Eric House
47bced5f18
offer to hide new-game buttons immediately
...
Don't wait for user to tap one of the buttons. Instead notice when
scrolling becomes possible, and offer once per launch until user says
"hide" or clicks the don't-ask-again box.
2020-09-09 15:15:31 -07:00
Eric House
ed630fa067
again
2020-09-07 18:35:45 -07:00
Eric House
9ddbea6572
don't commit me
2020-09-07 18:30:21 -07:00
Hosted Weblate
cc73b2fbb4
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2020-09-07 17:48:06 -07:00
Oğuz Ersen
19b584ac94
Translated using Weblate (Turkish)
...
Currently translated at 2.0% (18 of 861 strings)
2020-09-07 17:48:06 -07:00
Hosted Weblate
937b8e4ff8
Update translation files
...
Updated by "Cleanup translation files" hook in Weblate.
Translation: Crosswords/Android
Translate-URL: https://hosted.weblate.org/projects/xwords/android/
2020-09-07 17:48:06 -07:00
Eric House
616aeb9da6
reorganize About dialog
...
Changed enough that I needed to replace an already-localized string with
one that'll need localization. Sorry.
2020-09-07 17:45:46 -07:00
Eric House
066c4a90bf
use different url prefix for CrossDbg
...
Invitations will now only allow opening the game (Dbg or not) that
created them. Should prevent bogus warnings that games have been
deleted. Impacts only developers and friends running CrossDbg and
CrossWords on the same device. Can still get games going between the two
using room names or invite-by-devid.
2020-09-07 12:27:32 -07:00
Eric House
d199789593
up version strings and log for release
2020-09-06 21:47:18 -07:00
Eric House
592554bdcb
work around NPE reported on store
...
Must be a race condition that can cause this. So just fail to open the
game as if something more common had gone wrong.
2020-09-06 21:47:11 -07:00
Eric House
29328e6412
fix NPE in logging
2020-09-06 19:31:25 -07:00
Eric House
7e19a4ef85
fix exception launching in background
2020-09-06 19:30:15 -07:00
Eric House
6d74c4c16f
don't allow release builds to invite using mqtt
...
Duh...
2020-09-06 17:20:51 -07:00
Eric House
85969fb913
seed random at start of jni, not of first game opened
...
Noticed the same emulator would always generate the same MQTT id, even
after a factory reset. That's because I was seeding rand() in that
jni *game* init code, not the (called-earlier) init of the whole jni
world. MQTT id generation happens on app launch before any game can be
opened so was using an unseeded rand().
2020-09-06 16:15:28 -07:00
Eric House
786bb39941
tweak script help
2020-09-06 16:15:28 -07:00
Eric House
93a98820e1
cleanup
2020-09-06 14:06:51 -07:00
Eric House
9752c96add
remove reporting of deleted games (mqtt only)
...
It's wrong now while mqtt deviIDs are changing mid-game.
2020-09-06 13:11:31 -07:00
Eric House
b67870118e
tweak unable-to-create-alert alert
...
And force a DEBUG-only crash so I can perhaps investigate
2020-09-06 11:24:38 -07:00
Eric House
22ad5aa4e2
add devid to About alert
2020-09-05 17:52:00 -07:00
Eric House
3510268752
use order-by so don't have to iterate over results
...
This assumes, as seems to be the case, that rowid is assigned increasing
order.
2020-09-05 17:52:00 -07:00
Eric House
fbc8a62a13
show the game's mqtt devid, not the device's
2020-09-05 14:18:49 -07:00
Eric House
1c6d28633f
don't let keys change with every upgrade (use newest)
...
Supid bug generating keys from __FILE__ meant each release
build (usually done in /tmp/$$, or on a travis server) had a new key and
generated a new MQTT devID (and other stuff less frequently used.)
Replace the keys with something that won't change, and as a temporary
fix so the upgrade including this fix doesn't generate new keys use the
most recent stored key matching the suffix the old keys will have had in
common.
2020-09-04 20:51:44 -07:00
Eric House
d5fb0cc8be
remove title from connections info dialog
2020-09-04 20:49:31 -07:00
Eric House
5a05ab2e56
include mqtt devid in email-author info
2020-09-04 20:36:47 -07:00
Eric House
1e941acd2c
register with relay every time git rev changes
2020-09-04 19:11:35 -07:00
Eric House
8a28be2b9c
cleanup removed unused locals
2020-09-04 11:04:33 -07:00
Eric House
0ba4c5a092
up version codes for release
2020-09-02 08:55:49 -07:00
Eric House
f0b162c239
changelog changes for next release
2020-09-02 08:48:20 -07:00
Eric House
623fc1b4dc
cleanup chat changes
...
Don't add the message to the DB or UI if unable to send it. And show the
chat icon in preference to the debug-only-game-corrupted icon.
2020-09-02 08:41:08 -07:00
Eric House
f11c8ba569
fix chat-sending breakage from c5f1d2bf3b
...
ChatDelegate expects to post to a running JNIThread, so we can't shut it
down before calling the thing! Will need another way to stop that leak.
2020-09-01 21:15:10 -07:00
Eric House
f6414998c8
show in toast how many .apk files need deleting
...
I'll delete them later
2020-09-01 17:08:24 -07:00
Eric House
10cf96aa46
remove redundant intent opening
...
This might be the reason there are sometimes two windows getting opened.
2020-09-01 16:06:21 -07:00
Eric House
07704969af
get rid of wordlist numbering even for DEBUG
2020-09-01 14:50:38 -07:00
Eric House
e0d291ae0e
open wordlists browser even without Storage permission
...
and add a na-key to rationale for storage permissions so don't
ask forever when user wants to decline.
2020-09-01 14:48:08 -07:00
Eric House
b5bc784431
make filter config scrollable
...
If you're using a monster font and have the keyboard up you might not be
able to touch the "apply filter" button without dismissing the
keyboard. (Hi Deb :.) So make it possible to scroll it into view. Won't
ever become scrollable for most people, and seems to play well with the
scrolling wordlist regardless.
2020-09-01 12:13:40 -07:00
Eric House
d9f54181a3
tweak a couple of na-tutorial strings
2020-08-31 18:27:20 -07:00
Eric House
53563236e4
offer to open game when rejecting invite as dup
2020-08-29 17:17:49 -07:00
Eric House
46752af0cd
have release build check daily for upgrades
...
(Applies to github and sourceforge releases only)
2020-08-29 16:56:08 -07:00
Eric House
a0beecafc3
Don't accept invitation again for same channel
...
Do away with debug setting to accept duplicate invitations. Change
definition of duplicate to mean specifying a channel and gameID that
already exist. So now send-to-self works without a debug
preference. Accidentally clicking on the same emailed invite twice will
still be blocked. There will be problems if a game's been deleted but
those have probably always been here.
2020-08-29 16:11:24 -07:00
Eric House
42575f1380
cleanup: never return null
2020-08-29 13:38:32 -07:00
Eric House
34d5ef291c
save downloaded .apks in private dir
...
Don't need File permission now. Files will pile up unseen now,
so need to add delete logic eventually.
2020-08-28 12:21:46 -07:00
Eric House
99f0c09d06
make params private so can't assign without check
...
All array elems must be Serializable and I want to check in Debug
builds when new uses are added.
2020-08-28 12:21:29 -07:00
Eric House
a580335fea
remove obsolete method
2020-08-28 09:58:28 -07:00
Eric House
20766631d5
remove crashlytics
...
Hadn't worked in a while anyway. There's a replacement I can add
separately when it makes sense.
2020-08-28 09:17:23 -07:00
Eric House
5e2122d81b
add to change log
2020-08-28 08:35:26 -07:00
Eric House
73b6d0519f
fix NPE
...
There was a way to get to the sender before its handler had been
initialized. That can only happen on UI thread, so just drop the send
rather than figure out a better way (for now).
2020-08-28 08:32:23 -07:00
Eric House
193383bfa6
don't use newer API for gratuitous animation
...
Fixing NoSuchMethod exception from play store
2020-08-28 08:26:41 -07:00
Eric House
22582f247d
work around fast-scrolling eating taps for nearby objects
...
As happened with expander arrows on the right when I turned on fast
scrolling, the on-left-side scrollbar was preventing selecting rows when
there were enough list elements for fast scrolling to be enabled. So use
a listener to turn it on only after the user starts to scroll. And move the
bar back to the right side since that's where people expect it.
2020-08-27 22:55:25 -07:00
Eric House
942604e2bd
up version strings and changelog
2020-08-27 12:36:54 -07:00
Eric House
adacee5503
tweak player edit layout (add margins)
2020-08-27 12:36:54 -07:00
Eric House
f9ceacdfa7
remove warning about setting room name
2020-08-26 21:28:00 -07:00
Eric House
19f4ebc727
add advisement not to use connect-by-room-name
2020-08-25 19:18:26 -07:00
Eric House
b641be30e7
tweak string
2020-08-25 17:00:55 -07:00
Eric House
14cad646e3
don't crash when setTitle called with id of 0
2020-08-25 15:54:33 -07:00
Eric House
b0f7176b6c
fix relay game failure to change roles
...
If a configured-as-host game joined an existing game the relay would
make it a guest. The android util_ callback for that change was only
implemented in BoardDelegate and so the change was dropped unless the
game was open/visible. Because comms recorded the change, though, the
callback would never be called again and so the game never learned to
behave as a guest and never registered: permanent failure to join game!
Implemented with a new server state so initClientConnection can be
called from server_do() instead of inside comms while processing an
incoming packet.
2020-08-25 14:53:33 -07:00
Eric House
15fde8044f
make server_initClientConnection() make its own stream
2020-08-25 14:53:28 -07:00
Eric House
1534298422
up client version
...
There's no change that matters, but on relay I want to see the upgrade
rate.
2020-08-25 08:24:30 -07:00
Eric House
b1f6ac7088
changelog
2020-08-24 17:02:49 -07:00
Eric House
d10d2597d4
add logging; cleanup
...
I'm chasing a relay problem that's hard to repro and need more info when
it's happened. (These won't show up in shipping builds.)
2020-08-24 17:02:49 -07:00
Eric House
a7acc37395
adding logging
2020-08-24 12:10:25 -07:00
Eric House
7cb2560b2d
restore some default after download cancelled
...
Don't leave the text "download more" as the spinner's value when
onActivityResult() is called with a cancel.
2020-08-24 08:52:10 -07:00
Eric House
3f92b879de
change player name when [un]made a robot
2020-08-23 14:18:41 -07:00
Eric House
12e8328e83
remove password edit in usual cases
...
Keep it around only where there's more than one local player
2020-08-23 14:06:29 -07:00
Eric House
97e7a4de69
use https for changelog
...
won't load on newer Android versions otherwise
2020-08-22 20:33:03 -07:00
Eric House
dc7064a168
fix bug resulting in invitation droppage
...
Recent changes in how nli address sets were stored led to rejecting
incoming invitations when BT had been removed (e.g. on emulator) because
I didn't notice the removal when validating.
2020-08-22 12:36:31 -07:00
Eric House
f8f3082c0f
fix NPE introduced by 458872c88
2020-08-21 17:58:45 -07:00
Eric House
118d9e49fe
include locale info in mqtt server reg
2020-08-21 13:04:14 -07:00
Eric House
2e4203da1c
remove string; fix long-click on thumbnail
2020-08-20 16:57:26 -07:00
Eric House
793904d46a
move some menuitems around
2020-08-20 15:53:00 -07:00
Eric House
8385d7f5b2
add a selected-check to group header
...
And make it so tapping there selects
2020-08-20 15:40:55 -07:00
Eric House
9aca3bded7
tapping thumbnail opens game
...
Only the leftmost column toggles selection now.
2020-08-20 14:13:56 -07:00
Eric House
a76556ca20
move sel count to front to avoid clipping
2020-08-20 13:04:04 -07:00
Eric House
6d74a56f09
checkmark replaces game-type when item selected
2020-08-20 10:38:57 -07:00
Eric House
ca2dc0b78f
start GamePtr with refcount of 1 (for consistency)
2020-08-19 13:48:30 -07:00
Eric House
8cac030e04
include OS version and make/model in email
2020-08-19 13:25:04 -07:00
Eric House
4d69366a82
display names of groups to be deleted
2020-08-19 10:40:46 -07:00
Eric House
f55796f845
fix move-group AOOB and menu enablement for context case
2020-08-19 09:40:46 -07:00
Eric House
0e58e24c3d
fix group-order storage
2020-08-19 09:08:31 -07:00
Eric House
e5eb1aab6e
override layout defaults to shrink table rows
2020-08-18 16:29:09 -07:00
Eric House
374fd4a0b6
up target sdk from 28 to 29
2020-08-17 12:45:55 -07:00
Eric House
458872c886
use new makeObject to improve API
2020-08-17 10:49:12 -07:00
Eric House
2338b6e017
add and use makeObject utility method
2020-08-17 10:49:12 -07:00
Eric House
ca4e6e29d5
remove misguided assert (debug only)
2020-08-17 10:49:12 -07:00
Eric House
55cb36d091
cleanup
2020-08-16 19:29:42 -07:00
Eric House
d01a71736d
add missing ref release
...
It's only for SMS sends, so that it's missing hasn't likely been causing
a problem.
2020-08-16 16:13:23 -07:00
Eric House
1ce9267381
fix case where several patterns call for choice
...
Null-out patterns so if we have a pattern later we know it came from the
user choosing.
2020-08-16 16:13:23 -07:00
Eric House
6567f6ffcf
debug features on by default on DEBUG builds
2020-08-15 12:03:41 -07:00
Eric House
67be4d2249
remove unused imports (one file only)
2020-08-14 16:56:02 -07:00
Eric House
d44fca3671
up version strings
2020-08-14 10:51:57 -07:00
Eric House
ddf0f185d4
do log db stuff on background thread
2020-08-14 10:51:57 -07:00
Eric House
5b23b40c4f
revert unused changes
2020-08-14 10:51:57 -07:00
Eric House
274ebcef2d
make +Blank button disabled until focus gained
2020-08-13 13:26:26 -07:00
Eric House
fe742b7e81
move note display into menuitem to save space
2020-08-13 13:01:49 -07:00
Eric House
360f454c3e
tweak string
2020-08-13 09:52:45 -07:00
Eric House
0216451bd5
make lib name a constant
2020-08-13 09:52:05 -07:00
Eric House
5d305f7df7
for debug builds, check for upgrades hourly
2020-08-13 09:16:04 -07:00
Eric House
eab9b7feda
re-change string accidentally reverted in merge
2020-08-12 18:28:51 -07:00
Eric House
e1a485d23e
Merge branch 'android_branch' into android_translate
2020-08-12 17:02:07 -07:00
Eric House
8511c633ee
Merge android_translate branch
2020-08-12 16:50:34 -07:00
Eric House
590b0d0b04
use curly quotes
2020-08-12 16:34:59 -07:00