Andy2
ab64d57f5c
adapt a couple of icons as placeholders for standalone and networked
...
games. Every games-list item now has an icon. The networked game
icon is replaced by the sync icon when there's new information.
2011-08-08 18:56:19 -07:00
Andy2
d08eacc4c0
comment: reminder of possible icon for archiving
2011-08-08 18:53:58 -07:00
Andy2
f8715feea6
update version and changelog for b32
2011-08-06 23:08:42 -07:00
Andy2
011b283566
tweak copy dialog to suggest using new-from.
2011-08-06 16:18:32 -07:00
Andy2
719fd314a5
move net msg icon outside of hideable part of game list item layout so
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it remains visible when not expanded. Otherwise people won't see that
something happened to a closed game.
2011-08-06 16:03:38 -07:00
Andy2
6cde6be6a5
up version and changelog for beta 31
2011-08-06 14:29:58 -07:00
Andy2
35a5aad477
make name text larger -- button is anyway.
2011-08-06 13:19:48 -07:00
Andy2
d7dfb89f65
query user before sending invite whether to use html or text and
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format differently depending on the answer. With html only I couldn't
invite using SMS, which bites.
2011-08-06 13:01:40 -07:00
Andy2
560208f516
roll my own expandable list items. (The stupid built-in ones don't
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allow any control over whether the initial state is expanded.)
Getting click to work is a bit of a hack, requiring a callback from
the adapter back to the activity, but it works well on emulator. Need
to test on device then try to shrink the ImageButton.
2011-08-06 11:29:41 -07:00
Andy2
58f1618586
put oft-used menuitems up higher
2011-08-06 03:19:59 -07:00
Andy2
9c298a16e7
The email apps won't display non-http schemes as clickable links, so
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go with html and encode both the invite and install links as php refs
that get redirected. Works, but eliminates SMS as sending mechanism.
2011-08-06 02:57:14 -07:00
Andy2
e8b66e230c
add title to context menu that includes game name
2011-08-04 18:16:32 -07:00
Andy2
9aeb8858fe
add menuitem and dialog it triggers to rename games. Add new DB field
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to hold game name, and getter and setter. Replace existing gameName()
method with call to new getter.
2011-08-03 18:59:32 -07:00
Andy2
3563ca5855
finish changes list
2011-07-22 10:54:06 -07:00
Andy2
1f89eb0238
start on changes list
2011-07-19 18:37:23 -07:00
Andy2
ea853e2e51
replace hard-coded list of preferences whose summaries are their
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values and code to enforce that with custom subclasses that do the
right thing automatically.
2011-07-19 18:21:52 -07:00
Eric House
febb640049
add name of remote player to notification that remote player moved.
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And remove a few dead strings.
2011-07-15 18:13:55 -07:00
Andy2
9bed15179d
version update -- getting ready for next beta!
2011-07-14 18:53:45 -07:00
Andy2
b1f14972e0
remove commented-out foo
2011-07-14 18:53:22 -07:00
Andy2
8c36727578
tweak new-game dialog strings.
2011-07-08 18:45:41 -07:00
Andy2
0c4191805f
Merge branch 'android_branch' into android_invite
...
Conflicts:
xwords4/android/XWords4/res/values/common_rsrc.xml
xwords4/android/XWords4/res/values/strings.xml
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/CurGameInfo.java
xwords4/linux/scripts/discon_ok2.sh
2011-07-07 18:50:22 -07:00
Andy2
7376161dd5
change screen-on preference to a 10-minute interval rather than
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forever. Should be long enough to allow a move without risking
battery death.
2011-07-07 06:41:44 -07:00
Andy2
23831a1910
forgot a change
2011-07-07 06:27:28 -07:00
Andy2
3ccc323465
update version and change info for next beta
2011-07-06 19:00:06 -07:00
Andy2
7fa86f8007
tweak summary
2011-07-06 18:59:47 -07:00
Andy2
ebdf4cce87
add new preference to keep the screen on when the board's visible (per
...
request). Off by default, of course.
2011-07-06 18:50:11 -07:00
Andy2
ae0860a047
add a newbie-info for new-from menuitem. Still need one for reset.
2011-07-06 18:24:46 -07:00
Andy2
546791d215
custom message when more than one player missing reminding to invite
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more than one person.
2011-06-30 06:30:05 -07:00
Eric House
48ea9e2b28
add preference to juggle players when creating a new game
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Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/CurGameInfo.java
2011-06-29 21:43:44 -07:00
Andy2
632980dc98
add preference to juggle players when creating a new game
2011-06-29 06:16:58 -07:00
Andy2
413b2f5b2e
include default language in text in new game dialog.
2011-06-28 19:01:03 -07:00
Andy2
cb5fa56a90
Tweak a couple of messages. Bye Luke!
2011-06-14 06:40:10 -07:00
Andy2
7a5549cc43
set selectAllOnFocus on player name edit. Can't figure out how to
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force focus to that field though....
2011-06-14 05:38:37 -07:00
Andy2
d470a1c1e0
add a newbie-info for new-from menuitem. Still need one for reset.
2011-06-13 18:47:42 -07:00
Andy2
a318021308
title that won't surprise on upgrade
2011-06-13 18:26:12 -07:00
Andy2
d18ac741b7
add new debug pref for redirecting host so it and relay can live on
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different machines.
2011-06-13 18:17:37 -07:00
Andy2
5232186b1d
path starts with //, not /
2011-06-13 05:28:06 -07:00
Andy2
dfc8519c9c
wrap password query field in layout too so it can have some margins.
2011-06-11 06:06:42 -07:00
Andy2
e9e8211050
capitalize names in player config too
2011-06-11 06:06:03 -07:00
Andy2
6620b42abd
clean up new game dialog (thanks K.T.!): remove title bar, add some
...
spacing and make it scrollable for when in landscape mode.
2011-06-10 22:51:54 -07:00
Andy2
8c65ed5548
have default name text selected for easier replacement
2011-06-10 22:28:49 -07:00
Andy2
bb82831fb4
put EditText into a layout so can have some margins.
2011-06-10 20:55:18 -07:00
Andy2
d058e3fd4b
use a layout instead of a raw text widgit.
2011-06-10 20:02:14 -07:00
Andy2
1cc2717d50
tweak text for consistency
2011-06-10 20:01:22 -07:00
Andy2
a7851f3c55
on initial startup check if the default name's been set for Player 1.
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If not, give a chance to set it and a welcome message. Whatever
happens, wind up with some sort of default name so the query isn't
repeated unless user clears all defaults.
2011-06-10 18:58:49 -07:00
Andy2
1d5cfd49fa
remove second URL that was meant to allow user to install Crosswords
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if it's not installed (because SMS apps confuses with the way it
presents multiple URLs.) Will try to do the same thing with the
redirect .php script whose output will stick around if the redirect
fails. Also, use URI.Builder instead of a format string to build the
redirect URL. It's cleaner. Still need to have a space in the format
string to keep sentence-finishing period from becoming part of the
room name. Not sure how to fix that without moving to html messages
which I assume don't work in SMS.
2011-06-10 06:49:32 -07:00
Eric House
dd97a81191
make constant string a static final rather than a resource.
2011-06-09 20:48:06 -07:00
Andy2
e097b15071
room names are user-created and need to be URLEncoded to e.g. escape
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spaces.
2011-06-09 06:38:43 -07:00
Andy2
cb8e162080
Progress toward getting invites going. Seems to work but is very
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clunky: email and sms both send messages with URLs that work on the
receiving end.
2011-06-07 18:38:10 -07:00
eehouse@eehouse.org
484bb295d0
Merge branch 'android_branch' into android_invite
2011-06-06 22:08:49 -07:00