ehouse
a774a73778
tweak score layout, and remove a U8 that was overflowing on win32
2006-05-10 13:42:44 +00:00
ehouse
14c973354b
API change: board is responsible for figuring tile size and giving
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extra pixels to divider.
2006-05-06 14:42:38 +00:00
ehouse
942979ddd0
fix b5 crasher: check for stream equivalence with the older version
...
now that current version's been upped. Rename old version to better
indicate when it was current.
2006-03-04 06:12:38 +00:00
ehouse
cf602d7905
make remDim 16-bit so doesn't overflow on large-screened devices
2006-02-14 04:53:45 +00:00
ehouse
dcd31cd092
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
ehouse
0a8b5bb563
Get rid of unused param
2005-07-14 02:54:47 +00:00
ehouse
56accaaad5
dict_tilesToString sig change
2005-07-08 03:02:31 +00:00
ehouse
3d067ccbbc
(conditionally) modify dicts to support getting height of platform
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glyphs, pass into drawing code so can be fetched and cached, and
implement for Palm. This is to allow drawing glyphs (like Danish's
A-with-circle) that are taller than normal without the visual padding
the rest can have. So far works for 68K/non-highres. Will not
compile for ARM yet.
2005-07-07 03:46:07 +00:00
ehouse
2abb6fe77f
cleanup: make module-local functions static
2005-06-25 05:43:56 +00:00
ehouse
82a0045cb3
convert util_setTimer to take procptr; remove timer call on board; add
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heartbeat to comms that uses util_setTimer with new timer type.
2005-06-23 04:16:53 +00:00
ehouse
bda6841a8f
don't draw board before it's set up
2005-06-13 14:51:21 +00:00
ehouse
670f5d8673
move playerNum into dsi so can be used in formatting score
2005-03-15 03:27:24 +00:00
ehouse
6dbbc7037d
ex/internalize cursor locations
2005-01-23 17:26:38 +00:00
ehouse
340642d8a5
revert change to board_invalRect
2005-01-23 08:17:37 +00:00
ehouse
9edb556ded
board_invalRect params change
2005-01-23 06:14:07 +00:00
ehouse
906e0c0b0f
remove dead param; fix inval and choice of inverted cells so recent
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move is not shown when pending move is.
2005-01-23 06:00:27 +00:00
ehouse
7bfcd9d161
provide callback for most recent score; return key on hidden tray
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attempts to reveal; add focus obj to saved state.
2005-01-22 19:51:48 +00:00
ehouse
33d597839c
don't call board_draw except in response to Draw() on Symbian
2005-01-13 02:52:45 +00:00
ehouse
044de5bf33
start cursor near middle of board
2005-01-04 03:23:12 +00:00
ehouse
df5a6f0265
remove too-frequent logging
2004-12-17 15:17:20 +00:00
ehouse
b91016fac8
remove hint-drag logging (no change to non-debug code)
2004-11-14 16:29:13 +00:00
ehouse
c569e5c358
add HintAtts param to draw_drawBoardArrow
2004-11-14 16:06:30 +00:00
ehouse
febc56c9c5
add board_formatRemainingTiles
2004-11-06 02:54:25 +00:00
ehouse
798101fcc1
bug: hide arrow when it can't be moved in case where tile comes via keyboard
2004-10-05 02:32:58 +00:00
ehouse
76615fbc48
always hide arrow when undoing partial move, not just when done from
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tray.
2004-07-10 22:57:17 +00:00
ehouse
b36124f01d
Hide cursor arrow when pen in empty tray region returns tiles to tray.
2004-07-10 22:40:50 +00:00
ehouse
89af7669e1
missed name change
2004-06-25 07:09:08 +00:00
ehouse
6a05866e80
framework for smarter inval of hint rect during drag
2004-06-25 06:56:58 +00:00
ehouse
e9d3a3f646
pass to engine boolean telling it whether to ask for tray hint limits;
...
address, for penDown only, confusion between whether pen events are
handled and whether the handling means a redraw is required. Might
need to do same for penMoved and penUp.
2004-06-25 06:47:35 +00:00
ehouse
ebef9abf74
preserve hint limits
2004-06-24 05:17:59 +00:00
ehouse
9e77a21270
move some actions to penUp from penDown
2004-06-23 03:33:06 +00:00
ehouse
74df148d2a
scroll as part of hint rect drag
2004-06-22 06:28:22 +00:00
ehouse
d1598a2d8a
remove dead code and bogus assert
2004-06-18 13:52:12 +00:00
ehouse
8687d210b7
polish hintrect stuff; fix inval, etc
2004-06-18 13:25:57 +00:00
ehouse
fbc7c3f687
make hint rect per-player; hide when tray not visible; make upward
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drag remove it.
2004-06-16 04:06:02 +00:00
ehouse
5cced45556
Track drag on board to form a rect whose borders are drawn via
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attributes on cells; pass that rect to engine when hint requested.
Still rough, and needs to be made per-user. Also needs a way to hide
the rect.
2004-06-15 01:56:01 +00:00
ehouse
413234c05f
show last turn in addition to player name when pen held on score; fix
...
revealing tray to show REVERSED when done for robot.
2004-04-30 08:26:54 +00:00
ehouse
6fd2881074
assert non-null objects when making board
2004-04-03 16:42:20 +00:00
ehouse
53545e200f
make rectContainsPt params signed to avoid errors on palm
2004-03-02 05:58:15 +00:00
ehouse
45d651e091
fix arrow movement when board flipped
2004-03-01 02:30:45 +00:00
ehouse
87a9e5d6d6
get rid of tabs/fix formatting. No code changes.
2004-02-29 01:08:50 +00:00
ehouse
f2ada15241
abort draw quickly if platform can't
2004-02-13 04:46:50 +00:00
ehouse
79df980dd1
inval tray when miniwindow disappears
2004-02-12 04:18:38 +00:00
ehouse
bfc41ebc55
fix reported bug: when tile placed on arrow and arrow can't move
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further, hide the arrow so tile can be drawn.
2004-02-10 05:23:32 +00:00
ehouse
07a43ddaa0
add option to limit number of tiles used by robot
2003-11-30 09:34:40 +00:00
ehouse
6a57cef012
first checkin
2003-11-01 05:35:29 +00:00