Commit graph

13229 commits

Author SHA1 Message Date
Eric House
e849d628d9 log when messages could be combined 2023-03-16 07:43:51 -07:00
Thunderstrike116
0b8f97afaf
Translated using Weblate (Greek)
Currently translated at 3.6% (32 of 882 strings)
2023-03-15 19:38:53 +01:00
Eric House
cc0e5d978f add 21x21 info for German 2023-03-10 10:30:56 -08:00
Creeper0k
a7449033ec
Translated using Weblate (Russian)
Currently translated at 16.6% (147 of 882 strings)
2023-03-10 10:42:33 +01:00
Eric House
bb2a2dacae cleanup 2023-03-08 20:48:55 -08:00
Eric House
073271fe61 tweak test script to better test rematching 2023-03-08 20:48:55 -08:00
Creeper0k
3c72df29a9
Translated using Weblate (Russian)
Currently translated at 12.9% (114 of 882 strings)
2023-03-08 12:40:50 +01:00
Eric House
1083cbd525 improve test script and fix rematching bug it found
Server needs to not rematch if any device has more than one
player (for now, as I'm too lazy to fix this rare condition.) I'm
moving toward having the linux client write status to a unix socket on
exit rather than having the test script parse the log file for
status. GameOver is there now. Tile counts should follow.
2023-03-05 10:23:48 -08:00
Eric House
ca62d29bc4 change button text 2023-03-05 08:09:34 -08:00
Eric House
8f1dfc9817 include rematching in test script
Add new script param setting a timeout before which games will be
rematched on finishing. Add new param to ncurses version telling it to
try to rematch when finishing. This introduces a new problem because
now there are multiple games per "device", and various log-grepping
stuff like listing the number of tiles in play or determing whether
device is finished all assumed one game. I addressed the latter by
adding a way to query the DB to see if all games are done, but that's
not quite right because the number of pending messages is increasing
after a game completes. Still, the testing is useful so I'm pushing
this.
2023-03-04 09:36:42 -08:00
Eric House
ac75da2028 fix leak rematching games on 3+ devices 2023-03-04 09:30:58 -08:00
Eric House
4ec6cfe17d plug memory leak 2023-03-04 08:54:31 -08:00
Eric House
eb5ed2b96d tweak German 2023-03-02 13:13:32 -08:00
Eric House
9533fbd0d9 add alert to name or cancel rematch 2023-03-01 19:39:40 -08:00
Eric House
e5d4ecea7d add option to enable duplicate mode (which seems to work) 2023-03-01 07:41:42 -08:00
ssantos
d7fa8d7af8
Translated using Weblate (German)
Currently translated at 100.0% (882 of 882 strings)
2023-03-01 14:40:39 +01:00
Eric House
07cd95e715 use github code to implement md5sum for mqtt msg ack (wasm only) 2023-02-26 19:53:12 -08:00
Eric House
22bf6c596a as copied from https://github.com/Zunawe/md5-c 2023-02-26 19:53:12 -08:00
Eric House
d0cf7fd318 fix one German string 2023-02-26 19:53:12 -08:00
Eric House
4c76dd7470 add link to public gameinfo page 2023-02-26 19:53:12 -08:00
Eric House
b758cd3f0f respond to invitations coming in as argv params
including downloading wordlist if necessary
2023-02-26 19:53:12 -08:00
Camille
8b80e9dfd5
Translated using Weblate (French)
Currently translated at 91.6% (808 of 882 strings)
2023-02-26 18:36:46 +01:00
Eric House
a6e912c6ae cleanup 2023-02-23 16:38:08 -08:00
Eric House
8ceaf39fe5 put up game picker after deleting current game 2023-02-23 16:24:55 -08:00
Eric House
32275017a6 implement rematch 2023-02-23 15:51:40 -08:00
Eric House
a95b59b3ea add pending messages count to display 2023-02-23 12:58:31 -08:00
Eric House
a0f5e2d5d4 remove dead code 2023-02-23 10:55:05 -08:00
Eric House
4941c258c8 tweaks to show gameID more 2023-02-23 08:47:57 -08:00
Eric House
a0be9adc12 fix self address
not sure why it didn't seem to be a problem...
2023-02-22 21:06:48 -08:00
Eric House
95e9647ff0 receipt of invitations works 2023-02-22 20:54:21 -08:00
Eric House
5382941f63 snapshot: play via MQTT works for a while 2023-02-22 19:52:45 -08:00
Eric House
4bc24b41f6 snapshot: saved games open now 2023-02-22 19:04:05 -08:00
Eric House
78d84a941e compiles, but untested
And certainly won't work!
2023-02-22 19:04:05 -08:00
Eric House
cc481373d8 use new public gameinfo api 2023-02-21 19:15:21 -08:00
Eric House
fd36590e7f fix assertions that assumed multi-device 2023-02-21 17:32:21 -08:00
Eric House
ef9ff71d8a fix log formatting problems 2023-02-21 17:32:21 -08:00
ssantos
28f86e37c2
Translated using Weblate (Portuguese)
Currently translated at 100.0% (882 of 882 strings)
2023-02-19 17:39:00 +01:00
ssantos
670f2bc483
Translated using Weblate (German)
Currently translated at 100.0% (882 of 882 strings)
2023-02-19 17:38:59 +01:00
Eric House
89afb411bd update INSTALL read-me file 2023-02-18 13:09:49 -08:00
Eric House
c94c7c5d35 fix offering Rematch when multiple games are selected 2023-02-18 13:09:49 -08:00
Wellington Terumi Uemura
05b463f3fb
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (882 of 882 strings)
2023-02-18 07:36:58 +01:00
Eric House
9ca291cf0d enable rematch for 3- and 4-device games
Because only the host/inviter knows the addresses of all the devices
in a game it's hard for guests to rematch (unless it's a 2-device
game, as they know the host's address.) So now, as part of telling
guests the game is ready to play, include the addresses of other
guests. It's usually only 9 bytes per device, and only happens when
more than two devices are in a game.
2023-02-16 21:36:46 -08:00
Eric House
dcc9cd553c move string into resources 2023-02-16 21:33:42 -08:00
Eric House
ee859a6c6a cleanup: remove dead code 2023-02-15 08:31:51 -08:00
Wellington Terumi Uemura
8613973b67
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (881 of 881 strings)
2023-02-15 11:36:15 +01:00
Thunderstrike116
94c934a241
Translated using Weblate (Greek)
Currently translated at 1.0% (9 of 881 strings)
2023-02-15 11:36:14 +01:00
ssantos
1b6e7b706b
Translated using Weblate (Portuguese)
Currently translated at 100.0% (881 of 881 strings)
2023-02-15 11:36:14 +01:00
ssantos
16f43fee44
Translated using Weblate (German)
Currently translated at 100.0% (881 of 881 strings)
2023-02-15 11:36:13 +01:00
Eric House
dc4032faf8 for debugging, add ability to invite via text mqtt devid
Add ability to copy to clipboard and then to invite by pasting from
clipboard. Makes it much easier to connect two emulator instances
where neither can camera the other's QR code.
2023-02-12 19:47:06 -08:00
Eric House
840abb4037 up version strings and changelog 2023-02-11 07:58:51 -08:00
Eric House
34ba254e64 cleanup 2023-02-11 07:50:53 -08:00
Eric House
0e14783d3b use negotiated streamVersion to decide what to send via MQTT
No point in sending the old-topic-format MQTT messages to clients that
know about the new one, and in fact it's harmful. Devices in a game
already agree on the stream version to use and communicate it, so pass
that into comms once it's known and from there on to the device code
that builds mqtt messages.
2023-02-09 16:53:18 -08:00
Eric House
d924776a84 make invitation to three-device games work on gtk/linux 2023-02-08 10:28:00 -08:00
Eric House
ad5514ac17 clean up error reporting for linux sqlite3 2023-02-05 09:09:26 -08:00
Eric House
646e806ae4 get rid of stream_open(), which was a NO-OP 2023-02-04 07:44:57 -08:00
Eric House
cea0b9659d remove unused files 2023-02-04 07:33:36 -08:00
Eric House
4a57b76817 cleanup: pass xwe with closeProc rather than to destroy
It's only needed when there's a close proc, and that's rare.
2023-02-03 22:00:47 -08:00
Eric House
6584be9ec6 resendAll after mqtt host config changes 2023-02-03 17:15:02 -08:00
Eric House
4e029a0fda optimize haveWithGameID() 2023-02-03 10:18:54 -08:00
Eric House
e79450ab4c refactor message queue access
Cleanup to reduce changes when queue storage changes, which is coming
to optimize mqtt sends.
2023-02-03 10:18:54 -08:00
Eric House
c820abb514 remove unused params 2023-02-03 10:18:54 -08:00
JL Pilgram
a61725f934
Translated using Weblate (Italian)
Currently translated at 81.8% (720 of 880 strings)
2023-02-01 21:50:51 +01:00
Wellington Terumi Uemura
641c60779d
Translated using Weblate (Portuguese (Brazil))
Currently translated at 100.0% (880 of 880 strings)
2023-02-01 21:50:51 +01:00
ssantos
516019a605
Translated using Weblate (Portuguese)
Currently translated at 100.0% (880 of 880 strings)
2023-02-01 21:50:51 +01:00
ssantos
57a54d2007
Translated using Weblate (German)
Currently translated at 100.0% (880 of 880 strings)
2023-02-01 21:50:50 +01:00
Hosted Weblate
bc238299c2
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2023-01-31 17:51:40 +01:00
Eric House
8cb0e83885 up version number
I already pushed the tag so it needs to change. No need to change
version code though and it already fails to track tag.
2023-01-31 08:43:21 -08:00
Eric House
84349cddec fix jni crash by removing (unused) constructor
Older Android required a default constructor be explicily declared
unless there was none other, and the other was unused so just removed
it.
2023-01-31 08:37:04 -08:00
Eric House
d6a2004bdb name change only 2023-01-31 08:36:49 -08:00
Hosted Weblate
19835d8dba
Update translation files
Updated by "Cleanup translation files" hook in Weblate.

Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2023-01-31 02:14:35 +01:00
Eric House
71dc5944bc Translated using Weblate (Portuguese)
Currently translated at 100.0% (882 of 882 strings)
2023-01-30 17:14:11 -08:00
Eric House
c4167112c8 Translated using Weblate (German)
Currently translated at 100.0% (882 of 882 strings)
2023-01-30 17:13:51 -08:00
Eric House
fcff8dab35 send from inside comms_invite on Linux but not Android
This is probably a temporary fix for Linux not being aggressive enough
about calling comms_resendAll() when opening a game. For now, though,
test scripts fail without it.
2023-01-30 12:02:46 -08:00
Eric House
18973675d0 don't send invite from inside comms_invite() 2023-01-27 21:07:39 -08:00
Eric House
a6d1736a7e replace assertion with logging 2023-01-26 11:20:40 -08:00
Eric House
de3ebe5113 cleanup 2023-01-26 10:17:42 -08:00
Eric House
01c19d8f06 tweak getting permissions for phone and NBS
Use my set of permissions more than trying for individual ones, as
that's not enough on newer OS versions. Seems to work sometimes at
least, but maybe only after a new install.
2023-01-25 11:59:34 -08:00
Eric House
d863208118 make selfAddress for invitee reflect types in invitation 2023-01-25 11:55:47 -08:00
Eric House
60bc43724d add NFC to selfAddress of new games (when supported) 2023-01-25 10:29:27 -08:00
Eric House
a18e19e574 logging change 2023-01-24 17:38:51 -08:00
Eric House
863a54bfe1 Once received, nuke invite on mqtt broker
To prevent deleted games' ghost invitations from remaining as
persisted on a topic and so being received over and over, have
recipient of invitation send an empty message on the same topic to
remove them. Any message sent once the game start would have replaced
the invitation, but sometimes if the sender is deleted at the right
time there's none.
2023-01-24 17:23:30 -08:00
Eric House
6bb14548c9 fix TransportSendInvt to include type
In failing to pass the type into TransportSendInvt I was forcing
implementations to send to all types, which led to a lot of duplicate
invitations.
2023-01-24 17:11:05 -08:00
Eric House
295ca02c84 fix race condition leading to thrashing MQTT clients 2023-01-24 12:06:06 -08:00
Eric House
ffe571664c remove asserts flagging problems I can't fix yet 2023-01-24 11:38:11 -08:00
Eric House
7fdf43eba6 add logging 2023-01-23 22:08:50 -08:00
Eric House
873501f8da changes for better testing invites and sms 2023-01-17 18:01:30 -08:00
Eric House
f1262e49e7 remove unused util method 2023-01-16 10:10:01 -08:00
Eric House
c620f9bc75 Don't allow comms types that aren't in selfAddress
(Likely crashes on android)
2023-01-15 16:18:26 -08:00
Eric House
efb6c2d0a6 remove mistaken assertion 2023-01-15 07:27:17 -08:00
Eric House
74d358a0ae fix another mistaken int->long promotion
and change method names to avoid confusion later
2023-01-14 22:30:19 -08:00
Eric House
49e78f8666 tweak haveGame fix and add to changelog 2023-01-14 09:12:37 -08:00
Eric House
b003744645 provide haveGame() for gameIDs
Was getting false negatives when BT and WifiDir game-exists tests
passed gameID to method expecting rowid.
2023-01-13 22:15:33 -08:00
Eric House
514ca45e4f change copyright date -- Happy New Year! 2023-01-11 20:38:40 -08:00
Eric House
a02ea95600 remove dead code: game_reset and friends 2023-01-11 12:28:09 -08:00
Eric House
8c8561e2ea linux: subscribe only after connect succeeds 2023-01-11 11:10:45 -08:00
Eric House
baf02f6800 don't crash forever if mqtt host name mistyped 2023-01-10 22:36:52 -08:00
Eric House
52d2543812 remove IP_DIRECT from Linux
If I support it in android it'll likely look different and I'll want
to start over.
2023-01-06 10:01:59 -08:00
Eric House
08ea648a3f changelog and version codes 2023-01-06 07:53:10 -08:00
Eric House
a5b0f3dd20 add debug-only code to check for thread-safety 2023-01-06 07:53:10 -08:00
Eric House
df5da2c4aa add assert toward removing (redundant) method 2023-01-05 21:53:22 -08:00