Commit graph

46 commits

Author SHA1 Message Date
ehouse
a774a73778 tweak score layout, and remove a U8 that was overflowing on win32 2006-05-10 13:42:44 +00:00
ehouse
14c973354b API change: board is responsible for figuring tile size and giving
extra pixels to divider.
2006-05-06 14:42:38 +00:00
ehouse
942979ddd0 fix b5 crasher: check for stream equivalence with the older version
now that current version's been upped.  Rename old version to better
indicate when it was current.
2006-03-04 06:12:38 +00:00
ehouse
cf602d7905 make remDim 16-bit so doesn't overflow on large-screened devices 2006-02-14 04:53:45 +00:00
ehouse
dcd31cd092 update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
ehouse
0a8b5bb563 Get rid of unused param 2005-07-14 02:54:47 +00:00
ehouse
56accaaad5 dict_tilesToString sig change 2005-07-08 03:02:31 +00:00
ehouse
3d067ccbbc (conditionally) modify dicts to support getting height of platform
glyphs, pass into drawing code so can be fetched and cached, and
implement for Palm.  This is to allow drawing glyphs (like Danish's
A-with-circle) that are taller than normal without the visual padding
the rest can have.  So far works for 68K/non-highres.  Will not
compile for ARM yet.
2005-07-07 03:46:07 +00:00
ehouse
2abb6fe77f cleanup: make module-local functions static 2005-06-25 05:43:56 +00:00
ehouse
82a0045cb3 convert util_setTimer to take procptr; remove timer call on board; add
heartbeat to comms that uses util_setTimer with new timer type.
2005-06-23 04:16:53 +00:00
ehouse
bda6841a8f don't draw board before it's set up 2005-06-13 14:51:21 +00:00
ehouse
670f5d8673 move playerNum into dsi so can be used in formatting score 2005-03-15 03:27:24 +00:00
ehouse
6dbbc7037d ex/internalize cursor locations 2005-01-23 17:26:38 +00:00
ehouse
340642d8a5 revert change to board_invalRect 2005-01-23 08:17:37 +00:00
ehouse
9edb556ded board_invalRect params change 2005-01-23 06:14:07 +00:00
ehouse
906e0c0b0f remove dead param; fix inval and choice of inverted cells so recent
move is not shown when pending move is.
2005-01-23 06:00:27 +00:00
ehouse
7bfcd9d161 provide callback for most recent score; return key on hidden tray
attempts to reveal; add focus obj to saved state.
2005-01-22 19:51:48 +00:00
ehouse
33d597839c don't call board_draw except in response to Draw() on Symbian 2005-01-13 02:52:45 +00:00
ehouse
044de5bf33 start cursor near middle of board 2005-01-04 03:23:12 +00:00
ehouse
df5a6f0265 remove too-frequent logging 2004-12-17 15:17:20 +00:00
ehouse
b91016fac8 remove hint-drag logging (no change to non-debug code) 2004-11-14 16:29:13 +00:00
ehouse
c569e5c358 add HintAtts param to draw_drawBoardArrow 2004-11-14 16:06:30 +00:00
ehouse
febc56c9c5 add board_formatRemainingTiles 2004-11-06 02:54:25 +00:00
ehouse
798101fcc1 bug: hide arrow when it can't be moved in case where tile comes via keyboard 2004-10-05 02:32:58 +00:00
ehouse
76615fbc48 always hide arrow when undoing partial move, not just when done from
tray.
2004-07-10 22:57:17 +00:00
ehouse
b36124f01d Hide cursor arrow when pen in empty tray region returns tiles to tray. 2004-07-10 22:40:50 +00:00
ehouse
89af7669e1 missed name change 2004-06-25 07:09:08 +00:00
ehouse
6a05866e80 framework for smarter inval of hint rect during drag 2004-06-25 06:56:58 +00:00
ehouse
e9d3a3f646 pass to engine boolean telling it whether to ask for tray hint limits;
address, for penDown only, confusion between whether pen events are
handled and whether the handling means a redraw is required.  Might
need to do same for penMoved and penUp.
2004-06-25 06:47:35 +00:00
ehouse
ebef9abf74 preserve hint limits 2004-06-24 05:17:59 +00:00
ehouse
9e77a21270 move some actions to penUp from penDown 2004-06-23 03:33:06 +00:00
ehouse
74df148d2a scroll as part of hint rect drag 2004-06-22 06:28:22 +00:00
ehouse
d1598a2d8a remove dead code and bogus assert 2004-06-18 13:52:12 +00:00
ehouse
8687d210b7 polish hintrect stuff; fix inval, etc 2004-06-18 13:25:57 +00:00
ehouse
fbc7c3f687 make hint rect per-player; hide when tray not visible; make upward
drag remove it.
2004-06-16 04:06:02 +00:00
ehouse
5cced45556 Track drag on board to form a rect whose borders are drawn via
attributes on cells; pass that rect to engine when hint requested.
Still rough, and needs to be made per-user.  Also needs a way to hide
the rect.
2004-06-15 01:56:01 +00:00
ehouse
413234c05f show last turn in addition to player name when pen held on score; fix
revealing tray to show REVERSED when done for robot.
2004-04-30 08:26:54 +00:00
ehouse
6fd2881074 assert non-null objects when making board 2004-04-03 16:42:20 +00:00
ehouse
53545e200f make rectContainsPt params signed to avoid errors on palm 2004-03-02 05:58:15 +00:00
ehouse
45d651e091 fix arrow movement when board flipped 2004-03-01 02:30:45 +00:00
ehouse
87a9e5d6d6 get rid of tabs/fix formatting. No code changes. 2004-02-29 01:08:50 +00:00
ehouse
f2ada15241 abort draw quickly if platform can't 2004-02-13 04:46:50 +00:00
ehouse
79df980dd1 inval tray when miniwindow disappears 2004-02-12 04:18:38 +00:00
ehouse
bfc41ebc55 fix reported bug: when tile placed on arrow and arrow can't move
further, hide the arrow so tile can be drawn.
2004-02-10 05:23:32 +00:00
ehouse
07a43ddaa0 add option to limit number of tiles used by robot 2003-11-30 09:34:40 +00:00
ehouse
6a57cef012 first checkin 2003-11-01 05:35:29 +00:00