Commit graph

535 commits

Author SHA1 Message Date
Andy2
617de4eb7e make lookup dialog two-part, with list of lang-supporting URLs at top
and words at bottom.  You choose a URL/site, then tap a word, and
repeat until you're done.
2011-09-20 19:01:37 -07:00
Andy2
97334faa95 switch to lookup url that can include language, and include it when
French or German in use.  Disable button if I don't know how to look a
word up.  Later will want to have multiple URLs available, falling
back to googling for the word if I don't know about an online
dictionary.
2011-09-19 07:53:29 -07:00
Andy2
d7a04f87e6 add custom view for wordlist dialog so it doesn't get dismissed the
first time you pick a word -- now all can be looked up if desired.
2011-09-19 06:45:15 -07:00
Andy2
ea3e015a8f use server_listWordsPlayed to implement lookup button: get list from
jni, and when it calls back with it launch the browser directly if
there's only one, otherwise put up a choice list.  Currently the list
dismisses after launching the browser once: need to fix that, probably
with a custom View.  And need to deal with non-English games, and
maybe add other choices for lookup than dictionary.com.
2011-09-18 19:10:12 -07:00
Andy2
b579bb0bca first step in implementing lookup of words: add button and browser
launch to single website for hard-coded word.
2011-09-16 06:44:25 -07:00
Andy2
6bd72a54bf rename php scripts so their URLs are a bit more helpful when the user
has to see them, as happens when invitation is send via SMS.
2011-09-15 18:52:15 -07:00
Eric House
35b2ae0f42 remove dead strings. Move app-name to common_rsrc.xml since it's not
translated.
2011-09-15 18:08:00 -07:00
Eric House
df82578d5a add a ton of comments -- I think I'm done. No changes to any string here. 2011-09-15 18:07:07 -07:00
Andy2
25f7c72994 add some comments and rearrange 2011-09-14 06:46:52 -07:00
Andy2
d69bbfed97 copy over from french_xlation branch 2011-09-14 06:39:23 -07:00
Andy2
c3f9fc6f7b remove unused strings 2011-09-14 06:13:32 -07:00
Andy2
2ee4ec12d5 toward merge with french_xlation: remove unused and move debugging
strings.
2011-09-14 05:50:55 -07:00
Andy2
7edf615b40 add comment noting that this release breaks old games configure not to
use English.  (Specifically, they've been played in English until now
and played letters will be reinterpreted in the right language for the
first time.)
2011-09-13 18:33:30 -07:00
Andy2
c9c498786e add to game state whether any tiles selected. Use that to disable
'commit exchange' button when there's nothing to commit, and get rid
of error message used when committing nothing since it's now
impossible (on Android).
2011-09-09 19:04:25 -07:00
Andy2
66fb5f87fb don't exit trade mode if no tiles selected; fix warning string to match. 2011-09-09 18:40:19 -07:00
Andy2
06571d0478 up constants and update changes list for new release 2011-09-09 18:17:28 -07:00
Andy2
1d612288d4 add optional param to confirmation dialogs to allow positive button
other than Ok; add "Delete" and "Reset" for game and dict actions.
2011-09-09 06:50:00 -07:00
Andy2
fda3207b78 fix inability to tell whether a dict being deleted is in use: add to
summaries DB list of dicts in the game and a method that queries that.
Pick delete-confirmation message based on the language of dict,
whether there are others in the same language, and whether games are
using that language or that dict.
2011-09-08 21:36:15 -07:00
Andy2
528db479b5 bunch of changes whose original purpose was to allow me to deal
correctly with having the same dict stored in more than one place.
Added DictAndLoc with members name and loc to support this, and used
in a bunch of places in place of mere strings, including
DictsActivity.  Also removed code warning when you're deleting a dict
that's not the last in its lang, which incorrectly warned that the
dict was in use when in fact I can't tell that.  The warning "might be
in use" sounds dumb so it's gone for now.
2011-09-08 19:10:06 -07:00
Andy2
eab067fe32 use autocaps for default player names pref 2011-09-03 21:54:25 -07:00
Andy2
1af358b269 move code to unpack players list into same file as the code packing
it; add boolean, now always passed as false, to code printing names
for game config list of players to include the dictionary.  It's
useful for debugging, and I think it'd make a good optional setting,
but nobody else thinks so.  Once it's checked in the change can go if
I'm not using it.
2011-09-03 21:05:08 -07:00
Andy2
3fd0bb056a when there's no move made yet to display after score entry held say
so.
2011-09-02 19:24:42 -07:00
Andy2
2f91b8ed3d remove unused strings 2011-09-02 18:37:58 -07:00
Andy2
437e4e21ac There are buttons not menu items for exiting exchange mode so
reference them in newbie text.  And get rid of string for toast
exiting the mode since we don't show it.
2011-09-01 18:54:27 -07:00
Andy2
671877cbca implement new util_ methods in jni and java; remove old miniwindow
stuff.  In java, respond to util_playerScoreHeld() and
util_bonusSquareHeld() by putting up toasts with existing strings.
For util_setInTrade(), fix exchange mode. Add two buttons at bottom
that replace toolbar (and corresponding buttons on menu). Redraw
scoreboard and board with high transparency to make it clear they're
disabled.  Still to do: deal with case where ability to switch which
player's tray is visible is enabled.
2011-08-31 06:37:33 -07:00
Andy2
45421e8f86 add a bit of space between players column and column to right so
numbers don't run together.
2011-08-28 15:44:23 -07:00
Andy2
0a2255a8fe add two recent changes 2011-08-25 18:26:49 -07:00
Andy2
5acc2205be add pref to edit color used to draw bonus hints on cells 2011-08-25 18:13:42 -07:00
Andy2
3537161d3b add change 2011-08-22 18:40:30 -07:00
Andy2
7e6daa5797 move role out of players column to where it can be a full line long,
preventing it from increasing the size of the item by line-wrapping.
For now it's outside the View that gets hidden, but that may need to
change.
2011-08-22 07:05:33 -07:00
Andy2
d7a515ca97 display three states of relay connectedness in games list items:
configured, connected but waiting for players, and game-in-play.
2011-08-22 07:03:46 -07:00
Andy2
1ee0dfdd6d set wordlist spinner prompt and include language 2011-08-21 22:13:18 -07:00
Eric House
cf6d868bd3 use separate strings for window title and spinner prompt 2011-08-21 18:17:21 -07:00
Andy2
aeafb9cefa Tweak language for moving wordlists to more clearly refer to storage
locations.
2011-08-21 15:03:41 -07:00
Andy2
d1b6bc16cf add the standalone/network icons from GamesList display to the new
games dialog so users get some association going.
2011-08-21 14:30:00 -07:00
Andy2
04834c910b more dictionary->wordlist terminology change: debug-only preference
and download URL.
2011-08-21 14:27:50 -07:00
Andy2
a17ff20db7 clean up background check pref wording to Chris's suggestions 2011-08-21 13:52:51 -07:00
Andy2
5c8afa06ce version string and changelog for beta 33 2011-08-21 12:07:45 -07:00
Andy2
c38e3593fb replace hard-coded placeholder names for optional top-line of games
list item display with real "aa vs. bb vs..." consed up in
GameSummary, and set field to singleline so doesn't wrap when names
get too long.
2011-08-21 11:39:38 -07:00
Andy2
28c78a0a6a dictionary->wordlist 2011-08-20 14:16:38 -07:00
Andy2
fd4e627628 when sd card is umounted, android sends a message to apps. I can't
figure out how to get that so I ignore it and am killed then
relaunched if I have a dict file open on the SD.  On relauch, don't
crash.  Instead, check if any dicts used by the game is unreachable
and put up an alert with only one choice: Close game.  Thought about
using the missing-dicts stuff from GamesList, but this is a special
case that should be seen only when user umounts while a BoardActivity
instance is frontmost.
2011-08-18 07:54:00 -07:00
Andy2
455cb9a4c4 Include possibility of umounted sd card in missing dict
explanation. Name of game too.  Use single-selectable list and
Substitute button instead of expecting user to tap once to select
(which confused me.)
2011-08-18 06:26:43 -07:00
Andy2
e2ef25ae90 add pref for choosing what goes in parens along with the game name
(where <language> was before.)  opponent name still needs to not be
hard-coded; the rest works.
2011-08-09 19:26:59 -07:00
Andy2
ceb2d1ac63 fix indenting -- white space only. 2011-08-09 06:48:10 -07:00
Andy2
ab64d57f5c adapt a couple of icons as placeholders for standalone and networked
games.  Every games-list item now has an icon.  The networked game
icon is replaced by the sync icon when there's new information.
2011-08-08 18:56:19 -07:00
Andy2
d08eacc4c0 comment: reminder of possible icon for archiving 2011-08-08 18:53:58 -07:00
Andy2
f8715feea6 update version and changelog for b32 2011-08-06 23:08:42 -07:00
Andy2
011b283566 tweak copy dialog to suggest using new-from. 2011-08-06 16:18:32 -07:00
Andy2
719fd314a5 move net msg icon outside of hideable part of game list item layout so
it remains visible when not expanded.  Otherwise people won't see that
something happened to a closed game.
2011-08-06 16:03:38 -07:00
Andy2
6cde6be6a5 up version and changelog for beta 31 2011-08-06 14:29:58 -07:00