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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-28 09:58:30 +01:00
add alert to name or cancel rematch
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parent
e5d4ecea7d
commit
9533fbd0d9
1 changed files with 36 additions and 18 deletions
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@ -512,28 +512,29 @@ handleInvite( GameState* gs )
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}
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static void
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handleRematch( GameState* curGS )
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onRematchOkd( void* closure, const char* msg )
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{
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LOG_FUNC();
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Globals* globals = curGS->globals;
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GameState* newGS = newGameState( globals );
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newGS->util = wasm_util_make( MPPARM(globals->mpool) &newGS->gi,
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globals->dutil, newGS );
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if ( !!msg && msg[0] ) { /* cancel button gives null */
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GameState* curGS = (GameState*)closure;
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Globals* globals = curGS->globals;
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GameState* newGS = newGameState( globals );
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newGS->util = wasm_util_make( MPPARM(globals->mpool) &newGS->gi,
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globals->dutil, newGS );
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if ( game_makeRematch( &curGS->game, NULL_XWE, newGS->util,
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&globals->cp, (TransportProcs*)NULL,
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&newGS->game, "newName" ) ) {
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int gameID = newGS->gi.gameID;
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if ( game_makeRematch( &curGS->game, NULL_XWE, newGS->util,
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&globals->cp, (TransportProcs*)NULL,
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&newGS->game, msg ) ) {
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int gameID = newGS->gi.gameID;
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saveGame( newGS );
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removeGameState( newGS ); /* force reload with drawCtxt etc. */
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saveGame( newGS );
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removeGameState( newGS ); /* force reload with drawCtxt etc. */
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loadAndDraw( globals, (NetLaunchInfo*)NULL, gameID, (NewGameParams*)NULL );
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} else {
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XP_LOGFF( "failed" );
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cleanupGame( newGS );
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loadAndDraw( globals, (NetLaunchInfo*)NULL, gameID, (NewGameParams*)NULL );
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} else {
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XP_LOGFF( "failed" );
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cleanupGame( newGS );
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}
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}
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LOG_RETURN_VOID();
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}
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static void
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@ -545,6 +546,21 @@ onChatComposed( void* closure, const char* msg )
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}
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}
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static void
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formatNames( GameState* gs, char buf[] )
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{
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const CurGameInfo* gi = &gs->gi;
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buf[0] = '\0';
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for ( int ii = 0; ii < gi->nPlayers; ++ii ) {
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const LocalPlayer* lp = &gi->players[ii];
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const XP_UCHAR* name = lp->name;
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if ( 0 < ii ) {
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strcat( buf, " vs. " );
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}
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strcat( buf, name );
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}
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}
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static void
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onGameButton( void* closure, const char* button )
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{
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@ -584,7 +600,9 @@ onGameButton( void* closure, const char* button )
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} else if ( 0 == strcmp(button, BUTTON_INVITE) ) {
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handleInvite(gs);
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} else if ( 0 == strcmp(button, BUTTON_REMATCH) ) {
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handleRematch(gs);
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char buf[128];
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formatNames( gs, buf );
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call_get_string( "Rematch game name?", buf, onRematchOkd, gs );
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}
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if ( draw ) {
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