Eric House
6781f1e69f
up version codes for release
2024-02-06 11:23:11 -08:00
Eric House
6a50596d7d
add missing Overrides (for run() only)
2024-02-05 20:28:15 -08:00
Eric House
573a542b70
fix to update dict location after download on KitKat too
2024-02-05 20:28:11 -08:00
Eric House
7471a11c4d
use http on KitKat and below
...
There are SSL errors in some old versions, and none of them requires
https, so let 'em work as they once did however few users there may
be.
2024-02-05 18:47:11 -08:00
Eric House
a5687d788b
provide default for rematch order
2024-02-05 17:11:55 -08:00
Eric House
6473bc9f4c
changes and new version strings
2024-02-04 17:20:54 -08:00
Eric House
5d53df9f0b
tweak linux client to work with old test script
...
Included adding a new enum
2024-02-02 16:41:44 -08:00
CloneWith
c198d2d0ca
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (899 of 899 strings)
2024-01-22 07:01:45 +01:00
Eric House
de4dbef0dc
skip listing menu for non-mqtt games in context menu too
...
Didn't realize I had the info I need...
2024-01-20 16:10:46 -08:00
Eric House
d543b58150
don't show webui url when game not using mqtt (debug only)
2024-01-20 15:59:40 -08:00
joaooliva
e3310ff895
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 100.0% (899 of 899 strings)
2024-01-20 19:01:49 +01:00
gallegonovato
6138ac3d01
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (899 of 899 strings)
2024-01-19 12:00:24 +01:00
Eric House
df161359d0
remove legacy param
2024-01-18 13:09:10 -08:00
Eric House
7085a36cfd
fix rematch to not show anything when ordering can't be supported
2024-01-18 09:07:38 -08:00
Eric House
8bfb4f07b2
enable autogeneration of game name once it's empty
2024-01-17 21:45:00 -08:00
Eric House
3670af591b
cleanup stuff noted in code review -- no behavior change
2024-01-17 21:41:57 -08:00
Eric House
6f0bfe2c82
cleanup: remove unnecessary params
2024-01-17 11:35:35 -08:00
CloneWith
db07661a44
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (898 of 898 strings)
2024-01-17 16:06:25 +01:00
Eric House
4ced9a1f23
tweak string
2024-01-16 21:50:24 -08:00
Eric House
b6cff507fa
fix sending invitations via BT
2024-01-16 21:47:31 -08:00
Eric House
aa0aded8c4
Change the suggested game name (a vs b) with the RematchOrder
...
It's bad to display a name based on a player order in the same place
as where you're letting people change that order and not have the
name change. So re-juggle the rematch process to allow the name to
be changed -- but don't change once the user has edited the name.
2024-01-16 17:10:53 -08:00
Eric House
144b68cbd5
cleanup: remove unused interface
2024-01-15 09:25:12 -08:00
Eric House
9900291eb0
fix Bluetooth inviting and game play
2024-01-14 17:03:50 -08:00
joaooliva
3cfdbf5b40
Translated using Weblate (Portuguese (Brazil))
...
Currently translated at 100.0% (898 of 898 strings)
2024-01-14 12:31:51 +00:00
ssantos
bb86f06130
Translated using Weblate (Portuguese)
...
Currently translated at 100.0% (898 of 898 strings)
2024-01-14 12:31:49 +00:00
ssantos
b681a7bc7c
Translated using Weblate (German)
...
Currently translated at 100.0% (898 of 898 strings)
2024-01-14 12:31:47 +00:00
Eric House
23533c6b0e
combine rematch-name and rematch-order alerts
2024-01-13 10:22:32 -08:00
Eric House
1fa2b05b4c
remove debug-only assert firing when lang of emulator changed
2024-01-13 10:22:32 -08:00
Hosted Weblate
7da80cf096
Merge branch 'origin/android_branch' into Weblate.
2024-01-12 08:23:53 +01:00
gallegonovato
c2b5938b44
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (898 of 898 strings)
2024-01-12 08:23:53 +01:00
Eric House
668e0ffb7f
up copyright year
2024-01-11 23:03:02 -08:00
Eric House
f84bb85f22
Don't offer to rematch game that can't (yet) be rematched
2024-01-11 22:59:28 -08:00
Eric House
86def1ca9a
provide a default rematch order preference
2024-01-11 13:20:05 -08:00
Eric House
90456a824d
move rematch order strings into translatable space (and add German)
2024-01-11 10:50:21 -08:00
Eric House
01ec8395d3
don't build a whole new client when mqtt disconnects
2024-01-11 10:50:21 -08:00
CloneWith
d1033e1592
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (891 of 891 strings)
2024-01-10 16:06:16 +01:00
gallegonovato
c693df7408
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (891 of 891 strings)
2024-01-08 15:06:23 +01:00
ssantos
208931ff74
Translated using Weblate (Portuguese)
...
Currently translated at 99.7% (889 of 891 strings)
2024-01-08 15:06:22 +01:00
ssantos
4ab22c209b
Translated using Weblate (German)
...
Currently translated at 99.8% (890 of 891 strings)
2024-01-08 15:06:22 +01:00
Eric House
f58c567492
improve debug-release build script
2024-01-05 11:22:50 -08:00
Eric House
4ffaa5dd73
cleanup -- should be no behavior/code change
2024-01-04 09:50:24 -08:00
Eric House
9443bf14a4
make it work on android too
2024-01-04 09:50:24 -08:00
Eric House
52a1de0463
add fromRematch to existing api to avoid race condition
2024-01-04 09:50:24 -08:00
Eric House
e2414ff3bd
fix NPE crash
...
Not sure why it happens with one old game...
2024-01-04 09:50:24 -08:00
Eric House
0ba0dcff19
replace 'make default' with remembering last choice as default
...
Decided it's too difficult to unset the default and not bad to just
click "ok" a second time.
2024-01-04 09:50:24 -08:00
Eric House
3e6edd3ec4
remove the offer to reinvite from rematched games
...
Now that rematching creates all the invitations and an expectation of
how the invitees will be ordered it'll confuse things if unexpected
players show up. So don't allow players to send additional
invitations.
2024-01-04 09:50:24 -08:00
Eric House
1181e908dc
Add option to choose how rematch-game players will be ordered
...
When rematching, some users have a convention that e.g. lowest scoring
player in the "parent" game goes first. So allow that, providing the
choice on each rematch until a default has been chosen. Support
changing that default in a new prefs setting.
The place I chose to enforce the order was on the host as invitees are
registering and being assigned slots. But by then there's no longer
any connection to the game that was rematched, e.g. to use its
scores. So during the rematched game creation process I create and
store with the new game the necessary ordering information. For the
3-and-4 device case, it was also necessary to tweak the information
about other guests that the host sends guests (added during earlier
work on rematching.)
2024-01-04 09:50:24 -08:00
perro tuerto
8f6b4e1d86
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (890 of 890 strings)
2024-01-04 15:09:45 +01:00
perro tuerto
5462f69591
Translated using Weblate (Spanish)
...
Currently translated at 100.0% (890 of 890 strings)
2024-01-03 00:11:00 +00:00
复予
80fa685576
Translated using Weblate (Chinese (Simplified))
...
Currently translated at 100.0% (890 of 890 strings)
2023-12-24 14:21:30 +00:00