Andy2
9cc2dfca34
include language in set-default-dict message to reinforce connection
...
between dict and language. I really want to lock the two defaults --
force to change both if one is a different language -- but am not sure
it that's easy enough to do quickly (for next beta.)
2011-05-16 17:58:31 -07:00
Andy2
903b412046
add note that storage location decision isn't permanent
2011-05-16 17:37:52 -07:00
Andy2
c996e98624
replace two menuitems, default-robot and default-human, with a single
...
that invokes a dialog giving an explanation and three choices: robot,
human and both.
2011-05-14 11:04:19 -07:00
Andy2
54a793f6c2
fix to use positional params in format strings
2011-05-14 10:25:58 -07:00
Andy2
aedc3c6cdc
fix title -- not showing wordcount any more
2011-05-14 10:10:24 -07:00
Andy2
fe1bec74f5
add context menuitem to move dicts, dialog to confirm, and call
...
stubbed-out method to do the actual move. Still need a title and to
inval so gets redrawn (and to implement the actual move.)
2011-05-11 19:01:13 -07:00
Andy2
e51b6f3322
add dict's locations to display
2011-05-11 18:07:07 -07:00
Andy2
782a9f1f70
get rid of strings that don't seem to be used anymore. Still need to
...
pull from localized files.
2011-05-10 18:36:04 -07:00
Andy2
2dbf1ac489
add formatted=false to postpone fix suggested by new version of SDK
2011-05-10 06:27:58 -07:00
Andy2
6e973ba48d
tweak wording
2011-05-02 18:40:35 -07:00
Andy2
e1e181949e
offer user a choice between using internal and external storage when
...
downloading dicts. Still to do: check if external is available before
offering; and either remove ability to download from within config
dialog or offer that choice there. Or just use a preference to
determine where storage happens. Also, on emulator game hangs during
download when using external storage.
2011-04-30 14:28:35 -07:00
Andy2
399fc081d7
add menuitem to set default robot dict.
2011-04-27 06:38:45 -07:00
Andy2
60922baf72
bunch of changes moving UI from using one dict per game to one per
...
player: remove dictName from CurGameInfo and GameSummary classes and
from DB; deal with missing dicts (the warning, fetching and replacing)
when opening games and deleting dicts. Etc. Trivial testing passes.
2011-04-21 18:37:11 -07:00
Andy2
40116d792f
format "game_name (lang)" using string in resource.
2011-04-11 18:52:10 -07:00
Andy2
c6cd60deef
Save and restore per-player dicts; load games that have 'em correctly.
...
Robots default to BasEnglish dict and humans to CollegeEng. Add new
per-game default for robot dict. Still need to deal with language
changes and non-English case in general.
2011-04-11 06:42:17 -07:00
Andy2
97d54c86eb
snapshot: track dictName per player in addition to per game. Not yet
...
used yet; need to pass into jni next.
2011-04-08 06:50:08 -07:00
Andy2
6584c69df1
add and honor preference for board background color (e.g. scoreboard
...
and tray when no tile present). This may allow a light-on-dark theme.
2011-04-01 07:17:11 -07:00
Andy2
e7ab1c34b7
add more carriage returns for history formatting
2011-03-11 06:52:43 -08:00
Andy2
28f3ad316b
hide/show hint at top of games list via a preference rather than the
...
number of games in the list, and modify hint text to point to the
prefs setting.
2011-03-11 06:44:25 -08:00
Andy2
c909f91a61
fix over-long initial trays in history by adding <cr>. Not sure if
...
line brakes belong in common code or strings however...
2011-03-10 19:00:15 -08:00
Andy2
d6dd2b942f
fix crash tapping player name after a trade -- since the format string
...
was wrong.
2011-03-10 18:56:13 -08:00
Andy2
492e086311
break the hint into two so goes-away part can be smaller.
2011-03-10 18:34:02 -08:00
Andy2
d56ce42585
hide games-list hint when more than 2 games present, and add text to
...
that effect so people aren't surprised.
2011-03-10 18:24:27 -08:00
Andy2
d9bb5197d4
Add two new menus to be available only when in trade mode. Hide and
...
show them and another group depending on whether trading at the time.
To make that work, replace the individual calls made to dis/enable
toolbar buttons with a single jin call that takes a struct full of
booleans and make that struct available in BoardActivity where menus
are hidden/shown. Remove the individual calls from the jin interface.
2011-03-10 18:13:56 -08:00
Andy2
9dd69015cc
say "relay", not "server"
2011-03-07 21:37:56 -08:00
Andy2
133079e200
tweak newbie message for new local game creation
2011-03-07 21:14:47 -08:00
Andy2
0225bf215b
change text of add-game buttons to be (says Deb) clearer
2011-03-07 20:47:49 -08:00
Andy2
b2db1a0936
don't call remote player robot
2011-03-07 20:44:31 -08:00
Andy2
5c2d0a064c
Better exchange miniwindow text. But more needed after fixing
...
BoardView code to better format.
2011-03-07 06:41:17 -08:00
Andy2
8c40628916
Support new error message about exchange being disallowed when no selection.
2011-03-07 06:40:11 -08:00
Andy2
a344f26d1b
add static boolean that controls whether logging is on (for java).
...
Add an Application subclass that fetches the value from a preference,
a checkbox setting in advanced prefs, and modify the static when
that's changed at runtime.
2011-02-28 20:07:07 -08:00
Andy2
fe9932b57d
remove hint menu. Add sync-with-server item to board and factor code
...
implementing same in GamesList up into DlgDelegate where it can be
called from both. Also, make syncing fire off the service just as the
timer does so that results generate Notifications. Makes it better
for testing if nothing else.
2011-02-27 22:43:09 -08:00
Andy2
86274785dd
add newbie-info on turn-changed
2011-02-25 07:13:54 -08:00
Andy2
5e0f12e49d
add a confirmation dialog to "undo last", and remove it altogether
...
from networked games since as currently implemented it can quickly get
them permanently out-of-sync (and cause the jni code to assert.) Need
to debug this....
2011-02-25 06:54:38 -08:00
Andy2
8b5f4a84f2
tweak strings so relevant part visible.
2011-02-24 17:45:02 -08:00
Eric House
29b05b83ec
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2011-02-22 19:56:40 -08:00
Eric House
ab71ac8847
add game name to chat activity title
2011-02-22 19:55:57 -08:00
Andy2
aaffb749cd
move network prefs into its own category; add prefs checkboxes there
...
and getters controlling whether vibrate and sound are used as part of
notifications.
2011-02-22 18:59:56 -08:00
Andy2
318b820ea7
tweak newbie info for chat
2011-02-21 18:09:12 -08:00
Andy2
07fd2f6bb8
add title to chat activity
2011-02-21 06:51:47 -08:00
Andy2
c271cb2fdd
add a clear-history menu to chat
2011-02-17 07:14:58 -08:00
Andy2
b3ffb4895b
use background rather than text color to separate local and non- chat.
2011-02-17 06:56:48 -08:00
Andy2
736860685b
add a Send button to the chat activity and send on it rather than <cr>.
2011-02-16 18:13:54 -08:00
Andy2
1400de489d
implement chat with an activity rather than a little dialog. Include
...
history, and store it in the game record in the DB (new column). This
will allow to not drop chat messages that arrive in the background,
though that's not implemented yet.
2011-02-16 06:55:46 -08:00
Andy2
9eba54344b
get rid of theme stuff. It's broken and looks like crap. When
...
there's enough color control to make a different theme look good put
this change back and fix it.
2011-02-14 20:14:48 -08:00
eehouse@eehouse.org
0184369e5d
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2011-02-09 06:50:21 -08:00
Andy2
c18625d69a
change what's reported via notifications to reflect that changes have
...
already been fetched.
2011-02-09 06:32:58 -08:00
Eric House
861aec127b
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2011-02-04 08:09:50 -08:00
Andy2
935fe0c7a0
remove option to not show bonus values.
2011-02-01 21:13:46 -08:00
Eric House
4202ea5fac
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2011-01-19 09:10:51 -08:00