Commit graph

2182 commits

Author SHA1 Message Date
ehouse
fd805791e4 Quiet over-enthusiastic logging of state transitions. 2008-07-18 09:06:09 +00:00
ehouse
47088c8030 Return true on preflight for cursor move so will get called again.
Fixes tray nav on Palm.
2008-07-18 09:05:04 +00:00
ehouse
ab89d78ac8 selInfo can't be left null when board created, as selPlayer is 0.
Point at pti[0] to fix crasher.
2008-07-18 09:03:54 +00:00
ehouse
c20e85eccd combine all per-player arrays in board into a single array of structs.
access can then be via a ptr, more effecient and faster.  The change
seems to save 1K of generated code.  No changes to algorithms, only to
field access.
2008-07-18 07:49:00 +00:00
ehouse
5422b82fd3 Implement new model for focus/tray interaction aimed at smartphones
with five-ways and no obvious alt key.  Focus once dived into tray
moves over tiles *and* divider.  Tap of center key toggles
selectedness of object under focus.  Movement of focus when object is
selected drags the object (tile or divider) unless in trade mode.
This is easier to discover and behaves more like drag-and-drop -- and
lets you move the divider.  Works for linux and win32.  Key nav in
tray is broken on palm.
2008-07-17 05:16:09 +00:00
ehouse
e1c7211738 make function signature match param type 2008-07-17 05:07:01 +00:00
ehouse
0d44c26373 break board.c up so isn't too large for 68K on palm when compiled for
debugging.
2008-07-17 05:06:08 +00:00
ehouse
bc05761c4a change API for drawing divider so it can be focussed as well as
selected.  Being using that information in palm and wince.  For GTK,
use color rather than ugly black rects to indicate focus.
2008-07-17 05:03:01 +00:00
ehouse
47b27f0e46 remove unused variable 2008-07-17 05:01:24 +00:00
ehouse
df52f6a47a Accept words that contain no vowels. 2008-07-12 19:37:27 +00:00
ehouse
8e25e205fc update in accordance with current Dutch practice (says an informant) 2008-07-10 03:13:33 +00:00
ehouse
ad52e63ff0 separate UI-specific code so that a non-UI linux library can be compiled, e.g. for use with a toolkit not gtk or ncurses 2008-06-30 03:39:27 +00:00
ehouse
ebc481ddc0 Implement dup, delete and rename buttons in saved games dialog.
Differs from Palm in having no edit field.  Rather, a separate dialog
comes up to get the new name.  Rather than reload the spinbox with a
new set of saved games after an action, just close and reopen the
dialog.
2008-06-26 04:17:14 +00:00
ehouse
951d7e1c7e Use GetModuleFileName to find dictionaries in same directory as executable. Replace cute attempt to cons up list of possible dict locations with a string in a resource. Get rid of two-year-old code explaining a change in where dicts live. Fix typo putting 4K buffer on stack. 2008-06-13 05:25:20 +00:00
ehouse
2ed08ac7da Fix cosmetic problems when changing focus and board overlaps tray.
The goal is to have the tray drawn on top, even if it's otherwise
hidden, when the whole thing's focussed.  Fix is to inval and
recalculate rects more often as focus changes or tray is hidden.
2008-06-07 23:14:26 +00:00
ehouse
2905af749e Fix crasher: don't start a board-scroll operation and attempt to end
by dropping a tile.  (This part is to detect that no drag actuall happened.)
2008-06-07 23:07:31 +00:00
ehouse
183d5514ca Fix crasher: don't start a board-scroll operation and attempt to end
by dropping a tile.
2008-06-07 23:05:54 +00:00
ehouse
bbfdeb6bf8 Draw tiles hanging a bit below board when hidden to allow testing of
common case on wince devices.
2008-06-07 23:03:47 +00:00
ehouse
6153fc9854 Up version of APIs being used. Using non-hex may have been a mistake
anyway.  Remove locally defined function that's available with higher
version.
2008-06-07 15:59:56 +00:00
ehouse
49a897c0de Remove tabs. Whitespace changes only. 2008-06-07 14:47:55 +00:00
ehouse
80b73824e1 Cleanup: fix for win32; remove constants that belong in cegcc; etc. 2008-06-07 14:42:20 +00:00
ehouse
930ed69d6b Finally fix scroll-follows-focus for color edit dialog (the tallest).
Trick was to add BS_NOTIFY property to dialog controls and look for
the WM_COMMAND->BN_SETFOCUS message.
2008-06-07 14:40:05 +00:00
ehouse
fa1f65283f for win32, look for dicts locally. 2008-06-07 13:46:27 +00:00
ehouse
a29ab639fc rename and reorganize/simplify dialog-handling code common to all
dialogs, handling scrolling and backspace key (smartphone only) and
scroll-by-focus in a single place.
2008-06-05 04:29:28 +00:00
ehouse
3555414ffc Fix dictionary-search code to look in top-level temporary directories
rather than hard-coded "SD Card" etc. to work in non-English cases;
fix password dialog to fit, and simplify it; fix backspace on
smartphone for all dialogs with EDIT fields to actually backspace
rather than exiting app; and in main window have it raise focus.  This
change requires SHSendBackToFocusWindow(), which is not yet in cegcc.
Until I get a patch accepted this breaks wince builds.
2008-05-31 22:07:29 +00:00
ehouse
f749fdd560 Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
ehouse
af089de849 Move to new cegcc, whose tools have slightly different name. 2008-05-26 00:47:40 +00:00
ehouse
bd6aed4b5a Fix so curses-only builds and curses build doesn't segfault. 2008-05-26 00:27:48 +00:00
ehouse
1355b61906 set background color in timer, preventing flash of color when focus on scoreboard. 2008-05-25 15:54:34 +00:00
ehouse
64199cf1ec clip so arrow doesn't overwrite cell border on smartphone with small cells. 2008-05-25 15:31:54 +00:00
ehouse
556e947cad Prevent Pts in temp score display from overwriting number: draw it
first, and use a font the right size.
2008-05-25 15:08:59 +00:00
ehouse
ec8786b2a7 cleanup: remove dead function; move variables closer to where used 2008-05-25 15:08:03 +00:00
ehouse
8fa530303a fix bug: don't advance arrow if unable to move tile to board (introduced with recent tile index changes) 2008-05-24 16:21:03 +00:00
ehouse
c6da605b56 add missing error message 2008-05-24 16:08:13 +00:00
ehouse
4c191e0755 Don't specify g++ version; add some consts to fix warnings with newer g++. 2008-05-21 03:49:11 +00:00
ehouse
6280129788 Fix bug that number key tries to move tile to board even during trade.
Generalize use of number to select tile in tray so that during trade
keys will toggle selected tiles.  Letters too.
2008-05-19 01:18:43 +00:00
ehouse
51d4c608f9 Don't include mingwm10.dll in .cab. Doesn't seem to be needed. 2008-05-12 02:51:22 +00:00
ehouse
5502c3ef8b Trying to give smartphone users way to use keypad to move tiles to
board.  Enabling key-to-text works, but constants to turn it off
aren't in cegcc.  So for b2 add a quick hack where 1 means first tile
in tray, 7 means last (rightmost).  Enable and test on gtk.
2008-05-11 20:29:43 +00:00
ehouse
290f505a98 While tap on draggable tile should not return it to tray, return-key on same tile should.
That's the only way to return a single tile on smartphone.
2008-05-11 16:20:37 +00:00
ehouse
f5b5da9dc5 Fix trade window draw and timer draw by setting clip rect. Change
softkey to turnDone when trading.  Tweak trade-related user messages.
2008-05-11 15:25:04 +00:00
ehouse
1a2ce36bb0 A bit of cleanup; no code change. 2008-05-11 15:23:22 +00:00
ehouse
cf6a3db940 Work around what appears to be smartphone bug where grouped radio
buttons are not kept in sync by manually unchecking one when the
other's selected. Also add terminating WS_GROUP bits; they're supposed
to be there, but did not help.
2008-05-11 13:58:04 +00:00
ehouse
4e9f1c6c2b remove unnecessary memset 2008-05-11 13:55:58 +00:00
ehouse
9617f503a9 Make prefs dialog narrower so fits smartphone screen. 2008-05-10 22:33:07 +00:00
ehouse
bbd9384a9e fix win32 build 2008-05-10 21:11:54 +00:00
ehouse
180de81e58 Fix color edit dialog itself. Shrink to fit smartphone screen. And
use another owner-drawn button for the sample so it can be located in
the resource file.
2008-05-10 21:09:12 +00:00
ehouse
3d6f26cc3d Work around apparent limitation to smartphone/ppc, that ownerdraw
buttons don't generate WM_MESSAGE events and ownerdraw static controls
don't get drawn: have one disabled ownerdraw button as the color
sample and a real button to trigger the edit.
2008-05-10 18:41:16 +00:00
ehouse
e178b7ccf5 Use SHInitDialog on smartphone to create fullscreen dialogs. Move
test for smartphone into util functions so can't forget it.  This
fixes scrolling on smartphone.
2008-05-10 15:42:52 +00:00
ehouse
ebad668227 add some consts. 2008-05-06 12:49:37 +00:00
ehouse
6c81a63fce redraw tray (if dirty) even if hidden. On wince at least this
prevents the bottoms of the tiles from peeking out from under a
partially obscuring board, giving away information.  In cases where
the board completely hides the tray this is unnecessary, but making
that optimiztion can come later.  This is a bug.
2008-04-14 01:31:53 +00:00