:00:45 +00:00
ehouse
342674276a
Cleanup to build with relay enabled; don't enable any network features
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if STANDALONE_ONLY is defined.
2009-01-03 23:56:20 +00:00
ehouse
e32e231dd5
New stream version makes standalone and multi-device build formats the
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same so new Wince can open files saved by current version. Tweaks to
build with relay and heartbeat turned on.
2009-01-03 23:54:25 +00:00
ehouse
863f79bfb9
Fix compile errors using latest gcc (fread etc must have return value checked)
2009-01-03 18:12:34 +00:00
ehouse
552f6350f9
tweaks to stop/start script to run on an ISP's server better
2008-12-31 04:26:37 +00:00
ehouse
c53fe0857c
Don't parse the same conf file twice in a row.
2008-12-31 04:21:03 +00:00
ehouse
1c3be799b7
start counter for uptime at launch
2008-12-31 04:19:23 +00:00
ehouse
9fc325a334
include new file in tarball
2008-12-31 04:16:55 +00:00
ehouse
32121c5634
include svnversion output in tarball
2008-12-30 05:17:00 +00:00
ehouse
ea6fff8f28
replace int with bool where appropriate; fix to compile with newer g++
2008-12-30 05:13:30 +00:00
ehouse
cefd69d8b3
Since there's now a flag indicating whether to show the value of a
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tile, make value unsigned. Adjust/fix platforms. Add cmdline flag to
linux apps for hiding values.
2008-12-29 03:09:35 +00:00
ehouse
1755267d55
Add support to gtk app for tranport over "sms", with files containing
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base64-encoded data as the messages. Make necessary changes to comms.
This is the foundation for doing real SMS transport on handhelds.
Currently a full robot game works for two gtk clients provided the
server is launched first.
2008-12-29 01:35:29 +00:00
ehouse
270006f47b
rename variables; fix compiler warning.
2008-12-20 04:25:41 +00:00
ehouse
7e2f2fd38e
invalCellsUnderRect didn't work for rects not intersecting board; fix.
2008-12-16 05:30:25 +00:00
ehouse
bc01341f95
When values are hidden, draw letters as large as possible in the tile.
2008-12-13 07:34:16 +00:00
ehouse
13001301ec
Indicate tiles whose values should be hidden with a new bit rather
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than a negative value.
2008-12-13 07:32:53 +00:00
ehouse
3666235462
App name and game name don't fit most titlebars, so use app name only
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when game has none yet.
2008-12-13 07:29:47 +00:00
ehouse
dab2f23479
Use Ok for stringbox, Done for Saved games dialog; next release to be
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rc1, not b7
2008-12-13 04:39:06 +00:00
ehouse
9e7bfe0ff7
Provide default player names in game info dialog rather than when
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creating the very first game to fix bug where creating a game with n+m
players from a saved game with n yields m blank default names.
2008-12-12 13:42:52 +00:00
ehouse
59cd2a83d1
Make tray tiles one pixel taller, extending all the way to bottom of
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screen.
2008-12-12 13:40:41 +00:00
ehouse
cb7b8bf84f
Back out change: button to dismiss Saved games dialog is "Done" again,
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not "Ok".
2008-12-12 05:28:53 +00:00
ehouse
e28363f369
Warn when unable to open a saved game (generally when an older version
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of the app tries to open game saved by newer version.)
2008-12-11 13:48:59 +00:00
ehouse
37518415ea
fix occasional crash: null-out ptrs after deleting what they point to.
2008-12-11 13:42:21 +00:00
ehouse
909bcb1dca
Don't open saved games dialog unless current game has a name:
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cancelling name request cancels saved games dlg too.
2008-12-08 05:51:21 +00:00
ehouse
5aa7289dfe
Don't remove extension if there's isn't one (fixes new segfault.)
2008-12-08 05:50:25 +00:00
ehouse
19d8f307b1
Add appropriate icon flags to all uses of MessageBox; remove a couple
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of unnecessary Cancel buttons.
2008-12-07 16:24:26 +00:00
ehouse
c38297711e
Fix other sites putting up dialogs claiming main window as parent when
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it isn't.
2008-12-07 05:21:13 +00:00
ehouse
c791010603
Don't let smartphone users set hintlimits checkbox, and explain
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why. Fix bug calling MessageBox with main window ptr from dialog.
Include name of preexisting file when warning user who enters it while
saving/renaming.
2008-12-07 01:30:18 +00:00
ehouse
e37cfa6ce8
up version to b7
2008-12-06 22:21:38 +00:00
ehouse
c82fb50055
Use SetBkMode to prevent overlapping tile face/value pairs from
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erasing each other.
2008-12-06 22:14:40 +00:00
ehouse
57197f8b2c
Mods to saved games dialog: allow to rename the current game; after
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renaming or duplicating a game, make that new name the one initially
selected in the listbox; remove sorting code relying on OS to sort
when CBS_SORT set.
2008-12-06 20:28:01 +00:00
ehouse
6da758b5fa
set text color before drawing star bitmap to make color consistent;
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add utility function for setting colors to reduce code size.
2008-12-06 16:22:43 +00:00
ehouse
af1ca9af84
Quash some compile-time warnings. snprintf instead of sprintf.
2008-12-06 15:59:30 +00:00
ehouse
5508ae4593
Add testcases for Treo-sized screens.
2008-12-04 06:17:14 +00:00
ehouse
a9fbd3c027
Ignore bitmap for tiles, using string instead.
2008-12-04 06:16:37 +00:00
ehouse
dbb8dd4713
Fix blank picker on PPC by making dropdown tall enough to drop.
2008-12-04 06:15:57 +00:00
ehouse
d3d3dd561f
Pass string for tile even when it has a bitmap. Let platform decide which to use.
2008-12-04 06:13:59 +00:00
ehouse
088ab1451e
Use minimum height for tile value; draw bitmaps (clipped) even if too large.
2008-12-03 13:42:30 +00:00
ehouse
62aca48673
Make Show values the left softkey after chosen once.
2008-12-03 13:40:07 +00:00
ehouse
7ae7b91e40
When hideTileValues changes, inval all tray tiles.
2008-12-03 13:38:54 +00:00
ehouse
1c6460f64a
Add "Hide tile values" checkbox and support it.
2008-12-03 13:37:55 +00:00
ehouse
de6f6dcdef
draw bitmaps larger when will fit; draw hint region border thicker and
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in player color; rename constants.
2008-12-02 13:47:18 +00:00
ehouse
b3d3f80860
Lots of little tweaks to dialog item locations. Also, don't make
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phonies combo/list box sorted since that screws up order of choices.
2008-12-01 13:19:14 +00:00
ehouse
3bb15ab093
add (unused) missing defines for IME stuff, which can't work until I
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figure out how to test for presence of qwerty keyboard
2008-12-01 13:16:58 +00:00
ehouse
5c53620470
if scrollbar has focus when removed due to screen resize, don't
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continue to draw indicator rects in focus color
2008-12-01 13:11:58 +00:00
ehouse
f8870da48f
Don't draw hint rect, or start drag to change it, if hints are disallowed.
2008-12-01 13:06:37 +00:00
ehouse
438be9dd2a
When tray overlaps board yet is hidden, should not be on top except
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when focussed. Remember state before gained focus, and restore it
when loses.
2008-12-01 13:04:14 +00:00